Пример #1
0
/* Disassembles an assembled instruction, including its operands. */
int disassembleInstruction(disassembledInstruction *dInstruction, const assembledInstruction *aInstruction, int instructionSetIndex) {
	int instructionIndex, i;

	if (dInstruction == NULL)
		return ERROR_INVALID_ARGUMENTS;

	if (instructionSetIndex != PIC_BASELINE &&
	    instructionSetIndex != PIC_MIDRANGE &&
	    instructionSetIndex != PIC_MIDRANGE_ENHANCED)
		return ERROR_INVALID_ARGUMENTS;

	/* Look up the instruction */
	instructionIndex = lookupInstruction(aInstruction->opcode, 0, instructionSetIndex);

	/* Copy over the address, and reference to the instruction, set
	 * the equivilant-encoded but different instruction to NULL for now. */
	dInstruction->address = aInstruction->address;
	dInstruction->instruction = &(allInstructionSets[instructionSetIndex].instructionSet[instructionIndex]);
	dInstruction->alternateInstruction = NULL;

	/* Copy out each operand, extracting the operand data from the original
	 * opcode using the operand mask. */
	for (i = 0; i < allInstructionSets[instructionSetIndex].instructionSet[instructionIndex].numOperands; i++)
		dInstruction->operands[i] = extractDataFromMask(aInstruction->opcode, dInstruction->instruction->operandMasks[i]);

	/* Disassemble operands */
	if (disassembleOperands(dInstruction) < 0)
		return ERROR_INVALID_ARGUMENTS; /* Only possible error for disassembleOperands() */

	return 0;
}
Пример #2
0
/* Disassembles an assembled instruction, including its operands. */
int disassembleInstruction(disassembledInstruction *dInstruction, const assembledInstruction aInstruction) {
	int insidx, i;
	
	if (dInstruction == NULL)
		return ERROR_INVALID_ARGUMENTS;
	
	
	/* Look up the instruction */
	insidx = lookupInstruction(aInstruction.opcode, 0);
	if (insidx == AVR_TOTAL_INSTRUCTIONS) {
		// invalid instruction
		return 0;
	}

	/*** AVR SPECIFIC */
	/* If a long instruction was found in the last instruction disassembly,
	 * extract the rest of the address, and indicate that it is to be printed */
	if (AVR_Long_Instruction == AVR_LONG_INSTRUCTION_FOUND) {
		AVR_Long_Instruction = AVR_LONG_INSTRUCTION_PRINT;
		AVR_Long_Address |= aInstruction.opcode;
		/* We must multiply by two, because every instruction is 2 bytes,
		 * so in order to jump/call to the right address (which increments by
		 * two for every instruction), we must multiply this distance by two. */
		//printf ("ii=%d\n", insidx);
		if (insidx==86)
			AVR_Long_Address *= 2;
		*dInstruction = longInstruction;
		return 0;
	/* If a long instruction was printed in the last instruction disassembly,
	 * reset the AVR_Call_Instruction variable back to zero. */
	} else if (AVR_Long_Instruction == AVR_LONG_INSTRUCTION_PRINT) {
		AVR_Long_Instruction = 0;
	}

	/* Copy over the address, and reference to the instruction, set
	 * the equivilant-encoded but different instruction to NULL for now. */
	dInstruction->address = aInstruction.address;
	dInstruction->instruction = &instructionSet[insidx];
	dInstruction->alternateInstruction = NULL;
	
	/* Copy out each operand, extracting the operand data from the original
	 * opcode using the operand mask. */
	for (i = 0; i < instructionSet[insidx].numOperands; i++) {
		dInstruction->operands[i] = extractDataFromMask(aInstruction.opcode, dInstruction->instruction->operandMasks[i]);
		/*** AVR SPECIFIC */
		/* If this is an instruction with a long absolute operand, indicate that a long instruction has been found,
		 * and extract the first part of the long address. */
		if (dInstruction->instruction->operandTypes[i] == OPERAND_LONG_ABSOLUTE_ADDRESS) {
			AVR_Long_Instruction = AVR_LONG_INSTRUCTION_FOUND;
			AVR_Long_Address = dInstruction->operands[i] << 16;
			longInstruction = *dInstruction;
		}
	}
	
	/* Disassemble operands */
	if (disassembleOperands(dInstruction) < 0)
		return ERROR_INVALID_ARGUMENTS; /* Only possible error for disassembleOperands() */

	if (AVR_Long_Instruction == AVR_LONG_INSTRUCTION_FOUND) {
		/* If we found a long instruction (32-bit one),
		 * Copy this instruction over to our special longInstruction variable, that
		 * will exist even after we move onto the next 16-bits */
		longInstruction = *dInstruction;
	}

	return 0;
}