/* * Import Arc entities. */ void DXF2BRD_CONVERTER::addArc( const DRW_Arc& data ) { DRAWSEGMENT* segm = ( m_useModuleItems ) ? static_cast< DRAWSEGMENT* >( new EDGE_MODULE( NULL ) ) : new DRAWSEGMENT; segm->SetLayer( ToLAYER_ID( m_brdLayer ) ); segm->SetShape( S_ARC ); // Init arc centre: wxPoint center( mapX( data.basePoint.x ), mapY( data.basePoint.y ) ); segm->SetCenter( center ); // Init arc start point double arcStartx = data.radious; double arcStarty = 0; double startangle = data.staangle; double endangle = data.endangle; RotatePoint( &arcStartx, &arcStarty, -RAD2DECIDEG( startangle ) ); wxPoint arcStart( mapX( arcStartx + data.basePoint.x ), mapY( arcStarty + data.basePoint.y ) ); segm->SetArcStart( arcStart ); // calculate arc angle (arcs are CCW, and should be < 0 in Pcbnew) double angle = -RAD2DECIDEG( endangle - startangle ); if( angle > 0.0 ) angle -= 3600.0; segm->SetAngle( angle ); segm->SetWidth( mapDim( data.thickness == 0 ? m_defaultThickness : data.thickness ) ); m_newItemsList.push_back( segm ); }
/* * Import Arc entities. */ void DXF2BRD_CONVERTER::addArc( const DRW_Arc& data ) { DRAWSEGMENT* segm = new DRAWSEGMENT( m_brd ); segm->SetLayer( m_brdLayer ); segm->SetShape( S_ARC ); // Init arc centre: wxPoint center( mapX( data.basePoint.x ), mapY( data.basePoint.y ) ); segm->SetCenter( center ); // Init arc start point double arcStartx = data.radious; double arcStarty = 0; double startangle = data.staangle; double endangle = data.endangle; RotatePoint( &arcStartx, &arcStarty, -RAD2DECIDEG( startangle ) ); wxPoint arcStart( mapX( arcStartx + data.basePoint.x ), mapY( arcStarty + data.basePoint.y ) ); segm->SetArcStart( arcStart ); // calculate arc angle (arcs are CCW, and should be < 0 in Pcbnew) double angle = -RAD2DECIDEG( endangle - startangle ); if( angle > 0.0 ) angle -= 3600.0; segm->SetAngle( angle ); segm->SetWidth( mapDim( data.thickness == 0 ? m_defaultThickness : data.thickness ) ); appendToBoard( segm ); }
void DXF2BRD_CONVERTER::addLine( const DRW_Line& aData ) { DRAWSEGMENT* segm = ( m_useModuleItems ) ? static_cast< DRAWSEGMENT* >( new EDGE_MODULE( NULL ) ) : new DRAWSEGMENT; segm->SetLayer( ToLAYER_ID( m_brdLayer ) ); wxPoint start( mapX( aData.basePoint.x ), mapY( aData.basePoint.y ) ); segm->SetStart( start ); wxPoint end( mapX( aData.secPoint.x ), mapY( aData.secPoint.y ) ); segm->SetEnd( end ); segm->SetWidth( mapDim( aData.thickness == 0 ? m_defaultThickness : aData.thickness ) ); m_newItemsList.push_back( segm ); }
/* * Import line entities. */ void DXF2BRD_CONVERTER::addLine( const DRW_Line& data ) { DRAWSEGMENT* segm = new DRAWSEGMENT( m_brd ); segm->SetLayer( m_brdLayer ); wxPoint start( mapX( data.basePoint.x ), mapY( data.basePoint.y ) ); segm->SetStart( start ); wxPoint end( mapX( data.secPoint.x ), mapY( data.secPoint.y ) ); segm->SetEnd( end ); segm->SetWidth( mapDim( data.thickness == 0 ? m_defaultThickness : data.thickness ) ); appendToBoard( segm ); }
void DXF2BRD_CONVERTER::addPolyline(const DRW_Polyline& aData ) { // Currently, Pcbnew does not know polylines, for boards. // So we have to convert a polyline to a set of segments. // Obviously, the z coordinate is ignored wxPoint polyline_startpoint; wxPoint segment_startpoint; for( unsigned ii = 0; ii < aData.vertlist.size(); ii++ ) { DRW_Vertex* vertex = aData.vertlist[ii]; if( ii == 0 ) { segment_startpoint.x = mapX( vertex->basePoint.x ); segment_startpoint.y = mapY( vertex->basePoint.y ); polyline_startpoint = segment_startpoint; continue; } DRAWSEGMENT* segm = ( m_useModuleItems ) ? static_cast< DRAWSEGMENT* >( new EDGE_MODULE( NULL ) ) : new DRAWSEGMENT; segm->SetLayer( ToLAYER_ID( m_brdLayer ) ); segm->SetStart( segment_startpoint ); wxPoint segment_endpoint( mapX( vertex->basePoint.x ), mapY( vertex->basePoint.y ) ); segm->SetEnd( segment_endpoint ); segm->SetWidth( mapDim( aData.thickness == 0 ? m_defaultThickness : aData.thickness ) ); m_newItemsList.push_back( segm ); segment_startpoint = segment_endpoint; } // Polyline flags bit 0 indicates closed (1) or open (0) polyline if( aData.flags & 1 ) { DRAWSEGMENT* closing_segm = ( m_useModuleItems ) ? static_cast< DRAWSEGMENT* >( new EDGE_MODULE( NULL ) ) : new DRAWSEGMENT; closing_segm->SetLayer( ToLAYER_ID( m_brdLayer ) ); closing_segm->SetStart( segment_startpoint ); closing_segm->SetEnd( polyline_startpoint ); closing_segm->SetWidth( mapDim( aData.thickness == 0 ? m_defaultThickness : aData.thickness ) ); m_newItemsList.push_back( closing_segm ); } }
void DXF2BRD_CONVERTER::addCircle( const DRW_Circle& aData ) { DRAWSEGMENT* segm = ( m_useModuleItems ) ? static_cast< DRAWSEGMENT* >( new EDGE_MODULE( NULL ) ) : new DRAWSEGMENT; segm->SetLayer( ToLAYER_ID( m_brdLayer ) ); segm->SetShape( S_CIRCLE ); wxPoint center( mapX( aData.basePoint.x ), mapY( aData.basePoint.y ) ); segm->SetCenter( center ); wxPoint circle_start( mapX( aData.basePoint.x + aData.radious ), mapY( aData.basePoint.y ) ); segm->SetArcStart( circle_start ); segm->SetWidth( mapDim( aData.thickness == 0 ? m_defaultThickness : aData.thickness ) ); m_newItemsList.push_back( segm ); }
/* * Import Circle entities. */ void DXF2BRD_CONVERTER::addCircle( const DRW_Circle& data ) { DRAWSEGMENT* segm = new DRAWSEGMENT( m_brd ); segm->SetLayer( m_brdLayer ); segm->SetShape( S_CIRCLE ); wxPoint center( mapX( data.basePoint.x ), mapY( data.basePoint.y ) ); segm->SetCenter( center ); wxPoint circle_start( mapX( data.basePoint.x + data.radious ), mapY( data.basePoint.y ) ); segm->SetArcStart( circle_start ); segm->SetWidth( mapDim( data.thickness == 0 ? m_defaultThickness : data.thickness ) ); appendToBoard( segm ); }
/* public methods */ void ThinPlateSplineShapeTransformerImpl::warpImage(InputArray transformingImage, OutputArray output, int flags, int borderMode, const Scalar& borderValue) const { CV_Assert(tpsComputed==true); Mat theinput = transformingImage.getMat(); Mat mapX(theinput.rows, theinput.cols, CV_32FC1); Mat mapY(theinput.rows, theinput.cols, CV_32FC1); for (int row = 0; row < theinput.rows; row++) { for (int col = 0; col < theinput.cols; col++) { Point2f pt = _applyTransformation(shapeReference, Point2f(float(col), float(row)), tpsParameters); mapX.at<float>(row, col) = pt.x; mapY.at<float>(row, col) = pt.y; } } remap(transformingImage, output, mapX, mapY, flags, borderMode, borderValue); }
cv::Mat DLP3000InterpImage(cv::Mat I){ //DLP3000INTERPIMAGE Interpolates a 684 x 608 image for projection on the DLP3000 //diamond pixel array from a FWVGA image at 853 x 480. // // Input parameter: // C (853 x 480 pixels): input image of type double // // Output parameter: // I (684 x 608 matrix): output image // // Note that using a 853 x 480 provides the correct aspect ratio for projecting on the DLP3000. // Note that the code assumes that the image is projected 1:1 aka "short-axis flip". // // DTU 2013, Jakob Wilm cv::Mat ret(684, 608, CV_8U); if(I.rows != 480 || I.cols != 853){ std::cerr << "Input image has wrong dimensions" << std::endl; return ret; } // interpolation points float mdiag = 853.0/607.5; // mirror diagonal in input pixels cv::Mat mapX(684, 608, CV_32F), mapY(684, 608, CV_32F); for(unsigned int row=0; row<684; row++){ for(unsigned int col=0; col<608; col++){ mapY.at<float>(row,col) = row * 479.0/683.0; mapX.at<float>(row,col) = col*(852.0-0.5*mdiag)/607.0 + (row%2)*0.5*mdiag; } } cv::remap(I, ret, mapX, mapY, cv::INTER_LINEAR); return ret; }
void Transform::apply( double & x, double & y ) const { x = mapX( x ); y = mapY( y ); }
ofPoint mapPoint(ofPoint pNorm, ofRectangle rect, bool updatePosition) { ofPoint res; res.x = mapX(pNorm, rect, updatePosition); res.y = mapY(pNorm, rect, updatePosition); return res; }
void DXF2BRD_CONVERTER::addMText( const DRW_MText& aData ) { wxString text = toNativeString( wxString::FromUTF8( aData.text.c_str() ) ); wxString attrib, tmp; /* Some texts start by '\' and have formating chars (font name, font option...) * ending with ';' * Here are some mtext formatting codes: * Format code Purpose * \0...\o Turns overline on and off * \L...\l Turns underline on and off * \~ Inserts a nonbreaking space \\ Inserts a backslash \\\{...\} Inserts an opening and closing brace \\ \File name; Changes to the specified font file \\ \Hvalue; Changes to the text height specified in drawing units \\ \Hvaluex; Changes the text height to a multiple of the current text height \\ \S...^...; Stacks the subsequent text at the \, #, or ^ symbol \\ \Tvalue; Adjusts the space between characters, from.75 to 4 times \\ \Qangle; Changes obliquing angle \\ \Wvalue; Changes width factor to produce wide text \\ \A Sets the alignment value; valid values: 0, 1, 2 (bottom, center, top) while( text.StartsWith( wxT("\\") ) ) */ while( text.StartsWith( wxT( "\\" ) ) ) { attrib << text.BeforeFirst( ';' ); tmp = text.AfterFirst( ';' ); text = tmp; } BOARD_ITEM* brdItem; EDA_TEXT* textItem; if( m_useModuleItems ) { TEXTE_MODULE* modText = new TEXTE_MODULE( NULL ); brdItem = static_cast< BOARD_ITEM* >( modText ); textItem = static_cast< EDA_TEXT* >( modText ); } else { TEXTE_PCB* pcbText = new TEXTE_PCB( NULL ); brdItem = static_cast< BOARD_ITEM* >( pcbText ); textItem = static_cast< EDA_TEXT* >( pcbText ); } brdItem->SetLayer( ToLAYER_ID( m_brdLayer ) ); wxPoint textpos( mapX( aData.basePoint.x ), mapY( aData.basePoint.y ) ); textItem->SetTextPos( textpos ); textItem->SetTextAngle( aData.angle * 10 ); // The 0.8 factor gives a better height/width ratio with our font textItem->SetTextWidth( mapDim( aData.height * 0.8 ) ); textItem->SetTextHeight( mapDim( aData.height ) ); textItem->SetThickness( mapDim( aData.thickness == 0 ? m_defaultThickness : aData.thickness ) ); textItem->SetText( text ); // Initialize text justifications: if( aData.textgen <= 3 ) { textItem->SetVertJustify( GR_TEXT_VJUSTIFY_TOP ); } else if( aData.textgen <= 6 ) { textItem->SetVertJustify( GR_TEXT_VJUSTIFY_CENTER ); } else { textItem->SetVertJustify( GR_TEXT_VJUSTIFY_BOTTOM ); } if( aData.textgen % 3 == 1 ) { textItem->SetHorizJustify( GR_TEXT_HJUSTIFY_LEFT ); } else if( aData.textgen % 3 == 2 ) { textItem->SetHorizJustify( GR_TEXT_HJUSTIFY_CENTER ); } else { textItem->SetHorizJustify( GR_TEXT_HJUSTIFY_RIGHT ); } #if 0 // These setting have no mening in Pcbnew if( data.alignH == 1 ) { // Text is left to right; } else if( data.alignH == 3 ) { // Text is top to bottom; } else { // use ByStyle; } if( aData.alignV == 1 ) { // use AtLeast; } else { // useExact; } #endif m_newItemsList.push_back( static_cast< BOARD_ITEM* >( brdItem ) ); }
void DXF2BRD_CONVERTER::addText( const DRW_Text& aData ) { BOARD_ITEM* brdItem; EDA_TEXT* textItem; if( m_useModuleItems ) { TEXTE_MODULE* modText = new TEXTE_MODULE( NULL ); brdItem = static_cast< BOARD_ITEM* >( modText ); textItem = static_cast< EDA_TEXT* >( modText ); } else { TEXTE_PCB* pcbText = new TEXTE_PCB( NULL ); brdItem = static_cast< BOARD_ITEM* >( pcbText ); textItem = static_cast< EDA_TEXT* >( pcbText ); } brdItem->SetLayer( ToLAYER_ID( m_brdLayer ) ); wxPoint refPoint( mapX( aData.basePoint.x ), mapY( aData.basePoint.y ) ); wxPoint secPoint( mapX( aData.secPoint.x ), mapY( aData.secPoint.y ) ); if( aData.alignV != 0 || aData.alignH != 0 || aData.alignH == DRW_Text::HMiddle ) { if( aData.alignH != DRW_Text::HAligned && aData.alignH != DRW_Text::HFit ) { wxPoint tmp = secPoint; secPoint = refPoint; refPoint = tmp; } } switch( aData.alignV ) { case DRW_Text::VBaseLine: textItem->SetVertJustify( GR_TEXT_VJUSTIFY_BOTTOM ); break; case DRW_Text::VBottom: textItem->SetVertJustify( GR_TEXT_VJUSTIFY_BOTTOM ); break; case DRW_Text::VMiddle: textItem->SetVertJustify( GR_TEXT_VJUSTIFY_CENTER ); break; case DRW_Text::VTop: textItem->SetVertJustify( GR_TEXT_VJUSTIFY_TOP ); break; } switch( aData.alignH ) { case DRW_Text::HLeft: textItem->SetHorizJustify( GR_TEXT_HJUSTIFY_LEFT ); break; case DRW_Text::HCenter: textItem->SetHorizJustify( GR_TEXT_HJUSTIFY_CENTER ); break; case DRW_Text::HRight: textItem->SetHorizJustify( GR_TEXT_HJUSTIFY_RIGHT ); break; case DRW_Text::HAligned: // no equivalent options in text pcb. textItem->SetHorizJustify( GR_TEXT_HJUSTIFY_LEFT ); break; case DRW_Text::HMiddle: // no equivalent options in text pcb. textItem->SetHorizJustify( GR_TEXT_HJUSTIFY_CENTER ); break; case DRW_Text::HFit: // no equivalent options in text pcb. textItem->SetHorizJustify( GR_TEXT_HJUSTIFY_LEFT ); break; } #if 0 wxString sty = wxString::FromUTF8( aData.style.c_str() ); sty = sty.ToLower(); if( aData.textgen == 2 ) { // Text dir = left to right; } else if( aData.textgen == 4 ) { // Text dir = top to bottom; } else { } #endif wxString text = toNativeString( wxString::FromUTF8( aData.text.c_str() ) ); textItem->SetTextPos( refPoint ); textItem->SetTextAngle( aData.angle * 10 ); // The 0.8 factor gives a better height/width ratio with our font textItem->SetTextWidth( mapDim( aData.height * 0.8 ) ); textItem->SetTextHeight( mapDim( aData.height ) ); textItem->SetThickness( mapDim( aData.thickness == 0 ? m_defaultThickness : aData.thickness ) ); textItem->SetText( text ); m_newItemsList.push_back( static_cast< BOARD_ITEM* >( brdItem ) ); }
I2Point GWindow::map(double x, double y) const { return I2Point( mapX(x), mapY(y) ); }
/** * Import texts (TEXT). */ void DXF2BRD_CONVERTER::addText(const DRW_Text& data) { TEXTE_PCB* pcb_text = new TEXTE_PCB( m_brd ); pcb_text->SetLayer( m_brdLayer ); wxPoint refPoint( mapX(data.basePoint.x), mapY(data.basePoint.y) ); wxPoint secPoint( mapX(data.secPoint.x), mapY(data.secPoint.y) ); if (data.alignV !=0 || data.alignH !=0 ||data.alignH ==DRW_Text::HMiddle) { if (data.alignH !=DRW_Text::HAligned && data.alignH !=DRW_Text::HFit) { wxPoint tmp = secPoint; secPoint = refPoint; refPoint = tmp; } } switch( data.alignV ) { case DRW_Text::VBaseLine: pcb_text->SetVertJustify( GR_TEXT_VJUSTIFY_BOTTOM ); break; case DRW_Text::VBottom: pcb_text->SetVertJustify( GR_TEXT_VJUSTIFY_BOTTOM ); break; case DRW_Text::VMiddle: pcb_text->SetVertJustify( GR_TEXT_VJUSTIFY_CENTER ); break; case DRW_Text::VTop: pcb_text->SetVertJustify( GR_TEXT_VJUSTIFY_TOP ); break; } switch( data.alignH ) { case DRW_Text::HLeft: pcb_text->SetHorizJustify( GR_TEXT_HJUSTIFY_LEFT ); break; case DRW_Text::HCenter: pcb_text->SetHorizJustify( GR_TEXT_HJUSTIFY_CENTER ); break; case DRW_Text::HRight: pcb_text->SetHorizJustify( GR_TEXT_HJUSTIFY_RIGHT ); break; case DRW_Text::HAligned: // no equivalent options in text pcb. pcb_text->SetHorizJustify( GR_TEXT_HJUSTIFY_LEFT ); break; case DRW_Text::HMiddle: // no equivalent options in text pcb. pcb_text->SetHorizJustify( GR_TEXT_HJUSTIFY_CENTER ); break; case DRW_Text::HFit: // no equivalent options in text pcb. pcb_text->SetHorizJustify( GR_TEXT_HJUSTIFY_LEFT ); break; } #if 0 wxString sty = wxString::FromUTF8(data.style.c_str()); sty=sty.ToLower(); if (data.textgen==2) { // Text dir = left to right; } else if (data.textgen==4) { / Text dir = top to bottom; } else { }
void RgbEffects::RenderSingleStrandSkips(int Skips_BandSize, int Skips_SkipSize, int Skips_StartPos, const wxString & Skips_Direction) { int x = Skips_StartPos - 1; xlColour color, black(0,0,0); int second = 0; int max = BufferWi; int direction = mapDirection(Skips_Direction); if (direction > 1) { max /= 2; } size_t colorcnt = GetColorCount(); if (fitToTime) { int position = (GetEffectTimeIntervalPosition() * speed); x += position * Skips_BandSize; } else if (speed > 1) { int cur = state / 10; x += cur * Skips_BandSize; } while (x > max) { x -= (Skips_BandSize + Skips_SkipSize) * colorcnt; } int firstX = x; int colorIdx = 0; while (x < max) { palette.GetColor(colorIdx, color); colorIdx++; if (colorIdx >= colorcnt) { colorIdx = 0; } for (int cnt = 0; cnt < Skips_BandSize && x < max; cnt++) { int mappedX = mapX(x, max, direction, second); if (mappedX >= 0 && mappedX < BufferWi) { for (int y = 0; y < BufferHt; y++) { SetPixel(mappedX, y, color); } } if (second >= 0 && second < BufferWi) { for (int y = 0; y < BufferHt; y++) { SetPixel(second, y, color); } } x++; } x += Skips_SkipSize; } colorIdx = GetColorCount() - 1; x = firstX - 1; while (x >= 0) { x -= Skips_SkipSize; palette.GetColor(colorIdx, color); colorIdx--; if (colorIdx < 0) { colorIdx = GetColorCount() - 1; } for (int cnt = 0; cnt < Skips_BandSize && x >= 0; cnt++) { int mappedX = mapX(x, max, direction, second); if (mappedX >= 0 && mappedX < BufferWi) { for (int y = 0; y < BufferHt; y++) { SetPixel(mappedX, y, color); } } if (second >= 0 && second < BufferWi) { for (int y = 0; y < BufferHt; y++) { SetPixel(second, y, color); } } x--; } } }
I2Point GWindow::map(const R2Point& p) const { return I2Point( mapX(p.x), mapY(p.y) ); }