float CameraCalibration::cy() const
{
    return m_intrinsic(1,2);
}
float CameraCalibration::fx() const
{
    return m_intrinsic(1,1);
}
float CameraCalibration::fy() const
{
    return m_intrinsic(0,0);
}
float& CameraCalibration::cx()
{
    return m_intrinsic(0,2);
}
float& CameraCalibration::cy()
{
    return m_intrinsic(1,2);
}
float& CameraCalibration::fx()
{
    return m_intrinsic(1,1);
}
float& CameraCalibration::fy()
{
    return m_intrinsic(0,0);
}
float cameracalibration::cx() const
{
    return m_intrinsic(0,2);
}
float& cameracalibration::cy()
{
    return m_intrinsic(1,2);
}
float& cameracalibration::cx()
{
    return m_intrinsic(0,2);
}
float& cameracalibration::fy()
{
    return m_intrinsic(0,0);
}
float& cameracalibration::fx()
{
    return m_intrinsic(1,1);
}