Пример #1
0
String OS_Unix::get_data_dir() const {

	String an = get_safe_application_name();
	if (an != "") {

		if (has_environment("HOME")) {

			bool use_godot = ProjectSettings::get_singleton()->get("application/config/use_shared_user_dir");
			if (use_godot)
				return get_environment("HOME") + "/.godot/app_userdata/" + an;
			else
				return get_environment("HOME") + "/." + an;
		}
	}

	return ProjectSettings::get_singleton()->get_resource_path();
}
Пример #2
0
String OS_Unix::get_data_dir() const {

	String an = Globals::get_singleton()->get("application/name");
	if (an!="") {



		if (has_environment("HOME")) {

			bool use_godot = Globals::get_singleton()->get("application/use_shared_user_dir");
			if (use_godot)
				return get_environment("HOME")+"/.godot/app_userdata/"+an;
			else
				return get_environment("HOME")+"/."+an;
		}
	}

	return Globals::get_singleton()->get_resource_path();

}