Пример #1
0
void init_drivers(void)
{
   driver.video_data_own = false;
   driver.audio_data_own = false;
   driver.input_data_own = false;
#ifdef HAVE_CAMERA
   driver.camera_data_own = false;
#endif
#ifdef HAVE_LOCATION
   driver.location_data_own = false;
#endif
#ifdef HAVE_OSK
   driver.osk_data_own = false;
#endif
#ifdef HAVE_MENU
   // By default, we want the menu to persist through driver reinits.
   driver.menu_data_own = true;
#endif

   adjust_system_rates();

   g_extern.frame_count = 0;

   init_video_input();

   if (!driver.video_cache_context_ack && g_extern.system.hw_render_callback.context_reset)
      g_extern.system.hw_render_callback.context_reset();
   driver.video_cache_context_ack = false;

   init_audio();

#ifdef HAVE_CAMERA
   // Only initialize camera driver if we're ever going to use it.
   if (g_extern.camera_active)
      init_camera();
#endif

#ifdef HAVE_LOCATION
   // Only initialize location driver if we're ever going to use it.
   if (g_extern.location_active)
      init_location();
#endif

#ifdef HAVE_OSK
   init_osk();
#endif

#ifdef HAVE_MENU
   init_menu();

   if (driver.menu && driver.menu_ctx && driver.menu_ctx->context_reset)
      driver.menu_ctx->context_reset(driver.menu);
#endif

   // Keep non-throttled state as good as possible.
   if (driver.nonblock_state)
      driver_set_nonblock_state(driver.nonblock_state);

   g_extern.system.frame_time_last = 0;
}
void init_devices (void)
{
 	cli(); //Clears the global interrupts
	port_init();
	adc_init();
	timer5_init();
	left_position_encoder_interrupt_init();
	right_position_encoder_interrupt_init();
	sei();   //Enables the global interrupts

	// To initialize the direction of the bot to north
	init_location();
}
Пример #3
0
void init_drivers(void)
{
   driver.video_data_own = !driver.video_data;
   driver.audio_data_own = !driver.audio_data;
   driver.input_data_own = !driver.input_data;
#ifdef HAVE_CAMERA
   driver.camera_data_own = !driver.camera_data;
#endif
#ifdef HAVE_LOCATION
   driver.location_data_own = !driver.location_data;
#endif
#ifdef HAVE_OSK
   driver.osk_data_own = !driver.osk_data;
#endif

   adjust_system_rates();

   g_extern.frame_count = 0;
   init_video_input();

   if (!driver.video_cache_context_ack && g_extern.system.hw_render_callback.context_reset)
      g_extern.system.hw_render_callback.context_reset();
   driver.video_cache_context_ack = false;

   init_audio();

#ifdef HAVE_CAMERA
   // Only init camera driver if we're ever going to use it.
   if (g_extern.camera_active)
      init_camera();
#endif

#ifdef HAVE_LOCATION
   // Only init location driver if we're ever going to use it.
   if (g_extern.location_active)
      init_location();
#endif

#ifdef HAVE_OSK
   init_osk();
#endif

   // Keep non-throttled state as good as possible.
   if (driver.nonblock_state)
      driver_set_nonblock_state(driver.nonblock_state);

   g_extern.system.frame_time_last = 0;
}
Пример #4
0
/**
 * init_drivers:
 * @flags              : Bitmask of drivers to initialize.
 *
 * Initializes drivers.
 * @flags determines which drivers get initialized.
 **/
void init_drivers(int flags)
{
   driver_t *driver = driver_get_ptr();
   global_t *global = global_get_ptr();

   if (flags & DRIVER_VIDEO)
      driver->video_data_own = false;
   if (flags & DRIVER_AUDIO)
      driver->audio_data_own = false;
   if (flags & DRIVER_INPUT)
      driver->input_data_own = false;
   if (flags & DRIVER_CAMERA)
      driver->camera_data_own = false;
   if (flags & DRIVER_LOCATION)
      driver->location_data_own = false;

#ifdef HAVE_MENU
   /* By default, we want the menu to persist through driver reinits. */
   driver->menu_data_own = true;
#endif

   if (flags & (DRIVER_VIDEO | DRIVER_AUDIO))
      driver_adjust_system_rates();

   if (flags & DRIVER_VIDEO)
   {
      init_video();

      if (!driver->video_cache_context_ack
            && global->system.hw_render_callback.context_reset)
         global->system.hw_render_callback.context_reset();
      driver->video_cache_context_ack = false;

      global->system.frame_time_last = 0;
   }

   if (flags & DRIVER_AUDIO)
      init_audio();

   /* Only initialize camera driver if we're ever going to use it. */
   if ((flags & DRIVER_CAMERA) && driver->camera_active)
      init_camera();

   /* Only initialize location driver if we're ever going to use it. */
   if ((flags & DRIVER_LOCATION) && driver->location_active)
      init_location();

#ifdef HAVE_MENU
   menu_update_libretro_info();

   if (flags & DRIVER_MENU)
   {
      init_menu();
      menu_driver_context_reset();
   }
#endif

   if (flags & (DRIVER_VIDEO | DRIVER_AUDIO))
   {
      /* Keep non-throttled state as good as possible. */
      if (driver->nonblock_state)
         driver_set_nonblock_state(driver->nonblock_state);
   }
}
Пример #5
0
/**
 * drivers_init:
 * @flags              : Bitmask of drivers to initialize.
 *
 * Initializes drivers.
 * @flags determines which drivers get initialized.
 **/
void drivers_init(int flags)
{
   bool video_is_threaded = false;

   if (flags & DRIVER_VIDEO_MASK)
      video_driver_unset_own_driver();
   if (flags & DRIVER_AUDIO_MASK)
      audio_driver_unset_own_driver();
   if (flags & DRIVER_INPUT_MASK)
      input_driver_unset_own_driver();
   if (flags & DRIVER_CAMERA_MASK)
      camera_driver_ctl(RARCH_CAMERA_CTL_UNSET_OWN_DRIVER, NULL);
   if (flags & DRIVER_LOCATION_MASK)
      location_driver_ctl(RARCH_LOCATION_CTL_UNSET_OWN_DRIVER, NULL);
   if (flags & DRIVER_WIFI_MASK)
      wifi_driver_ctl(RARCH_WIFI_CTL_UNSET_OWN_DRIVER, NULL);

#ifdef HAVE_MENU
   /* By default, we want the menu to persist through driver reinits. */
   menu_driver_ctl(RARCH_MENU_CTL_SET_OWN_DRIVER, NULL);
#endif

   if (flags & (DRIVER_VIDEO_MASK | DRIVER_AUDIO_MASK))
      driver_adjust_system_rates();

   if (flags & DRIVER_VIDEO_MASK)
   {
      struct retro_hw_render_callback *hwr =
         video_driver_get_hw_context();

      video_driver_monitor_reset();
      video_driver_init(&video_is_threaded);

      if (!video_driver_is_video_cache_context_ack()
            && hwr->context_reset)
         hwr->context_reset();
      video_driver_unset_video_cache_context_ack();

      rarch_ctl(RARCH_CTL_SET_FRAME_TIME_LAST, NULL);
   }

   if (flags & DRIVER_AUDIO_MASK)
   {
      audio_driver_init();
      audio_driver_new_devices_list();
   }

   /* Only initialize camera driver if we're ever going to use it. */
   if ((flags & DRIVER_CAMERA_MASK) && camera_driver_ctl(RARCH_CAMERA_CTL_IS_ACTIVE, NULL))
      camera_driver_ctl(RARCH_CAMERA_CTL_INIT, NULL);

   /* Only initialize location driver if we're ever going to use it. */
   if ((flags & DRIVER_LOCATION_MASK) && location_driver_ctl(RARCH_LOCATION_CTL_IS_ACTIVE, NULL))
      init_location();

   core_info_init_current_core();

#ifdef HAVE_MENU
   if (flags & DRIVER_VIDEO_MASK)
   {
      if (flags & DRIVER_MENU_MASK)
         menu_driver_init(video_is_threaded);
   }
#endif

   if (flags & (DRIVER_VIDEO_MASK | DRIVER_AUDIO_MASK))
   {
      /* Keep non-throttled state as good as possible. */
      if (input_driver_is_nonblock_state())
         driver_set_nonblock_state();
   }

   if (flags & DRIVER_LED_MASK)
   {
      led_driver_init();
   }

   if (flags & DRIVER_MIDI_MASK)
      midi_driver_init();
}
Пример #6
0
/**
 * init_drivers:
 * @flags              : Bitmask of drivers to initialize.
 *
 * Initializes drivers.
 * @flags determines which drivers get initialized.
 **/
static void init_drivers(int flags)
{
   if (flags & DRIVER_VIDEO)
      video_driver_unset_own_driver();
   if (flags & DRIVER_AUDIO)
      audio_driver_unset_own_driver();
   if (flags & DRIVER_INPUT)
      input_driver_unset_own_driver();
   if (flags & DRIVER_CAMERA)
      camera_driver_ctl(RARCH_CAMERA_CTL_UNSET_OWN_DRIVER, NULL);
   if (flags & DRIVER_LOCATION)
      location_driver_ctl(RARCH_LOCATION_CTL_UNSET_OWN_DRIVER, NULL);

#ifdef HAVE_MENU
   /* By default, we want the menu to persist through driver reinits. */
   menu_driver_ctl(RARCH_MENU_CTL_SET_OWN_DRIVER, NULL);
#endif

   if (flags & (DRIVER_VIDEO | DRIVER_AUDIO))
      driver_adjust_system_rates();

   if (flags & DRIVER_VIDEO)
   {
      struct retro_hw_render_callback *hwr =
         video_driver_get_hw_context();

      video_driver_monitor_reset();
      video_driver_init();

      if (!video_driver_is_video_cache_context_ack()
            && hwr->context_reset)
         hwr->context_reset();
      video_driver_unset_video_cache_context_ack();

      runloop_ctl(RUNLOOP_CTL_SET_FRAME_TIME_LAST, NULL);
   }

   if (flags & DRIVER_AUDIO)
   {
      audio_driver_init();
      audio_driver_new_devices_list();
   }

   /* Only initialize camera driver if we're ever going to use it. */
   if ((flags & DRIVER_CAMERA) && camera_driver_ctl(RARCH_CAMERA_CTL_IS_ACTIVE, NULL))
      camera_driver_ctl(RARCH_CAMERA_CTL_INIT, NULL);

   /* Only initialize location driver if we're ever going to use it. */
   if ((flags & DRIVER_LOCATION) && location_driver_ctl(RARCH_LOCATION_CTL_IS_ACTIVE, NULL))
      init_location();

#ifdef HAVE_MENU
   if (flags & DRIVER_MENU)
   {
      menu_driver_ctl(RARCH_MENU_CTL_INIT, NULL);
      menu_driver_ctl(RARCH_MENU_CTL_CONTEXT_RESET, NULL);
   }
#endif

   if (flags & (DRIVER_VIDEO | DRIVER_AUDIO))
   {
      /* Keep non-throttled state as good as possible. */
      if (input_driver_is_nonblock_state())
         driver_ctl(RARCH_DRIVER_CTL_SET_NONBLOCK_STATE, NULL);
   }
}