Пример #1
0
// Ignores target and immortal
int kill_group(state *s)
{
    stones_t chain, p;
    stones_t opponent = s->opponent;
    for (int i = 0; i < WIDTH; i++) {
        for (int j = 0; j < HEIGHT; j += 2) {
            p = (1ULL | (1ULL << V_SHIFT)) << (i + j * V_SHIFT);
            chain = flood(p, opponent);
            opponent ^= chain;
            stones_t libs = liberties(chain, s->playing_area & ~s->player);
            if (popcount(libs) == 1) {
                int prisoners;
                make_move(s, libs, &prisoners);
                return 1;
            }
        }
    }
    return 0;
}
Пример #2
0
void testFindStonesAdjacentLiberties()
{
	int boardWidth = 9;

	BitBoard liberties(boardWidth);

	BitBoard defender(boardWidth);
	defender.putStone(9, 'a');

	BitBoard* stonesAdjLibs = complexOpps::findStonesAdjacentLiberties(&liberties, &defender);

	if (stonesAdjLibs->bitCount()>0)
	{
		cout << "fail: testFindStonesAdjacentLiberties" << endl;
	}
	else
	{
		cout << "pass: testFindStonesAdjacentLiberties" << endl;
	}

	delete stonesAdjLibs;
}
Пример #3
0
int main(int argc, char *argv[]) {
    if (argc != 3) {
        printf("Usage: %s width height\n", argv[0]);
        return 0;
    }
    int width = atoi(argv[1]);
    int height = atoi(argv[2]);
    if (width <= 0) {
        printf("Width must be larger than 0.\n");
        return 0;
    }
    if (width >= 7) {
        printf("Width must be less than 7.\n");
        return 0;
    }
    if (height <= 0) {
        printf("Height must be larger than 0.\n");
        return 0;
    }
    if (height >= 6) {
        printf("Height must be less than 6.\n");
        return 0;
    }

    state s_ = (state) {rectangle(width, height), 0, 0, 0, 0};
    state *s = &s_;

    dict d_;
    dict *d = &d_;

    size_t max_k = max_key(s);
    init_dict(d, max_k);

    size_t key_min = ~0;
    size_t key_max = 0;

    size_t total_legal = 0;
    for (size_t k = 0; k < max_k; k++) {
        if (!from_key(s, k)){
            continue;
        }
        total_legal++;
        canonize(s);
        size_t key = to_key(s);
        add_key(d, key);
        if (key < key_min) {
            key_min = key;
        }
        if (key > key_max) {
            key_max = key;
        }
    }
    resize_dict(d, key_max);
    finalize_dict(d);
    size_t num_states = num_keys(d);

    printf("Total legal positions %zu\n", total_legal);
    printf("Total unique positions %zu\n", num_states);

    node_value *base_nodes = (node_value*) malloc(num_states * sizeof(node_value));
    node_value *pass_nodes = (node_value*) malloc(num_states * sizeof(node_value));
    value_t *leaf_nodes = (value_t*) malloc(num_states * sizeof(value_t));

    lin_dict ko_ld_ = (lin_dict) {0, 0, 0, NULL};
    lin_dict *ko_ld = &ko_ld_;

    state child_;
    state *child = &child_;
    size_t child_key;
    size_t key = key_min;
    for (size_t i = 0; i < num_states; i++) {
        assert(from_key(s, key));
        value_t score = liberty_score(s);
        leaf_nodes[i] = score;
        pass_nodes[i] = (node_value) {VALUE_MIN, VALUE_MAX, DISTANCE_MAX, DISTANCE_MAX};
        base_nodes[i] = (node_value) {VALUE_MIN, VALUE_MAX, DISTANCE_MAX, DISTANCE_MAX};
        for (int j = 0; j < STATE_SIZE; j++) {
            *child = *s;
            if (make_move(child, 1UL << j)) {
                if (child->ko) {
                    canonize(child);
                    child_key = to_key(child) * STATE_SIZE + bitscan(child->ko);
                    add_lin_key(ko_ld, child_key);
                }
            }
        }
        key = next_key(d, key);
    }

    finalize_lin_dict(ko_ld);

    node_value *ko_nodes = (node_value*) malloc(ko_ld->num_keys * sizeof(node_value));
    printf("Unique positions with ko %zu\n", ko_ld->num_keys);

    for (size_t i = 0; i < ko_ld->num_keys; i++) {
        ko_nodes[i] = (node_value) {VALUE_MIN, VALUE_MAX, DISTANCE_MAX, DISTANCE_MAX};
    }

    #ifndef PRELOAD
    printf("Negamax with Chinese rules.\n");
    iterate(
        d, ko_ld,
        base_nodes, pass_nodes, ko_nodes, leaf_nodes,
        s, key_min, 0
    );
    #endif

    char dir_name[16];
    sprintf(dir_name, "%dx%d", width, height);
    struct stat sb;
    if (stat(dir_name, &sb) == -1) {
        mkdir(dir_name, 0700);
    }
    assert(chdir(dir_name) == 0);
    FILE *f;

    #ifndef PRELOAD
    f = fopen("d_slots.dat", "wb");
    fwrite((void*) d->slots, sizeof(slot_t), d->num_slots, f);
    fclose(f);
    f = fopen("d_checkpoints.dat", "wb");
    fwrite((void*) d->checkpoints, sizeof(size_t), (d->num_slots >> 4) + 1, f);
    fclose(f);
    f = fopen("ko_ld_keys.dat", "wb");
    fwrite((void*) ko_ld->keys, sizeof(size_t), ko_ld->num_keys, f);
    fclose(f);

    f = fopen("base_nodes.dat", "wb");
    fwrite((void*) base_nodes, sizeof(node_value), num_states, f);
    fclose(f);
    f = fopen("pass_nodes.dat", "wb");
    fwrite((void*) pass_nodes, sizeof(node_value), num_states, f);
    fclose(f);
    f = fopen("leaf_nodes.dat", "wb");
    fwrite((void*) leaf_nodes, sizeof(value_t), num_states, f);
    fclose(f);
    f = fopen("ko_nodes.dat", "wb");
    fwrite((void*) ko_nodes, sizeof(node_value), ko_ld->num_keys, f);
    fclose(f);
    #endif

    #ifdef PRELOAD
    f = fopen("base_nodes.dat", "rb");
    fread((void*) base_nodes, sizeof(node_value), num_states, f);
    fclose(f);
    f = fopen("pass_nodes.dat", "rb");
    fread((void*) pass_nodes, sizeof(node_value), num_states, f);
    fclose(f);
    f = fopen("leaf_nodes.dat", "rb");
    fread((void*) leaf_nodes, sizeof(value_t), num_states, f);
    fclose(f);
    f = fopen("ko_nodes.dat", "rb");
    fread((void*) ko_nodes, sizeof(node_value), ko_ld->num_keys, f);
    fclose(f);
    #endif

    // Japanese leaf state calculation.
    state new_s_;
    state *new_s = &new_s_;
    key = key_min;
    for (size_t i = 0; i < num_states; i++) {
        assert(from_key(s, key));
        stones_t empty = s->playing_area & ~(s->player | s->opponent);

        *new_s = *s;
        endstate(
            d, ko_ld,
            base_nodes, pass_nodes, ko_nodes,
            new_s, base_nodes[i], 0, 1
        );

        stones_t player_controlled = new_s->player | liberties(new_s->player, new_s->playing_area & ~new_s->opponent);
        stones_t opponent_controlled = new_s->opponent | liberties(new_s->opponent, new_s->playing_area & ~new_s->player);
        value_t score = popcount(player_controlled & empty) - popcount(opponent_controlled & empty);
        score += 2 * (popcount(player_controlled & s->opponent) - popcount(opponent_controlled & s->player));
        leaf_nodes[i] = score;

        *new_s = *s;
        endstate(
            d, ko_ld,
            base_nodes, pass_nodes, ko_nodes,
            new_s, base_nodes[i], 0, 0
        );

        player_controlled = new_s->player | liberties(new_s->player, new_s->playing_area & ~new_s->opponent);
        opponent_controlled = new_s->opponent | liberties(new_s->opponent, new_s->playing_area & ~new_s->player);
        score = popcount(player_controlled & empty) - popcount(opponent_controlled & empty);
        score += 2 * (popcount(player_controlled & s->opponent) - popcount(opponent_controlled & s->player));
        leaf_nodes[i] += score;

        key = next_key(d, key);
    }

    // Clear the rest of the tree.
    for (size_t i = 0; i < num_states; i++) {
        pass_nodes[i] = (node_value) {VALUE_MIN, VALUE_MAX, DISTANCE_MAX, DISTANCE_MAX};
        base_nodes[i] = (node_value) {VALUE_MIN, VALUE_MAX, DISTANCE_MAX, DISTANCE_MAX};
    }
    for (size_t i = 0; i < ko_ld->num_keys; i++) {
        ko_nodes[i] = (node_value) {VALUE_MIN, VALUE_MAX, DISTANCE_MAX, DISTANCE_MAX};
    }

    printf("Negamax with Japanese rules.\n");
    iterate(
        d, ko_ld,
        base_nodes, pass_nodes, ko_nodes, leaf_nodes,
        s, key_min, 1
    );

    f = fopen("base_nodes_j.dat", "wb");
    fwrite((void*) base_nodes, sizeof(node_value), num_states, f);
    fclose(f);
    f = fopen("pass_nodes_j.dat", "wb");
    fwrite((void*) pass_nodes, sizeof(node_value), num_states, f);
    fclose(f);
    f = fopen("leaf_nodes_j.dat", "wb");
    fwrite((void*) leaf_nodes, sizeof(value_t), num_states, f);
    fclose(f);
    f = fopen("ko_nodes_j.dat", "wb");
    fwrite((void*) ko_nodes, sizeof(node_value), ko_ld->num_keys, f);
    fclose(f);

    return 0;
}