Пример #1
0
MessageIn Network::getNextMessage()
{
    while (!messageReady())
    {
        if (mState == NET_ERROR)
            break;
    }

    MutexLocker lock(&mMutex);
    uint16_t msgId = readWord(0);
    uint16_t len = 0;
    if (msgId == SMSG_SERVER_VERSION_RESPONSE)
        len = 10;
    else if (msgId < 0x220)
        len = packet_lengths[msgId];

    if (len == VAR)
        len = readWord(2);

#ifdef DEBUG
    logger->log("Received packet 0x%x of length %d", msgId, len);
#endif

    return MessageIn(mInBuffer, len);
}
Пример #2
0
MessageIn Network::getNextMessage()
{
    while (!messageReady())
    {
        if (mState == NET_ERROR)
            break;
    }

    SDL_mutexP(mMutex);
    int msgId = readWord(0);
    int len;
    if (msgId == SMSG_SERVER_VERSION_RESPONSE)
        len = 10;
    else if (msgId == SMSG_UPDATE_HOST2)
        len = -1;
    else
        len = packet_lengths[msgId];

    if (len == -1)
        len = readWord(2);

#ifdef ENABLEDEBUGLOG
//    logger->dlog(strprintf("Received packet 0x%x of length %d\n",
//        msgId, len));
#endif

    MessageIn msg(mInBuffer, len);
    SDL_mutexV(mMutex);

    return msg;
}
Пример #3
0
void NetworkQueue::addMessage(QSharedPointer<Message> msg)
{
  mutex.lock();
  queue.push(msg);
  mutex.unlock();
  emit messageReady();
}
Пример #4
0
HRESULT CWizKMSyncEvents::OnText(WizKMSyncProgressStatusType type, const QString& strStatus)
{
    qDebug() << "[OnText] type: " << type << " status: " << strStatus;
    TOLOG(strStatus);

    Q_EMIT messageReady(strStatus);
    return 0;
}
Пример #5
0
void MessageQueue::enqueue(void const *msg, size_t size)
{
    mStorage.startTransaction(Akonadi2::Storage::ReadWrite);
    const qint64 revision = mStorage.maxRevision() + 1;
    const QByteArray key = QString("%1").arg(revision).toUtf8();
    mStorage.write(key.data(), key.size(), msg, size);
    mStorage.setMaxRevision(revision);
    mStorage.commitTransaction();
    emit messageReady();
}
Пример #6
0
void Network::dispatchMessages()
{
    while (messageReady())
    {
        SDL_mutexP(mMutexIn);
        const unsigned int msgId = readWord(0);
        int len = -1;
        if (msgId == SMSG_SERVER_VERSION_RESPONSE)
        {
            len = 10;
        }
        else if (msgId == SMSG_UPDATE_HOST2)
        {
            len = -1;
        }
        else
        {
            if (msgId < packet_lengths_size)
                len = packet_lengths[msgId];
        }

        if (len == -1)
            len = readWord(2);

        MessageIn msg(mInBuffer, len);
        msg.postInit();
        SDL_mutexV(mMutexIn);

        if (len == 0)
        {
            // need copy data for safty
            std::string str = strprintf("Wrong packet %u ""received. Exiting.",
                msgId);
            logger->safeError(str);
        }

        if (msgId < messagesSize)
        {
            MessageHandler *const handler = mMessageHandlers[msgId];
            if (handler)
                handler->handleMessage(msg);
            else
                logger->log("Unhandled packet: %x", msgId);
        }

        skip(len);
    }
}
void MessageDialog::sendPressed()
{
    QString mess = ui->plainTextEdit->toPlainText();
    if (mess.isEmpty())
        return;
    ui->plainTextEdit->storeLastMessage();
    ui->plainTextEdit->clear();
    playSound(SND_SENDMSG);

    QStringList messages = mess.split(QString("\n"));
    for (int i=0; i<messages.size(); i++)
    {
        if (messages[i].isEmpty())
            continue;
        emit messageReady(nick, messages[i]);
        smilebar->printParsedMessage(ui->textBrowser, currentnick, messages[i]);
    }
}
void MainWindow::userDoubleClicked(const QString &nick)
{
    if (!usersChatting.contains(nick))
    {
        MessageDialog *msgdlg = new MessageDialog(nick, 0);
        connect(msgdlg, SIGNAL(messageReady(QString,QString)), irc, SLOT(sendMessage(QString,QString)));

        QFont chatfont;
        if (chatfont.fromString(settings.chatfont))
            msgdlg->setFont(chatfont);

        msgdlg->show();
        usersChatting.insert(nick, msgdlg);
    }

    MessageDialog *msgdlg = usersChatting.value(nick);
    if (msgdlg)
        msgdlg->show();
}
Пример #9
0
void Network::dispatchMessages()
{
    while (messageReady())
    {
        MessageIn msg = getNextMessage();

        MessageHandlerIterator iter = mMessageHandlers.find(msg.getId());

        if (msg.getLength() == 0)
            logger->error("Zero length packet received. Exiting.");

        if (iter != mMessageHandlers.end())
        {
            iter->second->handleMessage(msg);
        }
        else
        {
            logger->log("Unhandled packet: %x", msg.getId());
        }

        skip(msg.getLength());
    }
}
Пример #10
0
void MessageSender::sendMessage(MessageCommunication *messageCommunication,
                                ResponseHandler *responseHandler) {
    // Sending a message is about preparing a handler for the response
    // that is expected to be received and sending the message information
    // via the socker to the destination node.
    //
    // Check we have a message and a socket to send data.
    if (messageCommunication == 0 || messageCommunication->message() == 0
            || messageCommunication->socket() == 0) {
        return;
    }
    // Get the socket used for the communication rountrip.
    QTcpSocket *socket = messageCommunication->socket();
    // Prepare the response waiter in case a response handler was
    // provided.
    if (responseHandler == 0) {
        responseHandler = new ResponseHandler(this);
    }
    // Prepare a new ResponseWaiter to use and throw away.
    ResponseWaiter * responseWaiter = new ResponseWaiter(
        this->m_communication_manager, messageCommunication,
        responseHandler, this);
    // Connect the receiving of a message in the socket with the
    // response handler of the response waiter.
    QObject::connect(socket, SIGNAL(readyRead()), responseWaiter,
                     SLOT(messageReady()));
    // Prepare the message data to send via the socket.
    MessageModel *message = messageCommunication->message();
    QString *jsonMessage = message->toCommJSON();
    QByteArray dataMessage = jsonMessage->toUtf8();
    // Send the message via the socket
    socket->write(dataMessage);
    // A response is expected to be received soon that will be handled
    // by the ResponseWaiter once it arrives.
    // cerr << "[MessageSender] Message sent : " << message->toJSON()->toStdString() << endl;
}
Пример #11
0
void EditWidget::sendMessage()
{
	emit messageAboutToBeSend();
	appendMessageToBuffer();
	emit messageReady();
}