bool mpd_run_prio_id(struct mpd_connection *connection, int priority, unsigned id) { return mpd_run_check(connection) && mpd_send_prio_id(connection, priority, id) && mpd_response_finish(connection); }
void Connection::SetPriority(const Song &s, int prio) { prechecks(); if (m_command_list_active) mpd_send_prio_id(m_connection.get(), prio, s.getID()); else { mpd_run_prio_id(m_connection.get(), prio, s.getID()); checkErrors(); } }