/*! This function handles triggered signal from "next" button */ void WlanLoginView::handleNextAction() { OstTraceFunctionEntry0(WLANLOGINVIEW_HANDLENEXTACTION_ENTRY); emit nextTriggered(); OstTraceFunctionExit0(WLANLOGINVIEW_HANDLENEXTACTION_EXIT); }
/*! This function handles ictsOk signal from engine */ void WlanLoginView::handleIctsOk() { OstTraceFunctionEntry0(WLANLOGINVIEW_HANDLEICTSRESULT_ENTRY); mNextAction->setEnabled(true); //Send application to background automatically only in first successfull login //as in other cases WLAN Wizard won't exist in the underneath if (mFirstIctsOkResult) { mFirstIctsOkResult = false; emit nextTriggered(); } OstTraceFunctionExit0(WLANLOGINVIEW_HANDLEICTSRESULT_EXIT); }
void QFPLayerControls::createActions() { actPlayPause=new QFActionWithNoMenuRole(QIcon(":/libqf3widgets/player_play.png"), tr("play"), this); actPlayPause->setCheckable(true); actPlayPause->setChecked(false); lastPlaying=false; connect(actPlayPause, SIGNAL(toggled(bool)), this, SLOT(playPauseTriggered(bool))); actRewind=new QFActionWithNoMenuRole(QIcon(":/libqf3widgets/player_start.png"), tr("back to first frame"), this); connect(actRewind, SIGNAL(triggered()), this, SLOT(rewind())); actNextFrame=new QFActionWithNoMenuRole(QIcon(":/libqf3widgets/player_fwd.png"), tr("one frame forward"), this); connect(actNextFrame, SIGNAL(triggered()), this, SLOT(nextTriggered())); actNextMoreFrame=new QFActionWithNoMenuRole(QIcon(":/libqf3widgets/player_ffwd.png"), tr("some frames forward"), this); connect(actNextMoreFrame, SIGNAL(triggered()), this, SLOT(nextMoreTriggered())); actPrevFrame=new QFActionWithNoMenuRole(QIcon(":/libqf3widgets/player_rew.png"), tr("one frame backward"), this); connect(actPrevFrame, SIGNAL(triggered()), this, SLOT(prevTriggered())); actPrevMoreFrame=new QFActionWithNoMenuRole(QIcon(":/libqf3widgets/player_rrew.png"), tr("some frames backward"), this); connect(actPrevMoreFrame, SIGNAL(triggered()), this, SLOT(prevMoreTriggered())); }