void nla_keymap(wmKeyConfig *keyconf) { wmKeyMap *keymap; /* keymap for all regions ------------------------------------------- */ keymap = WM_keymap_find(keyconf, "NLA Generic", SPACE_NLA, 0); /* region management */ WM_keymap_add_item(keymap, "NLA_OT_properties", NKEY, KM_PRESS, 0, 0); /* tweakmode * - enter and exit are separate operators with the same hotkey... * This works as they use different poll()'s */ WM_keymap_add_item(keymap, "NLA_OT_tweakmode_enter", TABKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "NLA_OT_tweakmode_exit", TABKEY, KM_PRESS, 0, 0); /* find (i.e. a shortcut for setting the name filter) */ WM_keymap_add_item(keymap, "ANIM_OT_channels_find", FKEY, KM_PRESS, KM_CTRL, 0); /* channels ---------------------------------------------------------- */ /* Channels are not directly handled by the NLA Editor module, but are inherited from the Animation module. * Most of the relevant operations, keymaps, drawing, etc. can therefore all be found in that module instead, as there * are many similarities with the other Animation Editors. * * However, those operations which involve clicking on channels and/or the placement of them in the view are implemented here instead */ keymap = WM_keymap_find(keyconf, "NLA Channels", SPACE_NLA, 0); nla_keymap_channels(keymap); /* data ------------------------------------------------------------- */ keymap = WM_keymap_find(keyconf, "NLA Editor", SPACE_NLA, 0); nla_keymap_main(keyconf, keymap); }
void nla_keymap(wmKeyConfig *keyconf) { wmKeyMap *keymap; /* keymap for all regions */ keymap= WM_keymap_find(keyconf, "NLA Generic", SPACE_NLA, 0); WM_keymap_add_item(keymap, "NLA_OT_properties", NKEY, KM_PRESS, 0, 0); /* channels */ /* Channels are not directly handled by the NLA Editor module, but are inherited from the Animation module. * Most of the relevant operations, keymaps, drawing, etc. can therefore all be found in that module instead, as there * are many similarities with the other Animation Editors. * * However, those operations which involve clicking on channels and/or the placement of them in the view are implemented here instead */ keymap= WM_keymap_find(keyconf, "NLA Channels", SPACE_NLA, 0); nla_keymap_channels(keymap); /* data */ keymap= WM_keymap_find(keyconf, "NLA Editor", SPACE_NLA, 0); nla_keymap_main(keyconf, keymap); }