Пример #1
0
static int math_random (lua_State *L) {
  /* the `%' avoids the (rare) case of r==1, and is needed also because on
     some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */
  lua_Number r = (lua_Number)(rand()%RAND_MAX) / (lua_Number)RAND_MAX;
  switch (lua_gettop(L)) {  /* check number of arguments */
    case 0: {  /* no arguments */
      lua_pushnumber(L, r);  /* Number between 0 and 1 */
      break;
    }
    case 1: {  /* only upper limit */
      lua_Number u = luaL_checknumber(L, 1);
      luaL_argcheck(L, 1.0 <= u, 1, "interval is empty");
      lua_pushnumber(L, l_tg(floor)(r*u) + 1.0);  /* int in [1, u] */
      break;
    }
    case 2: {  /* lower and upper limits */
      lua_Number l = luaL_checknumber(L, 1);
      lua_Number u = luaL_checknumber(L, 2);
      luaL_argcheck(L, l <= u, 2, "interval is empty");
      lua_pushnumber(L, l_tg(floor)(r*(u-l+1)) + l);  /* int in [l, u] */
      break;
    }
    default: return luaL_error(L, "wrong number of arguments");
  }
  return 1;
}
Пример #2
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static int math_log (lua_State *L) {
  lua_Number x = luaL_checknumber(L, 1);
  lua_Number res;
  if (lua_isnoneornil(L, 2))
    res = l_tg(log)(x);
  else {
    lua_Number base = luaL_checknumber(L, 2);
    if (base == 10.0) res = l_tg(log10)(x);
    else res = l_tg(log)(x)/l_tg(log)(base);
  }
  lua_pushnumber(L, res);
  return 1;
}
Пример #3
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static int math_modf (lua_State *L) {
  lua_Number ip;
  lua_Number fp = l_tg(modf)(luaL_checknumber(L, 1), &ip);
  lua_pushnumber(L, ip);
  lua_pushnumber(L, fp);
  return 2;
}
Пример #4
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static int math_log10 (lua_State *L) {
#if !defined(LUA_COMPAT_LOG10)
  return luaL_error(L, "function " LUA_QL("log10")
                       " is deprecated; use log(x, 10) instead");
#else
  lua_pushnumber(L, l_tg(log10)(luaL_checknumber(L, 1)));
  return 1;
#endif
}
Пример #5
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static int math_fmod (lua_State *L) {
  lua_pushnumber(L, l_tg(fmod)(luaL_checknumber(L, 1),
                               luaL_checknumber(L, 2)));
  return 1;
}
Пример #6
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static int math_floor (lua_State *L) {
  lua_pushnumber(L, l_tg(floor)(luaL_checknumber(L, 1)));
  return 1;
}
Пример #7
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static int math_ceil (lua_State *L) {
  lua_pushnumber(L, l_tg(ceil)(luaL_checknumber(L, 1)));
  return 1;
}
Пример #8
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static int math_atan2 (lua_State *L) {
  lua_pushnumber(L, l_tg(atan2)(luaL_checknumber(L, 1),
                                luaL_checknumber(L, 2)));
  return 1;
}
Пример #9
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static int math_acos (lua_State *L) {
  lua_pushnumber(L, l_tg(acos)(luaL_checknumber(L, 1)));
  return 1;
}
Пример #10
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static int math_tanh (lua_State *L) {
  lua_pushnumber(L, l_tg(tanh)(luaL_checknumber(L, 1)));
  return 1;
}
Пример #11
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static int math_sin (lua_State *L) {
  lua_pushnumber(L, l_tg(sin)(luaL_checknumber(L, 1)));
  return 1;
}
Пример #12
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static int math_ldexp (lua_State *L) {
  lua_pushnumber(L, l_tg(ldexp)(luaL_checknumber(L, 1),
                                luaL_checkint(L, 2)));
  return 1;
}
Пример #13
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static int math_frexp (lua_State *L) {
  int e;
  lua_pushnumber(L, l_tg(frexp)(luaL_checknumber(L, 1), &e));
  lua_pushinteger(L, e);
  return 2;
}
Пример #14
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static int math_exp (lua_State *L) {
  lua_pushnumber(L, l_tg(exp)(luaL_checknumber(L, 1)));
  return 1;
}
Пример #15
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static int math_pow (lua_State *L) {
  lua_pushnumber(L, l_tg(pow)(luaL_checknumber(L, 1),
                              luaL_checknumber(L, 2)));
  return 1;
}
Пример #16
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static int math_log10 (lua_State *L) {
  lua_pushnumber(L, l_tg(log10)(luaL_checknumber(L, 1)));
  return 1;
}