Пример #1
0
static gboolean
gst_gl_context_wgl_create_context (GstGLContext * context,
    GstGLAPI gl_api, GstGLContext * other_context, GError ** error)
{
  GstGLWindow *window;
  GstGLContextWGL *context_wgl;
  GstGLContextWGL *other_wgl = NULL;
  HDC device;

  context_wgl = GST_GL_CONTEXT_WGL (context);
  window = gst_gl_context_get_window (context);
  device = (HDC) gst_gl_window_get_display (window);

  if (other_context) {
    if (!GST_GL_IS_CONTEXT_WGL (other_context)) {
      g_set_error (error, GST_GL_CONTEXT_ERROR,
          GST_GL_CONTEXT_ERROR_WRONG_CONFIG,
          "Cannot share context with a non-WGL context");
      goto failure;
    }
    other_wgl = (GstGLContextWGL *) other_context;
  }

  context_wgl->wgl_context = wglCreateContext (device);
  if (context_wgl->wgl_context)
    GST_DEBUG ("gl context created: %" G_GUINTPTR_FORMAT,
        (guintptr) context_wgl->wgl_context);
  else {
    g_set_error (error, GST_GL_CONTEXT_ERROR,
        GST_GL_CONTEXT_ERROR_CREATE_CONTEXT, "failed to create glcontext:0x%x",
        (unsigned int) GetLastError ());
    goto failure;
  }
  g_assert (context_wgl->wgl_context);

  GST_LOG ("gl context id: %" G_GUINTPTR_FORMAT,
      (guintptr) context_wgl->wgl_context);

  if (other_wgl) {
    if (!wglShareLists (other_wgl->wgl_context, context_wgl->wgl_context)) {
      g_set_error (error, GST_GL_CONTEXT_ERROR,
          GST_GL_CONTEXT_ERROR_CREATE_CONTEXT, "failed to share contexts 0x%x",
          (unsigned int) GetLastError ());
      goto failure;
    }
  }

  gst_object_unref (window);

  return TRUE;

failure:
  gst_object_unref (window);

  return FALSE;
}
static void
gst_gl_context_wgl_swap_buffers (GstGLContext * context)
{
  GstGLWindow *window = gst_gl_context_get_window (context);
  HDC device = (HDC) gst_gl_window_get_display (window);

  SwapBuffers (device);

  gst_object_unref (window);
}
static gboolean
gst_gl_context_wgl_choose_format (GstGLContext * context, GError ** error)
{
  GstGLWindow *window;
  PIXELFORMATDESCRIPTOR pfd;
  gint pixelformat = 0;
  gboolean res = FALSE;
  HDC device;

  window = gst_gl_context_get_window (context);
  gst_gl_window_win32_create_window (GST_GL_WINDOW_WIN32 (window), error);
  device = (HDC) gst_gl_window_get_display (window);
  gst_object_unref (window);

  pfd.nSize = sizeof (PIXELFORMATDESCRIPTOR);
  pfd.nVersion = 1;
  pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
  pfd.iPixelType = PFD_TYPE_RGBA;
  pfd.cColorBits = 24;
  pfd.cRedBits = 8;
  pfd.cRedShift = 0;
  pfd.cGreenBits = 8;
  pfd.cGreenShift = 0;
  pfd.cBlueBits = 8;
  pfd.cBlueShift = 0;
  pfd.cAlphaBits = 0;
  pfd.cAlphaShift = 0;
  pfd.cAccumBits = 0;
  pfd.cAccumRedBits = 0;
  pfd.cAccumGreenBits = 0;
  pfd.cAccumBlueBits = 0;
  pfd.cAccumAlphaBits = 0;
  pfd.cDepthBits = 24;
  pfd.cStencilBits = 8;
  pfd.cAuxBuffers = 0;
  pfd.iLayerType = PFD_MAIN_PLANE;
  pfd.bReserved = 0;
  pfd.dwLayerMask = 0;
  pfd.dwVisibleMask = 0;
  pfd.dwDamageMask = 0;

  pfd.cColorBits = (BYTE) GetDeviceCaps (device, BITSPIXEL);

  pixelformat = ChoosePixelFormat (device, &pfd);

  if (!pixelformat) {
    g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
        "Failed to choose a pixel format");
    return FALSE;
  }

  res = SetPixelFormat (device, pixelformat, &pfd);

  return res;
}
Пример #4
0
static GstVaapiDisplay *
gst_vaapi_create_display_from_gl_context (GstObject * gl_context_object)
{
#if USE_GST_GL_HELPERS
  GstGLContext *const gl_context = GST_GL_CONTEXT (gl_context_object);
  GstGLDisplay *const gl_display = gst_gl_context_get_display (gl_context);
  GstGLDisplayType gl_display_type;
  GstGLPlatform gl_platform;
  gpointer native_display;
  GstVaapiDisplay *display = NULL;
  GstVaapiDisplayType display_type;

  /* Get display type and the native hanler */
  gl_display_type = gst_gl_display_get_handle_type (gl_display);
  gl_platform = gst_gl_context_get_gl_platform (gl_context);
  display_type =
      gst_vaapi_get_display_type_from_gl (gl_display_type, gl_platform);

  native_display = GSIZE_TO_POINTER (gst_gl_display_get_handle (gl_display));

  if (display_type == GST_VAAPI_DISPLAY_TYPE_ANY) {
    /* derive type and native_display from the active window */
    GstGLWindow *const gl_window = gst_gl_context_get_window (gl_context);
    if (gl_window)
      native_display = GSIZE_TO_POINTER (gst_gl_window_get_display (gl_window));
    display_type = gst_vaapi_get_display_type_from_gl_env ();
  }

  if (gl_platform == GST_GL_PLATFORM_EGL) {
    display = gst_vaapi_create_display_from_egl (gl_display, gl_context,
        display_type, native_display);
  }

  /* Non-EGL and fallback */
  if (!display) {
    display =
        gst_vaapi_create_display_from_handle (display_type, native_display);
  }

  gst_object_unref (gl_display);

  return display;
#endif
  GST_ERROR ("No GstGL support");
  return NULL;
}
static gboolean
gst_gl_context_wgl_activate (GstGLContext * context, gboolean activate)
{
  GstGLWindow *window;
  GstGLContextWGL *context_wgl;
  HDC device;
  gboolean result;

  window = gst_gl_context_get_window (context);
  context_wgl = GST_GL_CONTEXT_WGL (context);
  device = (HDC) gst_gl_window_get_display (window);

  if (activate) {
    result = wglMakeCurrent (device, context_wgl->wgl_context);
  } else {
    result = wglMakeCurrent (NULL, NULL);
  }

  gst_object_unref (window);

  return result;
}
Пример #6
0
static gboolean
gst_gl_context_egl_create_context (GstGLContext * context,
    GstGLAPI gl_api, GstGLContext * other_context, GError ** error)
{
  GstGLContextEGL *egl;
  GstGLWindow *window = NULL;
  EGLNativeWindowType window_handle = (EGLNativeWindowType) 0;
  gint i = 0;
  EGLint context_attrib[5];
  EGLint majorVersion;
  EGLint minorVersion;
  const gchar *egl_exts;
  gboolean need_surface = TRUE;
  guintptr external_gl_context = 0;
  GstGLDisplay *display;

  egl = GST_GL_CONTEXT_EGL (context);
  window = gst_gl_context_get_window (context);

  if (other_context) {
    if (gst_gl_context_get_gl_platform (other_context) != GST_GL_PLATFORM_EGL) {
      g_set_error (error, GST_GL_CONTEXT_ERROR,
          GST_GL_CONTEXT_ERROR_WRONG_CONFIG,
          "Cannot share context with non-EGL context");
      goto failure;
    }
    external_gl_context = gst_gl_context_get_gl_context (other_context);
  }

  if ((gl_api & (GST_GL_API_OPENGL | GST_GL_API_GLES2)) == GST_GL_API_NONE) {
    g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_API,
        "EGL supports opengl or gles2");
    goto failure;
  }

  display = gst_gl_context_get_display (context);

  if (display->type == GST_GL_DISPLAY_TYPE_EGL) {
    egl->egl_display = (EGLDisplay) gst_gl_display_get_handle (display);
  } else {
    guintptr native_display = gst_gl_display_get_handle (display);

    if (!native_display) {
      GstGLWindow *window = NULL;
      GST_WARNING ("Failed to get a global display handle, falling back to "
          "per-window display handles.  Context sharing may not work");

      if (other_context)
        window = gst_gl_context_get_window (other_context);
      if (!window)
        window = gst_gl_context_get_window (context);
      if (window) {
        native_display = gst_gl_window_get_display (window);
        gst_object_unref (window);
      }
    }

    egl->egl_display = eglGetDisplay ((EGLNativeDisplayType) native_display);
  }
  gst_object_unref (display);

  if (eglInitialize (egl->egl_display, &majorVersion, &minorVersion)) {
    GST_INFO ("egl initialized, version: %d.%d", majorVersion, minorVersion);
  } else {
    g_set_error (error, GST_GL_CONTEXT_ERROR,
        GST_GL_CONTEXT_ERROR_RESOURCE_UNAVAILABLE,
        "Failed to initialize egl: %s", gst_gl_context_egl_get_error_string ());
    goto failure;
  }

  if (gl_api & GST_GL_API_OPENGL) {
    /* egl + opengl only available with EGL 1.4+ */
    if (majorVersion == 1 && minorVersion <= 3) {
      if ((gl_api & ~GST_GL_API_OPENGL) == GST_GL_API_NONE) {
        g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_OLD_LIBS,
            "EGL version (%i.%i) too old for OpenGL support, (needed at least 1.4)",
            majorVersion, minorVersion);
        goto failure;
      } else {
        GST_WARNING
            ("EGL version (%i.%i) too old for OpenGL support, (needed at least 1.4)",
            majorVersion, minorVersion);
        if (gl_api & GST_GL_API_GLES2) {
          goto try_gles2;
        } else {
          g_set_error (error, GST_GL_CONTEXT_ERROR,
              GST_GL_CONTEXT_ERROR_WRONG_CONFIG,
              "Failed to choose a suitable OpenGL API");
          goto failure;
        }
      }
    }

    if (!eglBindAPI (EGL_OPENGL_API)) {
      g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
          "Failed to bind OpenGL API: %s",
          gst_gl_context_egl_get_error_string ());
      goto failure;
    }

    GST_INFO ("Using OpenGL");
    egl->gl_api = GST_GL_API_OPENGL;
  } else if (gl_api & GST_GL_API_GLES2) {
  try_gles2:
    if (!eglBindAPI (EGL_OPENGL_ES_API)) {
      g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
          "Failed to bind OpenGL|ES API: %s",
          gst_gl_context_egl_get_error_string ());
      goto failure;
    }

    GST_INFO ("Using OpenGL|ES 2.0");
    egl->gl_api = GST_GL_API_GLES2;
  }

  if (!gst_gl_context_egl_choose_config (egl, other_context, error)) {
    g_assert (error == NULL || *error != NULL);
    goto failure;
  }

  egl_exts = eglQueryString (egl->egl_display, EGL_EXTENSIONS);

  GST_DEBUG ("about to create gl context\n");

  if (egl->gl_api & GST_GL_API_GLES2) {
    context_attrib[i++] = EGL_CONTEXT_CLIENT_VERSION;
    context_attrib[i++] = 2;
  }
#if !defined(GST_DISABLE_GST_DEBUG) && defined(EGL_KHR_create_context)
  if (gst_gl_check_extension ("EGL_KHR_create_context", egl_exts)) {
    context_attrib[i++] = EGL_CONTEXT_FLAGS_KHR;
    context_attrib[i++] = EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
  }
#endif
  context_attrib[i++] = EGL_NONE;

  egl->egl_context =
      eglCreateContext (egl->egl_display, egl->egl_config,
      (EGLContext) external_gl_context, context_attrib);

#ifdef EGL_KHR_create_context
  if (egl->egl_context == EGL_NO_CONTEXT && egl->gl_api & GST_GL_API_GLES2
      && eglGetError () != EGL_SUCCESS) {
    /* try without EGL_CONTEXT_FLAGS flags as it was added to
     * EGL_KHR_create_context for gles contexts */
    int i;
    for (i = 0; i < G_N_ELEMENTS (context_attrib); i++) {
      if (context_attrib[i] == EGL_CONTEXT_FLAGS_KHR ||
          context_attrib[i] == EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR)
        context_attrib[i] = EGL_NONE;
    }
    egl->egl_context =
        eglCreateContext (egl->egl_display, egl->egl_config,
        (EGLContext) external_gl_context, context_attrib);
  }
#endif

  if (egl->egl_context != EGL_NO_CONTEXT) {
    GST_INFO ("gl context created: %" G_GUINTPTR_FORMAT,
        (guintptr) egl->egl_context);
  } else {
    g_set_error (error, GST_GL_CONTEXT_ERROR,
        GST_GL_CONTEXT_ERROR_CREATE_CONTEXT,
        "Failed to create a OpenGL context: %s",
        gst_gl_context_egl_get_error_string ());
    goto failure;
  }

  if (other_context == NULL) {
    /* FIXME do we want a window vfunc ? */
#if GST_GL_HAVE_WINDOW_X11
    if (GST_GL_IS_WINDOW_X11 (context->window)) {
      gst_gl_window_x11_create_window ((GstGLWindowX11 *) context->window);
    }
#endif
#if GST_GL_HAVE_WINDOW_WIN32
    if (GST_GL_IS_WINDOW_WIN32 (context->window)) {
      gst_gl_window_win32_create_window ((GstGLWindowWin32 *) context->window);
    }
#endif
  }

  if (window)
    window_handle =
        (EGLNativeWindowType) gst_gl_window_get_window_handle (window);

  if (window_handle) {
    egl->egl_surface =
        eglCreateWindowSurface (egl->egl_display, egl->egl_config,
        window_handle, NULL);
  } else if (!gst_gl_check_extension ("EGL_KHR_surfaceless_context", egl_exts)) {
    EGLint surface_attrib[7];
    gint j = 0;

    /* FIXME: Width/height doesn't seem to matter but we can't leave them
     * at 0, otherwise X11 complains about BadValue */
    surface_attrib[j++] = EGL_WIDTH;
    surface_attrib[j++] = 1;
    surface_attrib[j++] = EGL_HEIGHT;
    surface_attrib[j++] = 1;
    surface_attrib[j++] = EGL_LARGEST_PBUFFER;
    surface_attrib[j++] = EGL_TRUE;
    surface_attrib[j++] = EGL_NONE;

    egl->egl_surface =
        eglCreatePbufferSurface (egl->egl_display, egl->egl_config,
        surface_attrib);
  } else {
    egl->egl_surface = EGL_NO_SURFACE;
    need_surface = FALSE;
  }

  if (need_surface) {
    if (egl->egl_surface != EGL_NO_SURFACE) {
      GST_INFO ("surface created");
    } else {
      g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
          "Failed to create window surface: %s",
          gst_gl_context_egl_get_error_string ());
      goto failure;
    }
  }

  /* EGLImage functions */
  if (GST_GL_CHECK_GL_VERSION (majorVersion, minorVersion, 1, 5)) {
    egl->eglCreateImage = gst_gl_context_get_proc_address (context,
        "eglCreateImage");
    egl->eglDestroyImage = gst_gl_context_get_proc_address (context,
        "eglDestroyImage");
  } else if (gst_gl_check_extension ("EGL_KHR_image_base", egl_exts)) {
    egl->eglCreateImage = gst_gl_context_get_proc_address (context,
        "eglCreateImageKHR");
    egl->eglDestroyImage = gst_gl_context_get_proc_address (context,
        "eglDestroyImageKHR");
  }
  if (egl->eglCreateImage == NULL || egl->eglDestroyImage == NULL) {
    egl->eglCreateImage = NULL;
    egl->eglDestroyImage = NULL;
  }

  if (window)
    gst_object_unref (window);

  return TRUE;

failure:
  if (window)
    gst_object_unref (window);

  return FALSE;
}
Пример #7
0
static gboolean
gst_gl_context_egl_create_context (GstGLContext * context,
    GstGLAPI gl_api, GstGLContext * other_context, GError ** error)
{
  GstGLContextEGL *egl;
  GstGLWindow *window = NULL;
  EGLNativeWindowType window_handle = (EGLNativeWindowType) 0;
  EGLint majorVersion;
  EGLint minorVersion;
  gboolean need_surface = TRUE;
  guintptr external_gl_context = 0;
  GstGLDisplay *display;

  egl = GST_GL_CONTEXT_EGL (context);
  window = gst_gl_context_get_window (context);

  GST_DEBUG_OBJECT (context, "Creating EGL context");

  if (other_context) {
    if (gst_gl_context_get_gl_platform (other_context) != GST_GL_PLATFORM_EGL) {
      g_set_error (error, GST_GL_CONTEXT_ERROR,
          GST_GL_CONTEXT_ERROR_WRONG_CONFIG,
          "Cannot share context with non-EGL context");
      goto failure;
    }
    external_gl_context = gst_gl_context_get_gl_context (other_context);
  }

  if ((gl_api & (GST_GL_API_OPENGL | GST_GL_API_OPENGL3 | GST_GL_API_GLES2)) ==
      GST_GL_API_NONE) {
    g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_API,
        "EGL supports opengl or gles2");
    goto failure;
  }

  display = gst_gl_context_get_display (context);

  if (display->type == GST_GL_DISPLAY_TYPE_EGL) {
    egl->egl_display = (EGLDisplay) gst_gl_display_get_handle (display);
  } else {
    guintptr native_display = gst_gl_display_get_handle (display);

    if (!native_display) {
      GstGLWindow *window = NULL;
      GST_WARNING ("Failed to get a global display handle, falling back to "
          "per-window display handles.  Context sharing may not work");

      if (other_context)
        window = gst_gl_context_get_window (other_context);
      if (!window)
        window = gst_gl_context_get_window (context);
      if (window) {
        native_display = gst_gl_window_get_display (window);
        gst_object_unref (window);
      }
    }

    egl->egl_display = eglGetDisplay ((EGLNativeDisplayType) native_display);
  }
  gst_object_unref (display);

  if (eglInitialize (egl->egl_display, &majorVersion, &minorVersion)) {
    GST_INFO ("egl initialized, version: %d.%d", majorVersion, minorVersion);
  } else {
    g_set_error (error, GST_GL_CONTEXT_ERROR,
        GST_GL_CONTEXT_ERROR_RESOURCE_UNAVAILABLE,
        "Failed to initialize egl: %s",
        gst_gl_context_egl_get_error_string (eglGetError ()));
    goto failure;
  }

  egl->egl_exts = eglQueryString (egl->egl_display, EGL_EXTENSIONS);

  if (gl_api & (GST_GL_API_OPENGL | GST_GL_API_OPENGL3)) {
    GstGLAPI chosen_gl_api = 0;
    gint i;

    /* egl + opengl only available with EGL 1.4+ */
    if (majorVersion == 1 && minorVersion <= 3) {
      if ((gl_api & ~GST_GL_API_OPENGL) == GST_GL_API_NONE) {
        g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_OLD_LIBS,
            "EGL version (%i.%i) too old for OpenGL support, (needed at least 1.4)",
            majorVersion, minorVersion);
        goto failure;
      } else {
        GST_WARNING
            ("EGL version (%i.%i) too old for OpenGL support, (needed at least 1.4)",
            majorVersion, minorVersion);
        if (gl_api & GST_GL_API_GLES2) {
          goto try_gles2;
        } else {
          g_set_error (error, GST_GL_CONTEXT_ERROR,
              GST_GL_CONTEXT_ERROR_WRONG_CONFIG,
              "Failed to choose a suitable OpenGL API");
          goto failure;
        }
      }
    }

    if (!eglBindAPI (EGL_OPENGL_API)) {
      g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
          "Failed to bind OpenGL API: %s",
          gst_gl_context_egl_get_error_string (eglGetError ()));
      goto failure;
    }

    GST_INFO ("Bound OpenGL");

    /* api, version only matters for gles */
    if (!gst_gl_context_egl_choose_config (egl, GST_GL_API_OPENGL, 0, error)) {
      g_assert (error == NULL || *error != NULL);
      goto failure;
    }

    for (i = 0; i < G_N_ELEMENTS (opengl_versions); i++) {
      gint profileMask = 0;
      gint contextFlags = 0;

      if (GST_GL_CHECK_GL_VERSION (opengl_versions[i].major,
              opengl_versions[i].minor, 3, 2)) {
        /* skip gl3 contexts if requested */
        if ((gl_api & GST_GL_API_OPENGL3) == 0)
          continue;

        chosen_gl_api = GST_GL_API_OPENGL3;
#if defined(EGL_KHR_create_context)
        profileMask |= EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
        contextFlags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
#endif
      } else if (opengl_versions[i].major == 3 && opengl_versions[i].minor == 1) {
        /* skip 3.1, the implementation is free to give us either a core or a
         * compatibility context (we have no say) */
        continue;
      } else {
        /* skip legacy contexts if requested */
        if ((gl_api & GST_GL_API_OPENGL) == 0)
          continue;

        chosen_gl_api = GST_GL_API_OPENGL;
      }

      egl->egl_context =
          _create_context_with_flags (egl, (EGLContext) external_gl_context,
          chosen_gl_api, opengl_versions[i].major,
          opengl_versions[i].minor, contextFlags, profileMask);

      if (egl->egl_context)
        break;

#if defined(EGL_KHR_create_context)
      profileMask &= ~EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;

      egl->egl_context =
          _create_context_with_flags (egl, (EGLContext) external_gl_context,
          chosen_gl_api, opengl_versions[i].major,
          opengl_versions[i].minor, contextFlags, profileMask);

      if (egl->egl_context)
        break;
#endif
    }

    egl->gl_api = chosen_gl_api;
  } else if (gl_api & GST_GL_API_GLES2) {
    gint i;

  try_gles2:
    if (!eglBindAPI (EGL_OPENGL_ES_API)) {
      g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
          "Failed to bind OpenGL|ES API: %s",
          gst_gl_context_egl_get_error_string (eglGetError ()));
      goto failure;
    }

    GST_INFO ("Bound OpenGL|ES");

    for (i = 0; i < G_N_ELEMENTS (gles2_versions); i++) {
      gint profileMask = 0;
      gint contextFlags = 0;

      if (!gst_gl_context_egl_choose_config (egl, GST_GL_API_GLES2,
              gles2_versions[i].major, error)) {
        continue;
      }
#if defined(EGL_KHR_create_context)
      /* try a debug context */
      contextFlags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;

      egl->egl_context =
          _create_context_with_flags (egl, (EGLContext) external_gl_context,
          GST_GL_API_GLES2, gles2_versions[i].major,
          gles2_versions[i].minor, contextFlags, profileMask);

      if (egl->egl_context)
        break;

      /* try without a debug context */
      contextFlags &= ~EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
#endif

      egl->egl_context =
          _create_context_with_flags (egl, (EGLContext) external_gl_context,
          GST_GL_API_GLES2, gles2_versions[i].major,
          gles2_versions[i].minor, contextFlags, profileMask);

      if (egl->egl_context)
        break;
    }
    egl->gl_api = GST_GL_API_GLES2;
  }

  if (egl->egl_context != EGL_NO_CONTEXT) {
    GST_INFO ("gl context created: %" G_GUINTPTR_FORMAT,
        (guintptr) egl->egl_context);
  } else {
    g_set_error (error, GST_GL_CONTEXT_ERROR,
        GST_GL_CONTEXT_ERROR_CREATE_CONTEXT,
        "Failed to create a OpenGL context: %s",
        gst_gl_context_egl_get_error_string (eglGetError ()));
    goto failure;
  }
  /* FIXME do we want a window vfunc ? */
#if GST_GL_HAVE_WINDOW_X11
  if (GST_IS_GL_WINDOW_X11 (context->window)) {
    gst_gl_window_x11_create_window ((GstGLWindowX11 *) context->window);
  }
#endif

  if (other_context == NULL) {
#if GST_GL_HAVE_WINDOW_WAYLAND
    if (GST_IS_GL_WINDOW_WAYLAND_EGL (context->window)) {
      gst_gl_window_wayland_egl_create_window ((GstGLWindowWaylandEGL *)
          context->window);
    }
#endif
#if GST_GL_HAVE_WINDOW_WIN32
    if (GST_IS_GL_WINDOW_WIN32 (context->window)) {
      gst_gl_window_win32_create_window ((GstGLWindowWin32 *) context->window);
    }
#endif
#if GST_GL_HAVE_WINDOW_DISPMANX
    if (GST_IS_GL_WINDOW_DISPMANX_EGL (context->window)) {
      gst_gl_window_dispmanx_egl_create_window ((GstGLWindowDispmanxEGL *)
          context->window);
    }
#endif
  }

  if (window)
    window_handle =
        (EGLNativeWindowType) gst_gl_window_get_window_handle (window);

  if (window_handle) {
    GST_DEBUG ("Creating EGLSurface from window_handle %p",
        (void *) window_handle);
    egl->egl_surface =
        eglCreateWindowSurface (egl->egl_display, egl->egl_config,
        window_handle, NULL);
    /* Store window handle for later comparision */
    egl->window_handle = window_handle;
  } else if (!gst_gl_check_extension ("EGL_KHR_surfaceless_context",
          egl->egl_exts)) {
    EGLint surface_attrib[7];
    gint j = 0;

    GST_DEBUG ("Surfaceless context, creating PBufferSurface");
    /* FIXME: Width/height doesn't seem to matter but we can't leave them
     * at 0, otherwise X11 complains about BadValue */
    surface_attrib[j++] = EGL_WIDTH;
    surface_attrib[j++] = 1;
    surface_attrib[j++] = EGL_HEIGHT;
    surface_attrib[j++] = 1;
    surface_attrib[j++] = EGL_LARGEST_PBUFFER;
    surface_attrib[j++] = EGL_TRUE;
    surface_attrib[j++] = EGL_NONE;

    egl->egl_surface =
        eglCreatePbufferSurface (egl->egl_display, egl->egl_config,
        surface_attrib);
  } else {
    GST_DEBUG ("No surface/handle !");
    egl->egl_surface = EGL_NO_SURFACE;
    need_surface = FALSE;
  }

  if (need_surface) {
    if (egl->egl_surface != EGL_NO_SURFACE) {
      GST_INFO ("surface created");
    } else {
      g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
          "Failed to create window surface: %s",
          gst_gl_context_egl_get_error_string (eglGetError ()));
      goto failure;
    }
  }

  /* EGLImage functions */
  if (GST_GL_CHECK_GL_VERSION (majorVersion, minorVersion, 1, 5)) {
    egl->eglCreateImage = gst_gl_context_get_proc_address (context,
        "eglCreateImage");
    egl->eglDestroyImage = gst_gl_context_get_proc_address (context,
        "eglDestroyImage");
  } else if (gst_gl_check_extension ("EGL_KHR_image_base", egl->egl_exts)) {
    egl->eglCreateImage = gst_gl_context_get_proc_address (context,
        "eglCreateImageKHR");
    egl->eglDestroyImage = gst_gl_context_get_proc_address (context,
        "eglDestroyImageKHR");
  }
  if (egl->eglCreateImage == NULL || egl->eglDestroyImage == NULL) {
    egl->eglCreateImage = NULL;
    egl->eglDestroyImage = NULL;
  }

  if (window)
    gst_object_unref (window);

  return TRUE;

failure:
  if (window)
    gst_object_unref (window);

  return FALSE;
}
static gboolean
gst_gl_context_wgl_create_context (GstGLContext * context,
    GstGLAPI gl_api, GstGLContext * other_context, GError ** error)
{
  GstGLWindow *window;
  GstGLContextWGL *context_wgl;
  HGLRC external_gl_context = NULL;
  HGLRC trampoline;
  HDC device;

  context_wgl = GST_GL_CONTEXT_WGL (context);
  window = gst_gl_context_get_window (context);
  device = (HDC) gst_gl_window_get_display (window);

  if (other_context) {
    if (gst_gl_context_get_gl_platform (other_context) != GST_GL_PLATFORM_WGL) {
      g_set_error (error, GST_GL_CONTEXT_ERROR,
          GST_GL_CONTEXT_ERROR_WRONG_CONFIG,
          "Cannot share context with a non-WGL context");
      goto failure;
    }
    external_gl_context = (HGLRC) gst_gl_context_get_gl_context (other_context);
  }

  trampoline = wglCreateContext (device);
  if (trampoline)
    GST_DEBUG ("gl context created: %" G_GUINTPTR_FORMAT,
        (guintptr) trampoline);
  else {
    g_set_error (error, GST_GL_CONTEXT_ERROR,
        GST_GL_CONTEXT_ERROR_CREATE_CONTEXT, "failed to create glcontext:0x%x",
        (unsigned int) GetLastError ());
    goto failure;
  }
  g_assert (trampoline);

  /* get extension functions */
  wglMakeCurrent (device, trampoline);

  context_wgl->priv->wglCreateContextAttribsARB =
      (PFNWGLCREATECONTEXTATTRIBSARBPROC)
      wglGetProcAddress ("wglCreateContextAttribsARB");

  wglMakeCurrent (device, 0);
  wglDeleteContext (trampoline);
  trampoline = NULL;

  if (context_wgl->priv->wglCreateContextAttribsARB != NULL
      && gl_api & GST_GL_API_OPENGL3) {
    gint i;

    for (i = 0; i < G_N_ELEMENTS (opengl_versions); i++) {
      gint profileMask = 0;
      gint contextFlags = 0;

      if ((opengl_versions[i].major > 3
              || (opengl_versions[i].major == 3
                  && opengl_versions[i].minor >= 2))) {
        profileMask |= WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
        contextFlags |= WGL_CONTEXT_DEBUG_BIT_ARB;
      } else {
        break;
      }

      GST_DEBUG_OBJECT (context, "trying to create a GL %d.%d context",
          opengl_versions[i].major, opengl_versions[i].minor);

      context_wgl->wgl_context = _create_context_with_flags (context_wgl,
          device, external_gl_context, opengl_versions[i].major,
          opengl_versions[i].minor, contextFlags, profileMask);

      if (context_wgl->wgl_context) {
        context_wgl->priv->context_api = GST_GL_API_OPENGL3;
        break;
      }
    }
  }

  if (!context_wgl->wgl_context) {

    if (context_wgl->priv->wglCreateContextAttribsARB && external_gl_context) {
      context_wgl->wgl_context =
          context_wgl->priv->wglCreateContextAttribsARB (device,
          external_gl_context, 0);
    }


    if (!context_wgl->wgl_context) {

      context_wgl->wgl_context = wglCreateContext (device);

      if (!context_wgl->wgl_context) {
        g_set_error (error, GST_GL_CONTEXT_ERROR,
            GST_GL_CONTEXT_ERROR_CREATE_CONTEXT,
            "Failed to create WGL context 0x%x",
            (unsigned int) GetLastError ());
        goto failure;
      }

      if (external_gl_context) {
        if (!wglShareLists (external_gl_context, context_wgl->wgl_context)) {
          g_set_error (error, GST_GL_CONTEXT_ERROR,
              GST_GL_CONTEXT_ERROR_CREATE_CONTEXT,
              "failed to share contexts through wglShareLists 0x%x",
              (unsigned int) GetLastError ());
          goto failure;
        }
      }
    }

    context_wgl->priv->context_api = GST_GL_API_OPENGL;
  }

  GST_LOG ("gl context id: %" G_GUINTPTR_FORMAT,
      (guintptr) context_wgl->wgl_context);

  gst_object_unref (window);

  return TRUE;

failure:
  gst_object_unref (window);

  return FALSE;
}
Пример #9
0
static gboolean
gst_gl_context_egl_create_context (GstGLContext * context,
    GstGLAPI gl_api, GstGLContext * other_context, GError ** error)
{
  GstGLContextEGL *egl;
  GstGLWindow *window = NULL;
  EGLNativeWindowType window_handle;
  gint i = 0;
  EGLint context_attrib[3];
  EGLint majorVersion;
  EGLint minorVersion;
  const gchar *egl_exts;
  gboolean need_surface = TRUE;
  guintptr external_gl_context = 0;

  egl = GST_GL_CONTEXT_EGL (context);
  window = gst_gl_context_get_window (context);

  if (other_context) {
    if (!GST_GL_IS_CONTEXT_EGL (other_context)) {
      g_set_error (error, GST_GL_CONTEXT_ERROR,
          GST_GL_CONTEXT_ERROR_WRONG_CONFIG,
          "Cannot share context with non-EGL context");
      goto failure;
    }
    external_gl_context = gst_gl_context_get_gl_context (other_context);
  }

  if ((gl_api & (GST_GL_API_OPENGL | GST_GL_API_GLES2)) == GST_GL_API_NONE) {
    g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_API,
        "EGL supports opengl or gles2");
    goto failure;
  }

  if (other_context) {
    GstGLContextEGL *other_egl = (GstGLContextEGL *) other_context;
    egl->egl_display = other_egl->egl_display;
  } else {
    egl->egl_display = eglGetDisplay ((EGLNativeDisplayType)
        gst_gl_window_get_display (window));
  }

  if (eglInitialize (egl->egl_display, &majorVersion, &minorVersion)) {
    GST_INFO ("egl initialized, version: %d.%d", majorVersion, minorVersion);
  } else {
    g_set_error (error, GST_GL_CONTEXT_ERROR,
        GST_GL_CONTEXT_ERROR_RESOURCE_UNAVAILABLE,
        "Failed to initialize egl: %s", gst_gl_context_egl_get_error_string ());
    goto failure;
  }

  if (gl_api & GST_GL_API_OPENGL) {
    /* egl + opengl only available with EGL 1.4+ */
    if (majorVersion == 1 && minorVersion <= 3) {
      if ((gl_api & ~GST_GL_API_OPENGL) == GST_GL_API_NONE) {
        g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_OLD_LIBS,
            "EGL version (%i.%i) too old for OpenGL support, (needed at least 1.4)",
            majorVersion, minorVersion);
        goto failure;
      } else {
        GST_WARNING
            ("EGL version (%i.%i) too old for OpenGL support, (needed at least 1.4)",
            majorVersion, minorVersion);
        if (gl_api & GST_GL_API_GLES2) {
          goto try_gles2;
        } else {
          g_set_error (error, GST_GL_CONTEXT_ERROR,
              GST_GL_CONTEXT_ERROR_WRONG_CONFIG,
              "Failed to choose a suitable OpenGL API");
          goto failure;
        }
      }
    }

    if (!eglBindAPI (EGL_OPENGL_API)) {
      g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
          "Failed to bind OpenGL API: %s",
          gst_gl_context_egl_get_error_string ());
      goto failure;
    }

    GST_INFO ("Using OpenGL");
    egl->gl_api = GST_GL_API_OPENGL;
  } else if (gl_api & GST_GL_API_GLES2) {
  try_gles2:
    if (!eglBindAPI (EGL_OPENGL_ES_API)) {
      g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
          "Failed to bind OpenGL|ES API: %s",
          gst_gl_context_egl_get_error_string ());
      goto failure;
    }

    GST_INFO ("Using OpenGL|ES 2.0");
    egl->gl_api = GST_GL_API_GLES2;
  }

  if (!gst_gl_context_egl_choose_config (egl, other_context, error)) {
    g_assert (error == NULL || *error != NULL);
    goto failure;
  }

  GST_DEBUG ("about to create gl context\n");

  if (egl->gl_api & GST_GL_API_GLES2) {
    context_attrib[i++] = EGL_CONTEXT_CLIENT_VERSION;
    context_attrib[i++] = 2;
  }
  context_attrib[i++] = EGL_NONE;

  egl->egl_context =
      eglCreateContext (egl->egl_display, egl->egl_config,
      (EGLContext) external_gl_context, context_attrib);

  if (egl->egl_context != EGL_NO_CONTEXT) {
    GST_INFO ("gl context created: %" G_GUINTPTR_FORMAT,
        (guintptr) egl->egl_context);
  } else {
    g_set_error (error, GST_GL_CONTEXT_ERROR,
        GST_GL_CONTEXT_ERROR_CREATE_CONTEXT,
        "Failed to create a OpenGL context: %s",
        gst_gl_context_egl_get_error_string ());
    goto failure;
  }

  egl_exts = eglQueryString (egl->egl_display, EGL_EXTENSIONS);

  if (other_context == NULL) {
    /* FIXME do we want a window vfunc ? */
#if GST_GL_HAVE_WINDOW_X11
    if (GST_GL_IS_WINDOW_X11 (context->window)) {
      gst_gl_window_x11_create_window ((GstGLWindowX11 *) context->window);
    }
#endif
#if GST_GL_HAVE_WINDOW_WIN32
    if (GST_GL_IS_WINDOW_WIN32 (context->window)) {
      gst_gl_window_win32_create_window ((GstGLWindowWin32 *) context->window);
    }
#endif
  }

  window_handle =
      (EGLNativeWindowType) gst_gl_window_get_window_handle (window);

  if (window_handle) {
    egl->egl_surface =
        eglCreateWindowSurface (egl->egl_display, egl->egl_config,
        window_handle, NULL);
  } else if (!gst_gl_check_extension ("EGL_KHR_surfaceless_context", egl_exts)) {
    EGLint surface_attrib[7];
    gint j = 0;

    /* FIXME: Width/height doesn't seem to matter but we can't leave them
     * at 0, otherwise X11 complains about BadValue */
    surface_attrib[j++] = EGL_WIDTH;
    surface_attrib[j++] = 1;
    surface_attrib[j++] = EGL_HEIGHT;
    surface_attrib[j++] = 1;
    surface_attrib[j++] = EGL_LARGEST_PBUFFER;
    surface_attrib[j++] = EGL_TRUE;
    surface_attrib[j++] = EGL_NONE;

    egl->egl_surface =
        eglCreatePbufferSurface (egl->egl_display, egl->egl_config,
        surface_attrib);
  } else {
    egl->egl_surface = EGL_NO_SURFACE;
    need_surface = FALSE;
  }

  if (need_surface) {
    if (egl->egl_surface != EGL_NO_SURFACE) {
      GST_INFO ("surface created");
    } else {
      g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
          "Failed to create window surface: %s",
          gst_gl_context_egl_get_error_string ());
      goto failure;
    }
  }

  gst_object_unref (window);

  return TRUE;

failure:
  if (window)
    gst_object_unref (window);

  return FALSE;
}
static GstVaapiDisplay *
gst_vaapi_create_display_from_gl_context (GstObject * gl_context_object)
{
#if USE_GST_GL_HELPERS
  GstGLContext *const gl_context = GST_GL_CONTEXT (gl_context_object);
  GstGLDisplay *const gl_display = gst_gl_context_get_display (gl_context);
  gpointer native_display =
      GSIZE_TO_POINTER (gst_gl_display_get_handle (gl_display));
  GstVaapiDisplay *display, *out_display;
  GstVaapiDisplayType display_type;

  switch (gst_gl_display_get_handle_type (gl_display)) {
#if USE_X11
    case GST_GL_DISPLAY_TYPE_X11:
      display_type = GST_VAAPI_DISPLAY_TYPE_X11;
      break;
#endif
#if USE_WAYLAND
    case GST_GL_DISPLAY_TYPE_WAYLAND:
      display_type = GST_VAAPI_DISPLAY_TYPE_WAYLAND;
      break;
#endif
    case GST_GL_DISPLAY_TYPE_ANY:{
      /* Derive from the active window */
      GstGLWindow *const gl_window = gst_gl_context_get_window (gl_context);
      const gchar *const gl_window_type = g_getenv ("GST_GL_WINDOW");

      display_type = GST_VAAPI_DISPLAY_TYPE_ANY;
      if (!gl_window)
        break;
      native_display = GSIZE_TO_POINTER (gst_gl_window_get_display (gl_window));

      if (gl_window_type) {
#if USE_X11
        if (!display_type && g_strcmp0 (gl_window_type, "x11") == 0)
          display_type = GST_VAAPI_DISPLAY_TYPE_X11;
#endif
#if USE_WAYLAND
        if (!display_type && g_strcmp0 (gl_window_type, "wayland") == 0)
          display_type = GST_VAAPI_DISPLAY_TYPE_WAYLAND;
#endif
      } else {
#if USE_X11
        if (!display_type && GST_GL_HAVE_WINDOW_X11)
          display_type = GST_VAAPI_DISPLAY_TYPE_X11;
#endif
#if USE_WAYLAND
        if (!display_type && GST_GL_HAVE_WINDOW_WAYLAND)
          display_type = GST_VAAPI_DISPLAY_TYPE_WAYLAND;
#endif
      }
      break;
    }
    default:
      display_type = GST_VAAPI_DISPLAY_TYPE_ANY;
      break;
  }
  if (!display_type)
    return NULL;

  display = gst_vaapi_create_display_from_handle (display_type, native_display);
  if (!display)
    return NULL;

  switch (gst_gl_context_get_gl_platform (gl_context)) {
#if USE_EGL
    case GST_GL_PLATFORM_EGL:{
      guint gles_version;

      switch (gst_gl_context_get_gl_api (gl_context)) {
        case GST_GL_API_GLES1:
          gles_version = 1;
          goto create_egl_display;
        case GST_GL_API_GLES2:
          gles_version = 2;
          goto create_egl_display;
        case GST_GL_API_OPENGL:
        case GST_GL_API_OPENGL3:
          gles_version = 0;
        create_egl_display:
          out_display = gst_vaapi_display_egl_new (display, gles_version);
          break;
        default:
          out_display = NULL;
          break;
      }
      if (!out_display)
        return NULL;
      gst_vaapi_display_egl_set_gl_context (GST_VAAPI_DISPLAY_EGL (out_display),
          GSIZE_TO_POINTER (gst_gl_context_get_gl_context (gl_context)));
      break;
    }
#endif
    default:
      out_display = gst_vaapi_display_ref (display);
      break;
  }
  gst_vaapi_display_unref (display);
  return out_display;
#endif
  GST_ERROR ("unsupported GStreamer version %s", GST_API_VERSION_S);
  return NULL;
}