Powerline_RateShowDlg::Powerline_RateShowDlg(QWidget *parent) :
    QDialog(parent)
    ,ui(new Ui::Powerline_RateShowDlg)
	,m_scene(NULL)
	,m_bMove(false)
	,m_TopEdge(NULL)
	,m_TopNode(NULL)
	,m_flags(0)
	,m_isPowerlineShow(false)
	,m_prevPageBtnState(BTNSTATE_NORMAL)
	,m_nextPageBtnState(BTNSTATE_NORMAL)

	,m_totalPage(0)
	,m_curPageIdx(1)
	/*,m_pPLDev(NULL)*/
{
    ui->setupUi(this);
	
	createGraphics();
	initSlot();
	createControlPannel();
	initStyle();
	initLanguage();

#ifdef TEST_PL_CODE
	ui->prevPageBtn->setFlat(false);
	ui->nextPageBtn->setFlat(false);
#endif
}
Пример #2
0
KateStyleTreeWidgetItem::KateStyleTreeWidgetItem( QTreeWidget *parent, const QString & stylename,
                              KTextEditor::Attribute::Ptr defaultAttribute, KateExtendedAttribute::Ptr actualAttribute )
        : QTreeWidgetItem( parent ),
          currentStyle( 0L ),
          defaultStyle( defaultAttribute ),
          actualStyle( actualAttribute )
{
  initStyle();
  setText(0, stylename);
}
Пример #3
0
int main(int argc, char *argv[])
{
	QApplication app(argc, argv);

	initqt_zh_CN();
	initStyle();
  	PicHandle w;
  	w.show();
	return app.exec();
}
Пример #4
0
bool HGViewPrivate::installStyle(const HStyle* style)
{
    HFrameStyle* framestyle = hStyleSharedCast<HFrameStyle>(style->itemAt(q_ptr->styleId()));
    if (framestyle)
    {
        mFrameStyle = hStyleShared<HFrameStyle>(framestyle->clone());
        initStyle(style);
        return true;
    }
    return false;
}
Пример #5
0
/* eventually add a class to the layer to get the diameter from an attribute */
int pieLayerProcessDynamicDiameter(layerObj *layer) {
    const char *chartRangeProcessingKey=NULL;
    char *attrib;
    float mindiameter=-1, maxdiameter, minvalue, maxvalue;
    classObj *newclass;
    styleObj *newstyle;
    const char *chartSizeProcessingKey=msLayerGetProcessingKey( layer,"CHART_SIZE" );
    if(chartSizeProcessingKey != NULL)
        return MS_FALSE;
    chartRangeProcessingKey=msLayerGetProcessingKey( layer,"CHART_SIZE_RANGE" );
    if(chartRangeProcessingKey==NULL)
        return MS_FALSE;
    attrib = msSmallMalloc(strlen(chartRangeProcessingKey)+1);
    switch(sscanf(chartRangeProcessingKey,"%s %f %f %f %f",attrib,
                  &mindiameter,&maxdiameter,&minvalue,&maxvalue))
    {
    case 1: /*we only have the attribute*/
    case 5: /*we have the attribute and the four range values*/
        break;
    default:
        free(attrib);
        msSetError(MS_MISCERR, "Chart Layer format error for processing key \"CHART_RANGE\"", "msDrawChartLayer()");
        return MS_FAILURE;
    }
    /*create a new class in the layer containing the wanted attribute
     * as the SIZE of its first STYLE*/
    newclass=msGrowLayerClasses(layer);
    if(newclass==NULL) {
        free(attrib);
        return MS_FAILURE;
    }
    initClass(newclass);
    layer->numclasses++;

    /*create and attach a new styleObj to our temp class
     * and bind the wanted attribute to its SIZE
     */
    newstyle=msGrowClassStyles(newclass);
    if(newstyle==NULL) {
        free(attrib);
        return MS_FAILURE;
    }
    initStyle(newstyle);
    newclass->numstyles++;
    newclass->name=(char*)msStrdup("__MS_SIZE_ATTRIBUTE_");
    newstyle->bindings[MS_STYLE_BINDING_SIZE].item=msStrdup(attrib);
    newstyle->numbindings++;
    free(attrib);

    return MS_TRUE;

}
Пример #6
0
/**
 * Move the style up inside the array of styles.
 */
int msMoveLabelStyleUp(labelObj *label, int nStyleIndex)
{
  styleObj *psTmpStyle = NULL;
  if (label && nStyleIndex < label->numstyles && nStyleIndex >0) {
    psTmpStyle = (styleObj *)malloc(sizeof(styleObj));
    initStyle(psTmpStyle);

    msCopyStyle(psTmpStyle, label->styles[nStyleIndex]);

    msCopyStyle(label->styles[nStyleIndex],
                label->styles[nStyleIndex-1]);

    msCopyStyle(label->styles[nStyleIndex-1], psTmpStyle);

    return(MS_SUCCESS);
  }
  msSetError(MS_CHILDERR, "Invalid index: %d", "msMoveLabelStyleUp()",
             nStyleIndex);
  return (MS_FAILURE);
}
Пример #7
0
MediumModeWindow::MediumModeWindow(const int multiplicateur, bool actualProgressifMode) : _mode(MEDIUM), _progressifMode(actualProgressifMode)
{
    initStyle();
    initButtons();
    initTimer();

    this->setWindowFlags(Qt::FramelessWindowHint);

    _multiple = multiplicateur;

    Shuffle shuffle(true);
    shuffle.getNumbers(_array);

    this->setWindowTitle(tr("Table de ")+QString::number(_multiple));

    initLineEdit();
    initLabels();
    initNextPrev();


    startTime();
}
 void ElasticRope::style2(){
     initStyle(0);
     drawPoint();
 }
 void ElasticRope::style1(){
     initStyle(1);
     drawPoint();
 }
 bool ElasticRope::init(){
      initStyle(1);
      //left point draw;
    leftOutCircle = FixationPoint::create();
      leftOutCircle->setColor(_circleColorR,_circleColorG,_circleColorB,_circleColorA);
      leftOutCircle->setRadius(_circleOutRadius);
      leftOutCircle->setPosition(_leftPoint.x,_leftPoint.y);
      
    leftBetweenCircle = FixationPoint::create();
      leftBetweenCircle->setColor(_circleBetweenColorR,_circleBetweenColorG,_circleBetweenColorB,_circleBetweenColorA);
      leftBetweenCircle->setRadius(_circleBetweenRadius);
      leftBetweenCircle->setPosition(_leftPoint.x,_leftPoint.y);
      
    leftInCircle = FixationPoint::create();
      leftInCircle->setColor(_circleColorR,_circleColorG,_circleColorB,_circleColorA);
      leftInCircle->setRadius(_circleInRadius);
      leftInCircle->setPosition(_leftPoint.x,_leftPoint.y);
      
      
      //right point draw;
    rightOutCircle = FixationPoint::create();
      rightOutCircle->setColor(_circleColorR,_circleColorG,_circleColorB,_circleColorA);
      rightOutCircle->setRadius(_circleOutRadius);
      rightOutCircle->setPosition(_rightPoint.x,_rightPoint.y);
      
    rightBetweenCircle = FixationPoint::create();
      rightBetweenCircle->setColor(_circleBetweenColorR,_circleBetweenColorG,_circleBetweenColorB,_circleBetweenColorA);
      rightBetweenCircle->setRadius(_circleBetweenRadius);
      rightBetweenCircle->setPosition(_rightPoint.x,_rightPoint.y);
      
    rightInCircle = FixationPoint::create();
      rightInCircle->setColor(_circleColorR,_circleColorG,_circleColorB,_circleColorA);
      rightInCircle->setRadius(_circleInRadius);
      rightInCircle->setPosition(_rightPoint.x,_rightPoint.y);
      //        auto leftRopePoint = Sprite::create("ropepoint1.png");
      //        leftRopePoint->setPosition(_leftPoint.x,_leftPoint.y);
      //        leftRopePoint->setScale(0.1f);
      //        addChild(leftRopePoint);
      //        auto rightRopePoint = Sprite::create("ropepoint1.png");
      //        rightRopePoint->setPosition(_rightPoint.x,_rightPoint.y);
      //        rightRopePoint->setScale(0.1f);
      //        addChild(rightRopePoint);
      
      
      drawRope();
      //show draw
     
      //draw curve rope;
     _curveRope = CurveRope::create();
     _curveRope->setPeak(Vec2(Director::getInstance()->getVisibleSize().width/2,400));
     _curveRope->setFixationPoint(_leftPoint, _rightPoint);
     _curveRope->setCurvature(70);
      addChild(rightOutCircle);
      addChild(leftOutCircle);
       addChild(_curveRope);
     addChild(leftBetweenCircle);
      addChild(leftInCircle);
      
     
      addChild(rightBetweenCircle);
      addChild(rightInCircle);
    
     addChild(_graphics);
    
      scheduleUpdate();
      return true;
 }
Пример #11
0
/*
 * generic function for drawing a legend icon. (added for bug #2348)
 * renderer specific drawing functions shouldn't be called directly, but through
 * this function
 */
int msDrawLegendIcon(mapObj *map, layerObj *lp, classObj *theclass,
                     int width, int height, imageObj *image, int dstX, int dstY)
{
  int i, type, hasmarkersymbol;
  double offset;
  shapeObj box, zigzag;
  pointObj marker;
  char szPath[MS_MAXPATHLEN];
  styleObj outline_style;
  imageObj *image_draw = image;
  int originalopacity = lp->opacity;
  rendererVTableObj *renderer;
  outputFormatObj *transFormat = NULL, *altFormat=NULL;
  const char *alternativeFormatString = NULL;

  if(!MS_RENDERER_PLUGIN(image->format)) {
    msSetError(MS_MISCERR,"unsupported image format","msDrawLegendIcon()");
    return MS_FAILURE;
  }

  alternativeFormatString = msLayerGetProcessingKey(lp, "RENDERER");
  if (MS_RENDERER_PLUGIN(image_draw->format) && alternativeFormatString!=NULL &&
      (altFormat=  msSelectOutputFormat(map, alternativeFormatString))) {
    msInitializeRendererVTable(altFormat);

    image_draw = msImageCreate(image->width, image->height,
                               altFormat, image->imagepath, image->imageurl, map->resolution, map->defresolution, &map->imagecolor);
    renderer = MS_IMAGE_RENDERER(image_draw);
  } else {
    renderer = MS_IMAGE_RENDERER(image_draw);
    if (lp->opacity > 0 && lp->opacity < 100) {
      if (!renderer->supports_transparent_layers) {
        image_draw = msImageCreate(image->width, image->height,
                                   image->format, image->imagepath, image->imageurl, map->resolution, map->defresolution, NULL);
        if (!image_draw) {
          msSetError(MS_MISCERR, "Unable to initialize temporary transparent image.",
                     "msDrawLegendIcon()");
          return (MS_FAILURE);
        }
        /* set opacity to full, as the renderer should be rendering a fully opaque image */
        lp->opacity=100;
      }
    }
  }


  if(renderer->supports_clipping && MS_VALID_COLOR(map->legend.outlinecolor)) {
    /* keep GD specific code here for now as it supports clipping */
    rectObj clip;
    clip.maxx = dstX + width - 1;
    clip.maxy = dstY + height -1;
    clip.minx = dstX;
    clip.miny = dstY;
    renderer->setClip(image_draw,clip);
  }

  /* initialize the box used for polygons and for outlines */
  box.line = (lineObj *)msSmallMalloc(sizeof(lineObj));
  box.numlines = 1;
  box.line[0].point = (pointObj *)msSmallMalloc(sizeof(pointObj)*5);
  box.line[0].numpoints = 5;

  box.line[0].point[0].x = dstX + 0.5;
  box.line[0].point[0].y = dstY + 0.5;
  box.line[0].point[1].x = dstX + width - 0.5;
  box.line[0].point[1].y = dstY + 0.5;
  box.line[0].point[2].x = dstX + width - 0.5;
  box.line[0].point[2].y = dstY + height - 0.5;
  box.line[0].point[3].x = dstX + 0.5;
  box.line[0].point[3].y = dstY + height - 0.5;
  box.line[0].point[4].x = box.line[0].point[0].x;
  box.line[0].point[4].y = box.line[0].point[0].y;
  box.line[0].numpoints = 5;

  /* if the class has a keyimage, treat it as a point layer
   * (the keyimage will be treated there) */
  if(theclass->keyimage != NULL) {
    type = MS_LAYER_POINT;
  } else {
    /* some polygon layers may be better drawn using zigzag if there is no fill */
    type = lp->type;
    if(type == MS_LAYER_POLYGON) {
      type = MS_LAYER_LINE;
      for(i=0; i<theclass->numstyles; i++) {
        if(MS_VALID_COLOR(theclass->styles[i]->color)) { /* there is a fill */
          type = MS_LAYER_POLYGON;
          break;
        }
      }
    }
  }

  /*
  ** now draw the appropriate color/symbol/size combination
  */
  switch(type) {
    case MS_LAYER_ANNOTATION:
      marker.x = dstX + MS_NINT(width / 2.0);
      marker.y = dstY + MS_NINT(height / 2.0);
      hasmarkersymbol = 0;
      for(i=0; i<theclass->numstyles; i++) {
          if (theclass->styles[i]->symbol < map->symbolset.numsymbols && theclass->styles[i]->symbol > 0) {
             hasmarkersymbol = 1;
             break;
          }
      }
      if (hasmarkersymbol) {
        for(i=0; i<theclass->numstyles; i++)
          msDrawMarkerSymbol(&map->symbolset, image_draw, &marker, theclass->styles[i], lp->scalefactor);
      } else if (theclass->labels && theclass->numlabels > 0) {
        labelObj *label = theclass->labels[0]; /* use the first label definition */
        double lsize = label->size;
        double langle = label->angle;
        int lpos = label->position;
        int loffsetx = label->offsetx;
        int loffsety = label->offsety;

        label->offsetx = 0;
        label->offsety = 0;
        label->angle = 0;
        label->position = MS_CC;
        if (label->type == MS_TRUETYPE) label->size = height;
        msDrawLabel(map, image_draw, marker, (char*)"Az", label,1.0);

        label->size = lsize;
        label->position = lpos;
        label->angle = langle;
        label->offsetx = loffsetx;
        label->offsety = loffsety;
      }
      break;
    case MS_LAYER_POINT:
      marker.x = dstX + MS_NINT(width / 2.0);
      marker.y = dstY + MS_NINT(height / 2.0);
      if(theclass->keyimage != NULL) {
        int symbolNum;
        styleObj imgStyle;
        symbolObj *symbol=NULL;
        symbolNum = msAddImageSymbol(&(map->symbolset), msBuildPath(szPath, map->mappath, theclass->keyimage));
        if(symbolNum == -1) {
          msSetError(MS_GDERR, "Failed to open legend key image", "msCreateLegendIcon()");
          return(MS_FAILURE);
        }

        symbol = map->symbolset.symbol[symbolNum];

        initStyle(&imgStyle);
        /*set size so that symbol will be scaled properly #3296*/
        if (width/symbol->sizex < height/symbol->sizey)
          imgStyle.size = symbol->sizey*(width/symbol->sizex);
        else
          imgStyle.size = symbol->sizey*(height/symbol->sizey);

        if (imgStyle.size > imgStyle.maxsize)
          imgStyle.maxsize = imgStyle.size;

        imgStyle.symbol = symbolNum;
        msDrawMarkerSymbol(&map->symbolset,image_draw,&marker,&imgStyle,lp->scalefactor);
        /* TO DO: we may want to handle this differently depending on the relative size of the keyimage */
      } else {
        for(i=0; i<theclass->numstyles; i++)
          msDrawMarkerSymbol(&map->symbolset, image_draw, &marker, theclass->styles[i], lp->scalefactor);
      }
      break;
    case MS_LAYER_LINE:
      offset = 1;
      /* To set the offset, we only check the size/width parameter of the first style */
      if (theclass->numstyles > 0) {
        if (theclass->styles[0]->symbol > 0 && theclass->styles[0]->symbol < map->symbolset.numsymbols && 
              map->symbolset.symbol[theclass->styles[0]->symbol]->type != MS_SYMBOL_SIMPLE)
            offset = theclass->styles[0]->size/2;
        else
            offset = theclass->styles[0]->width/2;
      }
      zigzag.line = (lineObj *)msSmallMalloc(sizeof(lineObj));
      zigzag.numlines = 1;
      zigzag.line[0].point = (pointObj *)msSmallMalloc(sizeof(pointObj)*4);
      zigzag.line[0].numpoints = 4;

      zigzag.line[0].point[0].x = dstX + offset;
      zigzag.line[0].point[0].y = dstY + height - offset;
      zigzag.line[0].point[1].x = dstX + MS_NINT(width / 3.0) - 1;
      zigzag.line[0].point[1].y = dstY + offset;
      zigzag.line[0].point[2].x = dstX + MS_NINT(2.0 * width / 3.0) - 1;
      zigzag.line[0].point[2].y = dstY + height - offset;
      zigzag.line[0].point[3].x = dstX + width - offset;
      zigzag.line[0].point[3].y = dstY + offset;

      for(i=0; i<theclass->numstyles; i++)
        msDrawLineSymbol(&map->symbolset, image_draw, &zigzag, theclass->styles[i], lp->scalefactor);

      free(zigzag.line[0].point);
      free(zigzag.line);
      break;
    case MS_LAYER_CIRCLE:
    case MS_LAYER_RASTER:
    case MS_LAYER_CHART:
    case MS_LAYER_POLYGON:
      for(i=0; i<theclass->numstyles; i++)
        msDrawShadeSymbol(&map->symbolset, image_draw, &box, theclass->styles[i], lp->scalefactor);
      break;
    default:
      return MS_FAILURE;
      break;
  } /* end symbol drawing */

  /* handle an outline if necessary */
  if(MS_VALID_COLOR(map->legend.outlinecolor)) {
    initStyle(&outline_style);
    outline_style.color = map->legend.outlinecolor;
    msDrawLineSymbol(&map->symbolset, image_draw, &box, &outline_style, 1.0);
    /* reset clipping rectangle */
    if(renderer->supports_clipping)
      renderer->resetClip(image_draw);
  }

  if (altFormat) {
    rendererVTableObj *renderer = MS_IMAGE_RENDERER(image);
    rendererVTableObj *altrenderer = MS_IMAGE_RENDERER(image_draw);
    rasterBufferObj rb;
    memset(&rb,0,sizeof(rasterBufferObj));

    altrenderer->getRasterBufferHandle(image_draw,&rb);
    renderer->mergeRasterBuffer(image,&rb,lp->opacity*0.01,0,0,0,0,rb.width,rb.height);
    /*
     * hack to work around bug #3834: if we have use an alternate renderer, the symbolset may contain
     * symbols that reference it. We want to remove those references before the altFormat is destroyed
     * to avoid a segfault and/or a leak, and so the the main renderer doesn't pick the cache up thinking
     * it's for him.
     */
    for(i=0; i<map->symbolset.numsymbols; i++) {
      if (map->symbolset.symbol[i]!=NULL) {
        symbolObj *s = map->symbolset.symbol[i];
        if(s->renderer == altrenderer) {
          altrenderer->freeSymbol(s);
          s->renderer = NULL;
        }
      }
    }
    msFreeImage(image_draw);

  } else if(image != image_draw) {
    rendererVTableObj *renderer = MS_IMAGE_RENDERER(image_draw);
    rasterBufferObj rb;
    memset(&rb,0,sizeof(rasterBufferObj));

    lp->opacity = originalopacity;

    renderer->getRasterBufferHandle(image_draw,&rb);
    renderer->mergeRasterBuffer(image,&rb,lp->opacity*0.01,0,0,0,0,rb.width,rb.height);
    msFreeImage(image_draw);

    /* deref and possibly free temporary transparent output format.  */
    msApplyOutputFormat( &transFormat, NULL, MS_NOOVERRIDE, MS_NOOVERRIDE, MS_NOOVERRIDE );

  }

  free(box.line[0].point);
  free(box.line);

  return MS_SUCCESS;
}
Пример #12
0
/*
 * generic function for drawing a legend icon. (added for bug #2348)
 * renderer specific drawing functions shouldn't be called directly, but through
 * this function
 */
int msDrawLegendIcon(mapObj *map, layerObj *lp, classObj *theclass,
                     int width, int height, imageObj *image, int dstX, int dstY,
                     int scale_independant, class_hittest *hittest)
{
  int i, type, hasmarkersymbol, ret=MS_SUCCESS;
  double offset;
  double polygon_contraction = 0.5; /* used to account for the width of a polygon's outline */
  shapeObj box, zigzag;
  lineObj box_line,zigzag_line;
  pointObj box_point[5], zigzag_point[4];
  pointObj marker;
  char szPath[MS_MAXPATHLEN];
  styleObj outline_style;
  imageObj *image_draw = image;
  int originalopacity = lp->opacity;
  rendererVTableObj *renderer;
  outputFormatObj *transFormat = NULL, *altFormat=NULL;
  const char *alternativeFormatString = NULL;

  if(!MS_RENDERER_PLUGIN(image->format)) {
    msSetError(MS_MISCERR,"unsupported image format","msDrawLegendIcon()");
    return MS_FAILURE;
  }

  alternativeFormatString = msLayerGetProcessingKey(lp, "RENDERER");
  if (MS_RENDERER_PLUGIN(image_draw->format) && alternativeFormatString!=NULL &&
      (altFormat=  msSelectOutputFormat(map, alternativeFormatString))) {
    msInitializeRendererVTable(altFormat);

    image_draw = msImageCreate(image->width, image->height,
                               altFormat, image->imagepath, image->imageurl, map->resolution, map->defresolution, &map->imagecolor);
    renderer = MS_IMAGE_RENDERER(image_draw);
  } else {
    renderer = MS_IMAGE_RENDERER(image_draw);
    if (lp->opacity > 0 && lp->opacity < 100) {
      if (!renderer->supports_transparent_layers) {
        image_draw = msImageCreate(image->width, image->height,
                                   image->format, image->imagepath, image->imageurl, map->resolution, map->defresolution, NULL);
        if (!image_draw) {
          msSetError(MS_MISCERR, "Unable to initialize temporary transparent image.",
                     "msDrawLegendIcon()");
          return (MS_FAILURE);
        }
        /* set opacity to full, as the renderer should be rendering a fully opaque image */
        lp->opacity=100;
      }
    }
  }


  if(renderer->supports_clipping && MS_VALID_COLOR(map->legend.outlinecolor)) {
    /* keep GD specific code here for now as it supports clipping */
    rectObj clip;
    clip.maxx = dstX + width - 1;
    clip.maxy = dstY + height -1;
    clip.minx = dstX;
    clip.miny = dstY;
    renderer->setClip(image_draw,clip);
  }
  
  /* if the class has a keyimage, treat it as a point layer
   * (the keyimage will be treated there) */
  if(theclass->keyimage != NULL) {
    type = MS_LAYER_POINT;
  } else {
    /* some polygon layers may be better drawn using zigzag if there is no fill */
    type = lp->type;
    if(type == MS_LAYER_POLYGON) {
      type = MS_LAYER_LINE;
      for(i=0; i<theclass->numstyles; i++) {
        if(MS_VALID_COLOR(theclass->styles[i]->color)) { /* there is a fill */
          type = MS_LAYER_POLYGON;
        }
        if(MS_VALID_COLOR(theclass->styles[i]->outlinecolor)) { /* there is an outline */
          polygon_contraction = MS_MAX(polygon_contraction, theclass->styles[i]->width / 2.0);
        }
      }
    }
  }

  /* initialize the box used for polygons and for outlines */
  box.line = &box_line;
  box.numlines = 1;
  box.line[0].point = box_point;
  box.line[0].numpoints = 5;

  box.line[0].point[0].x = dstX + polygon_contraction;
  box.line[0].point[0].y = dstY + polygon_contraction;
  box.line[0].point[1].x = dstX + width - polygon_contraction;
  box.line[0].point[1].y = dstY + polygon_contraction;
  box.line[0].point[2].x = dstX + width - polygon_contraction;
  box.line[0].point[2].y = dstY + height - polygon_contraction;
  box.line[0].point[3].x = dstX + polygon_contraction;
  box.line[0].point[3].y = dstY + height - polygon_contraction;
  box.line[0].point[4].x = box.line[0].point[0].x;
  box.line[0].point[4].y = box.line[0].point[0].y;



  /*
  ** now draw the appropriate color/symbol/size combination
  */
  switch(type) {
    case MS_LAYER_POINT:
      marker.x = dstX + MS_NINT(width / 2.0);
      marker.y = dstY + MS_NINT(height / 2.0);
      if(theclass->keyimage != NULL) {
        int symbolNum;
        styleObj imgStyle;
        symbolObj *symbol=NULL;
        for(symbolNum=0; symbolNum<theclass->numstyles; symbolNum++)
        symbolNum = msAddImageSymbol(&(map->symbolset), msBuildPath(szPath, map->mappath, theclass->keyimage));
        if(symbolNum == -1) {
          msSetError(MS_IMGERR, "Failed to open legend key image", "msCreateLegendIcon()");
          return(MS_FAILURE);
        }

        symbol = map->symbolset.symbol[symbolNum];

        initStyle(&imgStyle);
        /*set size so that symbol will be scaled properly #3296*/
        if (width/symbol->sizex < height/symbol->sizey)
          imgStyle.size = symbol->sizey*(width/symbol->sizex);
        else
          imgStyle.size = symbol->sizey*(height/symbol->sizey);

        if (imgStyle.size > imgStyle.maxsize)
          imgStyle.maxsize = imgStyle.size;

        imgStyle.symbol = symbolNum;
        ret = msDrawMarkerSymbol(map ,image_draw,&marker,&imgStyle,lp->scalefactor * image_draw->resolutionfactor);
        if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
        /* TO DO: we may want to handle this differently depending on the relative size of the keyimage */
      } else {
        for(i=0; i<theclass->numstyles; i++) {
          if(!scale_independant && map->scaledenom > 0) {
            styleObj *lp = theclass->styles[i];
            if((lp->maxscaledenom > 0) && (map->scaledenom > lp->maxscaledenom)) continue;
            if((lp->minscaledenom > 0) && (map->scaledenom <= lp->minscaledenom)) continue;
          }
          if(hittest && hittest->stylehits[i].status == 0) continue;
          ret = msDrawMarkerSymbol(map, image_draw, &marker, theclass->styles[i], lp->scalefactor * image->resolutionfactor);
          if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
        }
      }
      break;
    case MS_LAYER_LINE:
      offset = 1;
      /* To set the offset, we only check the size/width parameter of the first style */
      if (theclass->numstyles > 0) {
        if (theclass->styles[0]->symbol > 0 && theclass->styles[0]->symbol < map->symbolset.numsymbols && 
              map->symbolset.symbol[theclass->styles[0]->symbol]->type != MS_SYMBOL_SIMPLE)
            offset = theclass->styles[0]->size/2;
        else
            offset = theclass->styles[0]->width/2;
      }
      zigzag.line = &zigzag_line;
      zigzag.numlines = 1;
      zigzag.line[0].point = zigzag_point;
      zigzag.line[0].numpoints = 4;

      zigzag.line[0].point[0].x = dstX + offset;
      zigzag.line[0].point[0].y = dstY + height - offset;
      zigzag.line[0].point[1].x = dstX + MS_NINT(width / 3.0) - 1;
      zigzag.line[0].point[1].y = dstY + offset;
      zigzag.line[0].point[2].x = dstX + MS_NINT(2.0 * width / 3.0) - 1;
      zigzag.line[0].point[2].y = dstY + height - offset;
      zigzag.line[0].point[3].x = dstX + width - offset;
      zigzag.line[0].point[3].y = dstY + offset;

      for(i=0; i<theclass->numstyles; i++) {
        if(!scale_independant && map->scaledenom > 0) {
          styleObj *lp = theclass->styles[i];
          if((lp->maxscaledenom > 0) && (map->scaledenom > lp->maxscaledenom)) continue;
          if((lp->minscaledenom > 0) && (map->scaledenom <= lp->minscaledenom)) continue;
        }
        if(hittest && hittest->stylehits[i].status == 0) continue;
        if (theclass->styles[i]->_geomtransform.type == MS_GEOMTRANSFORM_NONE ||
            theclass->styles[i]->_geomtransform.type == MS_GEOMTRANSFORM_LABELPOINT ||
            theclass->styles[i]->_geomtransform.type == MS_GEOMTRANSFORM_LABELPOLY) {
          ret = msDrawLineSymbol(map, image_draw, &zigzag, theclass->styles[i], lp->scalefactor * image_draw->resolutionfactor);
          if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
        }
        else {
          ret = msDrawTransformedShape(map, image_draw, &zigzag, theclass->styles[i], lp->scalefactor * image_draw->resolutionfactor);
          if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
        }
      }

      break;
    case MS_LAYER_CIRCLE:
    case MS_LAYER_RASTER:
    case MS_LAYER_CHART:
    case MS_LAYER_POLYGON:
      for(i=0; i<theclass->numstyles; i++) {
        if(!scale_independant && map->scaledenom > 0) {
          styleObj *lp = theclass->styles[i];
          if((lp->maxscaledenom > 0) && (map->scaledenom > lp->maxscaledenom)) continue;
          if((lp->minscaledenom > 0) && (map->scaledenom <= lp->minscaledenom)) continue;
        }
        if(hittest && hittest->stylehits[i].status == 0) continue;
        if (theclass->styles[i]->_geomtransform.type == MS_GEOMTRANSFORM_NONE ||
            theclass->styles[i]->_geomtransform.type == MS_GEOMTRANSFORM_LABELPOINT ||
            theclass->styles[i]->_geomtransform.type == MS_GEOMTRANSFORM_LABELPOLY) {
          ret = msDrawShadeSymbol(map, image_draw, &box, theclass->styles[i], lp->scalefactor * image_draw->resolutionfactor);
          if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
        }
        else {
          ret = msDrawTransformedShape(map, image_draw, &box,
                                 theclass->styles[i], lp->scalefactor);
          if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
        }
      }
      break;
    default:
      return MS_FAILURE;
      break;
  } /* end symbol drawing */

  /* handle label styles */
  for(i=0; i<theclass->numlabels; i++) {
    labelObj *l = theclass->labels[i];
    if(!scale_independant && map->scaledenom > 0) {
      if(msScaleInBounds(map->scaledenom, l->minscaledenom, l->maxscaledenom)) {
        int j;
        for(j=0; j<l->numstyles; j++) {
          styleObj *s = l->styles[j];
          marker.x = dstX + MS_NINT(width / 2.0);
          marker.y = dstY + MS_NINT(height / 2.0);
          if(s->_geomtransform.type == MS_GEOMTRANSFORM_LABELPOINT) {
            ret = msDrawMarkerSymbol(map, image_draw, &marker, s, lp->scalefactor);
            if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
          }
        }
      }
    }
  }

  /* handle "pure" text layers, i.e. layers with no symbology */
  hasmarkersymbol = 0;
  if(theclass->numstyles == 0) {
    for(i=0; i<theclass->numlabels; i++) {
      labelObj *l = theclass->labels[i];
      if(!scale_independant && map->scaledenom > 0) {
        if(msScaleInBounds(map->scaledenom, l->minscaledenom, l->maxscaledenom)) {
          int j;
          for(j=0; j<l->numstyles; j++) {
            styleObj *s = l->styles[j];
            if(s->_geomtransform.type == MS_GEOMTRANSFORM_LABELPOINT) {
              hasmarkersymbol = 1;
            }
          }
        }
      }
    }
  } else {
    hasmarkersymbol = 1;
  }

  if(!hasmarkersymbol && theclass->numlabels>0) {
    textSymbolObj ts;
    pointObj textstartpt;
    marker.x = dstX + MS_NINT(width / 2.0);
    marker.y = dstY + MS_NINT(height / 2.0);
    initTextSymbol(&ts);
    msPopulateTextSymbolForLabelAndString(&ts,theclass->labels[0],msStrdup("Az"),lp->scalefactor*image_draw->resolutionfactor,image_draw->resolutionfactor, duplicate_always);
    ts.label->size = height - 1;
    ret = msComputeTextPath(map,&ts);
    if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
    textstartpt = get_metrics(&marker,MS_CC,ts.textpath,0,0,0,0,NULL);
    ret = msDrawTextSymbol(map,image_draw, textstartpt, &ts);
    freeTextSymbol(&ts);
    if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;

  }


  /* handle an outline if necessary */
  if(MS_VALID_COLOR(map->legend.outlinecolor)) {
    initStyle(&outline_style);
    outline_style.color = map->legend.outlinecolor;
    ret = msDrawLineSymbol(map, image_draw, &box, &outline_style, image_draw->resolutionfactor);
    if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
    /* reset clipping rectangle */
    if(renderer->supports_clipping)
      renderer->resetClip(image_draw);
  }

  if (altFormat) {
    rendererVTableObj *renderer = MS_IMAGE_RENDERER(image);
    rendererVTableObj *altrenderer = MS_IMAGE_RENDERER(image_draw);
    rasterBufferObj rb;
    memset(&rb,0,sizeof(rasterBufferObj));

    ret = altrenderer->getRasterBufferHandle(image_draw,&rb);
    if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
    ret = renderer->mergeRasterBuffer(image,&rb,lp->opacity*0.01,0,0,0,0,rb.width,rb.height);
    if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
    /*
     * hack to work around bug #3834: if we have use an alternate renderer, the symbolset may contain
     * symbols that reference it. We want to remove those references before the altFormat is destroyed
     * to avoid a segfault and/or a leak, and so the the main renderer doesn't pick the cache up thinking
     * it's for him.
     */
    for(i=0; i<map->symbolset.numsymbols; i++) {
      if (map->symbolset.symbol[i]!=NULL) {
        symbolObj *s = map->symbolset.symbol[i];
        if(s->renderer == altrenderer) {
          altrenderer->freeSymbol(s);
          s->renderer = NULL;
        }
      }
    }

  } else if(image != image_draw) {
    rendererVTableObj *renderer = MS_IMAGE_RENDERER(image_draw);
    rasterBufferObj rb;
    memset(&rb,0,sizeof(rasterBufferObj));

    lp->opacity = originalopacity;

    ret = renderer->getRasterBufferHandle(image_draw,&rb);
    if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;
    ret = renderer->mergeRasterBuffer(image,&rb,lp->opacity*0.01,0,0,0,0,rb.width,rb.height);
    if(UNLIKELY(ret == MS_FAILURE)) goto legend_icon_cleanup;

    /* deref and possibly free temporary transparent output format.  */
    msApplyOutputFormat( &transFormat, NULL, MS_NOOVERRIDE, MS_NOOVERRIDE, MS_NOOVERRIDE );

  }

legend_icon_cleanup:
  if(image != image_draw) {
    msFreeImage(image_draw);
  }
  return ret;
}
PowerlineView::PowerlineView(QWidget *parent)
    :QGraphicsView(parent)
    ,m_scene(0)
    ,m_InternetNode(0)
    ,m_InternetEdge(0)
	,m_RouterNode(0)
	,m_RouterEdge(0)
    //,m_routerRefreshTimerId(0)
    ,m_MouseOverNodeIdx(-1)
    ,m_TopEdge(NULL)
    ,m_TopNode(NULL)
    ,m_LocalDevSonPowel(0)
    ,m_nodePic(NULL)
    ,m_nextBtnProxy(NULL)
    ,m_nextPageBtn(NULL)
    ,m_prevPageBtn(NULL)
    ,m_preBtnProxy(NULL)
    ,m_idxStartPos(0)
    ,m_cacheData(NULL)
    ,m_bFirstStart(false)
	,m_localDevPCState(LOS_INIT)
	,m_IsInternetConnected(true)
	,m_lstPlDev(NULL)
	,m_IsRouterOk(false)
	,m_plLocalDevNode(NULL)
	,m_plLocalDevEdge(NULL)
{
    setViewportUpdateMode(FullViewportUpdate);
    setAttribute(Qt::WA_TranslucentBackground);
    setRenderHint(QPainter::Antialiasing);
    setCacheMode(QGraphicsView::CacheBackground);

    setStyleSheet(QString(TOPOLOGYVIEW_STYLE));

    m_scene = new QGraphicsScene(this);
    // m_scene->setSceneRect(QRectF(-257.443,-37.3571 ,515.985,74.7142) );
    m_scene->setSceneRect(QRectF(0,0 ,515.985,74.7142) );
    m_scene->setItemIndexMethod(QGraphicsScene::NoIndex);

    //    this->setInteractive(true);
    this->setScene(m_scene);

	setSizePolicy(QSizePolicy::Fixed,QSizePolicy::Fixed);
	setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
	setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
    //////两个翻页按钮
    m_nextPageBtn = new QPushButton();
    m_prevPageBtn = new QPushButton();
    m_prevPageBtn->setObjectName("prevPageBtn");
    m_nextPageBtn->setObjectName("nextPageBtn");
    m_prevPageBtn->setAttribute(Qt::WA_TranslucentBackground);
    m_nextPageBtn->setAttribute(Qt::WA_TranslucentBackground);
    m_preBtnProxy = m_scene->addWidget(m_prevPageBtn);
    m_nextBtnProxy = m_scene->addWidget(m_nextPageBtn);
    m_prevPageBtn->setVisible(false);
    m_nextPageBtn->setVisible(false);

	//m_preBtnProxy->setAcceptHoverEvents(true);
	//m_nextBtnProxy->setAcceptHoverEvents(true);

    qreal r2 = 74.7142 / 2;
    m_preBtnProxy->setPos(-50, r2);
    m_nextBtnProxy->setPos(545, r2);
    connect(m_nextPageBtn, SIGNAL(clicked()), this, SLOT(BtnClick()));
    connect(m_prevPageBtn, SIGNAL(clicked()), this, SLOT(BtnClick()));
    ///////////End


    ///////锁的图片节点
    m_nodePic = new PowerlineNode();
    m_scene->addItem(m_nodePic);
    m_nodePic->m_deviceType = GDT_UNLOCKPIC;
    m_nodePic->hide();
    //connect(m_nodePic, SIGNAL(nodeMouseOver(int)), this, SLOT(onMouseOverNode(int)));
    /////////End

    initStyle();
}
Пример #14
0
int msAddLabel(mapObj *map, labelObj *label, int layerindex, int classindex, shapeObj *shape, pointObj *point, labelPathObj *labelpath, double featuresize)
{
  int i;
  labelCacheSlotObj *cacheslot;

  labelCacheMemberObj *cachePtr=NULL;
  layerObj *layerPtr=NULL;
  classObj *classPtr=NULL;

  if(!label) return(MS_FAILURE); // RFC 77 TODO: set a proper message
  if(label->status == MS_OFF) return(MS_SUCCESS); /* not an error */
  if(!label->annotext) {
    /* check if we have a labelpnt style */
    for(i=0; i<label->numstyles; i++) {
      if(label->styles[i]->_geomtransform.type == MS_GEOMTRANSFORM_LABELPOINT)
        break;
    }
    if(i==label->numstyles) {
      /* label has no text or marker symbols */
      return MS_SUCCESS;
    }
  }

  layerPtr = (GET_LAYER(map, layerindex)); /* set up a few pointers for clarity */
  classPtr = GET_LAYER(map, layerindex)->class[classindex];

  if(classPtr->leader.maxdistance) {
    if (layerPtr->type == MS_LAYER_ANNOTATION) {
      msSetError(MS_MISCERR, "LEADERs are not supported on annotation layers", "msAddLabel()");
      return MS_FAILURE;
    }
    if(labelpath) {
      msSetError(MS_MISCERR, "LEADERs are not supported on ANGLE FOLLOW labels", "msAddLabel()");
      return MS_FAILURE;
    }
  }
  /* check that the label intersects the layer mask */

  if (layerPtr->mask) {
    int maskLayerIdx = msGetLayerIndex(map, layerPtr->mask);
    layerObj *maskLayer = GET_LAYER(map, maskLayerIdx);
    unsigned char *alphapixptr;
    if (maskLayer->maskimage && MS_IMAGE_RENDERER(maskLayer->maskimage)->supports_pixel_buffer) {
      rasterBufferObj rb;
      memset(&rb, 0, sizeof (rasterBufferObj));
      MS_IMAGE_RENDERER(maskLayer->maskimage)->getRasterBufferHandle(maskLayer->maskimage, &rb);
      if (point) {
        int x = MS_NINT(point->x);
        int y = MS_NINT(point->y);
        /* Using label repeatdistance, we might have a point with x/y below 0. See #4764 */
        if (x >= 0 && x < rb.width && y >= 0 && y < rb.height) {
#ifdef USE_GD
          if(rb.type == MS_BUFFER_BYTE_RGBA) {
            alphapixptr = rb.data.rgba.a+rb.data.rgba.row_step*y + rb.data.rgba.pixel_step*x;
            if(!*alphapixptr) {
              /* label point does not intersect mask */
              return MS_SUCCESS;
            }
          } else {
            if(!gdImageGetPixel(rb.data.gd_img,x,y)) {
              return MS_SUCCESS;
            }
          }
#else
          assert(rb.type == MS_BUFFER_BYTE_RGBA);
          alphapixptr = rb.data.rgba.a+rb.data.rgba.row_step*y + rb.data.rgba.pixel_step*x;
          if(!*alphapixptr) {
            /* label point does not intersect mask */
            return MS_SUCCESS;
          }
#endif
        }
      } else if (labelpath) {
        int i = 0;
        for (i = 0; i < labelpath->path.numpoints; i++) {
          int x = MS_NINT(labelpath->path.point[i].x);
          int y = MS_NINT(labelpath->path.point[i].y);
          /* Using label repeatdistance, we might have a point with x/y below 0. See #4764 */
          if (x >= 0 && x < rb.width && y >= 0 && y < rb.height) {
#ifdef USE_GD
            if (rb.type == MS_BUFFER_BYTE_RGBA) {
              alphapixptr = rb.data.rgba.a + rb.data.rgba.row_step * y + rb.data.rgba.pixel_step*x;
              if (!*alphapixptr) {
                /* label point does not intersect mask */
                msFreeLabelPathObj(labelpath);
                return MS_SUCCESS;
              }
            } else {
              if (!gdImageGetPixel(rb.data.gd_img, x, y)) {
                msFreeLabelPathObj(labelpath);
                return MS_SUCCESS;
              }
            }
#else
            assert(rb.type == MS_BUFFER_BYTE_RGBA);
            alphapixptr = rb.data.rgba.a + rb.data.rgba.row_step * y + rb.data.rgba.pixel_step*x;
            if (!*alphapixptr) {
              /* label point does not intersect mask */
              msFreeLabelPathObj(labelpath);
              return MS_SUCCESS;
            }
#endif
          }
        }
      }
    } else {
      msSetError(MS_MISCERR, "Layer (%s) references references a mask layer, but the selected renderer does not support them", "msAddLabel()", layerPtr->name);
      return (MS_FAILURE);
    }
  }



  /* Validate label priority value and get ref on label cache for it */
  if (label->priority < 1)
    label->priority = 1;
  else if (label->priority > MS_MAX_LABEL_PRIORITY)
    label->priority = MS_MAX_LABEL_PRIORITY;

  cacheslot = &(map->labelcache.slots[label->priority-1]);

  if(cacheslot->numlabels == cacheslot->cachesize) { /* just add it to the end */
    cacheslot->labels = (labelCacheMemberObj *) realloc(cacheslot->labels, sizeof(labelCacheMemberObj)*(cacheslot->cachesize+MS_LABELCACHEINCREMENT));
    MS_CHECK_ALLOC(cacheslot->labels, sizeof(labelCacheMemberObj)*(cacheslot->cachesize+MS_LABELCACHEINCREMENT), MS_FAILURE);
    cacheslot->cachesize += MS_LABELCACHEINCREMENT;
  }

  cachePtr = &(cacheslot->labels[cacheslot->numlabels]);

  cachePtr->layerindex = layerindex; /* so we can get back to this *raw* data if necessary */
  cachePtr->classindex = classindex;
  if(shape) {
    cachePtr->shapetype = shape->type;
  } else {
    cachePtr->shapetype = MS_SHAPE_POINT;
  }
  cachePtr->leaderline = NULL;
  cachePtr->leaderbbox = NULL;

  /* Store the label point or the label path (Bug #1620) */
  if ( point ) {
    cachePtr->point = *point; /* the actual label point */
    cachePtr->labelpath = NULL;
  } else {
    assert(labelpath);
    cachePtr->labelpath = labelpath;
    /* Use the middle point of the labelpath for mindistance calculations */
    cachePtr->point = labelpath->path.point[labelpath->path.numpoints / 2];
  }

  /* TODO: perhaps we can get rid of this next section and just store a marker size? Why do we cache the styles for a point layer? */

  /* copy the styles (only if there is an accompanying marker)
   * We cannot simply keeep refs because the rendering code alters some members of the style objects
   */
  cachePtr->styles = NULL;
  cachePtr->numstyles = 0;
  if(layerPtr->type == MS_LAYER_ANNOTATION && classPtr->numstyles > 0) {
    cachePtr->numstyles = classPtr->numstyles;
    cachePtr->styles = (styleObj *) msSmallMalloc(sizeof(styleObj)*classPtr->numstyles);
    if (classPtr->numstyles > 0) {
      for(i=0; i<classPtr->numstyles; i++) {
        initStyle(&(cachePtr->styles[i]));
        msCopyStyle(&(cachePtr->styles[i]), classPtr->styles[i]);
      }
    }
  }

  /* copy the label */
  cachePtr->numlabels = 1;
  cachePtr->labels = (labelObj *) msSmallMalloc(sizeof(labelObj));
  initLabel(cachePtr->labels);
  msCopyLabel(cachePtr->labels, label);

  cachePtr->markerid = -1;

  cachePtr->featuresize = featuresize;

  //cachePtr->poly = (shapeObj *) msSmallMalloc(sizeof(shapeObj));
  //msInitShape(cachePtr->poly);
  cachePtr->poly = NULL;

  cachePtr->status = MS_FALSE;

  if(layerPtr->type == MS_LAYER_POINT && classPtr->numstyles > 0) { /* cache the marker placement, it's already on the map */
    rectObj rect;
    double w, h;

    if(cacheslot->nummarkers == cacheslot->markercachesize) { /* just add it to the end */
      cacheslot->markers = (markerCacheMemberObj *) realloc(cacheslot->markers, sizeof(markerCacheMemberObj)*(cacheslot->cachesize+MS_LABELCACHEINCREMENT));
      MS_CHECK_ALLOC(cacheslot->markers, sizeof(markerCacheMemberObj)*(cacheslot->cachesize+MS_LABELCACHEINCREMENT), MS_FAILURE);
      cacheslot->markercachesize+=MS_LABELCACHEINCREMENT;
    }

    i = cacheslot->nummarkers;

    cacheslot->markers[i].poly = (shapeObj *) msSmallMalloc(sizeof(shapeObj));
    msInitShape(cacheslot->markers[i].poly);

    /* TO DO: at the moment only checks the bottom style, perhaps should check all of them */
    /* #2347: after RFC-24 classPtr->styles could be NULL so we check it */
    if(classPtr->styles != NULL) {
      if(msGetMarkerSize(&map->symbolset, classPtr->styles[0], &w, &h, layerPtr->scalefactor) != MS_SUCCESS)
        return(MS_FAILURE);
      rect.minx = point->x - .5 * w;
      rect.miny = point->y - .5 * h;
      rect.maxx = rect.minx + (w-1);
      rect.maxy = rect.miny + (h-1);
      msRectToPolygon(rect, cacheslot->markers[i].poly);
      cacheslot->markers[i].id = cacheslot->numlabels;

      cachePtr->markerid = i;

      cacheslot->nummarkers++;
    }
  }

  cacheslot->numlabels++;

  /* Maintain main labelCacheObj.numlabels only for backwards compatibility */
  map->labelcache.numlabels++;

  return(MS_SUCCESS);
}
Пример #15
0
int msAddLabelGroup(mapObj *map, int layerindex, int classindex, shapeObj *shape, pointObj *point, double featuresize)
{
  int i, priority, numactivelabels=0;
  labelCacheSlotObj *cacheslot;

  labelCacheMemberObj *cachePtr=NULL;
  layerObj *layerPtr=NULL;
  classObj *classPtr=NULL;

  layerPtr = (GET_LAYER(map, layerindex)); /* set up a few pointers for clarity */
  classPtr = GET_LAYER(map, layerindex)->class[classindex];

  if(classPtr->numlabels == 0) return MS_SUCCESS; /* not an error just nothing to do */
  for(i=0; i<classPtr->numlabels; i++) {
    if(classPtr->labels[i]->status == MS_ON) {
      numactivelabels++;
    }
  }
  if(numactivelabels == 0) return MS_SUCCESS;

  /* if the number of labels is 1 then call msAddLabel() accordingly */
  if(numactivelabels == 1) {
    for(i=0; i<classPtr->numlabels; i++) {
      if(classPtr->labels[i]->status == MS_ON)
        return msAddLabel(map, classPtr->labels[i], layerindex, classindex, shape, point, NULL, featuresize);
    }
  }

  if (layerPtr->type == MS_LAYER_ANNOTATION && (classPtr->numlabels > 1 || classPtr->leader.maxdistance)) {
    msSetError(MS_MISCERR, "Multiple Labels and/or LEADERs are not supported with annotation layers", "msAddLabelGroup()");
    return MS_FAILURE;
  }

  /* check that the label intersects the layer mask */
  if(layerPtr->mask) {
    int maskLayerIdx = msGetLayerIndex(map,layerPtr->mask);
    layerObj *maskLayer = GET_LAYER(map,maskLayerIdx);
    unsigned char *alphapixptr;
    if(maskLayer->maskimage && MS_IMAGE_RENDERER(maskLayer->maskimage)->supports_pixel_buffer) {
      rasterBufferObj rb;
      int x,y;
      memset(&rb,0,sizeof(rasterBufferObj));
      MS_IMAGE_RENDERER(maskLayer->maskimage)->getRasterBufferHandle(maskLayer->maskimage,&rb);
      x = MS_NINT(point->x);
      y = MS_NINT(point->y);
      /* Using label repeatdistance, we might have a point with x/y below 0. See #4764 */
      if (x >= 0 && x < rb.width && y >= 0 && y < rb.height) {
#ifdef USE_GD
        if(rb.type == MS_BUFFER_BYTE_RGBA) {
          alphapixptr = rb.data.rgba.a+rb.data.rgba.row_step*y + rb.data.rgba.pixel_step*x;
          if(!*alphapixptr) {
            /* label point does not intersect mask */
            return MS_SUCCESS;
          }
        } else {
          if(!gdImageGetPixel(rb.data.gd_img,x,y))
            return MS_SUCCESS;
        }
#else
        assert(rb.type == MS_BUFFER_BYTE_RGBA);
        alphapixptr = rb.data.rgba.a+rb.data.rgba.row_step*y + rb.data.rgba.pixel_step*x;
        if(!*alphapixptr) {
          /* label point does not intersect mask */
          return MS_SUCCESS;
        }
#endif
      }
    } else {
      msSetError(MS_MISCERR, "Layer (%s) references references a mask layer, but the selected renderer does not support them", "msAddLabelGroup()", layerPtr->name);
      return (MS_FAILURE);
    }
  }



  /* Validate label priority value and get ref on label cache for it */
  priority = classPtr->labels[0]->priority; /* take priority from the first label */
  if (priority < 1)
    priority = 1;
  else if (priority > MS_MAX_LABEL_PRIORITY)
    priority = MS_MAX_LABEL_PRIORITY;

  cacheslot = &(map->labelcache.slots[priority-1]);

  if(cacheslot->numlabels == cacheslot->cachesize) { /* just add it to the end */
    cacheslot->labels = (labelCacheMemberObj *) realloc(cacheslot->labels, sizeof(labelCacheMemberObj)*(cacheslot->cachesize+MS_LABELCACHEINCREMENT));
    MS_CHECK_ALLOC(cacheslot->labels, sizeof(labelCacheMemberObj)*(cacheslot->cachesize+MS_LABELCACHEINCREMENT), MS_FAILURE);
    cacheslot->cachesize += MS_LABELCACHEINCREMENT;
  }

  cachePtr = &(cacheslot->labels[cacheslot->numlabels]);

  cachePtr->layerindex = layerindex; /* so we can get back to this *raw* data if necessary */
  cachePtr->classindex = classindex;
  if(shape) {
    cachePtr->shapetype = shape->type;
  } else {
    cachePtr->shapetype = MS_SHAPE_POINT;
  }

  cachePtr->point = *point; /* the actual label point */
  cachePtr->labelpath = NULL;

  cachePtr->leaderline = NULL;
  cachePtr->leaderbbox = NULL;

  // cachePtr->text = msStrdup(string); /* the actual text */

  /* TODO: perhaps we can get rid of this next section and just store a marker size? Why do we cache the styles for a point layer? */

  /* copy the styles (only if there is an accompanying marker)
   * We cannot simply keep refs because the rendering code  might alters some members of the style objects
   */
  cachePtr->styles = NULL;
  cachePtr->numstyles = 0;
  if(layerPtr->type == MS_LAYER_ANNOTATION && classPtr->numstyles > 0) {
    cachePtr->numstyles = classPtr->numstyles;
    cachePtr->styles = (styleObj *) msSmallMalloc(sizeof(styleObj)*classPtr->numstyles);
    if (classPtr->numstyles > 0) {
      for(i=0; i<classPtr->numstyles; i++) {
        initStyle(&(cachePtr->styles[i]));
        msCopyStyle(&(cachePtr->styles[i]), classPtr->styles[i]);
      }
    }
  }

  /*
  ** copy the labels (we are guaranteed to have more than one):
  **   we cannot simply keep refs because the rendering code alters some members of the style objects
  */

  cachePtr->numlabels = 0;
  cachePtr->labels = (labelObj *) msSmallMalloc(sizeof(labelObj)*numactivelabels);
  for(i=0; i<classPtr->numlabels; i++) {
    if(classPtr->labels[i]->status == MS_OFF) continue;
    initLabel(&(cachePtr->labels[cachePtr->numlabels]));
    msCopyLabel(&(cachePtr->labels[cachePtr->numlabels]), classPtr->labels[i]);
    cachePtr->numlabels++;
  }
  assert(cachePtr->numlabels == numactivelabels);

  cachePtr->markerid = -1;

  cachePtr->featuresize = featuresize;

  //cachePtr->poly = (shapeObj *) msSmallMalloc(sizeof(shapeObj));
  //msInitShape(cachePtr->poly);
  cachePtr->poly = NULL;

  cachePtr->status = MS_FALSE;

  if(layerPtr->type == MS_LAYER_POINT && classPtr->numstyles > 0) {
    /* cache the marker placement, it's already on the map */
    /* TO DO: at the moment only checks the bottom style, perhaps should check all of them */
    /* #2347: after RFC-24 classPtr->styles could be NULL so we check it */
    rectObj rect;
    double w, h;
    if(msGetMarkerSize(&map->symbolset, classPtr->styles[0], &w, &h, layerPtr->scalefactor) != MS_SUCCESS)
      return(MS_FAILURE);

    if(cacheslot->nummarkers == cacheslot->markercachesize) { /* just add it to the end */
      cacheslot->markers = (markerCacheMemberObj *) realloc(cacheslot->markers, sizeof(markerCacheMemberObj)*(cacheslot->cachesize+MS_LABELCACHEINCREMENT));
      MS_CHECK_ALLOC(cacheslot->markers, sizeof(markerCacheMemberObj)*(cacheslot->cachesize+MS_LABELCACHEINCREMENT), MS_FAILURE);
      cacheslot->markercachesize+=MS_LABELCACHEINCREMENT;
    }

    i = cacheslot->nummarkers;

    cacheslot->markers[i].poly = (shapeObj *) msSmallMalloc(sizeof(shapeObj));
    msInitShape(cacheslot->markers[i].poly);

    rect.minx = (point->x - .5 * w);
    rect.miny = (point->y - .5 * h);
    rect.maxx = rect.minx + (w-1);
    rect.maxy = rect.miny + (h-1);
    msRectToPolygon(rect, cacheslot->markers[i].poly);
    cacheslot->markers[i].id = cacheslot->numlabels;

    cachePtr->markerid = i;

    cacheslot->nummarkers++;
  }

  cacheslot->numlabels++;

  /* Maintain main labelCacheObj.numlabels only for backwards compatibility */
  map->labelcache.numlabels++;

  return(MS_SUCCESS);
}
Пример #16
0
void ZhiFanBriefFrame::initWidget()
{
	Q_D(ZhiFanBriefFrame);
	//row1
	QHBoxLayout *row1 = new QHBoxLayout;
	row1->setAlignment(Qt::AlignBottom);
	d->flagZhiFan = new QLabel;
	d->flagZhiFan->setObjectName("flagZhiFan");
	d->flagZhiFan->setFixedSize(64, 64);
	QPixmap pixmap(entity->type() == 1 ? ":/zhi.png" : ":/fan.png");
	d->flagZhiFan->setPixmap(pixmap.scaled(64,64));

	d->title = new QLabel(entity->title());	//标题
	d->title->setObjectName("BriefFrameTitle");
	d->responseNum = new QLabel(tr("已有%1回复").arg(entity->responseNum()));
	d->responseNum->setObjectName("responseNum");	//回复数

	row1->setMargin(0);
	row1->addWidget(d->flagZhiFan, 0, Qt::AlignLeft);
	row1->addWidget(d->title, 0, Qt::AlignCenter);

	//row2
	d->imageShow = new ImageCarouselFrame(this);
	d->imageShow->setFixedSize(this->width(), this->height()*0.6);
	d->imageShow->initWidget(d->imageData);
	delete d->imageData;
	d->imageData = 0;

	//row3
	d->describeMsg = new QLabel;
	d->describeMsg->setWordWrap(true);
	d->describeMsg->setObjectName("describeMsg");
	d->describeMsg->setText("描述:\n"+entity->briefDesc().left(50)+"......");
	d->describeMsg->setFixedWidth(width());

	//row4
	d->responseMuchOfAppluad = new QLabel;
	d->responseMuchOfAppluad->setWordWrap(true);
	d->responseMuchOfAppluad->setObjectName("responseMuchOfAppluad");
	d->responseMuchOfAppluad->setText("精彩回答:\n"+entity->responseInfo().left(50) + "......");
	d->responseMuchOfAppluad->setFixedWidth(width());

	d->mainLayout = new QVBoxLayout;
	d->mainLayout->setMargin(0);
	d->mainLayout->addLayout(row1);
	d->mainLayout->addWidget(d->responseNum, 0, Qt::AlignRight | Qt::AlignBottom);
	d->mainLayout->setSpacing(3);
	d->mainLayout->addWidget(d->imageShow);
	d->mainLayout->setSpacing(2);
	//d->mainLayout->addLayout(row3);
	d->mainLayout->addWidget(d->describeMsg);
	d->mainLayout->setSpacing(2);
	d->mainLayout->addWidget(d->responseMuchOfAppluad);

	d->bg = new QLabel(this);
	d->bg->setFixedSize(size());
	d->bg->setLayout(d->mainLayout);
	d->bg->setStyleSheet("background-color: #5299A9");

	d->maskFrame = new MaskFrame(this);
	d->maskFrame->setFixedSize(size());
	connect(d->maskFrame, &MaskFrame::tryToLook, this, &ZhiFanBriefFrame::onImageLookDetailed);
	d->maskFrame->hide();

	initStyle();
}