Пример #1
0
FloatPoint PinchViewport::clampOffsetToBoundaries(const FloatPoint& offset)
{
    FloatPoint clampedOffset(offset);
    clampedOffset = clampedOffset.shrunkTo(FloatPoint(maximumScrollPosition()));
    clampedOffset = clampedOffset.expandedTo(FloatPoint(minimumScrollPosition()));
    return clampedOffset;
}
void ScrollingTreeFrameScrollingNode::setScrollPosition(const FloatPoint& scrollPosition)
{
    FloatPoint newScrollPosition = scrollPosition;
    newScrollPosition = newScrollPosition.shrunkTo(maximumScrollPosition());
    newScrollPosition = newScrollPosition.expandedTo(minimumScrollPosition());

    setScrollPositionWithoutContentEdgeConstraints(newScrollPosition);
}
void ScrollingTreeScrollingNode::setScrollPosition(const FloatPoint& scrollPosition)
{
    FloatPoint newScrollPosition = scrollPosition.constrainedBetween(minimumScrollPosition(), maximumScrollPosition());
    setScrollPositionWithoutContentEdgeConstraints(newScrollPosition);
}
Пример #4
0
IntPoint ScrollableArea::clampScrollPosition(const IntPoint& scrollPosition) const
{
    return scrollPosition.shrunkTo(maximumScrollPosition()).expandedTo(minimumScrollPosition());
}
Пример #5
0
int PinchViewport::scrollSize(ScrollbarOrientation orientation) const
{
    IntSize scrollDimensions = maximumScrollPosition() - minimumScrollPosition();
    return (orientation == HorizontalScrollbar) ? scrollDimensions.width() : scrollDimensions.height();
}
Пример #6
0
bool ScrollableArea::scrolledToLeft() const
{
    return scrollPosition().x() <= minimumScrollPosition().x();
}
Пример #7
0
bool ScrollableArea::scrolledToTop() const
{
    return scrollPosition().y() <= minimumScrollPosition().y();
}
int RenderLayerScrollableArea::scrollSize(ScrollbarOrientation orientation) const
{
    IntSize scrollDimensions = maximumScrollPosition() - minimumScrollPosition();
    return (orientation == HorizontalScrollbar) ? scrollDimensions.width() : scrollDimensions.height();
}