Пример #1
0
void _SYS_image_memDrawRect(uint16_t *dest, _SYSCubeID destCID,
    const _SYSAssetImage *im, unsigned dest_stride, unsigned frame,
    struct _SYSInt2 *srcXY, struct _SYSInt2 *size)
{
    if (!isAligned(dest, 2) || !isAligned(im) || !isAligned(srcXY) || !isAligned(size))
        return SvmRuntime::fault(F_SYSCALL_ADDR_ALIGN);

    struct _SYSInt2 lSrcXY, lSize;
    if (!SvmMemory::copyROData(lSrcXY, srcXY))
        return SvmRuntime::fault(F_SYSCALL_ADDRESS);
    if (!SvmMemory::copyROData(lSize, size))
        return SvmRuntime::fault(F_SYSCALL_ADDRESS);

    ImageDecoder decoder;
    if (destCID == _SYS_CUBE_ID_INVALID) {
        // Relocation disabled
        if (!decoder.init(im))
            return SvmRuntime::fault(F_BAD_ASSET_IMAGE);
    } else {
        // Relocate to a specific cube (validated by decoder.init)
        if (!decoder.init(im, destCID))
            return SvmRuntime::fault(F_BAD_ASSET_IMAGE);
    }

    ImageIter iter(decoder, frame, lSrcXY.x, lSrcXY.y, lSize.x, lSize.y);

    if (!SvmMemory::mapRAM(dest, iter.getDestBytes(dest_stride)))
        return SvmRuntime::fault(F_SYSCALL_ADDRESS);

    iter.copyToMem(dest, dest_stride);
}
Пример #2
0
void _SYS_image_BG1DrawRect(struct _SYSAttachedVideoBuffer *vbuf,
    const _SYSAssetImage *im, struct _SYSInt2 *destXY, unsigned frame,
        struct _SYSInt2 *srcXY, struct _SYSInt2 *size)
{
    if (!isAligned(vbuf) || !isAligned(im) ||
        !isAligned(destXY) || !isAligned(srcXY) || !isAligned(size))
        return SvmRuntime::fault(F_SYSCALL_ADDR_ALIGN);

    if (!SvmMemory::mapRAM(vbuf))
        return SvmRuntime::fault(F_SYSCALL_ADDRESS);

    struct _SYSInt2 lDestXY, lSrcXY, lSize;
    if (!SvmMemory::copyROData(lDestXY, destXY))
        return SvmRuntime::fault(F_SYSCALL_ADDRESS);
    if (!SvmMemory::copyROData(lSrcXY, srcXY))
        return SvmRuntime::fault(F_SYSCALL_ADDRESS);
    if (!SvmMemory::copyROData(lSize, size))
        return SvmRuntime::fault(F_SYSCALL_ADDRESS);

    ImageDecoder decoder;
    if (!decoder.init(im, vbuf->cube))
        return SvmRuntime::fault(F_BAD_ASSET_IMAGE);

    ImageIter iter(decoder, frame, lSrcXY.x, lSrcXY.y, lSize.x, lSize.y);
    iter.copyToBG1(vbuf->vbuf, lDestXY.x, lDestXY.y);
}
Пример #3
0
static void alignMessage(struct Message* msg, uint32_t alignmentBytes)
{
    if (isAligned(msg->bytes, alignmentBytes)) { return; }
    uint8_t* bytes = msg->bytes;
    int length = msg->length;
    do {
        Message_push8(msg, 0, NULL);
    } while (!isAligned(msg->bytes, alignmentBytes));
    Bits_memmove(msg->bytes, bytes, length);
    msg->length = length;
}
Пример #4
0
int isValidBlock(char *bp)
{
  int size = GETSIZE(HDRP(bp)) ;
  int validLength = ((bp + size) == (NEXT_BLKP(bp)));
  // bp + size gives address of next block hdr
  validLength = validLength && (size >= MINBLOCKSIZE) ;
  ASSERT(isAligned(bp)) ;
  ASSERT(hdequalft(bp)) ;
  ASSERT(validCoalescing(bp)) ;
  ASSERT(validLength);
  return isAligned(bp) && hdequalft(bp) && validCoalescing(bp) && validLength;
}
static bool checkArgs(KernelArgs* args) {
    if(!isAligned(args->row)) {
        printf("Array not aligned (row)\n");
        return false;
    }
    if(!isAligned(args->col)) {
        printf("Array not aligned (col)\n");
        return false;
    }
    if(!isAligned(args->count)) {
        printf("Array not aligned (count)\n");
        return false;
    }
    return true;
}
Пример #6
0
/**
 *  Allocate 'size' bytes of raw memory from the current page, or set up a new
 *  page by allocating from our parent Arena if there is insufficient space in
 *  the current page to satisfy the request.
 *
 *  We write a custom finalizing header (class Page) at the front of each page
 *  and push this onto the front of the finalizer list where reset() can later
 *  find it. This neatly ensures that the pages are deallocated only after the
 *  objects in them have been finalized.
 */
void* ScopedArena::doMalloc(size_t size)
{
    assert(size!=0 && isAligned(size));                  // Is already aligned

    if (_next + size < _next)                            // Pointer overflows?
    {
        this->overflowed();                              // ...signal overflow
    }

    if (_next + size > _last)                            // Page out of space?
    {
        size_t n = std::max(_size,sizeof(Page) + size);  // ...at least a page
        void*  m = LimitedArena::doMalloc(n);            // ...allocate memory
        Page*  p = (new(m) Page(n,_parent.get()));       // ...init the header

        _list.push_front(p->getPayload());               // ...add to the list

        _next = static_cast<byte_t*>(m) + sizeof(Page);  // ...aim past header
        _last = static_cast<byte_t*>(m) + n;             // ...end of the page
    }

    assert(_next + size <= _last);                       // Now there is room!

    byte_t* p = _next;                                   // Copy next pointer
    _next    += size;                                    // Then step over it
    return  p;                                           // Our new allocation
}
Пример #7
0
void* Chunk::operator new (size_t unused, size_t size, Executable executable) {
  ASSERT(isAligned(size, PAGESIZE));
  // TODO: support large allocations
  ASSERT(size == kDefaultSize);

  // We can't guarantee the kernel will give us an aligned chunk, so we ask for some extra
  // and align the chunk within the region given to us.
  // TODO: ASLR
  auto alignedSize = size + kDefaultSize;
  auto prot = kReadable | kWritable | (executable == EXECUTABLE ? kExecutable : 0);
  auto base = allocateMemory(alignedSize, prot);

  // Free the extra memory at the beginning and end.
  auto start = align(base, kDefaultSize);
  auto end = start + size;
  auto extraBefore = start - base;
  if (extraBefore > 0)
    releaseMemory(base, extraBefore);
  auto extraAfter = (base + alignedSize) - end;
  if (extraAfter > 0)
    releaseMemory(end, extraAfter);

  Chunk* chunk = reinterpret_cast<Chunk*>(start);
  chunk->size_ = size;
  chunk->executable_ = executable;

  return reinterpret_cast<void*>(start);
}
Пример #8
0
void _SYS_image_BG0Draw(struct _SYSAttachedVideoBuffer *vbuf,
    const _SYSAssetImage *im, uint16_t addr, unsigned frame)
{
    if (!isAligned(vbuf) || !isAligned(im))
        return SvmRuntime::fault(F_SYSCALL_ADDR_ALIGN);

    if (!SvmMemory::mapRAM(vbuf))
        return SvmRuntime::fault(F_SYSCALL_ADDRESS);

    ImageDecoder decoder;
    if (!decoder.init(im, vbuf->cube))
        return SvmRuntime::fault(F_BAD_ASSET_IMAGE);

    ImageIter iter(decoder, frame);
    iter.copyToVRAM(vbuf->vbuf, addr, _SYS_VRAM_BG0_WIDTH);
}
void CommandBufferPtr::updateDynamicUniforms(void* data, U32 originalSize)
{
	ANKI_ASSERT(data);
	ANKI_ASSERT(originalSize > 0);
	ANKI_ASSERT(originalSize <= 1024 * 4 && "Too high?");

	GlState& state =
		get().getManager().getImplementation().getRenderingThread().getState();

	const U uboSize = state.m_globalUboSize;
	const U subUboSize = GlState::MAX_UBO_SIZE;

	// Get offset in the contiguous buffer
	U size = getAlignedRoundUp(state.m_uniBuffOffsetAlignment, originalSize);
	U offset = state.m_globalUboCurrentOffset.fetchAdd(size);
	offset = offset % uboSize;

	while((offset % subUboSize) + size > subUboSize)
	{
		// Update area will fall between UBOs, need to start over
		offset = state.m_globalUboCurrentOffset.fetchAdd(size);
		offset = offset % uboSize;
	}

	ANKI_ASSERT(isAligned(state.m_uniBuffOffsetAlignment, offset));
	ANKI_ASSERT(offset + size <= uboSize);

	// Get actual UBO address to write
	U uboIdx = offset / subUboSize;
	U subUboOffset = offset % subUboSize;
	ANKI_ASSERT(isAligned(state.m_uniBuffOffsetAlignment, subUboOffset));

	U8* addressToWrite = state.m_globalUboAddresses[uboIdx] + subUboOffset;

	// Write
	memcpy(addressToWrite, data, originalSize);

	// Push bind command
	get().pushBackNewCommand<UpdateUniformsCommand>(
		state.m_globalUbos[uboIdx], subUboOffset, originalSize);
}
Пример #10
0
        static Range<Type> findMinAndMax (const Type* src, int num) noexcept
        {
            const int numLongOps = num / Mode::numParallel;

           #if JUCE_USE_SSE_INTRINSICS
            if (numLongOps > 1 && isSSE2Available())
           #else
            if (numLongOps > 1)
           #endif
            {
                ParallelType mn, mx;

               #if ! JUCE_USE_ARM_NEON
                if (isAligned (src))
                {
                    mn = Mode::loadA (src);
                    mx = mn;

                    for (int i = 1; i < numLongOps; ++i)
                    {
                        src += Mode::numParallel;
                        const ParallelType v = Mode::loadA (src);
                        mn = Mode::min (mn, v);
                        mx = Mode::max (mx, v);
                    }
                }
                else
               #endif
                {
                    mn = Mode::loadU (src);
                    mx = mn;

                    for (int i = 1; i < numLongOps; ++i)
                    {
                        src += Mode::numParallel;
                        const ParallelType v = Mode::loadU (src);
                        mn = Mode::min (mn, v);
                        mx = Mode::max (mx, v);
                    }
                }

                Range<Type> result (Mode::min (mn),
                                    Mode::max (mx));

                num &= 3;
                for (int i = 0; i < num; ++i)
                    result = result.getUnionWith (src[i]);

                return result;
            }

            return Range<Type>::findMinAndMax (src, num);
        }
Пример #11
0
void PMM::markUsed(physical_t page)
{
  uint32_t ptr = page.numeric();
  if(!isAligned(ptr))
    ; // Do something about it!
  uint32_t pageId = ptr / 4096;
  
  uint32_t idx = pageId / 32;
  uint32_t bit = pageId % 32;
  
  bitmap[idx] &= ~(1<<bit);
}
Пример #12
0
size_t add_zeros(std::vector<llvm::Type*>& defaultTypes,
    size_t startOffset, size_t endOffset)
{
    size_t const oldLength = defaultTypes.size();

    llvm::Type* const eightByte = llvm::Type::getInt64Ty(gIR->context());
    llvm::Type* const fourByte = llvm::Type::getInt32Ty(gIR->context());
    llvm::Type* const twoByte = llvm::Type::getInt16Ty(gIR->context());

    assert(startOffset <= endOffset);
    size_t paddingLeft = endOffset - startOffset;
    while (paddingLeft)
    {
        if (global.params.is64bit && paddingLeft >= 8 && isAligned(eightByte, startOffset))
        {
            defaultTypes.push_back(eightByte);
            startOffset += 8;
        }
        else if (paddingLeft >= 4 && isAligned(fourByte, startOffset))
        {
            defaultTypes.push_back(fourByte);
            startOffset += 4;
        }
        else if (paddingLeft >= 2 && isAligned(twoByte, startOffset))
        {
            defaultTypes.push_back(twoByte);
            startOffset += 2;
        }
        else
        {
            defaultTypes.push_back(llvm::Type::getInt8Ty(gIR->context()));
            startOffset += 1;
        }

        paddingLeft = endOffset - startOffset;
    }

    return defaultTypes.size() - oldLength;
}
Пример #13
0
void PMM::free(physical_t page)
{
  uint32_t ptr = page.numeric();
  if(!isAligned(ptr))
    ; // Do something about it!
  uint32_t pageId = ptr / 4096;
  
  uint32_t idx = pageId / 32;
  uint32_t bit = pageId % 32;
  
  // Mark the selected bit as free.
  bitmap[idx] |= (1<<bit);
}
Пример #14
0
void makePicture(){
  	float point[3];
  	calcularattitude();
  	point[0] = norm[0];
    point[1] = norm[1];
    point[2] = norm[2];
    while (!(isAligned())){
        Movimiento();
        api.setAttitudeTarget(point);
    }
    DEBUG(("Esta bien alineado \n"));
    game.takePic(PoiID);
    DEBUG(("Llevas ocupadas ", game.getMemoryFilled(), " fotos de 2. \n"));
}
Пример #15
0
//==============================================================================
void Renderer::createRenderTarget(U32 w, U32 h, GLenum internalFormat, 
	GLenum format, GLenum type, U32 samples, GlTextureHandle& rt)
{
	// Not very important but keep the resulution of render targets aligned to
	// 16
	if(0)
	{
		ANKI_ASSERT(isAligned(16, w));
		ANKI_ASSERT(isAligned(16, h));
	}

	GlTextureHandle::Initializer init;

	init.m_width = w;
	init.m_height = h;
	init.m_depth = 0;
#if ANKI_GL == ANKI_GL_DESKTOP
	init.m_target = (samples == 1) ? GL_TEXTURE_2D : GL_TEXTURE_2D_MULTISAMPLE;
#else
	ANKI_ASSERT(samples == 1);
	init.m_target = GL_TEXTURE_2D;
#endif
	init.m_internalFormat = internalFormat;
	init.m_format = format;
	init.m_type = type;
	init.m_mipmapsCount = 1;
	init.m_filterType = GlTextureHandle::Filter::NEAREST;
	init.m_repeat = false;
	init.m_anisotropyLevel = 0;
	init.m_genMipmaps = false;
	init.m_samples = samples;

	GlDevice& gl = GlDeviceSingleton::get();
	GlCommandBufferHandle jobs(&gl);
	rt = GlTextureHandle(jobs, init);
	jobs.finish();
}
REO_POS getOrientWordModel(SentenceAlignment & sentence, REO_MODEL_TYPE modelType,
                           bool connectedLeftTop, bool connectedRightTop,
                           int startF, int endF, int startE, int endE, int countF, int zero, int unit,
                           bool (*ge)(int, int), bool (*lt)(int, int) )
{

  if( connectedLeftTop && !connectedRightTop)
    return LEFT;
  if(modelType == REO_MONO)
    return UNKNOWN;
  if (!connectedLeftTop &&  connectedRightTop)
    return RIGHT;
  if(modelType == REO_MSD)
    return UNKNOWN;
  for(int indexF=startF-2*unit; (*ge)(indexF, zero) && !connectedLeftTop; indexF=indexF-unit)
    connectedLeftTop = isAligned(sentence, indexF, startE-unit);
  for(int indexF=endF+2*unit; (*lt)(indexF,countF) && !connectedRightTop; indexF=indexF+unit)
    connectedRightTop = isAligned(sentence, indexF, startE-unit);
  if(connectedLeftTop && !connectedRightTop)
    return DRIGHT;
  else if(!connectedLeftTop && connectedRightTop)
    return DLEFT;
  return UNKNOWN;
}
Пример #17
0
void Data::calculateTargetAzEl()
{
    targetAz = NAN;
    targetEl = NAN;

    // If we have valid alignment data,
    // recalculate everything based on the current position and time,
    // and update the form's result fields.

    if(isAligned() && finite(targetRA) && finite(targetDec))
    {
        calc.EqToAzEl(targetRA, targetDec, Util::getEffectiveTime(),
                      false, &targetAz, &targetEl);

        setTargetAzEl(targetAz, targetEl);
    }
}
Пример #18
0
void DistanceDB::addSequence(Sequence seq) {
	try {
		//are the template sequences aligned
		if (!isAligned(seq.getAligned())) {
			templateAligned = false;
			m->mothurOut(seq.getName() + " is not aligned. Sequences must be aligned to use the distance method.");
			m->mothurOutEndLine(); 
		}
		
		if (templateSeqsLength == 0) { templateSeqsLength = seq.getAligned().length(); }
				
		data.push_back(seq);
	}
	catch(exception& e) {
		m->errorOut(e, "DistanceDB", "addSequence");
		exit(1);
	}	
}
Пример #19
0
/* advanceToObjectData (s, p)
 *
 * If p points at the beginning of an object, then advanceToObjectData
 * returns a pointer to the start of the object data.
 */
pointer advanceToObjectData (ARG_USED_FOR_ASSERT GC_state s, pointer p) {
  GC_header header;
  pointer res;

  assert (isFrontierAligned (s, p));
  header = *(GC_header*)p;
  if (0 == header)
    /* Looking at the counter word in an array. */
    res = p + GC_ARRAY_HEADER_SIZE;
  else
    /* Looking at a header word. */
    res = p + GC_NORMAL_HEADER_SIZE;
  assert (isAligned ((uintptr_t)res, s->alignment));
  if (DEBUG_DETAILED)
    fprintf (stderr, FMTPTR" = advanceToObjectData ("FMTPTR")\n",
             (uintptr_t)res, (uintptr_t)p);
  return res;
}
Пример #20
0
size_t sizeofThread (GC_state s) {
  size_t res;

  res = GC_NORMAL_METADATA_SIZE + sizeof (struct GC_thread);
  res = align (res, s->alignment);
  if (DEBUG) {
    size_t check;
    uint16_t bytesNonObjptrs, numObjptrs;

    splitHeader (s, GC_THREAD_HEADER, NULL, NULL, &bytesNonObjptrs, &numObjptrs);
    check = GC_NORMAL_METADATA_SIZE + (bytesNonObjptrs + (numObjptrs * OBJPTR_SIZE));
    if (DEBUG_DETAILED)
      fprintf (stderr,
               "sizeofThread: res = %"PRIuMAX"  check = %"PRIuMAX"\n",
               (uintmax_t)res, (uintmax_t)check);
    assert (check == res);
  }
  assert (isAligned (res, s->alignment));
  return res;
}
Пример #21
0
//==============================================================================
RenderableDrawer::RenderableDrawer(Renderer* r)
	: m_r(r)
{
	// Create the uniform buffer
	GlDevice& gl = GlDeviceSingleton::get();
	GlCommandBufferHandle jobs(&gl);
	m_uniformBuff = GlBufferHandle(jobs, GL_UNIFORM_BUFFER, 
		MAX_UNIFORM_BUFFER_SIZE,
		GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_COHERENT_BIT);
	jobs.flush();

	m_uniformPtr = (U8*)m_uniformBuff.getPersistentMappingAddress();
	ANKI_ASSERT(m_uniformPtr != nullptr);
	ANKI_ASSERT(isAligned(gl.getBufferOffsetAlignment(
		m_uniformBuff.getTarget()), m_uniformPtr));

	// Set some other values
	m_uniformsUsedSize = 0;
	m_uniformsUsedSizeFrame = 0;
}
Пример #22
0
Файл: init.c Проект: MLton/mlton
int GC_init (GC_state s, int argc, char **argv) {
  char *worldFile;
  int res;

  assert (s->alignment >= GC_MODEL_MINALIGN);
  assert (isAligned (sizeof (struct GC_stack), s->alignment));
  // While the following asserts are manifestly true,
  // they check the asserts in sizeofThread and sizeofWeak.
  assert (sizeofThread (s) == sizeofThread (s));
  assert (sizeofWeak (s) == sizeofWeak (s));

  s->amInGC = TRUE;
  s->amOriginal = TRUE;
  s->atomicState = 0;
  s->callFromCHandlerThread = BOGUS_OBJPTR;
  s->controls.fixedHeap = 0;
  s->controls.maxHeap = 0;
  s->controls.mayLoadWorld = TRUE;
  s->controls.mayPageHeap = FALSE;
  s->controls.mayProcessAtMLton = TRUE;
  s->controls.messages = FALSE;
  s->controls.oldGenSequenceSize = 0x100000;
  s->controls.ratios.copy = 4.0f;
  s->controls.ratios.copyGenerational = 4.0f;
  s->controls.ratios.grow = 8.0f;
  s->controls.ratios.hashCons = 0.0f;
  s->controls.ratios.live = 8.0f;
  s->controls.ratios.markCompact = 1.04f;
  s->controls.ratios.markCompactGenerational = 8.0f;
  s->controls.ratios.nursery = 10.0f;
  s->controls.ratios.ramSlop = 0.5f;
  s->controls.ratios.stackCurrentGrow = 2.0f;
  s->controls.ratios.stackCurrentMaxReserved = 32.0f;
  s->controls.ratios.stackCurrentPermitReserved = 4.0f;
  s->controls.ratios.stackCurrentShrink = 0.5f;
  s->controls.ratios.stackMaxReserved = 8.0f;
  s->controls.ratios.stackShrink = 0.5f;
  s->controls.summary = FALSE;
  s->controls.summaryFile = stderr;
  s->cumulativeStatistics.bytesAllocated = 0;
  s->cumulativeStatistics.bytesCopied = 0;
  s->cumulativeStatistics.bytesCopiedMinor = 0;
  s->cumulativeStatistics.bytesHashConsed = 0;
  s->cumulativeStatistics.bytesMarkCompacted = 0;
  s->cumulativeStatistics.bytesScannedMinor = 0;
  s->cumulativeStatistics.maxBytesLive = 0;
  s->cumulativeStatistics.maxHeapSize = 0;
  s->cumulativeStatistics.maxPauseTime = 0;
  s->cumulativeStatistics.maxStackSize = 0;
  s->cumulativeStatistics.numCardsMarked = 0;
  s->cumulativeStatistics.numCopyingGCs = 0;
  s->cumulativeStatistics.numHashConsGCs = 0;
  s->cumulativeStatistics.numMarkCompactGCs = 0;
  s->cumulativeStatistics.numMinorGCs = 0;
  rusageZero (&s->cumulativeStatistics.ru_gc);
  rusageZero (&s->cumulativeStatistics.ru_gcCopying);
  rusageZero (&s->cumulativeStatistics.ru_gcMarkCompact);
  rusageZero (&s->cumulativeStatistics.ru_gcMinor);
  s->currentThread = BOGUS_OBJPTR;
  s->hashConsDuringGC = FALSE;
  initHeap (s, &s->heap);
  s->lastMajorStatistics.bytesHashConsed = 0;
  s->lastMajorStatistics.bytesLive = 0;
  s->lastMajorStatistics.kind = GC_COPYING;
  s->lastMajorStatistics.numMinorGCs = 0;
  s->savedThread = BOGUS_OBJPTR;
  initHeap (s, &s->secondaryHeap);
  s->signalHandlerThread = BOGUS_OBJPTR;
  s->signalsInfo.amInSignalHandler = FALSE;
  s->signalsInfo.gcSignalHandled = FALSE;
  s->signalsInfo.gcSignalPending = FALSE;
  s->signalsInfo.signalIsPending = FALSE;
  sigemptyset (&s->signalsInfo.signalsHandled);
  sigemptyset (&s->signalsInfo.signalsPending);
  s->sysvals.pageSize = GC_pageSize ();
  s->sysvals.physMem = GC_physMem ();
  s->weaks = NULL;
  s->saveWorldStatus = true;

  initIntInf (s);
  initSignalStack (s);
  worldFile = NULL;

  unless (isAligned (s->sysvals.pageSize, CARD_SIZE))
    die ("Page size must be a multiple of card size.");
  processAtMLton (s, 0, s->atMLtonsLength, s->atMLtons, &worldFile);
  res = processAtMLton (s, 1, argc, argv, &worldFile);
  if (s->controls.fixedHeap > 0 and s->controls.maxHeap > 0)
    die ("Cannot use both fixed-heap and max-heap.");
  unless (s->controls.ratios.markCompact <= s->controls.ratios.copy
          and s->controls.ratios.copy <= s->controls.ratios.live)
    die ("Ratios must satisfy mark-compact-ratio <= copy-ratio <= live-ratio.");
  unless (s->controls.ratios.stackCurrentPermitReserved
          <= s->controls.ratios.stackCurrentMaxReserved)
    die ("Ratios must satisfy stack-current-permit-reserved <= stack-current-max-reserved.");
  /* We align s->sysvals.ram by s->sysvals.pageSize so that we can
   * test whether or not we we are using mark-compact by comparing
   * heap size to ram size.  If we didn't round, the size might be
   * slightly off.
   */
  uintmax_t ram;
  ram = alignMax ((uintmax_t)(s->controls.ratios.ramSlop * (double)(s->sysvals.physMem)),
                  (uintmax_t)(s->sysvals.pageSize));
  ram = min (ram, alignMaxDown((uintmax_t)SIZE_MAX, (uintmax_t)(s->sysvals.pageSize)));
  s->sysvals.ram = (size_t)ram;
  if (DEBUG or DEBUG_RESIZING or s->controls.messages)
    fprintf (stderr, "[GC: Found %s bytes of RAM; using %s bytes (%.1f%% of RAM).]\n",
             uintmaxToCommaString(s->sysvals.physMem),
             uintmaxToCommaString(s->sysvals.ram),
             100.0 * ((double)ram / (double)(s->sysvals.physMem)));
  if (DEBUG_SOURCES or DEBUG_PROFILE) {
    uint32_t i;
    for (i = 0; i < s->sourceMaps.frameSourcesLength; i++) {
      uint32_t j;
      uint32_t *sourceSeq;
      fprintf (stderr, "%"PRIu32"\n", i);
      sourceSeq = s->sourceMaps.sourceSeqs[s->sourceMaps.frameSources[i]];
      for (j = 1; j <= sourceSeq[0]; j++)
        fprintf (stderr, "\t%s\n",
                 s->sourceMaps.sourceNames[
                 s->sourceMaps.sources[sourceSeq[j]].sourceNameIndex
                 ]);
    }
  }
  /* Initialize profiling.  This must occur after processing
   * command-line arguments, because those may just be doing a
   * show-sources, in which case we don't want to initialize the
   * atExit.
   */
  initProfiling (s);
  if (s->amOriginal) {
    initWorld (s);
    /* The mutator stack invariant doesn't hold,
     * because the mutator has yet to run.
     */
    assert (invariantForMutator (s, TRUE, FALSE));
  } else {
    loadWorldFromFileName (s, worldFile);
    if (s->profiling.isOn and s->profiling.stack)
      foreachStackFrame (s, enterFrameForProfiling);
    assert (invariantForMutator (s, TRUE, TRUE));
  }
  s->amInGC = FALSE;
  return res;
}
Пример #23
0
static char* toAligned(char* p)
{
    while (! isAligned(p))
	p++;
    return p;
}
Пример #24
0
static unsigned toAligned(UintPtr x)
{
    while (! isAligned(x))
	x++;
    return x;
}
Пример #25
0
static bool isAligned(char* p)
{
    return isAligned(UintPtr(p));
}
Пример #26
0
        static Type findMinOrMax (const Type* src, int num, const bool isMinimum) noexcept
        {
            const int numLongOps = num / Mode::numParallel;

           #if JUCE_USE_SSE_INTRINSICS
            if (numLongOps > 1 && isSSE2Available())
           #else
            if (numLongOps > 1)
           #endif
            {
                ParallelType val;

               #if ! JUCE_USE_ARM_NEON
                if (isAligned (src))
                {
                    val = Mode::loadA (src);

                    if (isMinimum)
                    {
                        for (int i = 1; i < numLongOps; ++i)
                        {
                            src += Mode::numParallel;
                            val = Mode::min (val, Mode::loadA (src));
                        }
                    }
                    else
                    {
                        for (int i = 1; i < numLongOps; ++i)
                        {
                            src += Mode::numParallel;
                            val = Mode::max (val, Mode::loadA (src));
                        }
                    }
                }
                else
               #endif
                {
                    val = Mode::loadU (src);

                    if (isMinimum)
                    {
                        for (int i = 1; i < numLongOps; ++i)
                        {
                            src += Mode::numParallel;
                            val = Mode::min (val, Mode::loadU (src));
                        }
                    }
                    else
                    {
                        for (int i = 1; i < numLongOps; ++i)
                        {
                            src += Mode::numParallel;
                            val = Mode::max (val, Mode::loadU (src));
                        }
                    }
                }

                Type result = isMinimum ? Mode::min (val)
                                        : Mode::max (val);

                num &= (Mode::numParallel - 1);

                for (int i = 0; i < num; ++i)
                    result = isMinimum ? jmin (result, src[i])
                                       : jmax (result, src[i]);

                return result;
            }

            return isMinimum ? juce::findMinimum (src, num)
                             : juce::findMaximum (src, num);
        }
Пример #27
0
word_t Chunk::bitIndexForAddress(Address addr) const {
  ASSERT(isAligned(addr, kWordSize));
  return (addr - storageBase()) / kWordSize;
}
Пример #28
0
Address Chunk::storageBase() const {
  ASSERT(isAligned(bitmapSize(), kWordSize));
  return bitmapBase() + bitmapSize();
}
Пример #29
0
DgSqrD4Grid2DS::DgSqrD4Grid2DS (DgRFNetwork& networkIn, 
               const DgRF<DgDVec2D, long double>& backFrameIn, int nResIn, 
               unsigned int apertureIn, bool isCongruentIn, bool isAlignedIn,
               const string& nameIn)
        : DgDiscRFS2D (networkIn, backFrameIn, nResIn, apertureIn, 
                       isCongruentIn, isAlignedIn, nameIn) 
{ 
   // determine the radix

   radix_ = static_cast<int>(sqrt(static_cast<float>(aperture())));
   if (static_cast<unsigned int>(radix() * radix()) != aperture())
   {
      report(
      "DgSqrD4Grid2DS::DgSqrD4Grid2DS() aperture must be a perfect square",
       DgBase::Fatal);
   }

   if (isAligned() && radix() != 2 && radix() != 3)
   {
      report("DgSqrD4Grid2DS::DgSqrD4Grid2DS() only aligned apertures 4 and 9 "
             " parent/children operators fully implemented", DgBase::Warning);
   }

   // do the grids
  
   long double fac = 1;

   DgDVec2D trans;
   if (isCongruent())
   {
      trans = DgDVec2D(-0.5, -0.5);
   }
   else if (isAligned())
   {
      trans = DgDVec2D(0.0, 0.0);
   }
   else
   {
      report("DgSqrD4Grid2DS::DgSqrD4Grid2DS() grid system must be either "
             "congruent, aligned, or both", DgBase::Fatal);
   }

   for (int i = 0; i < nRes(); i++)
   {
      string newName = name() + "_" + dgg::util::to_string(i);

      //cout << newName << " " << fac << ' ' << trans << endl;

      DgContCartRF* ccRF = new DgContCartRF(network(), newName + string("bf"));

      new Dg2WayContAffineConverter(backFrame(), *ccRF, (long double) fac, 0.0, 
                                    trans); 

      (*grids_)[i] = new DgSqrD4Grid2D(network(), *ccRF, newName);
      new Dg2WayResAddConverter<DgIVec2D, DgDVec2D, long double>
                                                  (*this, *(grids()[i]), i);

      fac *= radix();
   }

} // DgSqrD4Grid2DS::DgSqrD4Grid2DS
Пример #30
0
static unsigned toAligned(unsigned x)
{
    while (! isAligned(x))
	x++;
    return x;
}