void cleanup(void *parameter) { (void)parameter; grey_release(); /* switch off overlay and deinitialize */ /* Turn on backlight timeout (revert to settings) */ backlight_use_settings(); }
static void time_greyscale(void) { char str[32]; /* text buffer */ long time_start; /* start tickcount */ long time_end; /* end tickcount */ long time_1, time_2; int frames_1, frames_2; int fps, load; gbuf = (unsigned char *) rb->plugin_get_buffer(&gbuf_size); if (!grey_init(gbuf, gbuf_size, GREY_ON_COP, LCD_WIDTH, LCD_HEIGHT, NULL)) { log_text("greylib: out of memory."); return; } make_grey_rect(LCD_WIDTH, LCD_HEIGHT); /* Test 1 - greyscale overlay not yet enabled */ frames_1 = 0; rb->sleep(0); /* sync to tick */ time_start = *rb->current_tick; while((time_end = *rb->current_tick) - time_start < DURATION) { grey_ub_gray_bitmap(greydata[0], 0, 0, LCD_WIDTH, LCD_HEIGHT); frames_1++; } time_1 = time_end - time_start; /* Test 2 - greyscale overlay enabled */ grey_show(true); frames_2 = 0; rb->sleep(0); /* sync to tick */ time_start = *rb->current_tick; while((time_end = *rb->current_tick) - time_start < DURATION) { grey_ub_gray_bitmap(greydata[0], 0, 0, LCD_WIDTH, LCD_HEIGHT); frames_2++; } time_2 = time_end - time_start; grey_release(); fps = calc_tenth_fps(frames_2, time_2); load = 100 - (100 * frames_2 * time_1) / (frames_1 * time_2); rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", fps / 10, fps % 10); log_text(str); if (load > 0 && load < 100) { rb->snprintf(str, sizeof(str), "CPU load: %d%%", load); log_text(str); } else log_text("CPU load err (boost?)"); }
enum plugin_status plugin_start(const void* parameter) { #if LCD_DEPTH > 1 rb->lcd_set_backdrop(NULL); #endif rb->splash(HZ, "Welcome to ZXBox"); sp_init(); #ifdef USE_GREY /* get the remainder of the plugin buffer */ gbuf = (unsigned char *) rb->plugin_get_buffer(&gbuf_size); #ifdef USE_BUFFERED_GREY grey_init(gbuf, gbuf_size, GREY_BUFFERED|GREY_ON_COP, LCD_WIDTH, LCD_HEIGHT, NULL); #else grey_init(gbuf, gbuf_size, GREY_ON_COP, LCD_WIDTH, LCD_HEIGHT, NULL); #endif /* USE_BUFFERED_GREY */ /* switch on greyscale overlay */ grey_show(true); #endif /* USE_GREY */ #if defined(HAVE_ADJUSTABLE_CPU_FREQ) rb->cpu_boost(true); #endif start_time = *rb->current_tick; #ifdef RB_PROFILE rb->profile_thread(); #endif start_spectemu(parameter); #ifdef RB_PROFILE rb->profstop(); #endif #if defined(HAVE_ADJUSTABLE_CPU_FREQ) rb->cpu_boost(false); #endif #ifdef USE_GREY grey_show(false); grey_release(); #endif #if CONFIG_CODEC == SWCODEC && !defined SIMULATOR rb->pcm_play_stop(); #endif return PLUGIN_OK; }
void cleanup(void *parameter) { (void)parameter; #ifdef HAVE_ADJUSTABLE_CPU_FREQ if (boosted) rb->cpu_boost(false); #endif #ifndef HAVE_LCD_COLOR grey_release(); #endif /* Turn on backlight timeout (revert to settings) */ backlight_use_settings(); /* backlight control in lib/helper.c */ }
static void cleanup(void) { #ifdef HAVE_ADJUSTABLE_CPU_FREQ if (boosted) rb->cpu_boost(false); #endif #ifndef HAVE_LCD_COLOR grey_release(); #endif /* Turn on backlight timeout (revert to settings) */ backlight_use_settings(); #if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256) rb->lcd_set_mode(LCD_MODE_RGB565); #endif }
/* this is the plugin entry point */ enum plugin_status plugin_start(const void* parameter) { void * plugin_buf; size_t plugin_buf_len; static char filename[MAX_PATH]; struct bitmap grey_bm = { .width = LCD_WIDTH, .height = LCD_HEIGHT, .data = grey_bm_buf }; int ret, x, y; if(!parameter) return PLUGIN_ERROR; rb->strcpy(filename, parameter); ret = BMP_LOAD(filename, &grey_bm, sizeof(grey_bm_buf), FORMAT_NATIVE|FORMAT_RESIZE|FORMAT_KEEP_ASPECT, &format_grey); if(ret < 1) { rb->splash(HZ*2, "failed to load bitmap"); return PLUGIN_ERROR; } plugin_buf = rb->plugin_get_buffer(&plugin_buf_len); if(!grey_init(plugin_buf, plugin_buf_len, 0, LCD_WIDTH, LCD_HEIGHT, NULL)) { rb->splash(HZ*2,"grey init failed"); return PLUGIN_ERROR; } grey_ub_clear_display(); x = (LCD_WIDTH - grey_bm.width) / 2; y = (LCD_HEIGHT - grey_bm.height) / 2; grey_ub_gray_bitmap(grey_bm_buf, x, y, grey_bm.width, grey_bm.height); grey_show(true); /* wait until user closes plugin */ while (rb->button_get(true) != GBS_QUIT); grey_release(); return PLUGIN_OK; }
/* Cleans everything up */ void stream_exit(void) { stream_close(); /* Stop the threads and wait for them to terminate */ video_thread_exit(); audio_thread_exit(); disk_buf_exit(); pcm_output_exit(); if (stream_mgr.thread != 0) { stream_mgr_post_msg(STREAM_QUIT, 0); rb->thread_wait(stream_mgr.thread); stream_mgr.thread = 0; } #ifndef HAVE_LCD_COLOR grey_release(); #endif }
static void time_greyscale(void) { char str[32]; /* text buffer */ long time_start; /* start tickcount */ long time_end; /* end tickcount */ long time_1, time_2; int frames_1, frames_2; int fps, load; size_t gbuf_size; unsigned char *gbuf = (unsigned char *) rb->plugin_get_buffer(&gbuf_size); #if NUM_CORES > 1 int i; for (i = 0; i < NUM_CORES; i++) { rb->snprintf(str, sizeof(str), "Greyscale (%s)", (i > 0) ? "COP" : "CPU"); log_text(str); #else const int i = 0; log_text("Greyscale library"); { #endif if (!grey_init(gbuf, gbuf_size, (i > 0) ? GREY_ON_COP : 0, LCD_WIDTH, LCD_HEIGHT, NULL)) { log_text("greylib: out of memory."); return; } make_grey_rect(LCD_WIDTH, LCD_HEIGHT); /* Test 1 - greyscale overlay not yet enabled */ frames_1 = 0; rb->sleep(0); /* sync to tick */ time_start = *rb->current_tick; while((time_end = *rb->current_tick) - time_start < DURATION) { grey_ub_gray_bitmap(greydata[0], 0, 0, LCD_WIDTH, LCD_HEIGHT); frames_1++; } time_1 = time_end - time_start; /* Test 2 - greyscale overlay enabled */ grey_show(true); frames_2 = 0; rb->sleep(0); /* sync to tick */ time_start = *rb->current_tick; while((time_end = *rb->current_tick) - time_start < DURATION) { grey_ub_gray_bitmap(greydata[0], 0, 0, LCD_WIDTH, LCD_HEIGHT); frames_2++; } time_2 = time_end - time_start; grey_release(); fps = calc_tenth_fps(frames_2, time_2); load = 100 - (100 * frames_2 * time_1) / (frames_1 * time_2); rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", fps / 10, fps % 10); log_text(str); if (load > 0 && load < 100) { rb->snprintf(str, sizeof(str), "CPU load: %d%%", load); log_text(str); } else log_text("CPU load err (boost?)"); } } #endif void plugin_quit(void) { #ifdef HAVE_TOUCHSCREEN static struct touchbutton button[] = {{ .action = ACTION_STD_OK, .title = "OK", /* .vp runtime initialized, rest false/NULL */ }}; struct viewport *vp = &button[0].vp; struct screen *lcd = rb->screens[SCREEN_MAIN]; rb->viewport_set_defaults(vp, SCREEN_MAIN); const int border = 10; const int height = 50; lcd->set_viewport(vp); /* button matches the bottom center in the grid */ vp->x = lcd->lcdwidth/3; vp->width = lcd->lcdwidth/3; vp->height = height; vp->y = lcd->lcdheight - height - border; touchbutton_draw(button, ARRAYLEN(button)); lcd->update_viewport(); if (rb->touchscreen_get_mode() == TOUCHSCREEN_POINT) { while(touchbutton_get(button, ARRAYLEN(button)) != ACTION_STD_OK); } else #endif while (1) { int btn = pluginlib_getaction(TIMEOUT_BLOCK, plugin_contexts, ARRAYLEN(plugin_contexts)); exit_on_usb(btn); if ((btn == FPS_QUIT) || (btn == FPS_QUIT2)) break; } }
static void cleanup(void) { #ifdef USEGSLIB grey_release(); #endif }