Пример #1
0
CALLSET_ENTRY (kickback, sw_right_standup)
{
	if (lamp_flash_test (LM_LITE_KICKBACK)) {
		lamp_flash_off(LM_LITE_KICKBACK);
		lamp_flash_off(LM_RIGHT_STANDUP_ARROW);
		sound_start (ST_SAMPLE, SND_BLASTER, SL_1S, PRI_GAME_QUICK3);
		kickback_enable ();
	} else {
		sound_start (ST_SAMPLE, SND_BOING, SL_1S, PRI_GAME_QUICK3);
	}
}
Пример #2
0
CALLSET_ENTRY (serve, valid_playfield)
{
#ifdef MACHINE_LAUNCH_LAMP
	/* TODO - where is the lamp turned ON? */
	lamp_flash_off (MACHINE_LAUNCH_LAMP);
#endif
}
Пример #3
0
CALLSET_ENTRY (kickback, sw_light_kickback)
{
	if (!lamp_flash_test (LM_LIGHT_KICKBACK))
	{
		lamp_flash_off (LM_LIGHT_KICKBACK);
		kickback_enable ();
	}
}