Пример #1
0
	point2<T> overlap( const point2<T>& pt, const rect2<T>& rect ) {
		// check if either is null
		if( pt == point2<T>::null( ) || rect == rect2<T>::null( ) ) {
			return point2<T>::null( );
		}
		// general case
		else if( greater_equal( pt.x, rect.l ) &&
		         less_equal( pt.x, rect.r ) &&
		         greater_equal( pt.y, rect.t ) &&
		         less_equal( pt.y, rect.b ) ) {
			return pt;
		}
		else {
			return point2<T>::null( );
		}
	}
Пример #2
0
 constexpr auto operator>=(T t, U u)
 { return greater_equal(t, u); }