void iupMatrixDrawUpdate(Ihandle* ih) { cdCanvasFlush(ih->data->cddbuffer); if (ih->data->has_focus) iMatrixDrawFocus(ih); }
void iupMatrixDrawUpdate(Ihandle* ih) { cdCanvasFlush(ih->data->cd_canvas); if (ih->data->has_focus) iMatrixDrawFocus(ih); if (!ih->data->edit_hide_onfocus && ih->data->editing) IupUpdate(ih->data->datah); }