void copy_3d_to_screen(void) { Bit8u *src, *t_src; PhysPt dst, t_dst; signed short i, j; src = Real2Host(ds_readd(0xb128)); dst = PhysMake(0xa000, 0x28f); i = 134; do { t_src = src; t_dst = dst; for (j = 52; j > 0; j--) { mem_writed_inline(t_dst, host_readd(t_src)); t_dst+=4; t_src+=4; } src += 320; dst += 320; i--; } while (i != 0); }
void mem_writed(PhysPt address,Bit32u val) { mem_writed_inline(address,val); }