Пример #1
0
sint32 widget_is_pressed(rct_window *w, rct_widgetindex widgetIndex)
{
    if (w->pressed_widgets & (1LL << widgetIndex)) {
        return 1;
    }
    if (input_get_state() == INPUT_STATE_WIDGET_PRESSED || input_get_state() == INPUT_STATE_DROPDOWN_ACTIVE) {
        if (!(input_test_flag(INPUT_FLAG_WIDGET_PRESSED))) return 0;
        if (gPressedWidget.window_classification != w->classification) return 0;
        if (gPressedWidget.window_number != w->number) return 0;
        if (gPressedWidget.widget_index != widgetIndex) return 0;
        return 1;
    }
    return 0;
}
Пример #2
0
void input_handle_keyboard(bool isTitle)
{
    if (gOpenRCT2Headless)
    {
        return;
    }

    if (!gConsoleOpen)
    {
        if (!isTitle)
        {
            // Handle mouse scrolling
            if (input_get_state() == INPUT_STATE_NORMAL && gConfigGeneral.edge_scrolling)
            {
                if (!(gInputPlaceObjectModifier & (PLACE_OBJECT_MODIFIER_SHIFT_Z | PLACE_OBJECT_MODIFIER_COPY_Z)))
                {
                    game_handle_edge_scroll();
                }
            }
        }

        // Handle modifier keys and key scrolling
        gInputPlaceObjectModifier = PLACE_OBJECT_MODIFIER_NONE;
        const uint8 * keysState   = context_get_keys_state();
        if (keysState[SDL_SCANCODE_LSHIFT] || keysState[SDL_SCANCODE_RSHIFT])
        {
            gInputPlaceObjectModifier |= PLACE_OBJECT_MODIFIER_SHIFT_Z;
        }
        if (keysState[SDL_SCANCODE_LCTRL] || keysState[SDL_SCANCODE_RCTRL])
        {
            gInputPlaceObjectModifier |= PLACE_OBJECT_MODIFIER_COPY_Z;
        }
        if (keysState[SDL_SCANCODE_LALT] || keysState[SDL_SCANCODE_RALT])
        {
            gInputPlaceObjectModifier |= 4;
        }
#ifdef __MACOSX__
        if (keysState[SDL_SCANCODE_LGUI] || keysState[SDL_SCANCODE_RGUI])
        {
            gInputPlaceObjectModifier |= 8;
        }
#endif
        if (!isTitle)
        {
            game_handle_key_scroll();
        }
    }

    if (gConfigGeneral.use_virtual_floor)
    {
        if (gInputPlaceObjectModifier & (PLACE_OBJECT_MODIFIER_COPY_Z | PLACE_OBJECT_MODIFIER_SHIFT_Z))
            virtual_floor_enable();
        else
            virtual_floor_disable();
    }

    // Handle key input
    sint32 key;
    while (!gOpenRCT2Headless && (key = get_next_key()) != 0)
    {
        if (key == 255)
            continue;

        // Reserve backtick for console
        if (key == SDL_SCANCODE_GRAVE)
        {
            if ((gConfigGeneral.debugging_tools && !context_is_input_active()) || gConsoleOpen)
            {
                window_cancel_textbox();
                console_toggle();
            }
            continue;
        }
        else if (gConsoleOpen)
        {
            input_handle_console(key);
            continue;
        }
        else if (!isTitle && gChatOpen)
        {
            input_handle_chat(key);
            continue;
        }

        key |= gInputPlaceObjectModifier << 8;

        rct_window * w = window_find_by_class(WC_TEXTINPUT);
        if (w != nullptr)
        {
            char keychar = input_scancode_to_rct_keycode(key & 0xFF);
            window_text_input_key(w, keychar);
        }
        else if (!gUsingWidgetTextBox)
        {
            w = window_find_by_class(WC_CHANGE_KEYBOARD_SHORTCUT);
            if (w != nullptr)
            {
                keyboard_shortcuts_set(key);
                window_close_by_class(WC_CHANGE_KEYBOARD_SHORTCUT);
                window_invalidate_by_class(WC_KEYBOARD_SHORTCUT_LIST);
            }
            else
            {
                keyboard_shortcut_handle(key);
            }
        }
    }
}