Пример #1
0
int
cmd_playlist(mpd_unused int argc, mpd_unused char **argv, mpd_Connection *conn)
{
	mpd_InfoEntity * entity;
	mpd_Status * status;
	int count = 0;

	mpd_sendStatusCommand(conn);
	printErrorAndExit(conn);
	status = mpd_getStatus(conn);
	printErrorAndExit(conn);
	mpd_finishCommand(conn);
	mpd_sendPlaylistInfoCommand(conn,-1);
	printErrorAndExit(conn);

	while((entity = mpd_getNextInfoEntity(conn))) {
		if(entity->type==MPD_INFO_ENTITY_TYPE_SONG) {
			struct mpd_song *song = entity->info.song;

			printf("%s%i) ", (status->song == count)?">":" ", 1+count);
			pretty_print_song(song);
			printf("\n");

			count++;
		}
		mpd_freeInfoEntity(entity);
	}

	my_finishCommand(conn);
	mpd_freeStatus(status);

	return 0;
}
Пример #2
0
/******************** Song ingo retrival ************************************/
static int  getSong(void) {
	mpd_Status *status;
	mpd_InfoEntity *info;

	/* Get status */
	mpd_sendStatusCommand(D.conn);
	if (error()) return 0;
	status = mpd_getStatus(D.conn);
	if (error()) return 0;
	pdie_on(!status, "get status");

	mpd_nextListOkCommand(D.conn);
	if (error()) {
		mpd_freeStatus(status);
		return 0;
	}

	/* Copy status */
	D.cur.state  = status->state;
	D.cur.songid = status->songid;
	D.cur.pos    = status->elapsedTime;
	D.cur.len    = status->totalTime;
	mpd_freeStatus(status);

	/* Same song, return */
	if (D.cur.songid == D.old.songid) {
		return 1;
	}

	if (D.info) {
		mpd_freeInfoEntity(D.info);
		D.info = 0;
	}

	/* Get song */
	mpd_sendCurrentSongCommand(D.conn);
	if (error()) {
		return 0;
	}
	info = mpd_getNextInfoEntity(D.conn);
	if (error()) {
		return 0;
	}

	if (!info) {
		return
			D.cur.state == MPD_STATUS_STATE_PLAY ||
			D.cur.state == MPD_STATUS_STATE_PAUSE;
	}

	if (info->type != MPD_INFO_ENTITY_TYPE_SONG) {
		mpd_freeInfoEntity(info);
		return 0;
	}

	D.info = info;
	return 1;
}
Пример #3
0
/*
=================
MPD_Status - show info about currently playing song
=================
*/
void MPD_Status(void)
{
	mpd_Status		*status;
	mpd_InfoEntity	*entity = NULL;
	mpd_Song		*song = 0;
	char			title[MP3_MAXSONGTITLE];


	if(!MP3_Status())
		return;

	mpd_sendStatusCommand(conn);

	if( (status = mpd_getStatus(conn)) == NULL)
	{
		Com_Printf("MPD: %s\n", conn->errorStr);
		mpd_finishCommand(conn);
		return;
	}
	mpd_finishCommand(conn);

	if( status->state == MPD_STATUS_STATE_STOP) {
		/* Playback stopped */
		Com_Printf("MPD: not playing\n");
		mpd_freeStatus(status);
		return;
	}

	if( status->state == MPD_STATUS_STATE_PLAY || MPD_STATUS_STATE_PAUSE )
	{
		mpd_sendCurrentSongCommand(conn);
		while((entity = mpd_getNextInfoEntity(conn)))
		{
			if(entity->type != MPD_INFO_ENTITY_TYPE_SONG)
			{
				mpd_freeInfoEntity(entity);
				continue;
			}

			song = entity->info.song;
			if(song->title == NULL || song->artist == NULL)
				Com_sprintf(title, sizeof(title), "%s [%i:%02i]", (song->title) ? song->title : song->file, status->totalTime / 60, status->totalTime % 60);
			else
				Com_sprintf(title, sizeof(title), "%s - %s [%i:%02i]", song->artist, song->title, status->totalTime / 60, status->totalTime % 60);

			COM_MakePrintable(title);
			Com_Printf("%s\n", title);

			mpd_freeInfoEntity(entity);
			break;
		}
		mpd_finishCommand(conn);
	}

	mpd_freeStatus(status);
}
Пример #4
0
void mpdGetSongTitle()
{
	mpd_InfoEntity * entity;

	mpd_sendCommandListOkBegin(conn);
	mpd_sendStatusCommand(conn);
	mpd_sendCurrentSongCommand(conn);
	mpd_sendCommandListEnd(conn);

		if((status = mpd_getStatus(conn))==NULL) {
			fprintf(stderr,"%s\n",conn->errorStr);
			mpd_closeConnection(conn);
		}
	songname = (char *)malloc(100);
	
		mpd_nextListOkCommand(conn);

		while((entity = mpd_getNextInfoEntity(conn))) {
			mpd_Song * song = entity->info.song;

			if(entity->type!=MPD_INFO_ENTITY_TYPE_SONG) {
				mpd_freeInfoEntity(entity);
				continue;
			}

			if(song->artist) {
				strcpy(songname, " [");
				strcat(songname, song->artist);
				strcat(songname, " - ");
			}
			if(song->album) {
				strcat(songname, song->album);
				strcat(songname, " - ");
			}
			if(song->title) {
				songname = strcat(songname, song->title);
				songname = strcat(songname, "] ");
			}
			mpd_freeInfoEntity(entity);
		}

		if(conn->error) {
			fprintf(stderr,"%s\n",conn->errorStr);
			mpd_closeConnection(conn);
		}

		mpd_finishCommand(conn);
		if(conn->error) {
			fprintf(stderr,"%s\n",conn->errorStr);
			mpd_closeConnection(conn);
		}
	
}
Пример #5
0
static int mpdclient_playlist_update(void *data) {
	mpd_Status * status;
	mpd_InfoEntity *entity;
	int i;

	mpd_sendCommandListOkBegin(conn);
	mpd_sendStatusCommand(conn);
	mpd_sendPlChangesCommand(conn, cur_playlist);
	mpd_sendCommandListEnd(conn);

	if((status = mpd_getStatus(conn))==NULL) {
		fprintf(stderr,"%s\n",conn->errorStr);
		mpd_closeConnection(conn);
		return 1;
	}

	cur_playlist = status->playlist;
	cur_song = status->songid;

	mpd_nextListOkCommand(conn);

	evas_event_freeze(evas);

	while((entity = mpd_getNextInfoEntity(conn))) {
		if(entity->type!=MPD_INFO_ENTITY_TYPE_SONG) {
			mpd_freeInfoEntity(entity);
			continue;
		}

		music_song_insert(entity->info.song);

		mpd_freeInfoEntity(entity);
	}

	for (i = status->playlistLength; i < music_song_count(); i++) {
		music_song_remove(i);
	}

	if (status->state == MPD_STATUS_STATE_PLAY ||
			status->state == MPD_STATUS_STATE_PAUSE) {
		music_song_update(status->song, status->totalTime);
	} else {
		music_song_update(-1, 0);
	}

	layout_update(status->state == MPD_STATUS_STATE_PLAY, status->volume);
	evas_event_thaw(evas);

	mpd_finishCommand(conn);
	mpd_freeStatus(status);
	return 1;
}
Пример #6
0
MPDStatus MPDConnection::status() {
	if (!isConnected())
		return MPDStatus();

	Q_ASSERT(d->connection);
	mpd_call(MPDConnection::status, Status);
	mpd_Status *status = mpd_getStatus(d->connection);
	if (!finishCommand() || !status)
		return MPDStatus();

	MPDStatus ret(status);
	mpd_freeStatus(status);
	return ret;
}
Пример #7
0
static mpd_Status * getStatus(mpd_Connection * conn) {
	mpd_Status * ret;

	mpd_sendStatusCommand(conn);
	printErrorAndExit(conn);

	ret = mpd_getStatus(conn);
	printErrorAndExit(conn);

	mpd_finishCommand(conn);
	printErrorAndExit(conn);

	return ret;
}
Пример #8
0
static char *MPD_SongTitle ( void )
{
	mpd_Status		*status;
	mpd_InfoEntity	*entity = NULL;
	mpd_Song		*song = 0;
	static char title[MP3_MAXSONGTITLE]; 

	title[0] = 0;

	if(!MP3_Status())
		return title;

	mpd_sendCommandListOkBegin(conn);
	mpd_sendStatusCommand(conn);
	mpd_sendCurrentSongCommand(conn);
	mpd_sendCommandListEnd(conn);

	if( (status = mpd_getStatus(conn)) == NULL)
	{
		return title;
	}

	mpd_nextListOkCommand(conn);

	while((entity = mpd_getNextInfoEntity(conn)))
	{
		if(entity->type != MPD_INFO_ENTITY_TYPE_SONG)
		{
			mpd_freeInfoEntity(entity);
			continue;
		}

		song = entity->info.song;
		if(song->title == NULL || song->artist == NULL)
			Com_sprintf(title, sizeof(title), "%s [%i:%02i]", song->file, status->totalTime / 60, status->totalTime % 60);
		else
			Com_sprintf(title, sizeof(title), "%s - %s [%i:%02i]", song->artist, song->title, status->totalTime / 60, status->totalTime % 60);

		COM_MakePrintable(title);

		mpd_freeInfoEntity(entity);
		break;
	}

	mpd_freeStatus(status);
	mpd_finishCommand(conn);

	return title;
}
Пример #9
0
int cmd_current(mpd_unused int argc, mpd_unused char ** argv, mpd_Connection *conn)
{
	mpd_Status * status;
	mpd_InfoEntity * entity;

	mpd_sendCommandListOkBegin(conn);
	printErrorAndExit(conn);
	mpd_sendStatusCommand(conn);
	printErrorAndExit(conn);
	mpd_sendCurrentSongCommand(conn);
	printErrorAndExit(conn);
	mpd_sendCommandListEnd(conn);
	printErrorAndExit(conn);

	status = mpd_getStatus(conn);
	printErrorAndExit(conn);

	if (status->state == MPD_STATUS_STATE_PLAY ||
	    status->state == MPD_STATUS_STATE_PAUSE) {
		mpd_nextListOkCommand(conn);
		printErrorAndExit(conn);

		while((entity = mpd_getNextInfoEntity(conn))) {
			struct mpd_song *song = entity->info.song;

			if(entity->type!=MPD_INFO_ENTITY_TYPE_SONG) {
				mpd_freeInfoEntity(entity);
				continue;
			}

			pretty_print_song(song);
			printf("\n");

			mpd_freeInfoEntity(entity);

			break;
		}

		printErrorAndExit(conn);

		mpd_finishCommand(conn);
		printErrorAndExit(conn);
	}
	mpd_freeStatus(status);

	return 0;
}
Пример #10
0
/*
=================
MPD_SetVol - set volume
=================
*/
void MPD_SetVol(void)
{
	mpd_Status		*status;


	if(!MP3_Status())
		return;

	if(Cmd_Argc() < 2)
	{
		mpd_sendStatusCommand(conn);

		if( (status = mpd_getStatus(conn)) == NULL)
		{
			Com_Printf("MPD: %s\n", conn->errorStr);
		} else {
			Com_Printf("MPD: volume %i\%\n", status->volume);
			mpd_freeStatus(status);
		}
		mpd_finishCommand(conn);
	} else {
Пример #11
0
void mpdclient_pause(int state) {
	mpd_Status *status;

	if (state == 1) {
		mpd_sendPauseCommand(conn, state);
		mpd_finishCommand(conn);
		return;
	}

	/* If we are stopped, start playing */
	mpd_sendStatusCommand(conn);
	status = mpd_getStatus(conn);
	if (status->state == MPD_STATUS_STATE_STOP &&
			status->playlistLength > 0) {
		mpd_sendPlayCommand(conn, 0);
		//music_song_active(0);
		//music_playlist_autoscroll(0, 1);
	}
	else
		mpd_sendPauseCommand(conn, 0);

	mpd_finishCommand(conn);
}
Пример #12
0
void MpdClient::update()
{
	mpd_Status *old = status;

	mpd_sendStatusCommand(conn);

	status = mpd_getStatus(conn);
	assert(status);
	mpd_finishCommand(conn);

	if (!(old && old->playlist == status->playlist)) {
		if (old)
			updatePlaylist(old->playlist);
		else
			updatePlaylist(-1);

		if (currentSong())
			emit(playingSong(currentSong()));
	}
	else if (old->song == status->song && currentSong())
		emit(playingSong(currentSong()));

}
Пример #13
0
static void *update_mpd_thread(void *arg)
{
	static mpd_Connection *conn = NULL;
	mpd_Status *status;
	mpd_InfoEntity *entity;
	timed_thread *me = *(timed_thread **)arg;
	const char *emptystr = "";

	while (1) {
		if (!conn)
			conn = mpd_newConnection(mpd_host, mpd_port, 10);

		if (*mpd_password) {
			mpd_sendPasswordCommand(conn, mpd_password);
			mpd_finishCommand(conn);
		}

		timed_thread_lock(me);

		if (conn->error || conn == NULL) {
			NORM_ERR("MPD error: %s\n", conn->errorStr);
			mpd_closeConnection(conn);
			conn = 0;
			clear_mpd();

			mpd_info.status = "MPD not responding";
			timed_thread_unlock(me);
			if (timed_thread_test(me, 0)) {
				timed_thread_exit(me);
			}
			continue;
		}

		mpd_sendStatusCommand(conn);
		if ((status = mpd_getStatus(conn)) == NULL) {
			NORM_ERR("MPD error: %s\n", conn->errorStr);
			mpd_closeConnection(conn);
			conn = 0;
			clear_mpd();

			mpd_info.status = "MPD not responding";
			timed_thread_unlock(me);
			if (timed_thread_test(me, 0)) {
				timed_thread_exit(me);
			}
			continue;
		}
		mpd_finishCommand(conn);
		if (conn->error) {
			// fprintf(stderr, "%s\n", conn->errorStr);
			mpd_closeConnection(conn);
			conn = 0;
			timed_thread_unlock(me);
			if (timed_thread_test(me, 0)) {
				timed_thread_exit(me);
			}
			continue;
		}

		mpd_info.vol = status->volume;
		if (status->random == 0) {
			mpd_info.random = "Off";
		} else if (status->random == 1) {
			mpd_info.random = "On";
		} else {
			mpd_info.random = "";
		}
		if (status->repeat == 0) {
			mpd_info.repeat = "Off";
		} else if (status->repeat == 1) {
			mpd_info.repeat = "On";
		} else {
			mpd_info.repeat = "";
		}
		/* if (status->error) {
			printf("error: %s\n", status->error);
		} */

		switch (status->state) {
			case MPD_STATUS_STATE_PLAY:
				mpd_info.status = "Playing";
				break;
			case MPD_STATUS_STATE_STOP:
				mpd_info.status = "Stopped";
				break;
			case MPD_STATUS_STATE_PAUSE:
				mpd_info.status = "Paused";
				break;
			default:
				mpd_info.status = "";
				clear_mpd();
				break;
		}

		if (status->state == MPD_STATUS_STATE_PLAY ||
		    status->state == MPD_STATUS_STATE_PAUSE) {
			mpd_info.is_playing = 1;
			mpd_info.bitrate = status->bitRate;
			mpd_info.progress = (float) status->elapsedTime /
				status->totalTime;
			mpd_info.elapsed = status->elapsedTime;
			mpd_info.length = status->totalTime;
		} else {
			mpd_info.progress = 0;
			mpd_info.is_playing = 0;
			mpd_info.elapsed = 0;
		}

		if (conn->error) {
			// fprintf(stderr, "%s\n", conn->errorStr);
			mpd_closeConnection(conn);
			conn = 0;
			timed_thread_unlock(me);
			if (timed_thread_test(me, 0)) {
				timed_thread_exit(me);
			}
			continue;
		}

		mpd_sendCurrentSongCommand(conn);
		while ((entity = mpd_getNextInfoEntity(conn))) {
			mpd_Song *song = entity->info.song;

			if (entity->type != MPD_INFO_ENTITY_TYPE_SONG) {
				mpd_freeInfoEntity(entity);
				continue;
			}
#define SONGSET(x) {                            \
	free(mpd_info.x);                       \
	if(song->x)                             \
		mpd_info.x = strmdup(song->x);  \
	else                                    \
		mpd_info.x = strmdup(emptystr); \
}
			SONGSET(artist);
			SONGSET(albumartist);
			SONGSET(album);
			SONGSET(title);
			SONGSET(date);
			SONGSET(track);
			SONGSET(name);
			SONGSET(file);
#undef SONGSET
			if (entity != NULL) {
				mpd_freeInfoEntity(entity);
				entity = NULL;
			}
		}
		mpd_finishCommand(conn);
		if (conn->error) {
			// fprintf(stderr, "%s\n", conn->errorStr);
			mpd_closeConnection(conn);
			conn = 0;
			timed_thread_unlock(me);
			if (timed_thread_test(me, 0)) {
				timed_thread_exit(me);
			}
			continue;
		}

		timed_thread_unlock(me);
		if (conn->error) {
			// fprintf(stderr, "%s\n", conn->errorStr);
			mpd_closeConnection(conn);
			conn = 0;
			if (timed_thread_test(me, 0)) {
				timed_thread_exit(me);
			}
			continue;
		}

		mpd_freeStatus(status);
		/* if (conn) {
			mpd_closeConnection(conn);
			conn = 0;
		} */
		if (timed_thread_test(me, 0)) {
			timed_thread_exit(me);
		}
		continue;
	}
	/* never reached */
}
Пример #14
0
int mpd_status_update(MpdObj *mi)
{
	ChangedStatusType what_changed=0;
	if(!mpd_check_connected(mi))
	{
		debug_printf(DEBUG_INFO,"not connected\n");
		return MPD_NOT_CONNECTED;
	}
	if(mpd_lock_conn(mi))
	{
		debug_printf(DEBUG_ERROR,"lock failed\n");
		return MPD_LOCK_FAILED;
	}



	if(mi->status != NULL)
	{
		mpd_freeStatus(mi->status);
		mi->status = NULL;
	}
	mpd_sendStatusCommand(mi->connection);
	mi->status = mpd_getStatus(mi->connection);
	if(mi->status == NULL)
	{
		debug_printf(DEBUG_ERROR,"Failed to grab status from mpd\n");
		mpd_unlock_conn(mi);
		return MPD_STATUS_FAILED;
	}
	if(mpd_unlock_conn(mi))
	{
		debug_printf(DEBUG_ERROR, "Failed to unlock");
		return MPD_LOCK_FAILED;
	}
	/*
	 * check for changes 
	 */
	/* first save the old status */
	memcpy(&(mi->OldState), &(mi->CurrentState), sizeof(MpdServerState));

	/* playlist change */
	if(mi->CurrentState.playlistid != mi->status->playlist)
	{
		/* print debug message */
		debug_printf(DEBUG_INFO, "Playlist has changed!");

		/* We can't trust the current song anymore. so we remove it */
		/* tags might have been updated */
		if(mi->CurrentSong != NULL)
		{
			mpd_freeSong(mi->CurrentSong);
			mi->CurrentSong = NULL;
		}

		/* set MPD_CST_PLAYLIST to be changed */
		what_changed |= MPD_CST_PLAYLIST;

        if(mi->CurrentState.playlistLength == mi->status->playlistLength)
        {
//            what_changed |= MPD_CST_SONGID; 
        }
		/* save new id */
		mi->CurrentState.playlistid = mi->status->playlist;
	}
	
	if(mi->CurrentState.storedplaylistid != mi->status->storedplaylist)
	{
		/* set MPD_CST_QUEUE to be changed */
		what_changed |= MPD_CST_STORED_PLAYLIST;


		/* save new id */
		mi->CurrentState.storedplaylistid = mi->status->storedplaylist;
	}


	/* state change */
	if(mi->CurrentState.state != mi->status->state)
	{
		what_changed |= MPD_CST_STATE;
		mi->CurrentState.state = mi->status->state;
	}

	if(mi->CurrentState.songid != mi->status->songid)
	{
		/* print debug message */
		debug_printf(DEBUG_INFO, "Songid has changed %i %i!", mi->OldState.songid, mi->status->songid);

		what_changed |= MPD_CST_SONGID;
		/* save new songid */
		mi->CurrentState.songid = mi->status->songid;

	}
	if(mi->CurrentState.songpos != mi->status->song)
	{
		/* print debug message */
		debug_printf(DEBUG_INFO, "Songpos has changed %i %i!", mi->OldState.songpos, mi->status->song);

		what_changed |= MPD_CST_SONGPOS;
		/* save new songid */
		mi->CurrentState.songpos = mi->status->song;

	}
    if(mi->CurrentState.nextsongid != mi->status->nextsongid || mi->CurrentState.nextsongpos != mi->status->nextsong)
    {
		what_changed |= MPD_CST_NEXTSONG;
		/* save new songid */
		mi->CurrentState.nextsongpos = mi->status->nextsong;
        mi->CurrentState.nextsongid = mi->status->nextsongid;
    }
	
	if(mi->CurrentState.single != mi->status->single)
	{
		what_changed |= MPD_CST_SINGLE_MODE;
		mi->CurrentState.single = mi->status->single;
	}
	if(mi->CurrentState.consume != mi->status->consume)
	{
		what_changed |= MPD_CST_CONSUME_MODE;
		mi->CurrentState.consume = mi->status->consume;
	}
	if(mi->CurrentState.repeat != mi->status->repeat)
	{
		what_changed |= MPD_CST_REPEAT;
		mi->CurrentState.repeat = mi->status->repeat;
	}
	if(mi->CurrentState.random != mi->status->random)
	{
		what_changed |= MPD_CST_RANDOM;
		mi->CurrentState.random = mi->status->random;
	}
	if(mi->CurrentState.volume != mi->status->volume)
	{
		what_changed |= MPD_CST_VOLUME;
		mi->CurrentState.volume = mi->status->volume;
	}
	if(mi->CurrentState.xfade != mi->status->crossfade)
	{
		what_changed |= MPD_CST_CROSSFADE;
		mi->CurrentState.xfade = mi->status->crossfade;
	}
	if(mi->CurrentState.totaltime != mi->status->totalTime)
	{
		what_changed |= MPD_CST_TOTAL_TIME;
		mi->CurrentState.totaltime = mi->status->totalTime;
	}
	if(mi->CurrentState.elapsedtime != mi->status->elapsedTime)
	{
		what_changed |= MPD_CST_ELAPSED_TIME;
		mi->CurrentState.elapsedtime = mi->status->elapsedTime;
	}

	/* Check if bitrate changed, happens with vbr encodings. */
	if(mi->CurrentState.bitrate != mi->status->bitRate)
	{
		what_changed |= MPD_CST_BITRATE;
		mi->CurrentState.bitrate = mi->status->bitRate;
	}

	/* The following 3 probly only happen on a song change, or is it possible in one song/stream? */
	/* Check if the sample rate changed */
	if(mi->CurrentState.samplerate != mi->status->sampleRate)
	{
		what_changed |= MPD_CST_AUDIOFORMAT;
		mi->CurrentState.samplerate = mi->status->sampleRate;
	}
	
	/* check if the sampling depth changed */
	if(mi->CurrentState.bits != mi->status->bits)
	{
		what_changed |= MPD_CST_AUDIOFORMAT;
		mi->CurrentState.bits = mi->status->bits;
	}
	
	/* Check if the amount of audio channels changed */
	if(mi->CurrentState.channels != mi->status->channels)
	{
		what_changed |= MPD_CST_AUDIOFORMAT;
		mi->CurrentState.channels = mi->status->channels;
	}

    if(mi->status->error)
    {
        what_changed |= MPD_CST_SERVER_ERROR;
        strcpy(mi->CurrentState.error,mi->status->error);
        mpd_sendClearErrorCommand(mi->connection);
        mpd_finishCommand(mi->connection);
    }
    else
    {
        mi->CurrentState.error[0] ='\0';
    }

	/* Check if the updating changed,
	 * If it stopped, also update the stats for the new db-time.
	 */
	if(mi->CurrentState.updatingDb != mi->status->updatingDb )
	{
		what_changed |= MPD_CST_UPDATING;
		if(!mi->status->updatingDb)
		{
			mpd_stats_update_real(mi, &what_changed);
		}
		mi->CurrentState.updatingDb = mi->status->updatingDb;
	}


    mi->CurrentState.playlistLength = mi->status->playlistLength;


    /* Detect changed outputs */
    if(!mi->has_idle)
    {
        if(mi->num_outputs >0 )
        {
            mpd_OutputEntity *output = NULL;
            mpd_sendOutputsCommand(mi->connection);
            while (( output = mpd_getNextOutput(mi->connection)) != NULL)
            {   
                if(mi->num_outputs < output->id)
                {
                    mi->num_outputs++;
                    mi->output_states = realloc(mi->output_states,mi->num_outputs*sizeof(int));
                    mi->output_states[mi->num_outputs] = output->enabled;
                    what_changed |= MPD_CST_OUTPUT;
                }
                if(mi->output_states[output->id] != output->enabled)
                {
                    mi->output_states[output->id] = output->enabled;
                    what_changed |= MPD_CST_OUTPUT;
                }
                mpd_freeOutputElement(output);
            }
            mpd_finishCommand(mi->connection);
        }
        else
        {
            /* if no outputs, lets fetch them */
            mpd_server_update_outputs(mi);
            if(mi->num_outputs == 0)
            {
                assert("No outputs defined? that cannot be\n");
            }
            what_changed |= MPD_CST_OUTPUT;
        }
    }else {
        char *name;
        int update_stats = 0;
        mpd_sendGetEventsCommand(mi->connection);    
        while((name = mpd_getNextEvent(mi->connection))){
            if(strcmp(name, "output") == 0){
                what_changed |= MPD_CST_OUTPUT;
            }else if (strcmp(name, "database") == 0) {
                if((what_changed&MPD_CST_DATABASE) == 0)
                {
                    update_stats = 1;
                }
                what_changed |= MPD_CST_DATABASE;
            }else if (strcmp(name, "stored_playlist")==0) {
                what_changed |= MPD_CST_STORED_PLAYLIST;
            }else if (strcmp(name, "tag") == 0) {
                what_changed |= MPD_CST_PLAYLIST;
            }else if (strcmp (name, "sticker") == 0) {
                what_changed |= MPD_CST_STICKER;
            }
            free(name);
       }
       mpd_finishCommand(mi->connection);
       if(update_stats) {
           mpd_stats_update_real(mi, &what_changed);
       }
    }

  
	/* Run the callback */
	if((mi->the_status_changed_callback != NULL) && what_changed)
	{
		mi->the_status_changed_callback( mi, what_changed, mi->the_status_changed_signal_userdata );
	}

        /* We could have lost connection again during signal handling... so before we return check again if we are connected */
	if(!mpd_check_connected(mi))
	{
		return MPD_NOT_CONNECTED;
	}
	return MPD_OK;
}
Пример #15
0
int mpd_status_update(MpdObj *mi)
{
	ChangedStatusType what_changed=0;
	if(!mpd_check_connected(mi))
	{
		debug_printf(DEBUG_INFO,"Where not connected\n");
		return MPD_NOT_CONNECTED;
	}
	if(mpd_lock_conn(mi))
	{
		debug_printf(DEBUG_ERROR,"lock failed\n");
		return MPD_LOCK_FAILED;
	}


	if(mi->status != NULL)
	{
		mpd_freeStatus(mi->status);
		mi->status = NULL;
	}
	mpd_sendStatusCommand(mi->connection);
	mi->status = mpd_getStatus(mi->connection);
	if(mi->status == NULL)
	{
		debug_printf(DEBUG_ERROR,"Failed to grab status from mpd\n");
		mpd_unlock_conn(mi);
		return MPD_STATUS_FAILED;
	}
	if(mpd_unlock_conn(mi))
	{
		debug_printf(DEBUG_ERROR, "Failed to unlock");
		return MPD_LOCK_FAILED;
	}
	/*
	 * check for changes 
	 */
	/* first save the old status */
	memcpy(&(mi->OldState), &(mi->CurrentState), sizeof(MpdServerState));

	/* playlist change */
	if(mi->CurrentState.playlistid != mi->status->playlist)
	{
		/* print debug message */
		debug_printf(DEBUG_INFO, "Playlist has changed!");

		/* We can't trust the current song anymore. so we remove it */
		/* tags might have been updated */
		if(mi->CurrentSong != NULL)
		{
			mpd_freeSong(mi->CurrentSong);
			mi->CurrentSong = NULL;
		}

		/* set MPD_CST_PLAYLIST to be changed */
		what_changed |= MPD_CST_PLAYLIST;

		/* save new id */
		mi->CurrentState.playlistid = mi->status->playlist;
	}


	/* state change */
	if(mi->CurrentState.state != mi->status->state)
	{
		what_changed |= MPD_CST_STATE;
		mi->CurrentState.state = mi->status->state;
	}

	if(mi->CurrentState.songid != mi->status->songid)
	{
		/* print debug message */
		debug_printf(DEBUG_INFO, "Song has changed %i %i!", mi->OldState.songid, mi->status->songid);

		what_changed |= MPD_CST_SONGID;
		/* save new songid */
		mi->CurrentState.songid = mi->status->songid;

	}
	if(mi->CurrentState.songpos != mi->status->song)
	{
		/* print debug message */
		debug_printf(DEBUG_INFO, "Song has changed %i %i!", mi->OldState.songpos, mi->status->song);

		what_changed |= MPD_CST_SONGPOS;
		/* save new songid */
		mi->CurrentState.songpos = mi->status->song;

	}
	
	if(mi->CurrentState.repeat != mi->status->repeat)
	{
		what_changed |= MPD_CST_REPEAT;
		mi->CurrentState.repeat = mi->status->repeat;
	}
	if(mi->CurrentState.random != mi->status->random)
	{
		what_changed |= MPD_CST_RANDOM;
		mi->CurrentState.random = mi->status->random;
	}
	if(mi->CurrentState.volume != mi->status->volume)
	{
		what_changed |= MPD_CST_VOLUME;
		mi->CurrentState.volume = mi->status->volume;
	}
	if(mi->CurrentState.xfade != mi->status->crossfade)
	{
		what_changed |= MPD_CST_CROSSFADE;
		mi->CurrentState.xfade = mi->status->crossfade;
	}
	if(mi->CurrentState.totaltime != mi->status->totalTime)
	{
		what_changed |= MPD_CST_TOTAL_TIME;
		mi->CurrentState.totaltime = mi->status->totalTime;
	}
	if(mi->CurrentState.elapsedtime != mi->status->elapsedTime)
	{
		what_changed |= MPD_CST_ELAPSED_TIME;
		mi->CurrentState.elapsedtime = mi->status->elapsedTime;
	}

	/* Check if bitrate changed, happens with vbr encodings. */
	if(mi->CurrentState.bitrate != mi->status->bitRate)
	{
		what_changed |= MPD_CST_BITRATE;
		mi->CurrentState.bitrate = mi->status->bitRate;
	}

	/* The following 3 probly only happen on a song change, or is it possible in one song/stream? */
	/* Check if the sample rate changed */
	if(mi->CurrentState.samplerate != mi->status->sampleRate)
	{
		what_changed |= MPD_CST_AUDIOFORMAT;
		mi->CurrentState.samplerate = mi->status->sampleRate;
	}
	
	/* check if the sampling depth changed */
	if(mi->CurrentState.bits != mi->status->bits)
	{
		what_changed |= MPD_CST_AUDIOFORMAT;
		mi->CurrentState.bits = mi->status->bits;
	}
	
	/* Check if the amount of audio channels changed */
	if(mi->CurrentState.channels != mi->status->channels)
	{
		what_changed |= MPD_CST_AUDIOFORMAT;
		mi->CurrentState.channels = mi->status->channels;
	}

	/* Check if the updating changed,
	 * If it stopped, also update the stats for the new db-time.
	 */
	if(mi->CurrentState.updatingDb != mi->status->updatingDb )
	{
		what_changed |= MPD_CST_UPDATING;
		if(!mi->status->updatingDb)
		{
			mpd_stats_update_real(mi, &what_changed);
		}
		mi->CurrentState.updatingDb = mi->status->updatingDb;
	}

	/* Run the callback */
	if((mi->the_status_changed_callback != NULL) && what_changed)
	{
		mi->the_status_changed_callback( mi, what_changed, mi->the_status_changed_signal_userdata );
	}

	/* We could have lost connection again during signal handling... so before we return check again if we are connected */
	if(!mpd_check_connected(mi))
	{
		return MPD_NOT_CONNECTED;
	}
	return MPD_OK;
}
Пример #16
0
static void
_mpdule_update_song (Instance * inst)
{
  mpd_Connection *mpd;
  Evas_Object *mpdule;
  Evas_Object *o_popup;

  if (!inst->mpd)
    return;
  mpd = inst->mpd;
  mpdule = inst->mpdule;
  o_popup = inst->o_popup;
  mpd_sendStatusCommand (mpd);
  if (mpd->error == 0)
    {
      mpd_Status *status = mpd_getStatus (mpd);

      if (status)
	{
	  if (status->state == MPD_STATUS_STATE_UNKNOWN)
	    {
	      edje_object_part_text_set (mpdule, "mpdule.status",
					 D_ ("Unknown"));
	      edje_object_part_text_set (o_popup, "mpdule.status",
					 D_ ("Unknown"));
	    }
	  else if (status->state == MPD_STATUS_STATE_STOP)
	    {
	      edje_object_part_text_set (mpdule, "mpdule.status",
					 D_ ("Stopped"));
	      edje_object_part_text_set (o_popup, "mpdule.status",
					 D_ ("Stopped"));
	    }
	  else if (status->state == MPD_STATUS_STATE_PLAY)
	    {
	      edje_object_part_text_set (mpdule, "mpdule.status",
					 D_ ("Playing"));
	      edje_object_part_text_set (o_popup, "mpdule.status",
					 D_ ("Playing"));
	    }
	  else if (status->state == MPD_STATUS_STATE_PAUSE)
	    {
	      edje_object_part_text_set (mpdule, "mpdule.status",
					 D_ ("Paused"));
	      edje_object_part_text_set (o_popup, "mpdule.status",
					 D_ ("Paused"));
	    }

	  if (status->state > MPD_STATUS_STATE_STOP)
	    {
	      mpd_sendCurrentSongCommand (mpd);
	      mpd_InfoEntity *entity = NULL;

	      while ((entity = mpd_getNextInfoEntity (mpd)))
		{
		  if (entity->type == MPD_INFO_ENTITY_TYPE_SONG &&
		      entity->info.song->id == status->songid)
		    {
		      mpd_Song *song = entity->info.song;

		      if (song->artist)
			{
			  edje_object_part_text_set (mpdule, "mpdule.artist",
						     song->artist);
			  edje_object_part_text_set (o_popup, "mpdule.artist",
						     song->artist);
			}
		      else
			{
			  edje_object_part_text_set (mpdule, "mpdule.artist",
						     "");
			  edje_object_part_text_set (o_popup, "mpdule.artist",
						     "");
			}
		      if (song->title)
			{
			  edje_object_part_text_set (mpdule, "mpdule.title",
						     song->title);
			  edje_object_part_text_set (o_popup, "mpdule.title",
						     song->title);
			}
		      else
			{
			  edje_object_part_text_set (mpdule, "mpdule.title",
						     "");
			  edje_object_part_text_set (o_popup, "mpdule.title",
						     "");
			}
		      if (song->album)
			{
			  edje_object_part_text_set (mpdule, "mpdule.album",
						     song->album);
			  edje_object_part_text_set (o_popup, "mpdule.album",
						     song->album);
			}
		      else
			{
			  edje_object_part_text_set (mpdule, "mpdule.album",
						     "");
			  edje_object_part_text_set (o_popup, "mpdule.album",
						     "");
			}
		      if (song->track)
			{
			  edje_object_part_text_set (mpdule, "mpdule.track",
						     song->track);
			  edje_object_part_text_set (o_popup, "mpdule.track",
						     song->track);
			}
		      else
			{
			  edje_object_part_text_set (mpdule, "mpdule.track",
						     "");
			  edje_object_part_text_set (o_popup, "mpdule.track",
						     "");
			}
		      if (song->date)
			{
			  edje_object_part_text_set (mpdule, "mpdule.date",
						     song->date);
			  edje_object_part_text_set (o_popup, "mpdule.date",
						     song->date);
			}
		      else
			{
			  edje_object_part_text_set (mpdule, "mpdule.date",
						     "");
			  edje_object_part_text_set (o_popup, "mpdule.date",
						     "");
			}
		      if (song->genre)
			{
			  edje_object_part_text_set (mpdule, "mpdule.genre",
						     song->genre);
			  edje_object_part_text_set (o_popup, "mpdule.genre",
						     song->genre);
			}
		      else
			{
			  edje_object_part_text_set (mpdule, "mpdule.genre",
						     "");
			  edje_object_part_text_set (o_popup, "mpdule.genre",
						     "");
			}
		      if (song->composer)
			{
			  edje_object_part_text_set (mpdule,
						     "mpdule.composer",
						     song->composer);
			  edje_object_part_text_set (o_popup,
						     "mpdule.composer",
						     song->composer);
			}
		      else
			{
			  edje_object_part_text_set (mpdule,
						     "mpdule.composer", "");
			  edje_object_part_text_set (o_popup,
						     "mpdule.composer", "");
			}
		      if (song->time)
			{
			  //char * songtime;
			  //sprintf(songtime, "%i", song->time);
			  //edje_object_part_text_set (mpdule, "mpdule.time", songtime);
			  //edje_object_part_text_set (o_popup, "mpdule.time", songtime);
			}
		      else
			{
			  edje_object_part_text_set (mpdule, "mpdule.time",
						     "");
			  edje_object_part_text_set (o_popup, "mpdule.time",
						     "");
			}
		      if (song->file)
			{
			  edje_object_part_text_set (mpdule, "mpdule.file",
						     song->file);
			  edje_object_part_text_set (o_popup, "mpdule.file",
						     song->file);
			}
		      else
			{
			  edje_object_part_text_set (mpdule, "mpdule.file",
						     "");
			  edje_object_part_text_set (o_popup, "mpdule.file",
						     "");
			}
		    }

		  mpd_freeInfoEntity (entity);
		}
	    }

	  mpd_freeStatus (status);
	}
    }
  else
    {
      _mpdule_disconnect (inst);
      _mpdule_connect (inst);
    }
}