CScreen * newCScreen(int x, int y, int small){ CScreen* cscreen = malloc(sizeof(CScreen)); char **maps[] = {WINDOWS_BIG, BSOD_BIG, LINUX_BIG, MAC_BIG, DEATH_BIG}; if (small) { maps[0] = WINDOWS_SMALL; maps[1] = BSOD_SMALL; maps[2] = LINUX_SMALL; maps[3] = MAC_SMALL; maps[4] = DEATH_SMALL; } cscreen->sprite = newSprite(x, y, maps, sizeof(maps)/sizeof(char*)); Note notes[] = {{Mi6, 275},{Mi6, 250},{Mi6, 225},{Mi6, 200}, {Mi6, 175},{Mi6, 150},{Mi6, 125},{Mi6, 100}, {Mi6, 75},{Mi6, 50},{Mi6, 25}, {Mi6, 1000}}; cscreen->crash = newSong(50, notes, sizeof(notes)/sizeof(Note)); Note notes1[] = {{Mi3, 150}, {Fa3, 150}, {Sol3, 150}, {Re3, 150}, {Do6, 250}, {Do6, 250}}; cscreen->reinstall = newSong(50, notes1, sizeof(notes1)/sizeof(Note)); cscreen->state = WINDOWS; cscreen->nextCrashTime = -1; return cscreen; }
SimpleUI::SimpleUI() : KMainWindow(0, "NoatunSimpleUI"), UserInterface() { setAcceptDrops( true ); setCaption( i18n("Noatun") ); setIcon( SmallIcon( "noatun" ) ); setupCentralWidget(); setupActions(); contextMenu = video->popupMenu( this ); setupGUI( StatusBar|Create, "simpleui.rc" ); connect( napp->player(), SIGNAL(playing()), SLOT(slotPlaying()) ); connect( napp->player(), SIGNAL(stopped()), SLOT(slotStopped()) ); connect( napp->player(), SIGNAL(paused()), SLOT(slotPaused()) ); connect( napp->player(), SIGNAL(timeout()), SLOT(slotTimeout()) ); connect( napp->player(), SIGNAL(newSong()), SLOT(slotChanged()) ); connect( napp->player(), SIGNAL(volumeChanged(int)), SLOT(slotVolumeChanged(int)) ); connect( napp, SIGNAL(hideYourself()), SLOT(hide()) ); connect( napp, SIGNAL(showYourself()), SLOT(show()) ); napp->player()->handleButtons(); resize( minimumSize() ); // Show UI and calculate video widget frame show(); extra_width = (width() - video->width()); extra_height = (height() - video->height()); // Load configuration KConfig &config = *KGlobal::config(); config.setGroup( "Simple" ); QString str = config.readEntry( "View", "NormalSize" ); if (str == "HalfSize") video->setHalfSize(); else if (str == "NormalSize") video->setNormalSize(); else if (str == "DoubleSize") video->setDoubleSize(); else applyMainWindowSettings( &config, "Simple" ); // PlayObject could be running, update video widget slotChanged(); video->give(); }
void MainWindow::mkconnections() { connect(bar,SIGNAL(closeClicked()),SLOT(close())); connect(bar,SIGNAL(maximizeClicked(bool)),SLOT(showWind(bool))); connect(bar,SIGNAL(hideClicked()),SLOT(showMinimized())); connect(playlists,SIGNAL(songAdded(QString,QString)),&library,SLOT(addSongInPlaylist(QString,QString))); connect(bar,SIGNAL(addFilePressed()),SLOT(addFiles())); connect(bar,SIGNAL(addFolderPressed()),SLOT(addFolder())); connect(&player,SIGNAL(inPlaylist(bool)),SLOT(changePlayerConnections(bool))); connect(&library,SIGNAL(newSong(Song)),table,SLOT(addSongInList(Song))); connect(&player,SIGNAL(positionChanged(qint64)),bar,SIGNAL(seekChanged(qint64))); connect(&player,SIGNAL(currentSongChanged(Song)),bar,SIGNAL(songChanged(Song))); connect(bar,SIGNAL(playClicked()),&player,SLOT(playpause())); connect(addFile,SIGNAL(triggered()),SLOT(addFiles())); connect(actionAddFolder,SIGNAL(triggered()),SLOT(addFolder())); connect(actionOuvrir,SIGNAL(triggered()),SLOT(openFile())); connect(bar,SIGNAL(volumeChanged(int)),&player,SLOT(setVolume(int))); connect(bar,SIGNAL(positionChanged(int)),&player,SLOT(setPosition(int))); connect(bar,SIGNAL(seekBarPressed()),&player,SLOT(pause())); connect(bar,SIGNAL(seekBarReleased()),&player,SLOT(play())); connect(&player,SIGNAL(playbackStateChanged(bool)),bar,SLOT(changeButton(bool))); connect(tree,SIGNAL(albumChosen(QString,QString)),table,SLOT(showSongsFrom(QString,QString))); connect(tree,SIGNAL(artistChosen(QString)),table,SLOT(showSongsBy(QString))); connect(&library,SIGNAL(libraryChanged(Library*)),tree,SLOT(updateTree(Library*))); connect(table,SIGNAL(newPlaylist(Song)),this,SLOT(mkPlaylist(Song))); connect(playlists,SIGNAL(playlistChosen(QString)),table,SLOT(showSongsIn(QString))); connect(table,SIGNAL(deleteSong(Song,bool)),&library,SLOT(deleteSong(Song,bool))); connect(bar,SIGNAL(newQuery(QString,int)),table,SLOT(setQuery(QString,int))); connect(bar,SIGNAL(newPlaybackMode(QMediaPlaylist::PlaybackMode)),&player,SLOT(setPlayBackMode(QMediaPlaylist::PlaybackMode))); connect(table,SIGNAL(songChosen(int)),&player,SLOT(play(int))); connect(table,SIGNAL(newSongList(SongList)),&player,SLOT(update(SongList))); connect(&player,SIGNAL(inPlaylist(bool)),bar,SLOT(enableNavigation(bool))); connect(bar,SIGNAL(miniLecteur()),&mLecteur,SLOT(show())); connect(bar,SIGNAL(miniLecteur()),SLOT(hide())); connect(&mLecteur,SIGNAL(windowedMode()),SLOT(show())); connect(&mLecteur,SIGNAL(positionChanged(int)),bar,SIGNAL(positionChanged(int))); connect(&mLecteur,SIGNAL(seekBarPressed()),bar,SIGNAL(seekBarPressed())); connect(&mLecteur,SIGNAL(seekBarReleased()),bar,SIGNAL(seekBarReleased())); connect(&mLecteur,SIGNAL(positionChanged(int)),bar,SIGNAL(positionChanged(int))); connect(&mLecteur,SIGNAL(playClicked()),bar,SIGNAL(playClicked())); connect(&mLecteur,SIGNAL(nextClicked()),bar,SIGNAL(nextClicked())); connect(&mLecteur,SIGNAL(previousClicked()),bar,SIGNAL(previousClicked())); connect(&mLecteur,SIGNAL(volumeChanged(int)),bar,SIGNAL(volumeChanged(int))); connect(&player,SIGNAL(currentSongChanged(Song)),&mLecteur,SLOT(setNewSong(Song))); connect(&player,SIGNAL(positionChanged(qint64)),&mLecteur,SLOT(setPosition(qint64))); connect(&player,SIGNAL(playbackStateChanged(bool)),&mLecteur,SLOT(changeButton(bool))); connect(&player,SIGNAL(indexChanged(int,int)),table,SLOT(setIconTo(int,int))); connect(table,SIGNAL(addFileTriggered()),SLOT(addFiles())); connect(table,SIGNAL(addFolderTriggered()),SLOT(addFolder())); }
void MainWindow::playCurTrack() //POST: Starts playing the song as indicated by curTrack { playlistWidget->setCurrentRow(curTrack); //Update the current row of our playlist to show the current track if (myWave) //if myWave is initialized, delete myWave; //delete its contents myWave = new Wave(curSong); //initialized myWave to the current song as indicated by curTrack slider->setRange(0, myWave->GetSongLength()*1000); //For convenience, the slider range is set from zero to the song //length in milliseconds. setWindowTitle(("GLUI - " + QFileInfo(QString(playlist[curTrack].c_str())) //Set the window title to the current song .fileName().toStdString()).c_str()); //(stripped of directory structure) emit newSong(myWave); //send the "new song to start playing" signal. }
int addToPlaylist(FILE * fp, char * url) { Song * song; DEBUG("add to playlist: %s\n",url); if((song = getSongFromDB(url))) { } else if(isValidRemoteUtf8Url(url) && (song = newSong(url, SONG_TYPE_URL, NULL))) { } else { commandError(fp, ACK_ERROR_NO_EXIST, "\"%s\" is not in the music db or is " "not a valid url\n", url); return -1; } return addSongToPlaylist(fp,song); }
void MainWindow::gotoNextSong() //POST: If repeat-one is on, starts playing the current song from the beginning. // Otherwise, starts playing the next song in the playlist, if there is one available. // If there is no next track but repeat-all is on, we loop forward to the first song. { if (repeatOneAct->isChecked()) //if repeat-one is on, emit newSong(myWave); //start the current song from the beginning else if (curTrack < numTracks-1 || repeatAllAct->isChecked()) //If there is a next song or we're to repeat all, { curTrack++; //set the current track to the next song curTrack %= numTracks; //if there is no next song, loop back to the first song. playCurTrack(); } else //otherwise, { glWindow->stopSong(); //stop everything. myPlayer->stop(); curTrack = -1; } }
void MainWindow::gotoPrevSong() //POST: If repeat-one is on, starts playing the current song from the beginning. // Otherwise, starts playing the previous song in the playlist, if there is one available. // If there is no previous track but repeat-all is on, we loop back to the last song. { if (repeatOneAct->isChecked()) //if repeat-one is on, emit newSong(myWave); //start the current song from the beginning else if (curTrack > 0 || repeatAllAct->isChecked()) //If there is a previous song or we're to repeat all, { curTrack--; //set the current track to the previous song if (curTrack < 0) //if there is no previous song, curTrack = numTracks-1; //loop back to the end. playCurTrack(); //play the new current track } else //otherwise, { glWindow->stopSong(); //stop everything. myPlayer->stop(); curTrack = -1; } }
/// /// main function /// @author csci243 /// /// @param argc number of command line arguments, including program name /// @param argv supplied command line arguments, including program name /// @returns errorCode error Code; EXIT_SUCCESS if no error /// int main( int argc, char **argv ) { mtime *atime = NULL ; song *song1 = NULL ; song *song2 = NULL ; song *song3 = NULL ; printf( "Creating a time...\n" ) ; atime = newMTime( 6, 30, "pm" ) ; printf( "Starting song tests...\n" ) ; song1 = newSong( "Summer Days", "Beach Boys" ) ; printf( "First song initialized...\n" ) ; char *artist = songGetArtist( song1 ) ; char *title = songGetTitle( song1 ) ; printf( "The current song1 song is: %s by %s.\n", title, artist ) ; free( artist ) ; free ( title ) ; char * sstr = songToString( song1 ) ; printf( "Otherwise... %s\n", sstr ) ; free(sstr); songPlay( song1, atime ) ; sstr = songToString( song1 ) ; printf( "After playing the song... %s\n", sstr ) ; free(sstr); mtime *glp = songGetLastPlayed( song1 ) ; char *sglp = mtimeToString(glp) ; artist = songGetArtist( song1 ) ; title = songGetTitle( song1 ) ; printf( "The same song referencing members is: %s by %s. Last played at: %s\n", title, artist, sglp ) ; free( artist ) ; free( title ) ; mtimeDelete( glp ) ; free( sglp ) ; songDelete( song1 ) ; artist = malloc( sizeof( "Goo Goo Dolls" ) + 1 ) ; title = malloc( sizeof( "The Black Hole" ) + 1 ) ; strcpy( artist, "Goo Goo Dolls" ) ; strcpy( title, "The Black Hole" ) ; song2 = newSong( title, artist ) ; free( artist ) ; free( title ) ; sstr = songToString ( song2 ) ; printf( "The o song is: %s\n", sstr ) ; free(sstr); song1 = songCopy( song2 ) ; sstr = songToString( song1 ) ; free(song1); printf( "The copy of song2 song is: %s \n", sstr ) ; free(sstr); songDelete( song2 ) ; sstr = songToString( song1 ) ; printf( "After deleting the original, the song1 song is ... %s\n", sstr ) ; free(sstr); char *pstr ; song3 = songCopy( song1 ) ; if ( songEquals( song1, song3 ) ) { sstr = songToString( song1 ) ; pstr = songToString( song3 ) ; printf( "The song3 song %s\n is the same as song1 song %s\n", pstr, sstr ) ; free( pstr ) ; free(sstr); songDelete(song3); } else printf( "ERROR: songCopy() failure!\n" ) ; song3 = newSong( "Its a Beatiful Morning", "Chicago" ) ; sstr = songToString( song3 ) ; printf( "The current song3 song is: %s\n", sstr ) ; free(sstr); songPlay( song3, newMTime(4, 42, "am") ) ; sstr = songToString( song3 ) ; printf( "The current song3 song is: %s\n", sstr ) ; free( sstr ) ; songDelete( song1 ) ; songDelete( song3 ) ; return EXIT_SUCCESS ; }
UEditorWindow::UEditorWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::EditWindowClass), _confirmCloseMessageBox(0), _redoAction(0), _undoAction(0), _spaceNoteGeneration(false) { this->setFocusPolicy(Qt::StrongFocus); _startTime=0; _playViolon = false; _currentFile = NULL; _isPlaying=false; setAcceptDrops(true); USetting::Instance.init(); #ifdef QT_MODULE_NETWORK UCheckUpdate * check = new UCheckUpdate(QUrl(URL_VERSION)); connect(check,SIGNAL(connected()),this,SLOT(onConnected())); #endif setupAudio(); setupUi(); _currentFile = new UFile(this);// "songs/arkol - vingt ans/Arkol - vingt ans.txt"); fileConnect(); this->showSentenceWidget->setHScroll(0); connect(ui->vScroll,SIGNAL(valueChanged(int)),this,SLOT(onUpdateVScrollAndScale(int))); connect(ui->vSlider,SIGNAL(valueChanged(int)),this,SLOT(onUpdateVScrollAndScale(int))); connect(ui->vScroll,SIGNAL(sliderPressed()),this,SLOT(onUpdateVScrollAndScale())); connect(ui->vSlider,SIGNAL(sliderPressed()),this,SLOT(onUpdateVScrollAndScale())); //connect(ui->vScroll,SIGNAL(actionTriggered(int)),this,SLOT(changeVScroll(int))); connect(_hScroll,SIGNAL(valueChanged(int)),this,SLOT(changeHScroll(int))); //connect(ui->hSlider,SIGNAL(valueChanged(int)),this,SLOT(changeHSlider(int))); connect(_hScroll,SIGNAL(sliderPressed()),this,SLOT(changeHScroll())); //connect(ui->hSlider,SIGNAL(sliderPressed()),this,SLOT(changeHSlider())); connect(_hScroll,SIGNAL(pageStepChanged(int)),this,SLOT(changeHSlider(int))); connect(ui->actionOpen,SIGNAL(triggered()),this,SLOT(openFile())); connect(ui->actionEditHeaders,SIGNAL(triggered()),this,SLOT(editHeader())); connect(ui->actionApplyOffset,SIGNAL(triggered()),this,SLOT(openTiming())); connect(ui->actionAbout, SIGNAL(triggered()), this, SLOT(about())); connect(playAction, SIGNAL(triggered()), this, SLOT(tooglePlay())); connect(pauseAction, SIGNAL(triggered()), this, SLOT(tooglePlay())); connect(recordAction, SIGNAL(triggered()), this, SLOT(toggleRecord())); connect(showSentenceWidget,SIGNAL(haveToStop()), this, SLOT(tooglePlay())); connect(this->ui->offsetSpinBox, SIGNAL(valueChanged(int)), showSentenceWidget, SLOT(setPreviousDisplayed(int))); this->ui->offsetSpinBox->setValue(2); connect(ui->actionSetNormalNote,SIGNAL(triggered()),showSentenceWidget, SLOT(setNormal())); connect(ui->actionSetFreeNote,SIGNAL(triggered()),showSentenceWidget, SLOT(setFree())); connect(ui->actionSetGoldNote,SIGNAL(triggered()),showSentenceWidget, SLOT(setGold())); connect(ui->actionMergeNotes,SIGNAL(triggered()),showSentenceWidget, SLOT(fusion())); connect(ui->actionSplitNote,SIGNAL(triggered()),showSentenceWidget, SLOT(split())); connect(ui->actionAddNote,SIGNAL(triggered()),showSentenceWidget, SLOT(nextClickAddNote())); connect(ui->actionAddSeparator,SIGNAL(triggered()),showSentenceWidget, SLOT(nextClickAddSeparator())); connect(ui->actionSave,SIGNAL(triggered()),this,SLOT(save())); connect(ui->actionSaveAs,SIGNAL(triggered()),this,SLOT(saveAs())); connect(ui->actionNew,SIGNAL(triggered()),this,SLOT(newSong())); connect(ui->actionQuit,SIGNAL(triggered()),this,SLOT(close())); connect(&UInputManager::Instance,SIGNAL(spacePressEvent(void)),this,SLOT(tooglePlay())); connect(_wydget_timeline, SIGNAL(gapModified(double)),this, SLOT(gapModified(double))); connect(ui->actionDeleteNote,SIGNAL(triggered()),showSentenceWidget,SLOT(deleteNotes())); connect(ui->actionPreferences,SIGNAL(triggered()),&USetting::Instance,SLOT(showDialog())); connect(ui->actionMorphe,SIGNAL(triggered()),showSentenceWidget,SLOT(calquer())); connect(ui->actionLockTimings,SIGNAL(toggled(bool)),showSentenceWidget,SLOT(lockTime(bool))); connect(ui->actionCenter,SIGNAL(triggered()),this,SLOT(centerView())); connect(ui->actionHelp,SIGNAL(triggered()),this,SLOT(displayHelpScreen())); connect(ui->actionSendFeedback,SIGNAL(triggered()),this,SLOT(displayFeedback())); onUpdateVScrollAndScale(); changeHScroll(0); // _currentFile = new UFile(this); this->showSentenceWidget->setLyrics(_currentFile->lyrics); _wydget_lyrics->setWidgetWords(showSentenceWidget); _undoAction = _currentFile->lyrics->history().createUndoAction(this->ui->menuEdit, tr("Annuler ")); _undoAction->setShortcut(QKeySequence::Undo); _undoAction->setIcon(QIcon(":/images/undo.png")); this->ui->menuEdit->addAction(_undoAction); this->ui->toolBar->insertAction(this->ui->actionSetNormalNote, _undoAction); _redoAction = _currentFile->lyrics->history().createRedoAction(this->ui->menuEdit, tr("Refaire ")); _redoAction->setShortcut(QKeySequence::Redo); _redoAction->setIcon(QIcon(":/images/redo.png")); this->ui->menuEdit->addAction(_redoAction); this->ui->toolBar->insertAction(this->ui->actionSetNormalNote, _redoAction); readLastFile(); connect(ui->actionRecentFiles,SIGNAL(triggered()),this,SLOT(openLastFile())); readSettings(); _spaceNote = new Recorder(this->showSentenceWidget); _autoSaveTimer = new QTimer(this); connect(_autoSaveTimer, SIGNAL(timeout()), this, SLOT(autoSave())); adaptNewFile(); }