Пример #1
0
void
lp_scene_begin_rasterization(struct lp_scene *scene)
{
   const struct pipe_framebuffer_state *fb = &scene->fb;
   int i;

   //LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
   
   for (i = 0; i < scene->fb.nr_cbufs; i++) {
      struct pipe_surface *cbuf = scene->fb.cbufs[i];
      scene->cbufs[i].stride = llvmpipe_resource_stride(cbuf->texture,
                                                        cbuf->level);

      scene->cbufs[i].map = llvmpipe_resource_map(cbuf->texture,
                                                  cbuf->face,
                                                  cbuf->level,
                                                  cbuf->zslice,
                                                  LP_TEX_USAGE_READ_WRITE,
                                                  LP_TEX_LAYOUT_LINEAR);
   }

   if (fb->zsbuf) {
      struct pipe_surface *zsbuf = scene->fb.zsbuf;
      scene->zsbuf.stride = llvmpipe_resource_stride(zsbuf->texture, zsbuf->level);
      scene->zsbuf.blocksize = 
         util_format_get_blocksize(zsbuf->texture->format);

      scene->zsbuf.map = llvmpipe_resource_map(zsbuf->texture,
                                               zsbuf->face,
                                               zsbuf->level,
                                               zsbuf->zslice,
                                               LP_TEX_USAGE_READ_WRITE,
                                               LP_TEX_LAYOUT_NONE);
   }
}
Пример #2
0
void
lp_scene_begin_rasterization(struct lp_scene *scene)
{
   const struct pipe_framebuffer_state *fb = &scene->fb;
   int i;

   //LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);

   for (i = 0; i < scene->fb.nr_cbufs; i++) {
      struct pipe_surface *cbuf = scene->fb.cbufs[i];
      if (llvmpipe_resource_is_texture(cbuf->texture)) {
         assert(cbuf->u.tex.first_layer == cbuf->u.tex.last_layer);
         scene->cbufs[i].stride = llvmpipe_resource_stride(cbuf->texture,
                                                           cbuf->u.tex.level);

         scene->cbufs[i].map = llvmpipe_resource_map(cbuf->texture,
                                                     cbuf->u.tex.level,
                                                     cbuf->u.tex.first_layer,
                                                     LP_TEX_USAGE_READ_WRITE,
                                                     LP_TEX_LAYOUT_LINEAR);
      }
      else {
         struct llvmpipe_resource *lpr = llvmpipe_resource(cbuf->texture);
         unsigned pixstride = util_format_get_blocksize(cbuf->format);
         scene->cbufs[i].stride = cbuf->texture->width0;
         scene->cbufs[i].map = lpr->data;
         scene->cbufs[i].map += cbuf->u.buf.first_element * pixstride;
      }
   }

   if (fb->zsbuf) {
      struct pipe_surface *zsbuf = scene->fb.zsbuf;
      assert(zsbuf->u.tex.first_layer == zsbuf->u.tex.last_layer);
      scene->zsbuf.stride = llvmpipe_resource_stride(zsbuf->texture, zsbuf->u.tex.level);
      scene->zsbuf.blocksize = 
         util_format_get_blocksize(zsbuf->texture->format);

      scene->zsbuf.map = llvmpipe_resource_map(zsbuf->texture,
                                               zsbuf->u.tex.level,
                                               zsbuf->u.tex.first_layer,
                                               LP_TEX_USAGE_READ_WRITE,
                                               LP_TEX_LAYOUT_NONE);
   }
}
Пример #3
0
static void
lp_resource_copy(struct pipe_context *pipe,
                 struct pipe_resource *dst, unsigned dst_level,
                 unsigned dstx, unsigned dsty, unsigned dstz,
                 struct pipe_resource *src, unsigned src_level,
                 const struct pipe_box *src_box)
{
   /* XXX this used to ignore srcz/dstz
    * assume it works the same for cube and 3d
    */
   struct llvmpipe_resource *src_tex = llvmpipe_resource(src);
   struct llvmpipe_resource *dst_tex = llvmpipe_resource(dst);
   const enum pipe_format format = src_tex->base.format;
   unsigned width = src_box->width;
   unsigned height = src_box->height;
   assert(src_box->depth == 1);

   /* Fallback for buffers. */
   if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
      util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
                                src, src_level, src_box);
      return;
   }

   llvmpipe_flush_resource(pipe,
                           dst, dst_level, dstz,
                           FALSE, /* read_only */
                           TRUE, /* cpu_access */
                           FALSE, /* do_not_block */
                           "blit dest");

   llvmpipe_flush_resource(pipe,
                           src, src_level, src_box->z,
                           TRUE, /* read_only */
                           TRUE, /* cpu_access */
                           FALSE, /* do_not_block */
                           "blit src");

   /*
   printf("surface copy from %u lvl %u to %u lvl %u: %u,%u,%u to %u,%u,%u %u x %u x %u\n",
          src_tex->id, src_level, dst_tex->id, dst_level, 
          src_box->x, src_box->y, src_box->z, dstx, dsty, dstz,
          src_box->width, src_box->height, src_box->depth);
   */

   /* set src tiles to linear layout */
   {
      unsigned tx, ty, tw, th;
      unsigned x, y;

      adjust_to_tile_bounds(src_box->x, src_box->y, width, height,
                            &tx, &ty, &tw, &th);

      for (y = 0; y < th; y += TILE_SIZE) {
         for (x = 0; x < tw; x += TILE_SIZE) {
            (void) llvmpipe_get_texture_tile_linear(src_tex,
                                                    src_box->z, src_level,
                                                    LP_TEX_USAGE_READ,
                                                    tx + x, ty + y);
         }
      }
   }

   /* set dst tiles to linear layout */
   {
      unsigned tx, ty, tw, th;
      unsigned x, y;
      enum lp_texture_usage usage;

      adjust_to_tile_bounds(dstx, dsty, width, height, &tx, &ty, &tw, &th);

      for (y = 0; y < th; y += TILE_SIZE) {
         boolean contained_y = ty + y >= dsty &&
                               ty + y + TILE_SIZE <= dsty + height ?
                               TRUE : FALSE;

         for (x = 0; x < tw; x += TILE_SIZE) {
            boolean contained_x = tx + x >= dstx &&
                                  tx + x + TILE_SIZE <= dstx + width ?
                                  TRUE : FALSE;

            /*
             * Set the usage mode to WRITE_ALL for the tiles which are
             * completely contained by the dest rectangle.
             */
            if (contained_y && contained_x)
               usage = LP_TEX_USAGE_WRITE_ALL;
            else
               usage = LP_TEX_USAGE_READ_WRITE;

            (void) llvmpipe_get_texture_tile_linear(dst_tex,
                                                    dstz, dst_level,
                                                    usage,
                                                    tx + x, ty + y);
         }
      }
   }

   /* copy */
   {
      const ubyte *src_linear_ptr
         = llvmpipe_get_texture_image_address(src_tex, src_box->z,
                                              src_level,
                                              LP_TEX_LAYOUT_LINEAR);
      ubyte *dst_linear_ptr
         = llvmpipe_get_texture_image_address(dst_tex, dstz,
                                              dst_level,
                                              LP_TEX_LAYOUT_LINEAR);

      if (dst_linear_ptr && src_linear_ptr) {
         util_copy_rect(dst_linear_ptr, format,
                        llvmpipe_resource_stride(&dst_tex->base, dst_level),
                        dstx, dsty,
                        width, height,
                        src_linear_ptr,
                        llvmpipe_resource_stride(&src_tex->base, src_level),
                        src_box->x, src_box->y);
      }
   }
}
Пример #4
0
static void
lp_resource_copy(struct pipe_context *pipe,
                 struct pipe_resource *dst, struct pipe_subresource subdst,
                 unsigned dstx, unsigned dsty, unsigned dstz,
                 struct pipe_resource *src, struct pipe_subresource subsrc,
                 unsigned srcx, unsigned srcy, unsigned srcz,
                 unsigned width, unsigned height)
{
   /* XXX what about the dstz/srcz parameters - zslice wasn't used... */
   struct llvmpipe_resource *src_tex = llvmpipe_resource(src);
   struct llvmpipe_resource *dst_tex = llvmpipe_resource(dst);
   const enum pipe_format format = src_tex->base.format;

   llvmpipe_flush_resource(pipe,
                           dst, subdst.face, subdst.level,
                           0, /* flush_flags */
                           FALSE, /* read_only */
                           TRUE, /* cpu_access */
                           FALSE, /* do_not_block */
                           "blit dest");

   llvmpipe_flush_resource(pipe,
                           src, subsrc.face, subsrc.level,
                           0, /* flush_flags */
                           TRUE, /* read_only */
                           TRUE, /* cpu_access */
                           FALSE, /* do_not_block */
                           "blit src");

   /*
   printf("surface copy from %u to %u: %u,%u to %u,%u %u x %u\n",
          src_tex->id, dst_tex->id,
          srcx, srcy, dstx, dsty, width, height);
   */

   /* set src tiles to linear layout */
   {
      unsigned tx, ty, tw, th;
      unsigned x, y;

      adjust_to_tile_bounds(srcx, srcy, width, height, &tx, &ty, &tw, &th);

      for (y = 0; y < th; y += TILE_SIZE) {
         for (x = 0; x < tw; x += TILE_SIZE) {
            (void) llvmpipe_get_texture_tile_linear(src_tex,
                                                    subsrc.face, subsrc.level,
                                                    LP_TEX_USAGE_READ,
                                                    tx + x, ty + y);
         }
      }
   }

   /* set dst tiles to linear layout */
   {
      unsigned tx, ty, tw, th;
      unsigned x, y;
      enum lp_texture_usage usage;

      adjust_to_tile_bounds(dstx, dsty, width, height, &tx, &ty, &tw, &th);

      for (y = 0; y < th; y += TILE_SIZE) {
         boolean contained_y = ty + y >= dsty &&
                               ty + y + TILE_SIZE <= dsty + height ?
                               TRUE : FALSE;

         for (x = 0; x < tw; x += TILE_SIZE) {
            boolean contained_x = tx + x >= dstx &&
                                  tx + x + TILE_SIZE <= dstx + width ?
                                  TRUE : FALSE;

            /*
             * Set the usage mode to WRITE_ALL for the tiles which are
             * completely contained by the dest rectangle.
             */
            if (contained_y && contained_x)
               usage = LP_TEX_USAGE_WRITE_ALL;
            else
               usage = LP_TEX_USAGE_READ_WRITE;

            (void) llvmpipe_get_texture_tile_linear(dst_tex,
                                                    subdst.face, subdst.level,
                                                    usage,
                                                    tx + x, ty + y);
         }
      }
   }

   /* copy */
   {
      const ubyte *src_linear_ptr
         = llvmpipe_get_texture_image_address(src_tex, subsrc.face,
                                              subsrc.level,
                                              LP_TEX_LAYOUT_LINEAR);
      ubyte *dst_linear_ptr
         = llvmpipe_get_texture_image_address(dst_tex, subdst.face,
                                              subdst.level,
                                              LP_TEX_LAYOUT_LINEAR);

      if (dst_linear_ptr && src_linear_ptr) {
         util_copy_rect(dst_linear_ptr, format,
                        llvmpipe_resource_stride(&dst_tex->base, subdst.level),
                        dstx, dsty,
                        width, height,
                        src_linear_ptr,
                        llvmpipe_resource_stride(&src_tex->base, subsrc.level),
                        srcx, srcy);
      }
   }
}