Пример #1
0
int mouse_draw(const pinfo_t fb, int x, int y)
{
    int i, j;
    mouse_save(fb, x, y);
    for (j = 0; j < C_HEIGHT; ++j) 
        for (i = 0; i < C_WIDTH; ++i) 
            if (cursor_pixel[i + j*C_WIDTH] != T___) 
                fb_drawpixel(fb, x+i, y+j, cursor_pixel[i + j*C_WIDTH]);
    return 0;
}
Пример #2
0
int mouse_draw(const pinfo_t fb, int x, int y)
{
    int i,j;

    mouse_save(fb, x, y);

    for (j = 0; j < C_HIGHT; j++) 
    {
        for (i = 0; i < C_WIDTH; i++) 
        {
            if(cursor_pixel[i+j*C_WIDTH] != T___)
                fb_pixel(fb, x+i, y+j, cursor_pixel[i+j*C_WIDTH]);
        }
    }

    return 0;
}
Пример #3
0
int main(void)
{
	fb_info_t fb;
	mevent_t mevent;
	
	int fd, mfd;

	int m_x, m_y;
	if((fd = open("/dev/fb0", O_RDWR)) < 0)
	{
		perror("open /dev/fb0 error:");
		exit(1);
	}
	if(-1L == ioctl(fd, FBIOGET_VSCREENINFO, &(fb.fb_var)))
	{
		printf("ioctl FBIOGET_VSCREENINFO\n");
		exit(1);
	}
	fb.w = fb.fb_var.xres;
	fb.h = fb.fb_var.yres;
	fb.bpp = fb.fb_var.bits_per_pixel;
	fb.fd = fd;
	fb.fb_mem = mmap(NULL, fb.w*fb.h*fb.bpp/8, PROT_READ|PROT_WRITE, MAP_SHARED, fb.fd,0);
	if(MAP_FAILED == fb.fb_mem)
	{
		printf("mmap error!");
		exit(1);
	}

	m_x = fb.w / 2;
	m_y = fb.h / 2;

	put1(&fb,0xFFFF);
	put2(&fb,0xFFFF);
	put3(&fb,0xFFFF);

	//Step 1	
	mouse_save(&fb, m_x, m_y);

	//Step 2
	mouse_draw_take(&fb, m_x, m_y);

	mfd = open("/dev/input/mice", O_RDWR | O_NONBLOCK);
	if(mfd < 0)
	{
		perror("open /dev/input/mice error:");
		exit(1);
	}


	while(1)
	{
		if(mouse_parse(mfd, &mevent) == 0)
		{
			//Step 3
			mouse_restore(&fb, m_x, m_y);

			m_x += mevent.dx;
			m_y += mevent.dy;
			
			if(m_x < 0)
				m_x = 0;
			if(m_x > (fb.w-C_WIDTH-1))
				m_x = fb.w - C_WIDTH-1;
			if(m_y < 0)
				m_y = 0;
			if(m_y > (fb.h-C_HEIGHT-1))
				m_y = fb.h-C_HEIGHT-1;
			if((m_x > x_start_l)&&(m_x < x_start_r)&&(m_y > y_start_l)&&(m_y < y_start_r))
			{
				mouse_save(&fb, m_x, m_y);
				mouse_draw_load(&fb, m_x, m_y);
				if(mevent.button == 1)
				{
				/*开始*/
				printf("star\n");
			//	exit(1);
				}
			}
			else if((m_x > x_list_l)&&(m_x < x_list_r)&&(m_y > y_list_l)&&(m_y < y_list_r))
			{
				mouse_save(&fb, m_x, m_y);
				mouse_draw_load(&fb, m_x, m_y);
				if(mevent.button == 1)
				{
				/*列表*/
				printf("list\n");
			//	exit(1);
				}	
			}
			else if((m_x > x_quit_l)&&(m_x < x_quit_r)&&(m_y > y_quit_l)&&(m_y < y_quit_r))
			{
				mouse_save(&fb, m_x, m_y);
				mouse_draw_load(&fb, m_x, m_y);
				if(mevent.button == 1)
				{
				/*退出*/
				printf("exit\n");
			//	exit(1);
				}
			}
			else
			{	
				mouse_save(&fb, m_x, m_y);	
				mouse_draw_take(&fb, m_x, m_y);
			}
		}
	}
	close(fb.fd);
	munmap(fb.fb_mem,fb.w*fb.h*fb.bpp/8);
	return 0;	

}