Пример #1
0
MonoObject *create_managed_from(const RID &p_from) {
	MonoObject *mono_object = mono_object_new(SCRIPTS_DOMAIN, CACHED_CLASS_RAW(RID));
	ERR_FAIL_NULL_V(mono_object, NULL);

	// Construct
	mono_runtime_object_init(mono_object);

	CACHED_FIELD(RID, ptr)->set_value_raw(mono_object, memnew(RID(p_from)));

	return mono_object;
}
Пример #2
0
MonoArray*
ves_icall_System_Globalization_CultureInfo_internal_get_cultures (MonoBoolean neutral,
		MonoBoolean specific, MonoBoolean installed)
{
	MonoArray *ret;
	MonoClass *klass;
	MonoCultureInfo *culture;
	MonoDomain *domain;
	const CultureInfoEntry *ci;
	gint i, len;
	gboolean is_neutral;

	domain = mono_domain_get ();

	len = 0;
	for (i = 0; i < NUM_CULTURE_ENTRIES; i++) {
		ci = &culture_entries [i];
		is_neutral = ci->territory == 0;
		if ((neutral && is_neutral) || (specific && !is_neutral))
			len++;
	}

	klass = mono_class_from_name (mono_get_corlib (),
			"System.Globalization", "CultureInfo");

	/* The InvariantCulture is not in culture_entries */
	/* We reserve the first slot in the array for it */
	if (neutral)
		len++;

	ret = mono_array_new (domain, klass, len);

	if (len == 0)
		return ret;

	len = 0;
	if (neutral)
		mono_array_setref (ret, len++, NULL);

	for (i = 0; i < NUM_CULTURE_ENTRIES; i++) {
		ci = &culture_entries [i];
		is_neutral = ci->territory == 0;
		if ((neutral && is_neutral) || (specific && !is_neutral)) {
			culture = (MonoCultureInfo *) mono_object_new (domain, klass);
			mono_runtime_object_init ((MonoObject *) culture);
			construct_culture (culture, ci);
			culture->use_user_override = TRUE;
			mono_array_setref (ret, len++, culture);
		}
	}

	return ret;
}
Пример #3
0
mono::object CScriptClass::CreateInstance(IMonoArray *pConstructorParams)
{
	CScriptDomain *pDomain = static_cast<CScriptDomain *>(GetAssembly()->GetDomain());

	MonoObject *pInstance = mono_object_new(pDomain->GetMonoDomain(), (MonoClass *)m_pObject);

	if(pConstructorParams)
		InvokeArray((mono::object)pInstance, ".ctor", pConstructorParams);
	else
		mono_runtime_object_init(m_pObject);

	return (mono::object)pInstance;
}
Пример #4
0
/**
 * mono_exception_from_token:
 * @image: the Mono image where to look for the class
 * @token: The type token of the class
 *
 * Creates an exception of the type given by @token.
 *
 * Returns: the initialized exception instance.
 */
MonoException *
mono_exception_from_token (MonoImage *image, guint32 token)
{
	MonoClass *klass;
	MonoObject *o;

	klass = mono_class_get (image, token);

	o = mono_object_new (mono_domain_get (), klass);
	g_assert (o != NULL);
	
	mono_runtime_object_init (o);

	return (MonoException *)o;
}
Пример #5
0
/**
 * mono_exception_from_token:
 * @image: the Mono image where to look for the class
 * @token: The type token of the class
 *
 * Creates an exception of the type given by @token.
 *
 * Returns: the initialized exception instance.
 */
MonoException *
mono_exception_from_token (MonoImage *image, guint32 token)
{
	MonoError error;
	MonoClass *klass;
	MonoObject *o;

	klass = mono_class_get_checked (image, token, &error);
	g_assert (mono_error_ok (&error)); /* FIXME handle the error. */

	o = mono_object_new_checked (mono_domain_get (), klass, &error);
	g_assert (o != NULL && mono_error_ok (&error)); /* FIXME don't swallow the error */
	
	mono_runtime_object_init (o);

	return (MonoException *)o;
}
Пример #6
0
/**
 * mono_exception_from_name_domain:
 * @domain: Domain where the return object will be created.
 * @image: the Mono image where to look for the class
 * @name_space: the namespace for the class
 * @name: class name
 *
 * Creates an exception object of the given namespace/name class on
 * the given domain.
 *
 * Returns: the initialized exception instance.
 */
MonoException *
mono_exception_from_name_domain (MonoDomain *domain, MonoImage *image, 
				 const char* name_space, const char *name)
{
	MonoClass *klass;
	MonoObject *o;
	MonoDomain *caller_domain = mono_domain_get ();

	klass = mono_class_from_name (image, name_space, name);

	o = mono_object_new (domain, klass);
	g_assert (o != NULL);

	if (domain != caller_domain)
		mono_domain_set_internal (domain);
	mono_runtime_object_init (o);
	if (domain != caller_domain)
		mono_domain_set_internal (caller_domain);

	return (MonoException *)o;
}
Пример #7
0
MonoObject *create_managed_for_godot_object(GDMonoClass *p_class, const StringName &p_native, Object *p_object) {
	String object_type = p_object->get_class_name();

	if (object_type[0] == '_')
		object_type = object_type.substr(1, object_type.length());

	if (!ClassDB::is_parent_class(object_type, p_native)) {
		ERR_EXPLAIN("Type inherits from native type '" + p_native + "', so it can't be instanced in object of type: '" + p_object->get_class() + "'");
		ERR_FAIL_V(NULL);
	}

	MonoObject *mono_object = mono_object_new(SCRIPTS_DOMAIN, p_class->get_mono_ptr());
	ERR_FAIL_NULL_V(mono_object, NULL);

	CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, p_object);

	// Construct
	mono_runtime_object_init(mono_object);

	return mono_object;
}
Пример #8
0
MonoObject* ml_create_api_object(char *class_name)
{
	MonoObject *obj = NULL;
	MonoClass *klass = NULL;

	klass = mono_class_from_name(ml_get_api_image(), "Purple", class_name);
	if (!klass) {
		purple_debug(PURPLE_DEBUG_FATAL, "mono", "couldn't find the '%s' class\n", class_name);
		return NULL;
	}

	obj = mono_object_new(ml_get_domain(), klass);
	if (!obj) {
		purple_debug(PURPLE_DEBUG_FATAL, "mono", "couldn't create the object from class '%s'\n", class_name);
		return NULL;
	}

	mono_runtime_object_init(obj);

	return obj;
}
Пример #9
0
/**
 * mono_exception_from_name_domain:
 * @domain: Domain where the return object will be created.
 * @image: the Mono image where to look for the class
 * @name_space: the namespace for the class
 * @name: class name
 *
 * Creates an exception object of the given namespace/name class on
 * the given domain.
 *
 * Returns: the initialized exception instance.
 */
MonoException *
mono_exception_from_name_domain (MonoDomain *domain, MonoImage *image, 
				 const char* name_space, const char *name)
{
	MonoError error;
	MonoClass *klass;
	MonoObject *o;
	MonoDomain *caller_domain = mono_domain_get ();

	klass = mono_class_load_from_name (image, name_space, name);

	o = mono_object_new_checked (domain, klass, &error);
	g_assert (o != NULL && mono_error_ok (&error)); /* FIXME don't swallow the error */

	if (domain != caller_domain)
		mono_domain_set_internal (domain);
	mono_runtime_object_init (o);
	if (domain != caller_domain)
		mono_domain_set_internal (caller_domain);

	return (MonoException *)o;
}
Пример #10
0
void runtime_object_init(MonoObject *p_this_obj) {
	GD_MONO_BEGIN_RUNTIME_INVOKE;
	// FIXME: Do not use mono_runtime_object_init, it aborts if an exception is thrown
	mono_runtime_object_init(p_this_obj);
	GD_MONO_END_RUNTIME_INVOKE;
}
Пример #11
0
bool Application::StartMonoAndLoadAssemblies()
{
	// shutdown the child domain
	StopMono();

	// create a new child domain
	if (!StartMono()) {
		mono_environment_exitcode_set(-1);
		return true;
	}


	std::string dll = "EmbedThings.dll";
	std::string filename = File::BuildRootedPath(assemblyDir, dll);
	size_t length;
	// read our entry point assembly
	char* data = File::Read(filename.c_str(), &length);

	printf_console("Loading %s into Domain\n", dll.c_str());

	MonoImageOpenStatus status;
	// open the assembly from the data we read, so we never lock files
	auto image = mono_image_open_from_data_with_name(data, length, true /* copy data */, &status, false /* ref only */, filename.c_str());
	if (status != MONO_IMAGE_OK || image == nullptr)
	{
		printf_console("Failed loading assembly %s\n", dll);
		return true;
	}

	// load the assembly
	auto  assembly = mono_assembly_load_from_full(image, filename.c_str(), &status, false);
	if (status != MONO_IMAGE_OK || assembly == nullptr)
	{
		mono_image_close(image);
		printf_console("Failed loading assembly %s\n", dll);
		return true;
	}

	// save the image for lookups later and for cleaning up
	images.push_back(image);

	if (!assembly) {
		printf_console("Couldn't find assembly %s\n", filename.c_str());
		return true;
	}

	// locate the class we want to load
	MonoClass* klass = mono_class_from_name(image, "EmbedThings", "EntryPoint");
	if (klass == nullptr) {
		printf_console("Failed loading class %s\n", "EmbedThings.EntryPoint");
		return true;
	}

	// create the class (doesn't run constructors)
	MonoObject* obj = mono_object_new(mono_domain_get(), klass);
	if (obj == nullptr) {
		printf_console("Failed loading class instance %s\n", "EmbedThings.EntryPoint");
		return true;
	}

	// initialize the class instance (runs default constructors)
	mono_runtime_object_init(obj);
	if (obj == nullptr) {
		printf_console("Failed initializing class instance %s\n", "EmbedThings.EntryPoint");
		return true;
	}

	// save the class instance for lookups later
	instances.push_back(obj);

	// find the Run() method
	auto method = find_method(klass, "Run");
	MonoObject *result, *exception;

	// call the Run method. This will block until the managed code decides to exit
	result = mono_runtime_invoke(method, obj, NULL, NULL);
	int val = *(int*)mono_object_unbox(result);

	// if the managed code returns with 0, it wants to exit completely
	if (val == 0) {
		return true;
	}
	return false;
}
Пример #12
0
void update_godot_api_cache() {

	CACHE_CLASS_AND_CHECK(Vector2, GODOT_API_CLASS(Vector2));
	CACHE_CLASS_AND_CHECK(Rect2, GODOT_API_CLASS(Rect2));
	CACHE_CLASS_AND_CHECK(Transform2D, GODOT_API_CLASS(Transform2D));
	CACHE_CLASS_AND_CHECK(Vector3, GODOT_API_CLASS(Vector3));
	CACHE_CLASS_AND_CHECK(Basis, GODOT_API_CLASS(Basis));
	CACHE_CLASS_AND_CHECK(Quat, GODOT_API_CLASS(Quat));
	CACHE_CLASS_AND_CHECK(Transform, GODOT_API_CLASS(Transform));
	CACHE_CLASS_AND_CHECK(AABB, GODOT_API_CLASS(AABB));
	CACHE_CLASS_AND_CHECK(Color, GODOT_API_CLASS(Color));
	CACHE_CLASS_AND_CHECK(Plane, GODOT_API_CLASS(Plane));
	CACHE_CLASS_AND_CHECK(NodePath, GODOT_API_CLASS(NodePath));
	CACHE_CLASS_AND_CHECK(RID, GODOT_API_CLASS(NodePath));
	CACHE_CLASS_AND_CHECK(GodotObject, GODOT_API_CLASS(Object));
	CACHE_CLASS_AND_CHECK(GodotReference, GODOT_API_CLASS(Reference));
	CACHE_CLASS_AND_CHECK(Node, GODOT_API_CLASS(Node));
	CACHE_CLASS_AND_CHECK(Control, GODOT_API_CLASS(Control));
	CACHE_CLASS_AND_CHECK(Spatial, GODOT_API_CLASS(Spatial));
	CACHE_CLASS_AND_CHECK(WeakRef, GODOT_API_CLASS(WeakRef));
	CACHE_CLASS_AND_CHECK(MarshalUtils, GODOT_API_CLASS(MarshalUtils));

#ifdef DEBUG_ENABLED
	CACHE_CLASS_AND_CHECK(DebuggingUtils, GODOT_API_CLASS(DebuggingUtils));
#endif

	// Attributes
	CACHE_CLASS_AND_CHECK(ExportAttribute, GODOT_API_CLASS(ExportAttribute));
	CACHE_FIELD_AND_CHECK(ExportAttribute, hint, CACHED_CLASS(ExportAttribute)->get_field("hint"));
	CACHE_FIELD_AND_CHECK(ExportAttribute, hintString, CACHED_CLASS(ExportAttribute)->get_field("hintString"));
	CACHE_CLASS_AND_CHECK(ToolAttribute, GODOT_API_CLASS(ToolAttribute));
	CACHE_CLASS_AND_CHECK(RemoteAttribute, GODOT_API_CLASS(RemoteAttribute));
	CACHE_CLASS_AND_CHECK(SyncAttribute, GODOT_API_CLASS(SyncAttribute));
	CACHE_CLASS_AND_CHECK(MasterAttribute, GODOT_API_CLASS(MasterAttribute));
	CACHE_CLASS_AND_CHECK(SlaveAttribute, GODOT_API_CLASS(SlaveAttribute));
	CACHE_CLASS_AND_CHECK(GodotMethodAttribute, GODOT_API_CLASS(GodotMethodAttribute));
	CACHE_FIELD_AND_CHECK(GodotMethodAttribute, methodName, CACHED_CLASS(GodotMethodAttribute)->get_field("methodName"));

	CACHE_FIELD_AND_CHECK(GodotObject, ptr, CACHED_CLASS(GodotObject)->get_field(BINDINGS_PTR_FIELD));
	CACHE_FIELD_AND_CHECK(NodePath, ptr, CACHED_CLASS(NodePath)->get_field(BINDINGS_PTR_FIELD));
	CACHE_FIELD_AND_CHECK(RID, ptr, CACHED_CLASS(RID)->get_field(BINDINGS_PTR_FIELD));

	CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, DictionaryToArrays, (MarshalUtils_DictToArrays)CACHED_CLASS(MarshalUtils)->get_method("DictionaryToArrays", 3)->get_thunk());
	CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, ArraysToDictionary, (MarshalUtils_ArraysToDict)CACHED_CLASS(MarshalUtils)->get_method("ArraysToDictionary", 2)->get_thunk());
	CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, (SignalAwaiter_SignalCallback)GODOT_API_CLASS(SignalAwaiter)->get_method("SignalCallback", 1)->get_thunk());
	CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, FailureCallback, (SignalAwaiter_FailureCallback)GODOT_API_CLASS(SignalAwaiter)->get_method("FailureCallback", 0)->get_thunk());
	CACHE_METHOD_THUNK_AND_CHECK(GodotTaskScheduler, Activate, (GodotTaskScheduler_Activate)GODOT_API_CLASS(GodotTaskScheduler)->get_method("Activate", 0)->get_thunk());

#ifdef DEBUG_ENABLED
	CACHE_METHOD_THUNK_AND_CHECK(DebuggingUtils, GetStackFrameInfo, (DebugUtils_StackFrameInfo)GODOT_API_CLASS(DebuggingUtils)->get_method("GetStackFrameInfo", 4)->get_thunk());
#endif

	{
		/*
		 * TODO Right now we only support Dictionary<object, object>.
		 * It would be great if we could support other key/value types
		 * without forcing the user to copy the entries.
		 */
		GDMonoMethod *method_get_dict_type = CACHED_CLASS(MarshalUtils)->get_method("GetDictionaryType", 0);
		ERR_FAIL_NULL(method_get_dict_type);
		MonoReflectionType *dict_refl_type = (MonoReflectionType *)method_get_dict_type->invoke(NULL);
		ERR_FAIL_NULL(dict_refl_type);
		MonoType *dict_type = mono_reflection_type_get_type(dict_refl_type);
		ERR_FAIL_NULL(dict_type);

		CACHE_RAW_MONO_CLASS_AND_CHECK(Dictionary, mono_class_from_mono_type(dict_type));
	}

	MonoObject *task_scheduler = mono_object_new(SCRIPTS_DOMAIN, GODOT_API_CLASS(GodotTaskScheduler)->get_mono_ptr());
	mono_runtime_object_init(task_scheduler);
	mono_cache.task_scheduler_handle = MonoGCHandle::create_strong(task_scheduler);

	mono_cache.corlib_cache_updated = true;
}
Пример #13
0
/* Create an instance of a type given its name, by calling its constructor with
 * no arguments. Note that result MUST be in the stack, or the garbage
 * collector may free it prematurely. */
HRESULT RuntimeHost_CreateManagedInstance(RuntimeHost *This, LPCWSTR name,
    MonoDomain *domain, MonoObject **result)
{
    HRESULT hr=S_OK;
    char *nameA=NULL;
    MonoType *type;
    MonoClass *klass;
    MonoObject *obj;

    if (!domain)
        hr = RuntimeHost_GetDefaultDomain(This, &domain);

    if (SUCCEEDED(hr))
    {
        nameA = WtoA(name);
        if (!nameA)
            hr = E_OUTOFMEMORY;
    }

    if (SUCCEEDED(hr))
    {
        mono_thread_attach(domain);

        type = mono_reflection_type_from_name(nameA, NULL);
        if (!type)
        {
            ERR("Cannot find type %s\n", debugstr_w(name));
            hr = E_FAIL;
        }
    }

    if (SUCCEEDED(hr))
    {
        klass = mono_class_from_mono_type(type);
        if (!klass)
        {
            ERR("Cannot convert type %s to a class\n", debugstr_w(name));
            hr = E_FAIL;
        }
    }

    if (SUCCEEDED(hr))
    {
        obj = mono_object_new(domain, klass);
        if (!obj)
        {
            ERR("Cannot allocate object of type %s\n", debugstr_w(name));
            hr = E_FAIL;
        }
    }

    if (SUCCEEDED(hr))
    {
        /* FIXME: Detect exceptions from the constructor? */
        mono_runtime_object_init(obj);
        *result = obj;
    }

    HeapFree(GetProcessHeap(), 0, nameA);

    return hr;
}
Пример #14
0
HRESULT create_monodata(REFIID riid, LPVOID *ppObj )
{
    static const WCHAR wszAssembly[] = {'A','s','s','e','m','b','l','y',0};
    static const WCHAR wszCodebase[] = {'C','o','d','e','B','a','s','e',0};
    static const WCHAR wszClass[] = {'C','l','a','s','s',0};
    static const WCHAR wszFileSlash[] = {'f','i','l','e',':','/','/','/',0};
    static const WCHAR wszCLSIDSlash[] = {'C','L','S','I','D','\\',0};
    static const WCHAR wszInprocServer32[] = {'\\','I','n','p','r','o','c','S','e','r','v','e','r','3','2',0};
    static const WCHAR wszDLL[] = {'.','d','l','l',0};
    WCHAR path[CHARS_IN_GUID + ARRAYSIZE(wszCLSIDSlash) + ARRAYSIZE(wszInprocServer32) - 1];
    MonoDomain *domain;
    MonoAssembly *assembly;
    ICLRRuntimeInfo *info = NULL;
    RuntimeHost *host;
    HRESULT hr;
    HKEY key, subkey;
    LONG res;
    int offset = 0;
    DWORD numKeys, keyLength;
    WCHAR codebase[MAX_PATH + 8];
    WCHAR classname[350], subkeyName[256];
    WCHAR filename[MAX_PATH];

    DWORD dwBufLen = 350;

    lstrcpyW(path, wszCLSIDSlash);
    StringFromGUID2(riid, path + lstrlenW(wszCLSIDSlash), CHARS_IN_GUID);
    lstrcatW(path, wszInprocServer32);

    TRACE("Registry key: %s\n", debugstr_w(path));

    res = RegOpenKeyExW(HKEY_CLASSES_ROOT, path, 0, KEY_READ, &key);
    if (res == ERROR_FILE_NOT_FOUND)
        return CLASS_E_CLASSNOTAVAILABLE;

    res = RegGetValueW( key, NULL, wszClass, RRF_RT_REG_SZ, NULL, classname, &dwBufLen);
    if(res != ERROR_SUCCESS)
    {
        WARN("Class value cannot be found.\n");
        hr = CLASS_E_CLASSNOTAVAILABLE;
        goto cleanup;
    }

    TRACE("classname (%s)\n", debugstr_w(classname));

    dwBufLen = MAX_PATH + 8;
    res = RegGetValueW( key, NULL, wszCodebase, RRF_RT_REG_SZ, NULL, codebase, &dwBufLen);
    if(res == ERROR_SUCCESS)
    {
        /* Strip file:/// */
        if(strncmpW(codebase, wszFileSlash, strlenW(wszFileSlash)) == 0)
            offset = strlenW(wszFileSlash);

        strcpyW(filename, codebase + offset);
    }
    else
    {
        WCHAR assemblyname[MAX_PATH + 8];

        hr = CLASS_E_CLASSNOTAVAILABLE;
        WARN("CodeBase value cannot be found, trying Assembly.\n");
        /* get the last subkey of InprocServer32 */
        res = RegQueryInfoKeyW(key, 0, 0, 0, &numKeys, 0, 0, 0, 0, 0, 0, 0);
        if (res != ERROR_SUCCESS || numKeys == 0)
            goto cleanup;
        numKeys--;
        keyLength = sizeof(subkeyName) / sizeof(WCHAR);
        res = RegEnumKeyExW(key, numKeys, subkeyName, &keyLength, 0, 0, 0, 0);
        if (res != ERROR_SUCCESS)
            goto cleanup;
        res = RegOpenKeyExW(key, subkeyName, 0, KEY_READ, &subkey);
        if (res != ERROR_SUCCESS)
            goto cleanup;
        dwBufLen = MAX_PATH + 8;
        res = RegGetValueW(subkey, NULL, wszAssembly, RRF_RT_REG_SZ, NULL, assemblyname, &dwBufLen);
        RegCloseKey(subkey);
        if (res != ERROR_SUCCESS)
            goto cleanup;

        hr = get_file_from_strongname(assemblyname, filename, MAX_PATH);
        if (!SUCCEEDED(hr))
        {
            /*
             * The registry doesn't have a CodeBase entry and it's not in the GAC.
             *
             * Use the Assembly Key to retrieve the filename.
             *    Assembly : REG_SZ : AssemblyName, Version=X.X.X.X, Culture=neutral, PublicKeyToken=null
             */
            WCHAR *ns;

            WARN("Attempt to load from the application directory.\n");
            GetModuleFileNameW(NULL, filename, MAX_PATH);
            ns = strrchrW(filename, '\\');
            *(ns+1) = '\0';

            ns = strchrW(assemblyname, ',');
            *(ns) = '\0';
            strcatW(filename, assemblyname);
            *(ns) = '.';
            strcatW(filename, wszDLL);
        }
    }

    TRACE("filename (%s)\n", debugstr_w(filename));

    *ppObj = NULL;


    hr = get_runtime_info(filename, NULL, NULL, 0, 0, FALSE, &info);
    if (SUCCEEDED(hr))
    {
        hr = ICLRRuntimeInfo_GetRuntimeHost(info, &host);

        if (SUCCEEDED(hr))
            hr = RuntimeHost_GetDefaultDomain(host, &domain);

        if (SUCCEEDED(hr))
        {
            MonoImage *image;
            MonoClass *klass;
            MonoObject *result;
            IUnknown *unk = NULL;
            char *filenameA, *ns;
            char *classA;

            hr = CLASS_E_CLASSNOTAVAILABLE;

            mono_thread_attach(domain);

            filenameA = WtoA(filename);
            assembly = mono_domain_assembly_open(domain, filenameA);
            HeapFree(GetProcessHeap(), 0, filenameA);
            if (!assembly)
            {
                ERR("Cannot open assembly %s\n", filenameA);
                goto cleanup;
            }

            image = mono_assembly_get_image(assembly);
            if (!image)
            {
                ERR("Couldn't get assembly image\n");
                goto cleanup;
            }

            classA = WtoA(classname);
            ns = strrchr(classA, '.');
            *ns = '\0';

            klass = mono_class_from_name(image, classA, ns+1);
            HeapFree(GetProcessHeap(), 0, classA);
            if (!klass)
            {
                ERR("Couldn't get class from image\n");
                goto cleanup;
            }

            /*
             * Use the default constructor for the .NET class.
             */
            result = mono_object_new(domain, klass);
            mono_runtime_object_init(result);

            hr = RuntimeHost_GetIUnknownForObject(host, result, &unk);
            if (SUCCEEDED(hr))
            {
                hr = IUnknown_QueryInterface(unk, &IID_IUnknown, ppObj);

                IUnknown_Release(unk);
            }
            else
                hr = CLASS_E_CLASSNOTAVAILABLE;
        }
        else
            hr = CLASS_E_CLASSNOTAVAILABLE;
    }
    else
        hr = CLASS_E_CLASSNOTAVAILABLE;

cleanup:
    if(info)
        ICLRRuntimeInfo_Release(info);

    RegCloseKey(key);

    return hr;
}