Пример #1
0
void Room::addToNearRoomsList(std::shared_ptr<Room> r)
{
    if(r && !isInNearRoomsList(*r) && id != r->id && !isOverlapped(r.get()))
    {
        near_room_list.push_back(r);
    }
}
Пример #2
0
static struct psl *readPartition(struct pslInput *pi)
/* read next set of overlapping psls */
{
    int minStart, maxEnd;
    struct psl *pslPart = pslInputNext(pi);
    struct psl *psl;

    if (pslPart == NULL)
        return NULL;  /* no more */
    minStart = pslPart->tStart;
    maxEnd = pslPart->tEnd;

    /* add more psls while they overlap, easy since input is sorted */
    while ((psl = pslInputNext(pi)) != NULL)
    {
        if (isOverlapped(psl, pslPart, minStart, maxEnd))
        {
            minStart = min(minStart, psl->tStart);
            maxEnd = max(maxEnd, psl->tEnd);
            slAddHead(&pslPart, psl);
        }
        else
        {
            pslInputPutBack(pi, psl);
            break;
        }
    }
    slReverse(&pslPart);
    return pslPart;
}
Пример #3
0
void Room::buildOverlappedRoomsList()
{
    overlapped_room_list.clear();

    for(auto r : engine_world.rooms)
    {
        if(isOverlapped(r.get()))
        {
            overlapped_room_list.push_back(r);
        }
    }
}
Пример #4
0
uint32_t MxField::monteCarlo(uint32_t stepMax) const
{
    uint32_t positive = 0;
    
    double rmin = NitroDiameter / 2.0;
//    std::vector<Cell> clusters = cells();
//    std::cout << clusters.size() << std::endl;

//    std::vector<std::vector<std::vector<std::vector<Cell> > > > grid;
//    grid.resize(m_sides.x);
//    for (uint32_t x = 0; x < m_sides.x; ++x) {
//        grid[x].resize(m_sides.y);
//        for (uint32_t y = 0; y < m_sides.y; ++y) {
//            grid[x][y].resize(m_sides.z);
//        }
//    }
//    for (const Cell& cell : clusters) {
//        grid[uint32_t(cell.coord().x * m_sides.x / m_sizes.x)]
//                [uint32_t(cell.coord().y * m_sides.y / m_sizes.y)]
//                [uint32_t(cell.coord().z * m_sides.z / m_sizes.z)].push_back(cell);
//    }

    for (uint32_t i = 0; i < stepMax; ) {
        int32_t rx = rand() % int32_t(m_sides.x);
        int32_t ry = rand() % int32_t(m_sides.y);
        int32_t rz = rand() % int32_t(m_sides.z);
        if (m_field[size_t(rx)][size_t(ry)][size_t(rz)] != 0) {
            Cell curr(new FSphere(radius()), dCoord(rx * side(), ry * side(), rz * side()));
//            uint32_t rcluster = rand() % (uint32_t(clusters.size()));
//            const Cell& curr = clusters[rcluster];

            double xc = curr.coord().x;
            double yc = curr.coord().y;
            double zc = curr.coord().z;
            double rc = curr.figure()->radius();

            //spheric!
            double teta = 2.0 * M_PI * (rand() / double(RAND_MAX));
            double phi  = 2.0 * M_PI * (rand() / double(RAND_MAX));

            double ixc = xc + (rc + rmin) * sin(teta) * cos(phi);
            double iyc = yc + (rc + rmin) * sin(teta) * sin(phi);
            double izc = zc + (rc + rmin) * cos(teta);

            Cell cell(new FSphere(rmin), dCoord(ixc, iyc, izc));

            bool overlap = false;
            for (int32_t ix = rx - 2; ix < rx + 2; ++ix) {
                if (overlap) {
                    break;
                }
                for (int32_t iy = ry - 2; iy < ry + 2; ++iy) {
                    if (overlap) {
                        break;
                    }
                    for (int32_t iz = rz - 2; iz < rz + 2; ++iz) {
                        if (ix != rx && iy != ry && iz != rz) {
                            Cell temp(new FSphere(radius()),
                                      dCoord((uint32_t(ix + int32_t(m_sides.x)) % m_sides.x) * side(),
                                             (uint32_t(iy + int32_t(m_sides.y)) % m_sides.y) * side(),
                                             (uint32_t(iz + int32_t(m_sides.z)) % m_sides.z) * side()));
                            if (isOverlapped(&temp, &cell)) {
                                overlap = true;
                                break;
                            }
                        }
                    }
                }
            }
//            for (size_t ic = 0; ic < clusters.size(); ++ic) {
//                if (ic != rcluster) {
//                    if (is_overlapped(clusters[ic], cell)) {
//                        overlap = true;
//                        break;
//                    }
//                }
//            }
            if (!overlap) {
                ++positive;
            }
            ++i;
        }
    }
    return positive;
}
Пример #5
0
//widget's coordinates; scroll within rect;  only update widget
void QWidgetPrivate::scrollRect(const QRect &rect, int dx, int dy)
{
    Q_Q(QWidget);
    QWidget *tlw = q->window();
    QTLWExtra* x = tlw->d_func()->topData();
    if (x->inTopLevelResize)
        return;

    QWidgetBackingStore *wbs = x->backingStore.data();
    if (!wbs)
        return;

    static int accelEnv = -1;
    if (accelEnv == -1) {
        accelEnv = qgetenv("QT_NO_FAST_SCROLL").toInt() == 0;
    }

    QRect scrollRect = rect & clipRect();
    bool overlapped = false;
    bool accelerateScroll = accelEnv && isOpaque
                            && !(overlapped = isOverlapped(scrollRect.translated(data.crect.topLeft())));

    if (!accelerateScroll) {
        if (overlapped) {
            QRegion region(scrollRect);
            subtractOpaqueSiblings(region);
            invalidateBuffer(region);
        }else {
            invalidateBuffer(scrollRect);
        }
    } else {
        const QPoint toplevelOffset = q->mapTo(tlw, QPoint());
        const QRect destRect = scrollRect.translated(dx, dy) & scrollRect;
        const QRect sourceRect = destRect.translated(-dx, -dy);

        QRegion childExpose(scrollRect);
        if (sourceRect.isValid()) {
            if (wbs->bltRect(sourceRect, dx, dy, q))
                childExpose -= destRect;
        }

        if (inDirtyList) {
            if (rect == q->rect()) {
                dirty.translate(dx, dy);
            } else {
                QRegion dirtyScrollRegion = dirty.intersected(scrollRect);
                if (!dirtyScrollRegion.isEmpty()) {
                    dirty -= dirtyScrollRegion;
                    dirtyScrollRegion.translate(dx, dy);
                    dirty += dirtyScrollRegion;
                }
            }
        }

        if (!q->updatesEnabled())
            return;

        if (!childExpose.isEmpty()) {
            wbs->markDirty(childExpose, q);
            isScrolled = true;
        }

        // Instead of using native scroll-on-screen, we copy from
        // backingstore, giving only one screen update for each
        // scroll, and a solid appearance
        wbs->markDirtyOnScreen(destRect, q, toplevelOffset);
    }
}
Пример #6
0
//parent's coordinates; move whole rect; update parent and widget
//assume the screen blt has already been done, so we don't need to refresh that part
void QWidgetPrivate::moveRect(const QRect &rect, int dx, int dy)
{
    Q_Q(QWidget);
    if (!q->isVisible() || (dx == 0 && dy == 0))
        return;

    QWidget *tlw = q->window();
    QTLWExtra* x = tlw->d_func()->topData();
    if (x->inTopLevelResize)
        return;

    static int accelEnv = -1;
    if (accelEnv == -1) {
        accelEnv = qgetenv("QT_NO_FAST_MOVE").toInt() == 0;
    }

    QWidget *pw = q->parentWidget();
    QPoint toplevelOffset = pw->mapTo(tlw, QPoint());
    QWidgetPrivate *pd = pw->d_func();
    QRect clipR(pd->clipRect());
    const QRect newRect(rect.translated(dx, dy));
    QRect destRect = rect.intersected(clipR);
    if (destRect.isValid())
        destRect = destRect.translated(dx, dy).intersected(clipR);
    const QRect sourceRect(destRect.translated(-dx, -dy));
    const QRect parentRect(rect & clipR);

    bool accelerateMove = accelEnv && isOpaque
#ifndef QT_NO_GRAPHICSVIEW
                          // No accelerate move for proxy widgets.
                          && !tlw->d_func()->extra->proxyWidget
#endif
                          && !isOverlapped(sourceRect) && !isOverlapped(destRect);

    if (!accelerateMove) {
        QRegion parentR(effectiveRectFor(parentRect));
        if (!extra || !extra->hasMask) {
            parentR -= newRect;
        } else {
            // invalidateBuffer() excludes anything outside the mask
            parentR += newRect & clipR;
        }
        pd->invalidateBuffer(parentR);
        invalidateBuffer((newRect & clipR).translated(-data.crect.topLeft()));
    } else {

        QWidgetBackingStore *wbs = x->backingStore.data();
        QRegion childExpose(newRect & clipR);

        if (sourceRect.isValid() && wbs->bltRect(sourceRect, dx, dy, pw))
            childExpose -= destRect;

        if (!pw->updatesEnabled())
            return;

        const bool childUpdatesEnabled = q->updatesEnabled();
        if (childUpdatesEnabled && !childExpose.isEmpty()) {
            childExpose.translate(-data.crect.topLeft());
            wbs->markDirty(childExpose, q);
            isMoved = true;
        }

        QRegion parentExpose(parentRect);
        parentExpose -= newRect;
        if (extra && extra->hasMask)
            parentExpose += QRegion(newRect) - extra->mask.translated(data.crect.topLeft());

        if (!parentExpose.isEmpty()) {
            wbs->markDirty(parentExpose, pw);
            pd->isMoved = true;
        }

        if (childUpdatesEnabled) {
            QRegion needsFlush(sourceRect);
            needsFlush += destRect;
            wbs->markDirtyOnScreen(needsFlush, pw, toplevelOffset);
        }
    }
}