Пример #1
0
int NPC_Lua_NLG_UpStateBySecond(lua_State *_NLL)
{
	CheckEx2(_NLL, 1, 3);
	CheckIndexNull(_NLL, 1);
	int TM_Index = (int)lua_tointeger(_NLL, 1);
	
	if(!CHAR_CHECKINDEX(TM_Index))
	{
		LRetErrInt(_NLL, -1, "传入的索引是无效的。");
	}

	char TM_Buff[128];
	int TM_fd = getfdFromCharaIndex(TM_Index);
#ifdef _SAF_MAKE
	snprintf(TM_Buff, sizeof(TM_Buff), "FAME|%d|%d|%d", CHAR_getInt(TM_Index,CHAR_FAME)/100, (int)lua_tointeger(_NLL, 2), (int)lua_tointeger(_NLL, 3));
#else
	snprintf(TM_Buff, sizeof(TM_Buff), "FAME|%d", CHAR_getInt(TM_Index,CHAR_FAME)/100);
#endif
	lssproto_S2_send(TM_fd,TM_Buff);
	LRetInt(_NLL, 0);
}
Пример #2
0
BOOL NPC_FreePetSkillMakeStr(int meindex,int toindex,int select)
{
	char argstr1[NPC_UTIL_GETARGSTR_BUFSIZE];
	char *argstr;
	char msg[256];
	double rate=1.0;
	int i=0;
	char token[NPC_UTIL_GETARGSTR_LINEMAX];
	int fd = getfdFromCharaIndex( toindex);

	if(select==0){
		sprintf(token,"0|0");
		lssproto_WN_send( fd, WINDOW_MESSAGETYPE_PETSKILLSHOP, 
			WINDOW_BUTTONTYPE_NONE, 
			CHAR_WINDOWTYPE_WINDOWPETSKILLSHOP,
			CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX),
			token);
	}

	if((argstr = NPC_Util_GetArgStr( meindex, argstr1, sizeof(argstr1)))==NULL){
		print("GetArgStrErr");
		return FALSE;
	}
#ifdef _ADD_STATUS_2
	sprintf(token,"FAME|%d",CHAR_getInt(toindex,CHAR_FAME)/100);
	lssproto_S2_send(fd,token);
#endif
	if( NPC_Util_GetStrFromStrWithDelim( argstr, "main_msg", msg, sizeof( msg)) == NULL){
		print("\n CAN'T FIND main_msg !!");
		return FALSE;
	}

	sprintf(token,"1|%s|%s", CHAR_getChar(meindex,CHAR_NAME), msg);
	if( NPC_Util_GetStrFromStrWithDelim( argstr, "skill_rate", msg, sizeof( msg)) != NULL){
		rate=atof(msg);
	}
#ifdef _STONEAGEA8XXX_S
	char petskcf[256];
	if( NPC_Util_GetStrFromStrWithDelim( argstr, "petskCostFame", msg, sizeof( msg)) != NULL){
		sprintf(petskcf,"%s",msg);
	}
#endif
	if( NPC_Util_GetStrFromStrWithDelim( argstr, "pet_skill", msg, sizeof( msg)) != NULL)	{
		int skillarray;
		int skillID;
		int cost;
		char token2[265];
		char buf[64];
#ifdef _STONEAGEA8XXX_S
		char buf1[64];
		int iCostFame;
#endif
		i=1;
	    while( getStringFromIndexWithDelim(msg,",",i,buf,sizeof(buf)) !=FALSE )	{
#ifdef _STONEAGEA8XXX_S
			if(getStringFromIndexWithDelim(petskcf,",",i,buf1,sizeof(buf1)) !=FALSE )	{
				iCostFame = atof(buf1)/100;
			}
			else{
				iCostFame = 0;
			}
#endif
			i++;
			skillID=atoi(buf);
			skillarray = PETSKILL_getPetskillArray( skillID);
			if( PETSKILL_CHECKINDEX( skillarray) == FALSE )
				continue;
			if( PETSKILL_getInt( skillarray, PETSKILL_ILLEGAL) == 1) continue;
			cost = PETSKILL_getInt(skillarray,PETSKILL_COST);
			cost = (int)cost*rate;
#ifdef _STONEAGEA8XXX_S
			sprintf(token2,"|%s|%d|%s|%d",	
#else
			sprintf(token2,"|%s|%d|%s",	
#endif
				PETSKILL_getChar(skillarray, PETSKILL_NAME),cost,
#ifdef _STONEAGEA8XXX_S
				PETSKILL_getChar(skillarray, PETSKILL_COMMENT), iCostFame );
#else
				PETSKILL_getChar(skillarray, PETSKILL_COMMENT) );
#endif
			strcat(token,token2);
			}
		}
Пример #3
0
void NPC_FreePetSkillShopWindowTalked( int meindex, int talkerindex, int seqno, int select, char *data)
{
	int skill;
	int pet;
	int slot;
	int cost;
	int skillID=0;
	int petskillindex;
	int fd = getfdFromCharaIndex( talkerindex);
	char buf[64];
	char argstr1[NPC_UTIL_GETARGSTR_BUFSIZE];
	char *argstr;
	char msg[512];
	int petindex;
	char msgbuf[128];
	double rate= 1.0;
#ifdef _STONEAGEA8XXX_S
	int petskCostFametemp=-1;
#endif
	if((argstr = NPC_Util_GetArgStr( meindex, argstr1, sizeof(argstr1)))==NULL){
		print("GetArgStrErr");
		return;
	}

    if( CHAR_getInt( talkerindex , CHAR_WHICHTYPE ) != CHAR_TYPEPLAYER ) {
    	return;
    }
	if(NPC_Util_isFaceToFace(talkerindex,meindex,2 )==FALSE){
		if( NPC_Util_CharDistance( talkerindex, meindex ) > 1) return;
	}
	if( CHAR_getWorkInt( talkerindex, CHAR_WORKBATTLEMODE) != BATTLE_CHARMODE_NONE)
		return ;


	switch( seqno)	{
	case SELECTSKILL_START:
		if( CHAR_getWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT) != 2 )	{
			CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, 0);
			return;
		}
		NPC_FreePetSkillShop_selectWindow( meindex, talkerindex, SKILL_WINDOW, -1);
		break;
	case SELECTSKILL_TEACH:
		if( CHAR_getWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT) != 3 )	{
			CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, 0);
			return;
		}
		makeStringFromEscaped( data);
		getStringFromIndexWithDelim(data,"|",1,buf,sizeof(buf));
		skill=atoi(buf);
		getStringFromIndexWithDelim(data,"|",2,buf,sizeof(buf));
		pet=atoi(buf);
		getStringFromIndexWithDelim(data,"|",3,buf,sizeof(buf));
		slot=atoi(buf);
		getStringFromIndexWithDelim(data,"|",4,buf,sizeof(buf));
		cost=atoi(buf);

		if( NPC_Util_GetStrFromStrWithDelim( argstr, "pet_skill", msg, sizeof( msg)) != NULL){
			getStringFromIndexWithDelim(msg,",",skill,buf,sizeof(buf));
			skillID=atoi(buf);
		}
		slot--;
		if( slot < 0 )	return;

		petindex = CHAR_getCharPet( talkerindex, pet-1);
		if( !CHAR_CHECKINDEX(petindex) ){
    		CHAR_send_P_StatusString( talkerindex, CHAR_P_STRING_GOLD);
    		return ;
		}
		if( NPC_Util_GetStrFromStrWithDelim( argstr, "skill_rate", msg, sizeof( msg)) != NULL){
			rate = atof( msg);
		}
#ifdef _STONEAGEA8XXX_S
		if( NPC_Util_GetStrFromStrWithDelim( argstr, "petskCostFame", msg, sizeof( msg)) != NULL){
			getStringFromIndexWithDelim(msg,",",skill,buf,sizeof(buf));
			petskCostFametemp = atoi(buf);
		}
#endif
		petskillindex =  PETSKILL_getPetskillArray( skillID );
		if( !PETSKILL_CHECKINDEX( petskillindex)){
	 		CHAR_send_P_StatusString( talkerindex, CHAR_P_STRING_GOLD);
			return ;
		}

		cost = PETSKILL_getInt( petskillindex, PETSKILL_COST );
		cost = cost * rate;

		//條件判斷
		if(CHAR_getInt(talkerindex,CHAR_GOLD) < cost && CHAR_getInt(talkerindex,CHAR_FAME)< petskCostFametemp){
			CHAR_send_P_StatusString( talkerindex, CHAR_P_STRING_GOLD);
			return;
		}

		if( NPC_CHECKFREEPETSKILL( talkerindex, petindex, skillID ) == TRUE ){

			if( Action_RunDoEventAction( meindex, talkerindex, argstr) == FALSE ){
				CHAR_talkToCli( talkerindex, -1, "所需物品不足!!", CHAR_COLORYELLOW);
				CHAR_send_P_StatusString( talkerindex, CHAR_P_STRING_GOLD);
				CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, 0);
				return;
			}

			CHAR_setPetSkill( petindex, slot, skillID);
			CHAR_setInt( talkerindex, CHAR_GOLD, ( CHAR_getInt( talkerindex, CHAR_GOLD) - cost) );
#ifdef _STONEAGEA8XXX_S
			if (petskCostFametemp!=-1 && petskCostFametemp!=0){
				float FlpetCFameTemp;
				CHAR_setInt( talkerindex, CHAR_FAME, ( CHAR_getInt( talkerindex, CHAR_FAME) - petskCostFametemp) );
				FlpetCFameTemp = petskCostFametemp/100;
#ifdef _ADD_STATUS_2
				sprintf(msgbuf,"FAME|%d",CHAR_getInt(talkerindex,CHAR_FAME)/100);
				lssproto_S2_send(fd,msgbuf);
#endif
				snprintf( msgbuf, sizeof( msgbuf ), "扣除聲望點數:%4.2f",FlpetCFameTemp);
			}
#endif
			CHAR_talkToCli( talkerindex, -1, msgbuf, CHAR_COLORYELLOW);
			snprintf( msgbuf, sizeof( msgbuf ), "W%d",pet-1);
			CHAR_sendStatusString( talkerindex, msgbuf );
			CHAR_sendStatusString( talkerindex, "P");
			CHAR_send_P_StatusString( talkerindex, CHAR_P_STRING_GOLD);
			//WARP
			if( NPC_SkillShopWarp( meindex, talkerindex) == TRUE )
					return;
		}else	{
			CHAR_send_P_StatusString( talkerindex, CHAR_P_STRING_GOLD);
			CHAR_talkToCli( talkerindex, -1, "條件不足!!", CHAR_COLORYELLOW);
		}
		//ADD
		NPC_FreePetSkillShop_selectWindow( meindex, talkerindex, SKILL_WINDOW, -1);
		break;
	case SELECTSKILL_END:
		break;
	}
	
	return;
}