Пример #1
0
// ギルドが空かどうか?ェック
static bool guild_check_empty(struct guild *g)
{
	int i;
	ARR_FIND( 0, g->max_member, i, g->member[i].account_id > 0 );
	if( i < g->max_member)
		return false; // not empty

	// 誰もいないので解散
	guild_db->foreach(guild_db, guild_break_sub, g->guild_id);
	inter_guild_storage_delete(g->guild_id);
	mapif_guild_broken(g->guild_id, 0);
	idb_remove(guild_db, g->guild_id);
	return true;
}
Пример #2
0
// ギルドが空かどうかチェック
int guild_check_empty(struct guild *g) {
	int i;

	for(i = 0; i < g->max_member; i++) {
		if (g->member[i].account_id > 0) {
			return 0;
		}
	}
		// 誰もいないので解散
	guild_db->foreach(guild_db, guild_break_sub, g->guild_id);
	inter_guild_storage_delete(g->guild_id);
	mapif_guild_broken(g->guild_id, 0);
	idb_remove(guild_db, g->guild_id);
	return 1;
}
Пример #3
0
// ギルド解散要求
int mapif_parse_BreakGuild(int fd, int guild_id) {
	struct guild *g;

	g = idb_get(guild_db, guild_id);
	if(g == NULL)
		return 0;

	guild_db->foreach(guild_db, guild_break_sub, guild_id);
	inter_guild_storage_delete(guild_id);
	mapif_guild_broken(guild_id, 0);

	if(log_inter)
		inter_log("guild %s (id=%d) broken" RETCODE, g->name, guild_id);

	idb_remove(guild_db, guild_id);
	return 0;
}