Пример #1
0
static bool
intel_copy_texsubimage(struct intel_context *intel,
                       struct intel_texture_image *intelImage,
                       GLint dstx, GLint dsty, GLint slice,
                       struct intel_renderbuffer *irb,
                       GLint x, GLint y, GLsizei width, GLsizei height)
{
   const GLenum internalFormat = intelImage->base.Base.InternalFormat;

   intel_prepare_render(intel);

   if (!intelImage->mt || !irb || !irb->mt) {
      if (unlikely(INTEL_DEBUG & DEBUG_PERF))
	 fprintf(stderr, "%s fail %p %p (0x%08x)\n",
		 __FUNCTION__, intelImage->mt, irb, internalFormat);
      return false;
   }

   /* blit from src buffer to texture */
   if (!intel_miptree_blit(intel,
                           irb->mt, irb->mt_level, irb->mt_layer,
                           x, y, irb->Base.Base.Name == 0,
                           intelImage->mt, intelImage->base.Base.Level,
                           intelImage->base.Base.Face + slice,
                           dstx, dsty, false,
                           width, height, GL_COPY)) {
      return false;
   }

   return true;
}
Пример #2
0
static bool
intel_copy_texsubimage(struct brw_context *brw,
                       struct intel_texture_image *intelImage,
                       GLint dstx, GLint dsty, GLint slice,
                       struct intel_renderbuffer *irb,
                       GLint x, GLint y, GLsizei width, GLsizei height)
{
   const GLenum internalFormat = intelImage->base.Base.InternalFormat;
   bool ret;

   /* No pixel transfer operations (zoom, bias, mapping), just a blit */
   if (brw->ctx._ImageTransferState)
      return false;

   intel_prepare_render(brw);

   /* glCopyTexSubImage() can be called on a multisampled renderbuffer (if
    * that renderbuffer is associated with the window system framebuffer),
    * however the hardware blitter can't handle this case, so fall back to
    * meta (which can, since it uses ReadPixels).
    */
   if (irb->Base.Base.NumSamples != 0)
      return false;

   /* glCopyTexSubImage() can't be called on a multisampled texture. */
   assert(intelImage->base.Base.NumSamples == 0);

   if (!intelImage->mt || !irb || !irb->mt) {
      if (unlikely(INTEL_DEBUG & DEBUG_PERF))
	 fprintf(stderr, "%s fail %p %p (0x%08x)\n",
		 __func__, intelImage->mt, irb, internalFormat);
      return false;
   }

   /* account for view parameters and face index */
   int dst_level = intelImage->base.Base.Level +
                   intelImage->base.Base.TexObject->MinLevel;
   int dst_slice = slice + intelImage->base.Base.Face +
                   intelImage->base.Base.TexObject->MinLayer;

   _mesa_unlock_texture(&brw->ctx, intelImage->base.Base.TexObject);

   /* blit from src buffer to texture */
   ret = intel_miptree_blit(brw,
                            irb->mt, irb->mt_level, irb->mt_layer,
                            x, y, irb->Base.Base.Name == 0,
                            intelImage->mt, dst_level, dst_slice,
                            dstx, dsty, false,
                            width, height, GL_COPY);

   _mesa_lock_texture(&brw->ctx, intelImage->base.Base.TexObject);

   return ret;
}
static void
intel_miptree_copy_slice(struct intel_context *intel,
                         struct intel_mipmap_tree *dst_mt,
                         struct intel_mipmap_tree *src_mt,
                         int level,
                         int face,
                         int depth)

{
    mesa_format format = src_mt->format;
    uint32_t width = src_mt->level[level].width;
    uint32_t height = src_mt->level[level].height;
    int slice;

    if (face > 0)
        slice = face;
    else
        slice = depth;

    assert(depth < src_mt->level[level].depth);
    assert(src_mt->format == dst_mt->format);

    if (dst_mt->compressed) {
        height = ALIGN(height, dst_mt->align_h) / dst_mt->align_h;
        width = ALIGN(width, dst_mt->align_w);
    }

    uint32_t dst_x, dst_y, src_x, src_y;
    intel_miptree_get_image_offset(dst_mt, level, slice, &dst_x, &dst_y);
    intel_miptree_get_image_offset(src_mt, level, slice, &src_x, &src_y);

    DBG("validate blit mt %s %p %d,%d/%d -> mt %s %p %d,%d/%d (%dx%d)\n",
        _mesa_get_format_name(src_mt->format),
        src_mt, src_x, src_y, src_mt->region->pitch,
        _mesa_get_format_name(dst_mt->format),
        dst_mt, dst_x, dst_y, dst_mt->region->pitch,
        width, height);

    if (!intel_miptree_blit(intel,
                            src_mt, level, slice, 0, 0, false,
                            dst_mt, level, slice, 0, 0, false,
                            width, height, GL_COPY)) {
        perf_debug("miptree validate blit for %s failed\n",
                   _mesa_get_format_name(format));

        intel_miptree_copy_slice_sw(intel, dst_mt, src_mt, level, slice,
                                    width, height);
    }
}
static void
intel_miptree_map_blit(struct intel_context *intel,
                       struct intel_mipmap_tree *mt,
                       struct intel_miptree_map *map,
                       unsigned int level, unsigned int slice)
{
    map->mt = intel_miptree_create(intel, GL_TEXTURE_2D, mt->format,
                                   0, 0,
                                   map->w, map->h, 1,
                                   false,
                                   INTEL_MIPTREE_TILING_NONE);
    if (!map->mt) {
        fprintf(stderr, "Failed to allocate blit temporary\n");
        goto fail;
    }
    map->stride = map->mt->region->pitch;

    if (!intel_miptree_blit(intel,
                            mt, level, slice,
                            map->x, map->y, false,
                            map->mt, 0, 0,
                            0, 0, false,
                            map->w, map->h, GL_COPY)) {
        fprintf(stderr, "Failed to blit\n");
        goto fail;
    }

    intel_batchbuffer_flush(intel);
    map->ptr = intel_miptree_map_raw(intel, map->mt);

    DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __func__,
        map->x, map->y, map->w, map->h,
        mt, _mesa_get_format_name(mt->format),
        level, slice, map->ptr, map->stride);

    return;

fail:
    intel_miptree_release(&map->mt);
    map->ptr = NULL;
    map->stride = 0;
}
static void
intel_miptree_unmap_blit(struct intel_context *intel,
                         struct intel_mipmap_tree *mt,
                         struct intel_miptree_map *map,
                         unsigned int level,
                         unsigned int slice)
{
    struct gl_context *ctx = &intel->ctx;

    intel_miptree_unmap_raw(intel, map->mt);

    if (map->mode & GL_MAP_WRITE_BIT) {
        bool ok = intel_miptree_blit(intel,
                                     map->mt, 0, 0,
                                     0, 0, false,
                                     mt, level, slice,
                                     map->x, map->y, false,
                                     map->w, map->h, GL_COPY);
        WARN_ONCE(!ok, "Failed to blit from linear temporary mapping");
    }

    intel_miptree_release(&map->mt);
}
Пример #6
0
/* XXX: Do this for TexSubImage also:
 */
static bool
try_pbo_upload(struct gl_context *ctx,
               struct gl_texture_image *image,
               const struct gl_pixelstore_attrib *unpack,
	       GLenum format, GLenum type, const void *pixels)
{
   struct intel_texture_image *intelImage = intel_texture_image(image);
   struct intel_context *intel = intel_context(ctx);
   struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj);
   GLuint src_offset;
   drm_intel_bo *src_buffer;

   if (!_mesa_is_bufferobj(unpack->BufferObj))
      return false;

   DBG("trying pbo upload\n");

   if (intel->ctx._ImageTransferState ||
       unpack->SkipPixels || unpack->SkipRows) {
      DBG("%s: image transfer\n", __FUNCTION__);
      return false;
   }

   ctx->Driver.AllocTextureImageBuffer(ctx, image);

   if (!intelImage->mt) {
      DBG("%s: no miptree\n", __FUNCTION__);
      return false;
   }

   if (!_mesa_format_matches_format_and_type(intelImage->mt->format,
                                             format, type, false)) {
      DBG("%s: format mismatch (upload to %s with format 0x%x, type 0x%x)\n",
	  __FUNCTION__, _mesa_get_format_name(intelImage->mt->format),
	  format, type);
      return false;
   }

   if (image->TexObject->Target == GL_TEXTURE_1D_ARRAY ||
       image->TexObject->Target == GL_TEXTURE_2D_ARRAY) {
      DBG("%s: no support for array textures\n", __FUNCTION__);
      return false;
   }

   src_buffer = intel_bufferobj_source(intel, pbo, 64, &src_offset);
   /* note: potential 64-bit ptr to 32-bit int cast */
   src_offset += (GLuint) (unsigned long) pixels;

   int src_stride =
      _mesa_image_row_stride(unpack, image->Width, format, type);

   struct intel_mipmap_tree *pbo_mt =
      intel_miptree_create_for_bo(intel,
                                  src_buffer,
                                  intelImage->mt->format,
                                  src_offset,
                                  image->Width, image->Height,
                                  src_stride, I915_TILING_NONE);
   if (!pbo_mt)
      return false;

   if (!intel_miptree_blit(intel,
                           pbo_mt, 0, 0,
                           0, 0, false,
                           intelImage->mt, image->Level, image->Face,
                           0, 0, false,
                           image->Width, image->Height, GL_COPY)) {
      DBG("%s: blit failed\n", __FUNCTION__);
      intel_miptree_release(&pbo_mt);
      return false;
   }

   intel_miptree_release(&pbo_mt);

   DBG("%s: success\n", __FUNCTION__);
   return true;
}
Пример #7
0
/**
 * Try to do a glBlitFramebuffer using glCopyTexSubImage2D
 * We can do this when the dst renderbuffer is actually a texture and
 * there is no scaling, mirroring or scissoring.
 *
 * \return new buffer mask indicating the buffers left to blit using the
 *         normal path.
 */
static GLbitfield
intel_blit_framebuffer_with_blitter(struct gl_context *ctx,
                                    GLint srcX0, GLint srcY0,
                                    GLint srcX1, GLint srcY1,
                                    GLint dstX0, GLint dstY0,
                                    GLint dstX1, GLint dstY1,
                                    GLbitfield mask, GLenum filter)
{
   struct brw_context *brw = brw_context(ctx);

   /* Sync up the state of window system buffers.  We need to do this before
    * we go looking for the buffers.
    */
   intel_prepare_render(brw);

   if (mask & GL_COLOR_BUFFER_BIT) {
      GLint i;
      const struct gl_framebuffer *drawFb = ctx->DrawBuffer;
      const struct gl_framebuffer *readFb = ctx->ReadBuffer;
      struct gl_renderbuffer *src_rb = readFb->_ColorReadBuffer;
      struct intel_renderbuffer *src_irb = intel_renderbuffer(src_rb);

      if (!src_irb) {
         perf_debug("glBlitFramebuffer(): missing src renderbuffer.  "
                    "Falling back to software rendering.\n");
         return mask;
      }

      /* If the source and destination are the same size with no mirroring,
       * the rectangles are within the size of the texture and there is no
       * scissor, then we can probably use the blit engine.
       */
      if (!(srcX0 - srcX1 == dstX0 - dstX1 &&
            srcY0 - srcY1 == dstY0 - dstY1 &&
            srcX1 >= srcX0 &&
            srcY1 >= srcY0 &&
            srcX0 >= 0 && srcX1 <= readFb->Width &&
            srcY0 >= 0 && srcY1 <= readFb->Height &&
            dstX0 >= 0 && dstX1 <= drawFb->Width &&
            dstY0 >= 0 && dstY1 <= drawFb->Height &&
            !ctx->Scissor.Enabled)) {
         perf_debug("glBlitFramebuffer(): non-1:1 blit.  "
                    "Falling back to software rendering.\n");
         return mask;
      }

      /* Blit to all active draw buffers.  We don't do any pre-checking,
       * because we assume that copying to MRTs is rare, and failure midway
       * through copying is even more rare.  Even if it was to occur, it's
       * safe to let meta start the copy over from scratch, because
       * glBlitFramebuffer completely overwrites the destination pixels, and
       * results are undefined if any destination pixels have a dependency on
       * source pixels.
       */
      for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
         struct gl_renderbuffer *dst_rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
         struct intel_renderbuffer *dst_irb = intel_renderbuffer(dst_rb);

         if (!dst_irb) {
            perf_debug("glBlitFramebuffer(): missing dst renderbuffer.  "
                       "Falling back to software rendering.\n");
            return mask;
         }

         gl_format src_format = _mesa_get_srgb_format_linear(src_rb->Format);
         gl_format dst_format = _mesa_get_srgb_format_linear(dst_rb->Format);
         if (src_format != dst_format) {
            perf_debug("glBlitFramebuffer(): unsupported blit from %s to %s.  "
                       "Falling back to software rendering.\n",
                       _mesa_get_format_name(src_format),
                       _mesa_get_format_name(dst_format));
            return mask;
         }

         if (!intel_miptree_blit(brw,
                                 src_irb->mt,
                                 src_irb->mt_level, src_irb->mt_layer,
                                 srcX0, srcY0, src_rb->Name == 0,
                                 dst_irb->mt,
                                 dst_irb->mt_level, dst_irb->mt_layer,
                                 dstX0, dstY0, dst_rb->Name == 0,
                                 dstX1 - dstX0, dstY1 - dstY0, GL_COPY)) {
            perf_debug("glBlitFramebuffer(): unknown blit failure.  "
                       "Falling back to software rendering.\n");
            return mask;
         }
      }

      mask &= ~GL_COLOR_BUFFER_BIT;
   }

   return mask;
}
static bool
do_blit_drawpixels(struct gl_context * ctx,
		   GLint x, GLint y, GLsizei width, GLsizei height,
		   GLenum format, GLenum type,
		   const struct gl_pixelstore_attrib *unpack,
		   const GLvoid * pixels)
{
   struct brw_context *brw = brw_context(ctx);
   struct intel_buffer_object *src = intel_buffer_object(unpack->BufferObj);
   GLuint src_offset;
   drm_intel_bo *src_buffer;

   DBG("%s\n", __FUNCTION__);

   if (!intel_check_blit_fragment_ops(ctx, false))
      return false;

   if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) {
      DBG("%s: fallback due to MRT\n", __FUNCTION__);
      return false;
   }

   struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
   struct intel_renderbuffer *irb = intel_renderbuffer(rb);

   if (!_mesa_format_matches_format_and_type(irb->mt->format, format, type,
                                             false)) {
      DBG("%s: bad format for blit\n", __FUNCTION__);
      return false;
   }

   if (unpack->SwapBytes || unpack->LsbFirst ||
       unpack->SkipPixels || unpack->SkipRows) {
      DBG("%s: bad packing params\n", __FUNCTION__);
      return false;
   }

   int src_stride = _mesa_image_row_stride(unpack, width, format, type);
   bool src_flip = false;
   /* Mesa flips the src_stride for unpack->Invert, but we want our mt to have
    * a normal src_stride.
    */
   if (unpack->Invert) {
      src_stride = -src_stride;
      src_flip = true;
   }

   src_offset = (GLintptr)pixels;
   src_offset += _mesa_image_offset(2, unpack, width, height,
				    format, type, 0, 0, 0);

   intel_prepare_render(brw);

   src_buffer = intel_bufferobj_buffer(brw, src,
				       src_offset, width * height *
                                       irb->mt->cpp);

   struct intel_mipmap_tree *pbo_mt =
      intel_miptree_create_for_bo(brw,
                                  src_buffer,
                                  irb->mt->format,
                                  src_offset,
                                  width, height,
                                  src_stride, I915_TILING_NONE);
   if (!pbo_mt)
      return false;

   if (!intel_miptree_blit(brw,
                           pbo_mt, 0, 0,
                           0, 0, src_flip,
                           irb->mt, irb->mt_level, irb->mt_layer,
                           x, y, _mesa_is_winsys_fbo(ctx->DrawBuffer),
                           width, height, GL_COPY)) {
      DBG("%s: blit failed\n", __FUNCTION__);
      intel_miptree_release(&pbo_mt);
      return false;
   }

   intel_miptree_release(&pbo_mt);

   if (ctx->Query.CurrentOcclusionObject)
      ctx->Query.CurrentOcclusionObject->Result += width * height;

   intel_check_front_buffer_rendering(brw);

   DBG("%s: success\n", __FUNCTION__);
   return true;
}
Пример #9
0
/**
 * CopyPixels with the blitter.  Don't support zooming, pixel transfer, etc.
 */
static bool
do_blit_copypixels(struct gl_context * ctx,
                   GLint srcx, GLint srcy,
                   GLsizei width, GLsizei height,
                   GLint dstx, GLint dsty, GLenum type)
{
   struct brw_context *brw = brw_context(ctx);
   struct gl_framebuffer *fb = ctx->DrawBuffer;
   struct gl_framebuffer *read_fb = ctx->ReadBuffer;
   GLint orig_dstx;
   GLint orig_dsty;
   GLint orig_srcx;
   GLint orig_srcy;
   struct intel_renderbuffer *draw_irb = NULL;
   struct intel_renderbuffer *read_irb = NULL;

   /* Update draw buffer bounds */
   _mesa_update_state(ctx);

   intel_prepare_render(brw);

   switch (type) {
   case GL_COLOR:
      if (fb->_NumColorDrawBuffers != 1) {
	 perf_debug("glCopyPixels() fallback: MRT\n");
	 return false;
      }

      draw_irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]);
      read_irb = intel_renderbuffer(read_fb->_ColorReadBuffer);
      break;
   case GL_DEPTH_STENCIL_EXT:
      draw_irb = intel_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
      read_irb =
	 intel_renderbuffer(read_fb->Attachment[BUFFER_DEPTH].Renderbuffer);
      break;
   case GL_DEPTH:
      perf_debug("glCopyPixels() fallback: GL_DEPTH\n");
      return false;
   case GL_STENCIL:
      perf_debug("glCopyPixels() fallback: GL_STENCIL\n");
      return false;
   default:
      perf_debug("glCopyPixels(): Unknown type\n");
      return false;
   }

   if (!draw_irb) {
      perf_debug("glCopyPixels() fallback: missing draw buffer\n");
      return false;
   }

   if (!read_irb) {
      perf_debug("glCopyPixels() fallback: missing read buffer\n");
      return false;
   }

   if (draw_irb->mt->num_samples > 1 || read_irb->mt->num_samples > 1) {
      perf_debug("glCopyPixels() fallback: multisampled buffers\n");
      return false;
   }

   if (ctx->_ImageTransferState) {
      perf_debug("glCopyPixels(): Unsupported image transfer state\n");
      return false;
   }

   if (ctx->Depth.Test) {
      perf_debug("glCopyPixels(): Unsupported depth test state\n");
      return false;
   }

   if (ctx->Stencil._Enabled) {
      perf_debug("glCopyPixels(): Unsupported stencil test state\n");
      return false;
   }

   if (ctx->Fog.Enabled ||
       ctx->Texture._MaxEnabledTexImageUnit != -1 ||
       ctx->FragmentProgram._Enabled) {
      perf_debug("glCopyPixels(): Unsupported fragment shader state\n");
      return false;
   }

   if (ctx->Color.AlphaEnabled ||
       ctx->Color.BlendEnabled) {
      perf_debug("glCopyPixels(): Unsupported blend state\n");
      return false;
   }

   if (!ctx->Color.ColorMask[0][0] ||
       !ctx->Color.ColorMask[0][1] ||
       !ctx->Color.ColorMask[0][2] ||
       !ctx->Color.ColorMask[0][3]) {
      perf_debug("glCopyPixels(): Unsupported color mask state\n");
      return false;
   }

   if (ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F) {
      perf_debug("glCopyPixles(): Unsupported pixel zoom\n");
      return false;
   }

   intel_batchbuffer_flush(brw);

   /* Clip to destination buffer. */
   orig_dstx = dstx;
   orig_dsty = dsty;
   if (!_mesa_clip_to_region(fb->_Xmin, fb->_Ymin,
			     fb->_Xmax, fb->_Ymax,
			     &dstx, &dsty, &width, &height))
      goto out;
   /* Adjust src coords for our post-clipped destination origin */
   srcx += dstx - orig_dstx;
   srcy += dsty - orig_dsty;

   /* Clip to source buffer. */
   orig_srcx = srcx;
   orig_srcy = srcy;
   if (!_mesa_clip_to_region(0, 0,
			     read_fb->Width, read_fb->Height,
			     &srcx, &srcy, &width, &height))
      goto out;
   /* Adjust dst coords for our post-clipped source origin */
   dstx += srcx - orig_srcx;
   dsty += srcy - orig_srcy;

   if (!intel_miptree_blit(brw,
                           read_irb->mt, read_irb->mt_level, read_irb->mt_layer,
                           srcx, srcy, _mesa_is_winsys_fbo(read_fb),
                           draw_irb->mt, draw_irb->mt_level, draw_irb->mt_layer,
                           dstx, dsty, _mesa_is_winsys_fbo(fb),
                           width, height,
                           (ctx->Color.ColorLogicOpEnabled ?
                            ctx->Color.LogicOp : GL_COPY))) {
      DBG("%s: blit failure\n", __FUNCTION__);
      return false;
   }

   if (ctx->Query.CurrentOcclusionObject)
      ctx->Query.CurrentOcclusionObject->Result += width * height;

out:

   DBG("%s: success\n", __FUNCTION__);
   return true;
}
Пример #10
0
static bool
intel_blit_texsubimage(struct gl_context * ctx,
		       struct gl_texture_image *texImage,
		       GLint xoffset, GLint yoffset,
		       GLint width, GLint height,
		       GLenum format, GLenum type, const void *pixels,
		       const struct gl_pixelstore_attrib *packing)
{
   struct intel_context *intel = intel_context(ctx);
   struct intel_texture_image *intelImage = intel_texture_image(texImage);

   /* Try to do a blit upload of the subimage if the texture is
    * currently busy.
    */
   if (!intelImage->mt)
      return false;

   /* The blitter can't handle Y tiling */
   if (intelImage->mt->region->tiling == I915_TILING_Y)
      return false;

   if (texImage->TexObject->Target != GL_TEXTURE_2D)
      return false;

   if (!drm_intel_bo_busy(intelImage->mt->region->bo))
      return false;

   DBG("BLT subimage %s target %s level %d offset %d,%d %dx%d\n",
       __func__,
       _mesa_enum_to_string(texImage->TexObject->Target),
       texImage->Level, xoffset, yoffset, width, height);

   pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1,
					format, type, pixels, packing,
					"glTexSubImage");
   if (!pixels)
      return false;

   struct intel_mipmap_tree *temp_mt =
      intel_miptree_create(intel, GL_TEXTURE_2D, texImage->TexFormat,
                           0, 0,
                           width, height, 1,
                           false, INTEL_MIPTREE_TILING_NONE);
   if (!temp_mt)
      goto err;

   GLubyte *dst = intel_miptree_map_raw(intel, temp_mt);
   if (!dst)
      goto err;

   if (!_mesa_texstore(ctx, 2, texImage->_BaseFormat,
		       texImage->TexFormat,
		       temp_mt->region->pitch,
		       &dst,
		       width, height, 1,
		       format, type, pixels, packing)) {
      _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
   }

   intel_miptree_unmap_raw(temp_mt);

   bool ret;

   ret = intel_miptree_blit(intel,
                            temp_mt, 0, 0,
                            0, 0, false,
                            intelImage->mt, texImage->Level, texImage->Face,
                            xoffset, yoffset, false,
                            width, height, COLOR_LOGICOP_COPY);
   assert(ret);

   intel_miptree_release(&temp_mt);
   _mesa_unmap_teximage_pbo(ctx, packing);

   return ret;

err:
   _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
   intel_miptree_release(&temp_mt);
   _mesa_unmap_teximage_pbo(ctx, packing);
   return false;
}
Пример #11
0
static bool
do_blit_readpixels(struct gl_context * ctx,
                   GLint x, GLint y, GLsizei width, GLsizei height,
                   GLenum format, GLenum type,
                   const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
{
   struct brw_context *brw = brw_context(ctx);
   struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj);
   GLuint dst_offset;
   drm_intel_bo *dst_buffer;
   GLint dst_x, dst_y;
   GLuint dirty;

   DBG("%s\n", __FUNCTION__);

   assert(_mesa_is_bufferobj(pack->BufferObj));

   struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
   struct intel_renderbuffer *irb = intel_renderbuffer(rb);

   if (ctx->_ImageTransferState ||
       !_mesa_format_matches_format_and_type(irb->mt->format, format, type,
                                             false)) {
      DBG("%s - bad format for blit\n", __FUNCTION__);
      return false;
   }

   if (pack->SwapBytes || pack->LsbFirst) {
      DBG("%s: bad packing params\n", __FUNCTION__);
      return false;
   }

   int dst_stride = _mesa_image_row_stride(pack, width, format, type);
   bool dst_flip = false;
   /* Mesa flips the dst_stride for pack->Invert, but we want our mt to have a
    * normal dst_stride.
    */
   struct gl_pixelstore_attrib uninverted_pack = *pack;
   if (pack->Invert) {
      dst_stride = -dst_stride;
      dst_flip = true;
      uninverted_pack.Invert = false;
   }

   dst_offset = (GLintptr)pixels;
   dst_offset += _mesa_image_offset(2, &uninverted_pack, width, height,
				    format, type, 0, 0, 0);

   if (!_mesa_clip_copytexsubimage(ctx,
				   &dst_x, &dst_y,
				   &x, &y,
				   &width, &height)) {
      return true;
   }

   dirty = brw->front_buffer_dirty;
   intel_prepare_render(brw);
   brw->front_buffer_dirty = dirty;

   dst_buffer = intel_bufferobj_buffer(brw, dst,
				       dst_offset, height * dst_stride);

   struct intel_mipmap_tree *pbo_mt =
      intel_miptree_create_for_bo(brw,
                                  dst_buffer,
                                  irb->mt->format,
                                  dst_offset,
                                  width, height,
                                  dst_stride, I915_TILING_NONE);

   if (!intel_miptree_blit(brw,
                           irb->mt, irb->mt_level, irb->mt_layer,
                           x, y, _mesa_is_winsys_fbo(ctx->ReadBuffer),
                           pbo_mt, 0, 0,
                           0, 0, dst_flip,
                           width, height, GL_COPY)) {
      return false;
   }

   intel_miptree_release(&pbo_mt);

   DBG("%s - DONE\n", __FUNCTION__);

   return true;
}