Пример #1
0
MethodBind::~MethodBind() {
#ifdef DEBUG_METHODS_ENABLED
	if (argument_types)
		memdelete_arr(argument_types);
#endif
}
Пример #2
0
Error ImageLoaderPNG::_load_image(void *rf_up,png_rw_ptr p_func,Image *p_image) {



	png_structp png;
	png_infop info;

	//png = png_create_read_struct(PNG_LIBPNG_VER_STRING, (png_voidp)NULL, NULL, NULL);

	png = png_create_read_struct_2(PNG_LIBPNG_VER_STRING, (png_voidp)NULL,_png_error_function,_png_warn_function,(png_voidp)NULL,
				 _png_malloc_fn,_png_free_fn );

	ERR_FAIL_COND_V(!png, ERR_OUT_OF_MEMORY);

	info = png_create_info_struct(png);
	if (!info) {
		png_destroy_read_struct(&png,NULL,NULL);
		ERR_PRINT("Out of Memory");
		return ERR_OUT_OF_MEMORY;
	}

	if (setjmp(png_jmpbuf(png))) {

	      png_destroy_read_struct(&png,NULL,NULL);
	      ERR_PRINT("PNG Corrupted");
	      return ERR_FILE_CORRUPT;
	}

	png_set_read_fn(png,(void*)rf_up,p_func);

	png_uint_32 width, height;
	int depth, color;


	png_read_info(png, info);
	png_get_IHDR(png, info, &width, &height, &depth, &color, NULL, NULL, NULL);

	png_textp t;
	//https://svn.gov.pt/projects/ccidadao/repository/middleware-offline/trunk/_src/eidmw/FreeImagePTEiD/Source/FreeImage/PluginPNG.cpp
	//png_get_text(png,info,)
	/*
	printf("Image width:%i\n", width);
	printf("Image Height:%i\n", height);
	printf("Bit depth:%i\n", depth);
	printf("Color type:%i\n", color);
	*/

	if (depth<8) { //only bit dept 8 per channel is handled

		png_set_packing(png);
	};

	if (depth > 8) {
		png_set_strip_16(png);
		png_read_update_info(png, info);
	}

	int palette_colors = 0;
	int palette_components = 0;
	int components = 0;

	Image::Format fmt;
	switch(color) {


		case PNG_COLOR_TYPE_GRAY: {

			fmt=Image::FORMAT_GRAYSCALE;
			components=1;
		} break;
		case PNG_COLOR_TYPE_GRAY_ALPHA: {

			fmt=Image::FORMAT_GRAYSCALE_ALPHA;
			components=2;
		} break;
		case PNG_COLOR_TYPE_RGB: {

			fmt=Image::FORMAT_RGB;
			components=3;
		} break;
		case PNG_COLOR_TYPE_RGB_ALPHA: {

			fmt=Image::FORMAT_RGBA;
			components=4;
		} break;
		case PNG_COLOR_TYPE_PALETTE: {

			int ntrans = 0;
			png_get_tRNS(png, info, NULL, &ntrans, NULL);
			//printf("transparent colors %i\n", ntrans);

			fmt = ntrans > 0 ? Image::FORMAT_INDEXED_ALPHA : Image::FORMAT_INDEXED;
			palette_components = ntrans > 0 ? 4 : 3;
			components = 1;

			png_colorp colors;
			png_get_PLTE(png, info, &colors, &palette_colors);

		} break;
		default: {

			ERR_PRINT("INVALID PNG TYPE");
			png_destroy_read_struct(&png, &info, NULL);
			return ERR_UNAVAILABLE;
		} break;
	}

	//int rowsize = png_get_rowbytes(png, info);
	int rowsize = components * width;

	DVector<uint8_t> dstbuff;

	dstbuff.resize( rowsize * height + palette_components * 256 ); // alloc the entire palette? - yes always

	DVector<uint8_t>::Write dstbuff_write = dstbuff.write();

	uint8_t* data = dstbuff_write.ptr();

	uint8_t **row_p = memnew_arr( uint8_t*, height );

	for (unsigned int i = 0; i < height; i++) {
		row_p[i] = &data[components*width*i];
	}

	png_read_image(png, (png_bytep*)row_p);

	if (palette_colors) {

		uint8_t *r_pal = &data[components*width*height]; // end of the array
		png_colorp colors;
		int num;
		png_get_PLTE(png, info, &colors, &num);

		int ofs = 0;
		for (int i=0; i < palette_colors; i++) {

			r_pal[ofs + 0] = colors[i].red;
			r_pal[ofs + 1] = colors[i].green;
			r_pal[ofs + 2] = colors[i].blue;
			if (palette_components == 4) {
				r_pal[ofs + 3] = 255;
			};
			ofs += palette_components;
		};

		if (fmt == Image::FORMAT_INDEXED_ALPHA) {
			png_color_16p alphas;
			png_bytep alpha_idx;
			int count;
			png_get_tRNS(png, info, &alpha_idx, &count, &alphas);
			for (int i=0; i<count; i++) {

				//printf("%i: loading alpha fron transparent color %i, values %i, %i, %i, %i, %i\n", i, (int)alpha_idx[i], (int)alphas[i].index, (int)alphas[i].red, (int)alphas[i].green, (int)alphas[i].blue, (int)alphas[i].gray);
				//r_pal[alpha_idx[i]] = alphas[i].gray >> 8;
				r_pal[i*4+3] = alpha_idx[i];
			};
		};
	};

	memdelete_arr( row_p );

	p_image->create( width, height, 0,fmt, dstbuff );

	png_destroy_read_struct(&png, &info, NULL );

	return OK;
}
Пример #3
0
Error ImageLoaderPNG::_load_image(void *rf_up, png_rw_ptr p_func, Ref<Image> p_image) {

	png_structp png;
	png_infop info;

	//png = png_create_read_struct(PNG_LIBPNG_VER_STRING, (png_voidp)NULL, NULL, NULL);

	png = png_create_read_struct_2(PNG_LIBPNG_VER_STRING, (png_voidp)NULL, _png_error_function, _png_warn_function, (png_voidp)NULL,
			_png_malloc_fn, _png_free_fn);

	ERR_FAIL_COND_V(!png, ERR_OUT_OF_MEMORY);

	info = png_create_info_struct(png);
	if (!info) {
		png_destroy_read_struct(&png, NULL, NULL);
		ERR_PRINT("Out of Memory");
		return ERR_OUT_OF_MEMORY;
	}

	if (setjmp(png_jmpbuf(png))) {

		png_destroy_read_struct(&png, NULL, NULL);
		ERR_PRINT("PNG Corrupted");
		return ERR_FILE_CORRUPT;
	}

	png_set_read_fn(png, (void *)rf_up, p_func);

	png_uint_32 width, height;
	int depth, color;

	png_read_info(png, info);
	png_get_IHDR(png, info, &width, &height, &depth, &color, NULL, NULL, NULL);

	//https://svn.gov.pt/projects/ccidadao/repository/middleware-offline/trunk/_src/eidmw/FreeImagePTEiD/Source/FreeImage/PluginPNG.cpp
	//png_get_text(png,info,)
	/*
	printf("Image width:%i\n", width);
	printf("Image Height:%i\n", height);
	printf("Bit depth:%i\n", depth);
	printf("Color type:%i\n", color);
	*/

	bool update_info = false;

	if (depth < 8) { //only bit dept 8 per channel is handled

		png_set_packing(png);
		update_info = true;
	};

	if (png_get_color_type(png, info) == PNG_COLOR_TYPE_PALETTE) {
		png_set_palette_to_rgb(png);
		update_info = true;
	}

	if (depth > 8) {
		png_set_strip_16(png);
		update_info = true;
	}

	if (png_get_valid(png, info, PNG_INFO_tRNS)) {
		//png_set_expand_gray_1_2_4_to_8(png);
		png_set_tRNS_to_alpha(png);
		update_info = true;
	}

	if (update_info) {
		png_read_update_info(png, info);
		png_get_IHDR(png, info, &width, &height, &depth, &color, NULL, NULL, NULL);
	}

	int components = 0;

	Image::Format fmt;
	switch (color) {

		case PNG_COLOR_TYPE_GRAY: {

			fmt = Image::FORMAT_L8;
			components = 1;
		} break;
		case PNG_COLOR_TYPE_GRAY_ALPHA: {

			fmt = Image::FORMAT_LA8;
			components = 2;
		} break;
		case PNG_COLOR_TYPE_RGB: {

			fmt = Image::FORMAT_RGB8;
			components = 3;
		} break;
		case PNG_COLOR_TYPE_RGB_ALPHA: {

			fmt = Image::FORMAT_RGBA8;
			components = 4;
		} break;
		default: {

			ERR_PRINT("INVALID PNG TYPE");
			png_destroy_read_struct(&png, &info, NULL);
			return ERR_UNAVAILABLE;
		} break;
	}

	//int rowsize = png_get_rowbytes(png, info);
	int rowsize = components * width;

	PoolVector<uint8_t> dstbuff;

	dstbuff.resize(rowsize * height);

	PoolVector<uint8_t>::Write dstbuff_write = dstbuff.write();

	uint8_t *data = dstbuff_write.ptr();

	uint8_t **row_p = memnew_arr(uint8_t *, height);

	for (unsigned int i = 0; i < height; i++) {
		row_p[i] = &data[components * width * i];
	}

	png_read_image(png, (png_bytep *)row_p);

	memdelete_arr(row_p);

	p_image->create(width, height, 0, fmt, dstbuff);

	png_destroy_read_struct(&png, &info, NULL);

	return OK;
}
Пример #4
0
ConvexPolygonShape2DSW::~ConvexPolygonShape2DSW(){

	if (points)
		memdelete_arr(points);

}
AudioEffectStereoEnhanceInstance::~AudioEffectStereoEnhanceInstance() {

	memdelete_arr(delay_ringbuff);
}
Пример #6
0
static Vector< Vector<Vector2> > _b2d_decompose(const Vector<Vector2>& p_polygon) {


	Vector< Vector<Vector2> > res;
	if (p_polygon.size()<3)
		return res;

	b2Vec2 *polys = memnew_arr(b2Vec2,p_polygon.size());
	for(int i=0;i<p_polygon.size();i++)
		polys[i]=b2Vec2(p_polygon[i].x,p_polygon[i].y);


	b2Polygon *p = new b2Polygon(polys,p_polygon.size());
	b2Polygon* decomposed = new b2Polygon[p->nVertices - 2]; //maximum number of polys

	memdelete_arr(polys);

	int32 nPolys = DecomposeConvex(p, decomposed, p->nVertices - 2);
		//int32 extra = 0;
	for (int32 i = 0; i < nPolys; ++i) {
			//   b2FixtureDef* toAdd = &pdarray[i+extra];
			// *toAdd = *prototype;
			 //Hmm, shouldn't have to do all this...
			b2Polygon curr = decomposed[i];
			//TODO ewjordan: move this triangle handling to a better place so that
			//it happens even if this convenience function is not called.
			if (curr.nVertices == 3){
					//Check here for near-parallel edges, since we can't
					//handle this in merge routine
					for (int j=0; j<3; ++j){
						int32 lower = (j == 0) ? (curr.nVertices - 1) : (j - 1);
						int32 middle = j;
						int32 upper = (j == curr.nVertices - 1) ? (0) : (j + 1);
						float32 dx0 = curr.x[middle] - curr.x[lower]; float32 dy0 = curr.y[middle] - curr.y[lower];
						float32 dx1 = curr.x[upper] - curr.x[middle]; float32 dy1 = curr.y[upper] - curr.y[middle];
						float32 norm0 = sqrtf(dx0*dx0+dy0*dy0);	float32 norm1 = sqrtf(dx1*dx1+dy1*dy1);
						if ( !(norm0 > 0.0f && norm1 > 0.0f) ) {
							//Identical points, don't do anything!
							goto Skip;
						}
						dx0 /= norm0; dy0 /= norm0;
						dx1 /= norm1; dy1 /= norm1;
						float32 cross = dx0 * dy1 - dx1 * dy0;
						float32 dot = dx0*dx1 + dy0*dy1;
						if (fabs(cross) < b2_angularSlop && dot > 0) {
							//Angle too close, split the triangle across from this point.
							//This is guaranteed to result in two triangles that satify
							//the tolerance (one of the angles is 90 degrees)
							float32 dx2 = curr.x[lower] - curr.x[upper]; float32 dy2 = curr.y[lower] - curr.y[upper];
							float32 norm2 = sqrtf(dx2*dx2+dy2*dy2);
							if (norm2 == 0.0f) {
								goto Skip;
							}
							dx2 /= norm2; dy2 /= norm2;
							float32 thisArea = curr.GetArea();
							float32 thisHeight = 2.0f * thisArea / norm2;
							float32 buffer2 = dx2;
							dx2 = dy2; dy2 = -buffer2;
							//Make two new polygons
							//printf("dx2: %f, dy2: %f, thisHeight: %f, middle: %d\n",dx2,dy2,thisHeight,middle);
							float32 newX1[3] = { curr.x[middle]+dx2*thisHeight, curr.x[lower], curr.x[middle] };
							float32 newY1[3] = { curr.y[middle]+dy2*thisHeight, curr.y[lower], curr.y[middle] };
							float32 newX2[3] = { newX1[0], curr.x[middle], curr.x[upper] };
							float32 newY2[3] = { newY1[0], curr.y[middle], curr.y[upper] };
							b2Polygon p1(newX1,newY1,3);
							b2Polygon p2(newX2,newY2,3);
							if (p1.IsUsable()){
								add_to_res(res,p1);
								//++extra;
							} else if (B2_POLYGON_REPORT_ERRORS){
								printf("Didn't add unusable polygon.  Dumping vertices:\n");
								p1.print();
							}
							if (p2.IsUsable()){
								add_to_res(res,p2);

								//p2.AddTo(pdarray[i+extra]);

								//bd->CreateFixture(toAdd);
							} else if (B2_POLYGON_REPORT_ERRORS){
								printf("Didn't add unusable polygon.  Dumping vertices:\n");
								p2.print();
							}
							goto Skip;
						}
					}

			}
			if (decomposed[i].IsUsable()){
				add_to_res(res,decomposed[i]);

				//decomposed[i].AddTo(*toAdd);
				//bd->CreateFixture((const b2FixtureDef*)toAdd);
			} else if (B2_POLYGON_REPORT_ERRORS){
				printf("Didn't add unusable polygon.  Dumping vertices:\n");
				decomposed[i].print();
			}
Skip:
			;
	}
//	delete[] pdarray;
	delete[] decomposed;
	delete p;
	return res;// pdarray; //needs to be deleted after body is created

}
Пример #7
0
void AudioDriverOSX::finish() {

	memdelete_arr(samples_in);
};
Пример #8
0
void AudioDriverIphone::finish() {

	memdelete_arr(samples_in);
};
Пример #9
0
AudioDriverNacl::~AudioDriverNacl() {

	memdelete_arr(samples_in);
}
Пример #10
0
DVector<Face3> Geometry::wrap_geometry(DVector<Face3> p_array, float *p_error) {

#define _MIN_SIZE 1.0
#define _MAX_LENGTH 20

	int face_count = p_array.size();
	DVector<Face3>::Read facesr = p_array.read();
	const Face3 *faces = facesr.ptr();

	AABB global_aabb;

	for (int i = 0; i < face_count; i++) {

		if (i == 0) {

			global_aabb = faces[i].get_aabb();
		} else {

			global_aabb.merge_with(faces[i].get_aabb());
		}
	}

	global_aabb.grow_by(0.01); // avoid numerical error

	// determine amount of cells in grid axis
	int div_x, div_y, div_z;

	if (global_aabb.size.x / _MIN_SIZE < _MAX_LENGTH)
		div_x = (int)(global_aabb.size.x / _MIN_SIZE) + 1;
	else
		div_x = _MAX_LENGTH;

	if (global_aabb.size.y / _MIN_SIZE < _MAX_LENGTH)
		div_y = (int)(global_aabb.size.y / _MIN_SIZE) + 1;
	else
		div_y = _MAX_LENGTH;

	if (global_aabb.size.z / _MIN_SIZE < _MAX_LENGTH)
		div_z = (int)(global_aabb.size.z / _MIN_SIZE) + 1;
	else
		div_z = _MAX_LENGTH;

	Vector3 voxelsize = global_aabb.size;
	voxelsize.x /= div_x;
	voxelsize.y /= div_y;
	voxelsize.z /= div_z;

	// create and initialize cells to zero
	//print_line("Wrapper: Initializing Cells");

	uint8_t ***cell_status = memnew_arr(uint8_t **, div_x);
	for (int i = 0; i < div_x; i++) {

		cell_status[i] = memnew_arr(uint8_t *, div_y);

		for (int j = 0; j < div_y; j++) {

			cell_status[i][j] = memnew_arr(uint8_t, div_z);

			for (int k = 0; k < div_z; k++) {

				cell_status[i][j][k] = 0;
			}
		}
	}

	// plot faces into cells
	//print_line("Wrapper (1/6): Plotting Faces");

	for (int i = 0; i < face_count; i++) {

		Face3 f = faces[i];
		for (int j = 0; j < 3; j++) {

			f.vertex[j] -= global_aabb.pos;
		}
		_plot_face(cell_status, 0, 0, 0, div_x, div_y, div_z, voxelsize, f);
	}

	// determine which cells connect to the outside by traversing the outside and recursively flood-fill marking

	//print_line("Wrapper (2/6): Flood Filling");

	for (int i = 0; i < div_x; i++) {

		for (int j = 0; j < div_y; j++) {

			_mark_outside(cell_status, i, j, 0, div_x, div_y, div_z);
			_mark_outside(cell_status, i, j, div_z - 1, div_x, div_y, div_z);
		}
	}

	for (int i = 0; i < div_z; i++) {

		for (int j = 0; j < div_y; j++) {

			_mark_outside(cell_status, 0, j, i, div_x, div_y, div_z);
			_mark_outside(cell_status, div_x - 1, j, i, div_x, div_y, div_z);
		}
	}

	for (int i = 0; i < div_x; i++) {

		for (int j = 0; j < div_z; j++) {

			_mark_outside(cell_status, i, 0, j, div_x, div_y, div_z);
			_mark_outside(cell_status, i, div_y - 1, j, div_x, div_y, div_z);
		}
	}

	// build faces for the inside-outside cell divisors

	//print_line("Wrapper (3/6): Building Faces");

	DVector<Face3> wrapped_faces;

	for (int i = 0; i < div_x; i++) {

		for (int j = 0; j < div_y; j++) {

			for (int k = 0; k < div_z; k++) {

				_build_faces(cell_status, i, j, k, div_x, div_y, div_z, wrapped_faces);
			}
		}
	}

	//print_line("Wrapper (4/6): Transforming Back Vertices");

	// transform face vertices to global coords

	int wrapped_faces_count = wrapped_faces.size();
	DVector<Face3>::Write wrapped_facesw = wrapped_faces.write();
	Face3 *wrapped_faces_ptr = wrapped_facesw.ptr();

	for (int i = 0; i < wrapped_faces_count; i++) {

		for (int j = 0; j < 3; j++) {

			Vector3 &v = wrapped_faces_ptr[i].vertex[j];
			v = v * voxelsize;
			v += global_aabb.pos;
		}
	}

	// clean up grid
	//print_line("Wrapper (5/6): Grid Cleanup");

	for (int i = 0; i < div_x; i++) {

		for (int j = 0; j < div_y; j++) {

			memdelete_arr(cell_status[i][j]);
		}

		memdelete_arr(cell_status[i]);
	}

	memdelete_arr(cell_status);
	if (p_error)
		*p_error = voxelsize.length();

	//print_line("Wrapper (6/6): Finished.");
	return wrapped_faces;
}