/* * LFO out (for amplitude) */ REALTYPE LFO::amplfoout() { REALTYPE out; out = 1.0 - lfointensity + lfoout(); if(out < -1.0) out = -1.0; else if(out > 1.0) out = 1.0; return out; }
/* * LFO out (for amplitude) */ float LFO::amplfoout() { REALTYPE out; out = 1.0 - m_lfointensity + lfoout(); if (out < -1.0) { out = -1.0; } else if (out > 1.0) { out = 1.0; } return out; }