float CameraCalibration::cy() const { return m_intrinsic(1,2); }
float CameraCalibration::fx() const { return m_intrinsic(1,1); }
float CameraCalibration::fy() const { return m_intrinsic(0,0); }
float& CameraCalibration::cx() { return m_intrinsic(0,2); }
float& CameraCalibration::cy() { return m_intrinsic(1,2); }
float& CameraCalibration::fx() { return m_intrinsic(1,1); }
float& CameraCalibration::fy() { return m_intrinsic(0,0); }
float cameracalibration::cx() const { return m_intrinsic(0,2); }
float& cameracalibration::cy() { return m_intrinsic(1,2); }
float& cameracalibration::cx() { return m_intrinsic(0,2); }
float& cameracalibration::fy() { return m_intrinsic(0,0); }
float& cameracalibration::fx() { return m_intrinsic(1,1); }