/** Empty (ie zero) the buffer. */ void AudioBuffer::clear() { assert(nframes() != 0); set_block(0, 0, nframes() - 1); _state = OK; }
/** Copy a block of @a src into buffer. * * @a start_sample and @a end_sample define the inclusive range to be set. * This function only copies the same range in one buffer to another. */ void AudioBuffer::copy(const Sample* src, size_t start_sample, size_t end_sample) { assert(end_sample >= start_sample); assert(nframes() != 0); Sample* const buf = data(); assert(buf); const size_t copy_end = std::min(end_sample, (size_t)nframes() - 1); for (size_t i = start_sample; i <= copy_end; ++i) buf[i] = src[i]; }
void AudioBuffer::copy(Context& context, const Buffer* src) { const AudioBuffer* src_abuf = dynamic_cast<const AudioBuffer*>(src); if (!src_abuf) { clear(); return; } // Control => Control if (src_abuf->is_control() == is_control()) { ObjectBuffer::copy(context, src); // Audio => Audio } else if (!src_abuf->is_control() && !is_control()) { copy(src_abuf->data(), context.offset(), context.offset() + context.nframes() - 1); // Audio => Control } else if (!src_abuf->is_control() && is_control()) { data()[0] = src_abuf->data()[context.offset()]; // Control => Audio } else if (src_abuf->is_control() && !is_control()) { data()[context.offset()] = src_abuf->data()[0]; // Control => Audio or Audio => Control } else { set_block(src_abuf->data()[0], 0, nframes()); } }
void MultiTrajectory::initWithList(const std::vector<std::string>& filenames, const AtomicGroup& model) { for (uint i=0; i<filenames.size(); ++i) { pTraj traj = createTrajectory(filenames[i], model); _trajectories.push_back(traj); _nframes += nframes(i); } }
void AudioBuffer::prepare_read(Context& context) { assert(nframes() != 0); switch (_state) { case HALF_SET_CYCLE_1: if (context.start() > _set_time) _state = HALF_SET_CYCLE_2; break; case HALF_SET_CYCLE_2: set_block(_set_value, 0, nframes() - 1); _state = OK; break; default: break; } }
MultiTrajectory::Location MultiTrajectory::frameIndexToLocation(const uint i) { uint k, j; for (j=k=0; k<_trajectories.size(); ++k) { uint n = nframes(k); if (j + n > i) break; j += n; } Location loc(k, (_skip + (i-j)*_stride)); return loc; }
/** Set a block of buffer to @a val. * * @a start_sample and @a end_sample define the inclusive range to be set. */ void AudioBuffer::set_block(Sample val, size_t start_offset, size_t end_offset) { assert(end_offset >= start_offset); assert(end_offset < nframes()); Sample* const buf = data(); assert(buf); for (size_t i = start_offset; i <= end_offset; ++i) buf[i] = val; }
/** Set value of buffer to @a val after @a start_sample. * * The Buffer will handle setting the intial portion of the buffer to the * value on the next cycle automatically (if @a start_sample is > 0), as * long as pre_process() is called every cycle. */ void AudioBuffer::set_value(Sample val, FrameTime cycle_start, FrameTime time) { if (is_control()) time = cycle_start; const FrameTime offset = time - cycle_start; assert(nframes() != 0); assert(offset <= nframes()); if (offset < nframes()) { set_block(val, offset, nframes() - 1); if (offset == 0) _state = OK; else _state = HALF_SET_CYCLE_1; } // else trigger at very end of block _set_time = time; _set_value = val; }