Пример #1
0
void emu_close()
{
        vid_close();
        pcm_close();
        loader_unload();

        emu_run = 0;
}
Пример #2
0
void gbcUnloadRom()
{
	gbcSaveSRAM();
	loader_unload();
}
Пример #3
0
int menu(){

	char *dir;
	int mexit=0;
	static char *loadrom;
	int old_upscale = 0, new_upscale = 0;

	old_upscale = rc_getint("upscaler");
	gui_begin();
	while(!mexit){
		dialog_begin(rom.name,"ohBoy");

		dialog_text("Back to Game",NULL,FIELD_SELECTABLE);
		dialog_text("Load State",NULL,FIELD_SELECTABLE);
		dialog_text("Save State",NULL,FIELD_SELECTABLE);
		dialog_text("Reset Game",NULL,FIELD_SELECTABLE);
		dialog_text(NULL,NULL,0);
		dialog_text("Load ROM",NULL,FIELD_SELECTABLE);
		dialog_text("Options",NULL,FIELD_SELECTABLE);
		dialog_text("Controls",NULL,FIELD_SELECTABLE);
		dialog_text("About",NULL,FIELD_SELECTABLE);
		dialog_text("Quit","",FIELD_SELECTABLE);
		
#ifdef DINGOO_NATIVE
		dialog_text(NULL, NULL, 0); /* blank line */
		dialog_text("Menu:", NULL, 0);
		dialog_text(" Slide Power", NULL, 0);
#endif /* DINGOO_NATIVE */

		switch(dialog_end()){
			case 2:
				if(menu_state(0)) mexit=1;
				break;
			case 3:
				if(menu_state(1)) mexit=1;
				break;
			case 4:
				rc_command("reset");
				mexit=1;
				break;
			case 6:
				dir = rc_getstr("romdir");
				if(loadrom = menu_requestfile(NULL,"Select Rom",dir,"gb;gbc;zip")) {
					loader_unload();
					ohb_loadrom(loadrom);
					mexit=1;
				}
				break;
			case 7:
				if(menu_options()) mexit=1;
				break;
			case 8:
				if(menu_controls()) mexit=1;
				break;
			case 9:
				if(menu_about()) mexit=0;
				break;
			case 10:
				exit(0);
				break;
			default:
				mexit=1;
				break;
		}
	}
	new_upscale = rc_getint("upscaler");
	if (old_upscale != new_upscale)
		scaler_init(new_upscale);
	gui_end();

	return 0;
}