static TagIncludedValue from_int(fixint_t value) { if ((value <= FIXNUM_TAG_MAX) && (value >= FIXNUM_TAG_MIN)) { TagIncludedValue ret; ret.u.iv = int2fix(value); return ret; } else { return int2big(value); } }
/* entry point */ int main (int argc, char *argv[]) { int c; int pitch, size; BYTE* framebuffer; DWORD t0, t1; /* setup engine */ TLN_Init (WIDTH,HEIGHT, MAX_LAYER, 0, 1); TLN_SetRasterCallback (raster_callback); TLN_SetBGColor (0,128,238); /* load resources*/ LoadLayer (LAYER_FOREGROUND, "Sonic_md_fg1"); LoadLayer (LAYER_BACKGROUND, "Sonic_md_bg1"); /* load sequences */ sp = TLN_LoadSequencePack ("Sonic_md_seq.sqx"); sequence = TLN_FindSequence (sp, "seq_water"); /* assign color sequence to various entries in palette */ palette = TLN_GetTilesetPalette (layers[LAYER_BACKGROUND].tileset); TLN_SetPaletteAnimation (0, palette, sequence, false); /* compute increments for variable background scrolling speeds */ inc_background[0] = float2fix(0.562f); inc_background[1] = float2fix(0.437f); inc_background[2] = float2fix(0.375f); inc_background[3] = float2fix(0.625f); inc_background[4] = float2fix(1.0f); inc_background[5] = float2fix(2.0f); /* framebuffer */ pitch = WIDTH*4; size = pitch*HEIGHT; framebuffer = malloc (size); TLN_SetRenderTarget (framebuffer, pitch); /* main loop */ printf ("Rendering 5 seconds... "); speed = 1.0; t0 = t1 = TLN_GetTicks (); while (t1 - t0 < 5000) { /* timekeeper */ time = frame; /* scroll */ pos_foreground += (int2fix(3)*speed); TLN_SetLayerPosition (LAYER_FOREGROUND, fix2int(pos_foreground), ypos); for (c=0; c<6; c++) pos_background[c] += (inc_background[c] * speed); /* render to window */ TLN_UpdateFrame (time); frame++; t1 = TLN_GetTicks (); } printf ("%d fps\n", frame*1000/(t1 - t0)); /* deinit */ free (framebuffer); FreeLayer (LAYER_FOREGROUND); FreeLayer (LAYER_BACKGROUND); TLN_DeleteSequencePack (sp); TLN_Deinit (); return 0; }