Пример #1
0
/**
 * Second half of command line parsing. See ParseCommandLineEarly() for
 * the first half. Note that render mode must come before resolution flag.
 * \param argc number of arguments given
 * \param argv string array of the arguments
 * \return Returns true on success, false on error */
bool ParseCommandLine(int argc, const char **argv)
{
	poptContext poptCon = poptGetContext(NULL, argc, argv, getOptionsTable(), 0);
	int iOption;

	/* loop through command line */
	while ((iOption = poptGetNextOpt(poptCon)) > 0)
	{
		const char *token;
		CLI_OPTIONS option = (CLI_OPTIONS)iOption;

		switch (option)
		{
		case CLI_DEBUG:
		case CLI_DEBUGFILE:
		case CLI_FLUSHDEBUGSTDERR:
		case CLI_CONFIGDIR:
		case CLI_HELP:
		case CLI_VERSION:
			// These options are parsed in ParseCommandLineEarly() already, so ignore them
			break;

		case CLI_NOASSERT:
			kf_NoAssert();
			break;

		// NOTE: The sole purpose of this is to test the crash handler.
		case CLI_CRASH:
			CauseCrash = true;
			NetPlay.bComms = false;
			sstrcpy(aLevelName, "CAM_3A");
			SetGameMode(GS_NORMAL);
			break;

		case CLI_DATADIR:
			// retrieve the quoted path name
			token = poptGetOptArg(poptCon);
			if (token == NULL)
			{
				qFatal("Unrecognised datadir");
			}
			sstrcpy(datadir, token);
			break;

		case CLI_FULLSCREEN:
			war_setFullscreen(true);
			break;
		case CLI_CONNECTTOIP:
			//get the ip we want to connect with, and go directly to join screen.
			token = poptGetOptArg(poptCon);
			if (token == NULL)
			{
				qFatal("No IP/hostname given");
			}
			sstrcpy(iptoconnect, token);
			break;
		case CLI_HOSTLAUNCH:
			// go directly to host screen, bypass all others.
			hostlaunch = true;
			break;
		case CLI_GAME:
			// retrieve the game name
			token = poptGetOptArg(poptCon);
			if (token == NULL
			    || (strcmp(token, "CAM_1A") && strcmp(token, "CAM_2A") && strcmp(token, "CAM_3A")
			        && strcmp(token, "TUTORIAL3") && strcmp(token, "FASTPLAY")))
			{
				qFatal("The game parameter requires one of the following keywords:"
				       "CAM_1A, CAM_2A, CAM_3A, TUTORIAL3, or FASTPLAY.");
			}
			NetPlay.bComms = false;
			bMultiPlayer = false;
			bMultiMessages = false;
			NetPlay.players[0].allocated = true;
			if (!strcmp(token, "CAM_1A") || !strcmp(token, "CAM_2A") || !strcmp(token, "CAM_3A"))
			{
				game.type = CAMPAIGN;
			}
			else
			{
				game.type = SKIRMISH; // tutorial is skirmish for some reason
			}
			sstrcpy(aLevelName, token);
			SetGameMode(GS_NORMAL);
			break;
		case CLI_MOD_GLOB:
			{
				unsigned int i;

				// retrieve the file name
				token = poptGetOptArg(poptCon);
				if (token == NULL)
				{
					qFatal("Missing mod name?");
				}

				// Find an empty place in the global_mods list
				for (i = 0; i < 100 && global_mods[i] != NULL; ++i) {}
				if (i >= 100 || global_mods[i] != NULL)
				{
					qFatal("Too many mods registered! Aborting!");
				}
				global_mods[i] = strdup(token);
				break;
			}
		case CLI_MOD_CA:
			{
				unsigned int i;

				// retrieve the file name
				token = poptGetOptArg(poptCon);
				if (token == NULL)
				{
					qFatal("Missing mod name?");
				}

				// Find an empty place in the campaign_mods list
				for (i = 0; i < 100 && campaign_mods[i] != NULL; ++i) {}
				if (i >= 100 || campaign_mods[i] != NULL)
				{
					qFatal("Too many mods registered! Aborting!");
				}
				campaign_mods[i] = strdup(token);
				break;
			}
		case CLI_MOD_MP:
			{
				unsigned int i;

				// retrieve the file name
				token = poptGetOptArg(poptCon);
				if (token == NULL)
				{
					qFatal("Missing mod name?");
				}

				for (i = 0; i < 100 && multiplay_mods[i] != NULL; ++i) {}
				if (i >= 100 || multiplay_mods[i] != NULL)
				{
					qFatal("Too many mods registered! Aborting!");
				}
				multiplay_mods[i] = strdup(token);
				break;
			}
		case CLI_RESOLUTION:
			{
				unsigned int width, height;

				token = poptGetOptArg(poptCon);
				if (sscanf(token, "%ix%i", &width, &height) != 2)
				{
					qFatal("Invalid parameter specified (format is WIDTHxHEIGHT, e.g. 800x600)");
				}
				if (width < 640)
				{
					debug(LOG_ERROR, "Screen width < 640 unsupported, using 640");
					width = 640;
				}
				if (height < 480)
				{
					debug(LOG_ERROR, "Screen height < 480 unsupported, using 480");
					height = 480;
				}
				// tell the display system of the desired resolution
				pie_SetVideoBufferWidth(width);
				pie_SetVideoBufferHeight(height);
				// and update the configuration
				war_SetWidth(width);
				war_SetHeight(height);
				break;
			}
		case CLI_SAVEGAME:
			// retrieve the game name
			token = poptGetOptArg(poptCon);
			if (token == NULL)
			{
				qFatal("Unrecognised savegame name");
			}
			snprintf(saveGameName, sizeof(saveGameName), "%s/%s", SaveGamePath, token);
			SetGameMode(GS_SAVEGAMELOAD);
			break;

		case CLI_WINDOW:
			war_setFullscreen(false);
			break;

		case CLI_SHADOWS:
			setDrawShadows(true);
			break;

		case CLI_NOSHADOWS:
			setDrawShadows(false);
			break;

		case CLI_SOUND:
			war_setSoundEnabled(true);
			break;

		case CLI_NOSOUND:
			war_setSoundEnabled(false);
			break;

		case CLI_TEXTURECOMPRESSION:
			wz_texture_compression = GL_COMPRESSED_RGBA_ARB;
			break;

		case CLI_NOTEXTURECOMPRESSION:
			wz_texture_compression = GL_RGBA;
			break;
		};
	}

	return true;
}
Пример #2
0
/**
 * Second half of command line parsing. See ParseCommandLineEarly() for
 * the first half. Note that render mode must come before resolution flag.
 * \param argc number of arguments given
 * \param argv string array of the arguments
 * \return Returns true on success, false on error */
bool ParseCommandLine(int argc, const char **argv)
{
	poptContext poptCon = poptGetContext(nullptr, argc, argv, getOptionsTable(), 0);
	int iOption;

	/* loop through command line */
	while ((iOption = poptGetNextOpt(poptCon)) > 0)
	{
		const char *token;
		CLI_OPTIONS option = (CLI_OPTIONS)iOption;

		switch (option)
		{
		case CLI_DEBUG:
		case CLI_DEBUGFILE:
		case CLI_FLUSHDEBUGSTDERR:
		case CLI_CONFIGDIR:
		case CLI_HELP:
		case CLI_HELP_ALL:
		case CLI_VERSION:
			// These options are parsed in ParseCommandLineEarly() already, so ignore them
			break;

		case CLI_NOASSERT:
			kf_NoAssert();
			break;

		// NOTE: The sole purpose of this is to test the crash handler.
		case CLI_CRASH:
			CauseCrash = true;
			NetPlay.bComms = false;
			sstrcpy(aLevelName, "CAM_3A");
			SetGameMode(GS_NORMAL);
			break;

		case CLI_DATADIR:
			// retrieve the quoted path name
			token = poptGetOptArg(poptCon);
			if (token == nullptr)
			{
				qFatal("Unrecognised datadir");
			}
			sstrcpy(datadir, token);
			break;

		case CLI_FULLSCREEN:
			war_setFullscreen(true);
			break;
		case CLI_CONNECTTOIP:
			//get the ip we want to connect with, and go directly to join screen.
			token = poptGetOptArg(poptCon);
			if (token == nullptr)
			{
				qFatal("No IP/hostname given");
			}
			sstrcpy(iptoconnect, token);
			break;
		case CLI_HOSTLAUNCH:
			// go directly to host screen, bypass all others.
			hostlaunch = 1;
			break;
		case CLI_GAME:
			// retrieve the game name
			token = poptGetOptArg(poptCon);
			if (token == nullptr
			    || (strcmp(token, "CAM_1A") && strcmp(token, "CAM_2A") && strcmp(token, "CAM_3A")
			        && strcmp(token, "TUTORIAL3") && strcmp(token, "FASTPLAY")))
			{
				qFatal("The game parameter requires one of the following keywords:"
				       "CAM_1A, CAM_2A, CAM_3A, TUTORIAL3, or FASTPLAY.");
			}
			NetPlay.bComms = false;
			bMultiPlayer = false;
			bMultiMessages = false;
			for (int i = 0; i < MAX_PLAYERS; i++)
			{
				NET_InitPlayer(i, true, false);
			}

			//NET_InitPlayer deallocates Player 0, who must be allocated so that a later invocation of processDebugMappings does not trigger DEBUG mode
			NetPlay.players[0].allocated = true;

			if (!strcmp(token, "CAM_1A") || !strcmp(token, "CAM_2A") || !strcmp(token, "CAM_3A"))
			{
				game.type = CAMPAIGN;
			}
			else
			{
				game.type = SKIRMISH; // tutorial is skirmish for some reason
			}
			sstrcpy(aLevelName, token);
			SetGameMode(GS_NORMAL);
			break;
		case CLI_MOD_GLOB:
			{
				// retrieve the file name
				token = poptGetOptArg(poptCon);
				if (token == nullptr)
				{
					qFatal("Missing mod name?");
				}

				global_mods.push_back(token);
				break;
			}
		case CLI_MOD_CA:
			{
				// retrieve the file name
				token = poptGetOptArg(poptCon);
				if (token == nullptr)
				{
					qFatal("Missing mod name?");
				}

				campaign_mods.push_back(token);
				break;
			}
		case CLI_MOD_MP:
			{
				// retrieve the file name
				token = poptGetOptArg(poptCon);
				if (token == nullptr)
				{
					qFatal("Missing mod name?");
				}

				multiplay_mods.push_back(token);
				break;
			}
		case CLI_RESOLUTION:
			{
				unsigned int width, height;

				token = poptGetOptArg(poptCon);
				if (sscanf(token, "%ix%i", &width, &height) != 2)
				{
					qFatal("Invalid parameter specified (format is WIDTHxHEIGHT, e.g. 800x600)");
				}
				if (width < 640)
				{
					debug(LOG_ERROR, "Screen width < 640 unsupported, using 640");
					width = 640;
				}
				if (height < 480)
				{
					debug(LOG_ERROR, "Screen height < 480 unsupported, using 480");
					height = 480;
				}
				// tell the display system of the desired resolution
				pie_SetVideoBufferWidth(width);
				pie_SetVideoBufferHeight(height);
				// and update the configuration
				war_SetWidth(width);
				war_SetHeight(height);
				break;
			}
		case CLI_LOADSKIRMISH:
			// retrieve the game name
			token = poptGetOptArg(poptCon);
			if (token == nullptr)
			{
				qFatal("Unrecognised skirmish savegame name");
			}
			snprintf(saveGameName, sizeof(saveGameName), "%s/skirmish/%s.gam", SaveGamePath, token);
			SPinit();
			bMultiPlayer = true;
			game.type = SKIRMISH; // tutorial is skirmish for some reason
			SetGameMode(GS_SAVEGAMELOAD);
			break;
		case CLI_LOADCAMPAIGN:
			// retrieve the game name
			token = poptGetOptArg(poptCon);
			if (token == nullptr)
			{
				qFatal("Unrecognised campaign savegame name");
			}
			snprintf(saveGameName, sizeof(saveGameName), "%s/campaign/%s.gam", SaveGamePath, token);
			SPinit();
			SetGameMode(GS_SAVEGAMELOAD);
			break;

		case CLI_WINDOW:
			war_setFullscreen(false);
			break;

		case CLI_SHADOWS:
			setDrawShadows(true);
			break;

		case CLI_NOSHADOWS:
			setDrawShadows(false);
			break;

		case CLI_SOUND:
			war_setSoundEnabled(true);
			break;

		case CLI_NOSOUND:
			war_setSoundEnabled(false);
			break;

		case CLI_TEXTURECOMPRESSION:
			wz_texture_compression = true;
			break;

		case CLI_NOTEXTURECOMPRESSION:
			wz_texture_compression = false;
			break;

		case CLI_AUTOGAME:
			wz_autogame = true;
			break;

		case CLI_SAVEANDQUIT:
			token = poptGetOptArg(poptCon);
			if (token == nullptr || !strchr(token, '/'))
			{
				qFatal("Bad savegame name (needs to be a full path)");
			}
			wz_saveandquit = token;
			break;

		case CLI_SKIRMISH:
			hostlaunch = 2;
			token = poptGetOptArg(poptCon);
			if (token == nullptr)
			{
				qFatal("Bad test key");
			}
			wz_test = token;
			break;
		};
	}

	return true;
}