Пример #1
0
void PollForJoystickInput(int cpad)
{
	int joyid = conf->get_joyid(cpad);
	if (!JoystickIdWithinBounds(joyid)) return;

	SDL_JoystickUpdate();
	for (int i = 0; i < MAX_KEYS; i++)
	{
		JoystickInfo* pjoy = s_vjoysticks[joyid];

		switch (type_of_joykey(cpad, i))
		{
			case PAD_JOYBUTTONS:
				{

					int value = SDL_JoystickGetButton((pjoy)->GetJoy(), key_to_button(cpad, i));
					if (value)
						key_status->press(cpad, i);
					else
						key_status->release(cpad, i);

					break;
				}
			case PAD_HAT:
				{
					int value = SDL_JoystickGetHat((pjoy)->GetJoy(), key_to_axis(cpad, i));

					// key_to_hat_dir and SDL_JoystickGetHat are a 4 bits bitmap, one for each directions. Only 1 bit can be high for
					// key_to_hat_dir. SDL_JoystickGetHat handles diagonal too (2 bits) so you must check the intersection
					// '&' not only equality '=='. -- Gregory
					if (key_to_hat_dir(cpad, i) & value)
						key_status->press(cpad, i);
					else
						key_status->release(cpad, i);

					break;
				}
			case PAD_AXIS:
				{
					int value = pjoy->GetAxisFromKey(cpad, i);
					bool sign = key_to_axis_sign(cpad, i);
					bool full_axis = key_to_axis_type(cpad, i);

					if (IsAnalogKey(i)) {
						if (abs(value) > pjoy->GetDeadzone())
							key_status->press(cpad, i, value);
						else
							key_status->release(cpad, i);

					} else {
						if (full_axis) {
							value += 0x8000;
							if (value > pjoy->GetDeadzone())
								key_status->press(cpad, i, min(value/256 , 0xFF));
							else
								key_status->release(cpad, i);

						} else {
							if (sign && (-value > pjoy->GetDeadzone()))
								key_status->press(cpad, i, min(-value /128, 0xFF));
							else if (!sign && (value > pjoy->GetDeadzone()))
								key_status->press(cpad, i, min(value /128, 0xFF));
							else
								key_status->release(cpad, i);
						}
					}
				}
			default: break;
		}
	}
}
Пример #2
0
static void button_event(int key, bool pressed)
{
    int new_btn = 0;
    static bool usb_connected = false;
    if (usb_connected && key != USB_KEY)
        return;
    switch (key)
    {
    case USB_KEY:
        if (!pressed)
        {
            usb_connected = !usb_connected;
            if (usb_connected)
                queue_post(&button_queue, SYS_USB_CONNECTED, 0);
            else
                queue_post(&button_queue, SYS_USB_DISCONNECTED, 0);
        }
        return;

#if (CONFIG_PLATFORM & PLATFORM_PANDORA)
    case SDLK_LCTRL:
        /* Will post SDL_USEREVENT in shutdown_hw() if successful. */
        sys_poweroff();
        break;
#endif
#ifdef HAS_BUTTON_HOLD
    case SDLK_h:
        if(pressed)
        {
            hold_button_state = !hold_button_state;
            DEBUGF("Hold button is %s\n", hold_button_state?"ON":"OFF");
        }
        return;
#endif
        
#ifdef HAS_REMOTE_BUTTON_HOLD
    case SDLK_j:
        if(pressed)
        {
            remote_hold_button_state = !remote_hold_button_state;
            DEBUGF("Remote hold button is %s\n",
                   remote_hold_button_state?"ON":"OFF");
        }
        return;
#endif

#if defined(IRIVER_H100_SERIES) || defined (IRIVER_H300_SERIES)
    case SDLK_t:
        if(pressed)
            switch(_remote_type)
            {
                case REMOTETYPE_UNPLUGGED: 
                    _remote_type=REMOTETYPE_H100_LCD;
                    DEBUGF("Changed remote type to H100\n");
                    break;
                case REMOTETYPE_H100_LCD:
                    _remote_type=REMOTETYPE_H300_LCD;
                    DEBUGF("Changed remote type to H300\n");
                    break;
                case REMOTETYPE_H300_LCD:
                    _remote_type=REMOTETYPE_H300_NONLCD;
                    DEBUGF("Changed remote type to H300 NON-LCD\n");
                    break;
                case REMOTETYPE_H300_NONLCD:
                    _remote_type=REMOTETYPE_UNPLUGGED;
                    DEBUGF("Changed remote type to none\n");
                    break;
            }
        break;
#endif
    case SDLK_KP0:
    case SDLK_F5:
        if(pressed)
        {
            sim_trigger_screendump();
            return;
        }
        break;
#ifdef HAVE_TOUCHSCREEN
    case SDLK_F4:
        if(pressed)
        {
            touchscreen_set_mode(touchscreen_get_mode() == TOUCHSCREEN_POINT ? TOUCHSCREEN_BUTTON : TOUCHSCREEN_POINT);
            printf("Touchscreen mode: %s\n", touchscreen_get_mode() == TOUCHSCREEN_POINT ? "TOUCHSCREEN_POINT" : "TOUCHSCREEN_BUTTON");
        }
#endif
    default:
#ifdef HAVE_TOUCHSCREEN
        new_btn = key_to_touch(key, mouse_coords);
        if (!new_btn)
#endif
            new_btn = key_to_button(key);
        break;
    }
    /* Call to make up for scrollwheel target implementation.  This is
     * not handled in the main button.c driver, but on the target
     * implementation (look at button-e200.c for example if you are trying to 
     * figure out why using button_get_data needed a hack before).
     */
#if defined(BUTTON_SCROLL_FWD) && defined(BUTTON_SCROLL_BACK)
    if((new_btn == BUTTON_SCROLL_FWD || new_btn == BUTTON_SCROLL_BACK) && 
        pressed)
    {
        /* Clear these buttons from the data - adding them to the queue is
         *  handled in the scrollwheel drivers for the targets.  They do not
         *  store the scroll forward/back buttons in their button data for
         *  the button_read call.
         */
#ifdef HAVE_BACKLIGHT
        backlight_on();
#endif
#ifdef HAVE_BUTTON_LIGHT
        buttonlight_on();
#endif
        queue_post(&button_queue, new_btn, 1<<24);
        new_btn &= ~(BUTTON_SCROLL_FWD | BUTTON_SCROLL_BACK);
    }
#endif

    if (pressed)
        btn |= new_btn;
    else
        btn &= ~new_btn;
}
int button_read_device(void)
{
    return key_to_button(r0_read_key());
}
Пример #4
0
EXPORT_C_(void) PADupdate(int pad)
{
	// Poll keyboard.
	PollForKeyboardInput(pad);

	// joystick info
	SDL_JoystickUpdate();

	for (int i = 0; i < MAX_KEYS; i++)
	{
		int cpad = PadEnum[pad][0];

		if (JoystickIdWithinBounds(key_to_joystick_id(cpad, i)))
		{
			JoystickInfo* pjoy = s_vjoysticks[key_to_joystick_id(cpad, i)];
			int pad = (pjoy)->GetPAD();

			switch (type_of_key(cpad, i))
			{
				case PAD_JOYBUTTONS:
				{
					int value = SDL_JoystickGetButton((pjoy)->GetJoy(), key_to_button(cpad, i));

					if (value)
						clear_bit(status[pad], i); // released
					else
						set_bit(status[pad], i); // pressed
					break;
				}
			case PAD_HAT:
				{
					int value = SDL_JoystickGetHat((pjoy)->GetJoy(), key_to_axis(cpad, i));

					if (key_to_hat_dir(cpad, i) == value)
					{
						clear_bit(status[pad], i);
						//PAD_LOG("Registered %s\n", HatName(value), i);
						//PAD_LOG("%s\n", KeyName(cpad, i).c_str());
					}
					else
					{
						set_bit(status[pad], i);
					}
					break;
				}
			case PAD_POV:
				{
					int value = pjoy->GetAxisFromKey(cpad, i);

					PAD_LOG("%s: %d (%d)\n", KeyName(cpad, i).c_str(), value, key_to_pov_sign(cpad, i));
					if (key_to_pov_sign(cpad, i) && (value < -2048))
					{
						//PAD_LOG("%s Released+.\n", KeyName(cpad, i).c_str());
						clear_bit(status[pad], i);
					}
					else if (!key_to_pov_sign(cpad, i) && (value > 2048))
					{
						//PAD_LOG("%s Released-\n", KeyName(cpad, i).c_str());
						clear_bit(status[pad], i);
					}
					else
					{
						//PAD_LOG("%s Pressed.\n", KeyName(cpad, i).c_str());
						set_bit(status[pad], i);
					}
					break;
				}
				case PAD_JOYSTICK:
				{
					int value = pjoy->GetAxisFromKey(cpad, i);

					switch (i)
					{
						case PAD_LX:
						case PAD_LY:
						case PAD_RX:
						case PAD_RY:
							if (abs(value) > (pjoy)->GetDeadzone(value))
								Analog::ConfigurePad(pad, i, value);
							else
								Analog::ResetPad(pad, i);
							break;
					}
					break;
				}
			default: break;
			}
		}
	}
}
Пример #5
0
string KeyName(int pad, int key, int keysym)
{
	string tmp;
	tmp.resize(28);

	if (keysym) {
		if (keysym < 10) {
			// mouse
			switch (keysym) {
				case 1: sprintf(&tmp[0], "Mouse Left"); break;
				case 2: sprintf(&tmp[0], "Mouse Middle"); break;
				case 3: sprintf(&tmp[0], "Mouse Right"); break;
				default: // Use only number for extra button
						sprintf(&tmp[0], "Mouse %d", keysym);
			}
		} else {
			// keyboard
            const char* pstr = PlatformKeysymToString(keysym);
			if (pstr != NULL) tmp = pstr;
		}
	} else {
		// joystick
		KeyType k = type_of_joykey(pad, key);
		switch (k)
		{
			case PAD_JOYBUTTONS:
				{
					int button = key_to_button(pad, key);
					sprintf(&tmp[0], "JBut %d", button);
					break;
				}
			case PAD_AXIS:
				{
					if (key_to_axis_type(pad,key))
						sprintf(&tmp[0], "JAxis %d Full", key_to_axis(pad, key));
					else
						sprintf(&tmp[0], "JAxis %d Half%s", key_to_axis(pad, key), key_to_axis_sign(pad, key) ? "-" : "+");
					break;
				}
			case PAD_HAT:
				{
					int axis = key_to_axis(pad, key);
					switch(key_to_hat_dir(pad, key))
					{
						case SDL_HAT_UP:
							sprintf(&tmp[0], "JPOVU-%d", axis);
							break;

						case SDL_HAT_RIGHT:
							sprintf(&tmp[0], "JPOVR-%d", axis);
							break;

						case SDL_HAT_DOWN:
							sprintf(&tmp[0], "JPOVD-%d", axis);
							break;

						case SDL_HAT_LEFT:
							sprintf(&tmp[0], "JPOVL-%d", axis);
							break;
					}
					break;
				}
			default: break;
		}
	}

	return tmp;
}