Пример #1
0
ROM_END

static DRIVER_INIT( lethalen )
{
	konami_rom_deinterleave_2_half(REGION_GFX2);
	konami_rom_deinterleave_2(REGION_GFX3);
	konami_rom_deinterleave_2(REGION_GFX4);
}
Пример #2
0
ROM_END

static DRIVER_INIT( lethalen )
{
	konami_rom_deinterleave_2_half(REGION_GFX2);
	konami_rom_deinterleave_2(REGION_GFX3);
	konami_rom_deinterleave_2(REGION_GFX4);

	state_save_register_int("LE", 0, "control2", &cur_control2);
}
Пример #3
0
ROM_END

static DRIVER_INIT( gijoe )
{
	konami_rom_deinterleave_2(REGION_GFX1);
	konami_rom_deinterleave_4(REGION_GFX2);
}
Пример #4
0
ROM_END

static DRIVER_INIT( gijoe )
{
	konami_rom_deinterleave_2(REGION_GFX1);
	konami_rom_deinterleave_4(REGION_GFX2);

	state_save_register_UINT16("main", 0, "control2", &cur_control2, 1);

	dmadelay_timer = timer_alloc(dmaend_callback);
}
Пример #5
0
ROM_END



static void init_xmen(void)
{
	konami_rom_deinterleave_2(REGION_GFX1);
	konami_rom_deinterleave_4(REGION_GFX2);

	state_save_register_UINT8("main", 0, "sound bank", &sound_curbank, 1);
	state_save_register_func_postload(sound_reset_bank);
}
Пример #6
0
ROM_END

/***************************************************************************

  Game driver(s)

***************************************************************************/

static DRIVER_INIT( simpsons )
{
	konami_rom_deinterleave_2(machine, "gfx1");
	konami_rom_deinterleave_4(machine, "gfx2");
}
Пример #7
0
ROM_END



/***************************************************************************

  Game driver(s)

***************************************************************************/

static void init_simpsons(void)
{
	konami_rom_deinterleave_2(REGION_GFX1);
	konami_rom_deinterleave_4(REGION_GFX2);
}
Пример #8
0
ROM_END



/***************************************************************************

  Game driver(s)

***************************************************************************/

static DRIVER_INIT( simpsons )
{
	konami_rom_deinterleave_2(REGION_GFX1);
	konami_rom_deinterleave_4(REGION_GFX2);
}
Пример #9
0
static void init_blockhl(void)
{
	konami_rom_deinterleave_2(REGION_GFX1);
	konami_rom_deinterleave_2(REGION_GFX2);
}
Пример #10
0
static DRIVER_INIT( crimfght )
{
	konami_rom_deinterleave_2(REGION_GFX1);
	konami_rom_deinterleave_2(REGION_GFX2);
}
Пример #11
0
static void init_parodius(void)
{
	konami_rom_deinterleave_2(REGION_GFX1);
	konami_rom_deinterleave_2(REGION_GFX2);
}
Пример #12
0
static DRIVER_INIT( aliens )
{
	konami_rom_deinterleave_2(REGION_GFX1);
	konami_rom_deinterleave_2(REGION_GFX2);
}
Пример #13
0
static DRIVER_INIT( rollerg )
{
	konami_rom_deinterleave_2(machine, "gfx1");
}
Пример #14
0
static void gfx_untangle(void)
{
	konami_rom_deinterleave_2(1);
}
Пример #15
0
static void init_rollerg(void)
{
	konami_rom_deinterleave_2(REGION_GFX1);
}
Пример #16
0
static DRIVER_INIT( crimfght )
{
	konami_rom_deinterleave_2(machine, "gfx1");
	konami_rom_deinterleave_2(machine, "gfx2");
}
Пример #17
0
static void init_crimfght(void)
{
	konami_rom_deinterleave_2(REGION_GFX1);
	konami_rom_deinterleave_2(REGION_GFX2);
}
Пример #18
0
static DRIVER_INIT( surpratk )
{
	konami_rom_deinterleave_2(machine, "gfx1");
	konami_rom_deinterleave_2(machine, "gfx2");
}
Пример #19
0
static DRIVER_INIT( blockhl )
{
	konami_rom_deinterleave_2(REGION_GFX1);
	konami_rom_deinterleave_2(REGION_GFX2);
}
Пример #20
0
static void init_surpratk(void)
{
    konami_rom_deinterleave_2(REGION_GFX1);
    konami_rom_deinterleave_2(REGION_GFX2);
}
Пример #21
0
static DRIVER_INIT( surpratk )
{
	konami_rom_deinterleave_2(REGION_GFX1);
	konami_rom_deinterleave_2(REGION_GFX2);
}
Пример #22
0
static DRIVER_INIT( rollerg )
{
	konami_rom_deinterleave_2(REGION_GFX1);
}
Пример #23
0
static void init_aliens(void)
{
	konami_rom_deinterleave_2(REGION_GFX1);
	konami_rom_deinterleave_2(REGION_GFX2);
}
Пример #24
0
static DRIVER_INIT( parodius )
{
	konami_rom_deinterleave_2(REGION_GFX1);
	konami_rom_deinterleave_2(REGION_GFX2);
}