OsgForm::OsgForm(QWidget *parent) : QWidget(parent), ui(new Ui::OsgForm), m_root(new osg::Group), m_loadedModel(new osg::MatrixTransform), m_viewToolBar(new QToolBar), m_viewMenuBar(new QMenuBar) { ui->setupUi(this); setupUserInterface(); m_root->setName("root"); m_loadedModel->setName("loadedModel"); m_root->addChild(m_loadedModel); ui->osg3dView->setScene(m_root); m_viewingCore = ui->osg3dView->getViewingCore(); connect(ui->osg3dView, SIGNAL(pickObject(QVector<osg::ref_ptr<osg::Node> >)), this, SLOT(handlePick(QVector<osg::ref_ptr<osg::Node> >))); connect(ui->osg3dView, SIGNAL(mouseModeChanged(Osg3dView::MouseMode)), this, SLOT(announceMouseMode(Osg3dView::MouseMode))); connect(ui->osg3dView, SIGNAL(updated()), this, SLOT(updateCameraDisplay())); connect(ui->osg3dView, SIGNAL(toggleMenuBar()), this, SLOT(toggle3dMenu())); connect(ui->osg3dView, SIGNAL(toggleToolBar()), this, SLOT(toggle3dTools())); }
void QmlMapControl::setMouseMode(MouseMode mousemode) { if( mymousemode == mousemode ) return; mymousemode = mousemode; emit mouseModeChanged(); }
void Osg3dView::setMouseMode(Osg3dView::MouseMode mode) { m_mouseMode = mode; if(mode == MM_ROTATE) m_viewingCore->setViewingCoreMode( ViewingCore::FIRST_PERSON ); else { m_viewingCore->setViewingCoreMode( ViewingCore::THIRD_PERSON ); } emit mouseModeChanged(mode); }
void OSGWidget::setMouseMode(MouseMode mode) { m_mouseMode = mode; if(mode == MM_ROTATE) m_viewingCore->setViewingCoreMode( ViewingCore::FIRST_PERSON ); else { m_viewingCore->setViewingCoreMode( ViewingCore::THIRD_PERSON ); } emit mouseModeChanged(mode); m_animateTimer.stop(); }
void View::setMouseMode(MouseMode mode) { //Clear the creation polygons if we're currently //in Create mouse mode. MouseMode oldMode = _mouseMode; if (oldMode == Create) { _creationPolygonPress.clear(); _creationPolygonRelease.clear(); _creationPolygonMove.clear(); } _mouseMode = mode; if (_mouseMode != Create) { setCursor(Qt::ArrowCursor); setDragMode(QGraphicsView::RubberBandDrag); } else { setDragMode(QGraphicsView::NoDrag); } emit mouseModeChanged(oldMode); }