Пример #1
0
/* The following function stolen from XeTeX_ext.c */
static hb_tag_t
read_tag_with_param(const char* cp, int* param)
{
  const char* cp2;
  hb_tag_t tag;
  int i;

  cp2 = cp;
  while (*cp2 && (*cp2 != ':') && (*cp2 != ';') && (*cp2 != ',') && (*cp2 != '='))
    ++cp2;

  tag = hb_tag_from_string(cp, cp2 - cp);

  cp = cp2;
  if (*cp == '=') {
    int neg = 0;
    ++cp;
    if (*cp == '-') {
      ++neg;
      ++cp;
    }
    while (*cp >= '0' && *cp <= '9') {
      *param = *param * 10 + *cp - '0';
      ++cp;
    }
    if (neg)
      *param = -(*param);
  }

  return tag;
}
Пример #2
0
static bool
parse_feature_tag (const char **pp, const char *end, hb_feature_t *feature)
{
  parse_space (pp, end);

  char quote = 0;

  if (*pp < end && (**pp == '\'' || **pp == '"'))
  {
    quote = **pp;
    (*pp)++;
  }

  const char *p = *pp;
  while (*pp < end && ISALNUM(**pp))
    (*pp)++;

  if (p == *pp || *pp - p > 4)
    return false;

  feature->tag = hb_tag_from_string (p, *pp - p);

  if (quote)
  {
    /* CSS expects exactly four bytes.  And we only allow quotations for
     * CSS compatibility.  So, enforce the length. */
     if (*pp - p != 4)
       return false;
    if (*pp == end || **pp != quote)
      return false;
    (*pp)++;
  }

  return true;
}
Пример #3
0
XeTeXLayoutEngine
createLayoutEngine(PlatformFontRef fontRef, XeTeXFont font, hb_tag_t script, char *language,
                    hb_feature_t* features, int nFeatures, char **shapers, uint32_t rgbValue,
                    float extend, float slant, float embolden)
{
    XeTeXLayoutEngine result = new XeTeXLayoutEngine_rec;
    result->fontRef = fontRef;
    result->font = (XeTeXFontInst*)font;
    result->script = script;
    result->features = features;
    result->ShaperList = shapers;
    result->shaper = NULL;
    result->nFeatures = nFeatures;
    result->rgbValue = rgbValue;
    result->extend = extend;
    result->slant = slant;
    result->embolden = embolden;
    result->hbBuffer = hb_buffer_create();

    // For Graphite fonts treat the language as BCP 47 tag, for OpenType we
    // treat it as a OT language tag for backward compatibility with pre-0.9999
    // XeTeX.
    if (getReqEngine() == 'G')
        result->language = hb_language_from_string(language, -1);
    else
        result->language = hb_ot_tag_to_language(hb_tag_from_string(language, -1));

    free(language);

    return result;
}
Пример #4
0
static hb_feature_t* scan_feature_string(const char* cp1, int* ret) {
  hb_feature_t* features = NULL;
  hb_tag_t  tag;  
  int nFeatures = 0;
  const char* cp2;
  const char* cp3;
  while (*cp1) {
    if ((*cp1 == ':') || (*cp1 == ';') || (*cp1 == ','))
      ++cp1;
    while ((*cp1 == ' ') || (*cp1 == '\t')) /* skip leading whitespace */
      ++cp1;
    if (*cp1 == 0)  /* break if end of string */
      break;

    cp2 = cp1;
    while (*cp2 && (*cp2 != ':') && (*cp2 != ';') && (*cp2 != ','))
      ++cp2;
    
    if (*cp1 == '+') {
      int param = 0;
      tag = read_tag_with_param(cp1 + 1, &param);
      features = realloc(features, (nFeatures + 1) * sizeof(hb_feature_t));
      features[nFeatures].tag = tag;
      features[nFeatures].start = 0;
      features[nFeatures].end = (unsigned int) -1;
      if (param >= 0)
        param++;
      features[nFeatures].value = param;
      nFeatures++;
      goto next_option;
    }
    
    if (*cp1 == '-') {
      ++cp1;
      tag = hb_tag_from_string(cp1, cp2 - cp1);
      features = realloc(features, (nFeatures + 1) * sizeof(hb_feature_t));
      features[nFeatures].tag = tag;
      features[nFeatures].start = 0;
      features[nFeatures].end = (unsigned int) -1;
      features[nFeatures].value = 0;
      nFeatures++;
      goto next_option;
    }
    
  bad_option:
    //fontfeaturewarning(cp1, cp2 - cp1, 0, 0);
  
  next_option:
    cp1 = cp2;
  }
  *ret = nFeatures;
  return features;
}
Пример #5
0
int shape (lua_State *L) {    
    const char * text = luaL_checkstring(L, 1);
    FT_Face face = lua_touserdata(L, 2);
    const char * script = luaL_checkstring(L, 3);
    const char * direction_s = luaL_checkstring(L, 4);
    const char * lang = luaL_checkstring(L, 5);
    double point_size = luaL_checknumber(L, 6);
    const char * featurestring = luaL_checkstring(L, 7);

    hb_segment_properties_t segment_props;
    hb_shape_plan_t *shape_plan;

    hb_direction_t direction;
    hb_feature_t* features;
    int nFeatures = 0;
    unsigned int glyph_count = 0;
    hb_font_t *hb_ft_font;
    hb_face_t *hb_ft_face;
    hb_buffer_t *buf;
    hb_glyph_info_t *glyph_info;
    hb_glyph_position_t *glyph_pos;
    unsigned int j;

    features = scan_feature_string(featurestring, &nFeatures);

    if (!strcasecmp(direction_s,"RTL"))
      direction = HB_DIRECTION_RTL;
    else if (!strcasecmp(direction_s,"TTB"))
      direction = HB_DIRECTION_TTB;
    else
      direction = HB_DIRECTION_LTR;

    hb_ft_font = hb_ft_font_create(face, NULL);
    hb_face_t* hbFace = hb_font_get_face(hb_ft_font);

    buf = hb_buffer_create();
    hb_buffer_add_utf8(buf, text, strlen(text), 0, strlen(text));

    hb_buffer_set_script(buf, hb_tag_from_string(script, strlen(script)));
    hb_buffer_set_direction(buf, direction);
    hb_buffer_set_language(buf, hb_language_from_string(lang,strlen(lang)));

    hb_buffer_guess_segment_properties(buf);
    hb_buffer_get_segment_properties(buf, &segment_props);
    shape_plan = hb_shape_plan_create_cached(hbFace, &segment_props, features, nFeatures, NULL);
    int res = hb_shape_plan_execute(shape_plan, hb_ft_font, buf, features, nFeatures);

    glyph_info   = hb_buffer_get_glyph_infos(buf, &glyph_count);
    glyph_pos    = hb_buffer_get_glyph_positions(buf, &glyph_count);
    lua_checkstack(L, glyph_count);
    for (j = 0; j < glyph_count; ++j) {
      char namebuf[255];
      box glyph_extents  = { 0.0, 0.0, 0.0 };
      calculate_extents(&glyph_extents, glyph_info[j], glyph_pos[j], face, point_size, direction);

      lua_newtable(L);
      lua_pushstring(L, "name");
      FT_Get_Glyph_Name( face, glyph_info[j].codepoint, namebuf, 255 );      
      lua_pushstring(L, namebuf);
      lua_settable(L, -3);

      if (direction != HB_DIRECTION_TTB) { /* XXX */
        if (glyph_pos[j].x_offset) {
          lua_pushstring(L, "x_offset");
          lua_pushnumber(L, glyph_pos[j].x_offset / 64.0);
          lua_settable(L, -3);
        }

        if (glyph_pos[j].y_offset) {
          lua_pushstring(L, "y_offset");
          lua_pushnumber(L, glyph_pos[j].y_offset / 64.0);
          lua_settable(L, -3);
        }
      }

      lua_pushstring(L, "codepoint");
      lua_pushinteger(L, glyph_info[j].codepoint);
      lua_settable(L, -3);
      lua_pushstring(L, "width");
      lua_pushnumber(L, glyph_extents.width);
      lua_settable(L, -3);
      lua_pushstring(L, "height");
      lua_pushnumber(L, glyph_extents.height);
      lua_settable(L, -3);
      lua_pushstring(L, "depth");
      lua_pushnumber(L, glyph_extents.depth);
      lua_settable(L, -3);
    }
    /* Cleanup */
    hb_buffer_destroy(buf);
    hb_font_destroy(hb_ft_font);
    hb_shape_plan_destroy(shape_plan);

    free(features);
    return glyph_count;
}
Пример #6
0
int shape (lua_State *L) {    
    size_t font_l;
    const char * text = luaL_checkstring(L, 1);
    const char * font_s = luaL_checklstring(L, 2, &font_l);
    unsigned int font_index = luaL_checknumber(L, 3);
    const char * script = luaL_checkstring(L, 4);
    const char * direction_s = luaL_checkstring(L, 5);
    const char * lang = luaL_checkstring(L, 6);
    double point_size = luaL_checknumber(L, 7);
    const char * featurestring = luaL_checkstring(L, 8);

    hb_segment_properties_t segment_props;
    hb_shape_plan_t *shape_plan;

    hb_direction_t direction;
    hb_feature_t* features;
    int nFeatures = 0;
    unsigned int glyph_count = 0;
    hb_font_t *hbFont;
    hb_buffer_t *buf;
    hb_glyph_info_t *glyph_info;
    hb_glyph_position_t *glyph_pos;
    unsigned int j;

    features = scan_feature_string(featurestring, &nFeatures);

    if (!strcasecmp(direction_s,"RTL"))
      direction = HB_DIRECTION_RTL;
    else if (!strcasecmp(direction_s,"TTB"))
      direction = HB_DIRECTION_TTB;
    else
      direction = HB_DIRECTION_LTR;

    hb_blob_t* blob = hb_blob_create (font_s, font_l, HB_MEMORY_MODE_WRITABLE, (void*)font_s, NULL);
    hb_face_t* hbFace = hb_face_create (blob, font_index);
    hbFont = hb_font_create (hbFace);
    unsigned int upem = hb_face_get_upem(hbFace);
    hb_font_set_scale(hbFont, upem, upem);

    /* Harfbuzz's support for OT fonts is great, but
       there's currently no support for CFF fonts, so
       downgrade to Freetype for those. */
    if (strncmp(font_s, "OTTO", 4) == 0) {
      hb_ft_font_set_funcs(hbFont);
    } else {
      hb_ot_font_set_funcs(hbFont);
    }

    buf = hb_buffer_create();
    hb_buffer_add_utf8(buf, text, strlen(text), 0, strlen(text));

    hb_buffer_set_script(buf, hb_tag_from_string(script, strlen(script)));
    hb_buffer_set_direction(buf, direction);
    hb_buffer_set_language(buf, hb_language_from_string(lang,strlen(lang)));

    hb_buffer_guess_segment_properties(buf);
    hb_buffer_get_segment_properties(buf, &segment_props);
    shape_plan = hb_shape_plan_create_cached(hbFace, &segment_props, features, nFeatures, NULL);
    int res = hb_shape_plan_execute(shape_plan, hbFont, buf, features, nFeatures);

    if (direction == HB_DIRECTION_RTL) {
      hb_buffer_reverse(buf); /* URGH */
    }
    glyph_info   = hb_buffer_get_glyph_infos(buf, &glyph_count);
    glyph_pos    = hb_buffer_get_glyph_positions(buf, &glyph_count);
    lua_checkstack(L, glyph_count);
    for (j = 0; j < glyph_count; ++j) {
      char namebuf[255];
      hb_glyph_extents_t extents = {0,0,0,0};
      hb_font_get_glyph_extents(hbFont, glyph_info[j].codepoint, &extents);

      lua_newtable(L);
      lua_pushstring(L, "name");
      hb_font_get_glyph_name( hbFont, glyph_info[j].codepoint, namebuf, 255 );
      lua_pushstring(L, namebuf);
      lua_settable(L, -3);

      /* We don't apply x-offset and y-offsets for TTB, which
      is arguably a bug. We should. The reason we don't is that
      Harfbuzz assumes that you want to shift the character from a
      top-center baseline to a bottom-left baseline, and gives you
      offsets which do that. We don't want to do that so we ignore the
      offsets. I'm told there is a way of configuring HB's idea of the
      baseline, and we should use that and take out this condition. */
      if (direction != HB_DIRECTION_TTB) {
        if (glyph_pos[j].x_offset) {
          lua_pushstring(L, "x_offset");
          lua_pushnumber(L, glyph_pos[j].x_offset * point_size / upem);
          lua_settable(L, -3);
        }

        if (glyph_pos[j].y_offset) {
          lua_pushstring(L, "y_offset");
          lua_pushnumber(L, glyph_pos[j].y_offset * point_size / upem);
          lua_settable(L, -3);
        }
      }

      lua_pushstring(L, "codepoint");
      lua_pushinteger(L, glyph_info[j].codepoint);
      lua_settable(L, -3);
      lua_pushstring(L, "index");
      lua_pushinteger(L, glyph_info[j].cluster);
      lua_settable(L, -3);

      double height = extents.y_bearing * point_size / upem;
      double tHeight = extents.height * point_size / upem;
      double width = glyph_pos[j].x_advance * point_size / upem;

      /* The PDF model expects us to make positioning adjustments
      after a glyph is painted. For this we need to know the natural
      glyph advance. libtexpdf will use this to compute the adjustment. */
      double glyphAdvance = hb_font_get_glyph_h_advance(hbFont, glyph_info[j].codepoint) * point_size / upem;

      if (direction == HB_DIRECTION_TTB) {
        height = -glyph_pos[j].y_advance * point_size / upem;
        tHeight = -height; /* Set depth to 0 - depth has no meaning for TTB */
        width = glyphAdvance;
        glyphAdvance = height;
      }
      lua_pushstring(L, "glyphAdvance");
      lua_pushnumber(L, glyphAdvance);
      lua_settable(L, -3);

      lua_pushstring(L, "width");
      lua_pushnumber(L, width);
      lua_settable(L, -3);

      lua_pushstring(L, "height");
      lua_pushnumber(L, height);
      lua_settable(L, -3);
      lua_pushstring(L, "depth");
      lua_pushnumber(L, -tHeight - height);
      lua_settable(L, -3);
    }
    /* Cleanup */
    hb_buffer_destroy(buf);
    hb_font_destroy(hbFont);
    hb_shape_plan_destroy(shape_plan);

    free(features);
    return glyph_count;
}