Пример #1
0
/*
 * Repaint the screen, with cursor at curs, aftern an arbitrary change.
 * Handle notification on large changes.
 */
void 
vrepaint(char *curs)
{

	wdot = NOLINE;
	/*
	 * In open want to notify first.
	 */
	noteit(0);
	vscrap();

	/*
	 * Deal with a totally useless display.
	 */
	if (vcnt == 0 || vcline < 0 || vcline > vcnt || holdupd && state != VISUAL) {
		register line *odol = dol;

		vcnt = 0;
		if (holdupd)
			if (state == VISUAL)
				ignore(peekkey());
			else
				vup1();
		holdupd = 0;
		if (odol == zero)
			fixzero();
		vcontext(dot, '.');
		noteit(1);
		if (noteit(1) == 0 && odol == zero) {
			CATCH
				error(catgets(catd, 1, 220,
						"No lines in buffer"));
			ENDCATCH
			linebuf[0] = 0;
			splitw = 0;
		}
		vnline(curs);
		return;
	}

	/*
	 * Have some useful displayed text; refresh it.
	 */
	getDOT();

	/*
	 * This is for boundary conditions in open mode.
	 */
	if (FLAGS(0) & VDIRT)
		vsync(WTOP);
	
	/*
	 * If the current line is after the last displayed line
	 * or the bottom of the screen, then special effort is needed
	 * to get it on the screen.  We first try a redraw at the
	 * last line on the screen, hoping it will fill in where @
	 * lines are now.  If this doesn't work, then roll it onto
	 * the screen.
	 */
	if (vcline >= vcnt || LINE(vcline) > WBOT) {
		short oldhold = hold;
		hold |= HOLDAT, vredraw(LASTLINE), hold = oldhold;
		if (vcline >= vcnt) {
			register int i = vcline - vcnt + 1;

			dot -= i;
			vcline -= i;
			vroll(i);
		} else
			vsyncCL();
	} else
		vsync(vcline > 0 ? LINE(vcline - 1) : WTOP);

	/*
	 * Notification on large change for visual
	 * has to be done last or we may lose
	 * the echo area with redisplay.
	 */
	noteit(1);

	/*
	 * Finally.  Move the cursor onto the current line.
	 */
	vnline(curs);
}
Пример #2
0
/*
 * Change operator.
 *
 * In a single line we mark the end of the changed area with '$'.
 * On multiple whole lines, we clear the lines first.
 * Across lines with both wcursor and wdot given, we delete
 * and sync then append (but one operation for undo).
 */
void 
vchange(int c)
{
	register char *cp;
	register int i, ind, cnt;
	line *addr;

	if (wdot) {
		/*
		 * Change/delete of lines or across line boundaries.
		 */
		if ((cnt = xdw()) < 0)
			return;
		getDOT();
		if (wcursor && cnt == 1) {
			/*
			 * Not really.
			 */
			wdot = 0;
			if (c == EOF) {
				vdelete(c);
				return;
			}
			goto smallchange;
		}
		if (cursor && wcursor) {
			/*
			 * Across line boundaries, but not
			 * necessarily whole lines.
			 * Construct what will be left.
			 */
			*cursor = 0;
			strcpy(genbuf, linebuf);
			getline(*wdot);
			if (strlen(genbuf) + strlen(wcursor) > LBSIZE - 2) {
				getDOT();
				beep();
				return;
			}
			strcat(genbuf, wcursor);
			if (c == EOF && *vpastwh(genbuf) == 0) {
				/*
				 * Although this is a delete
				 * spanning line boundaries, what
				 * would be left is all white space,
				 * so take it all away.
				 */
				wcursor = 0;
				getDOT();
				op = 0;
				notpart(lastreg);
				notpart('1');
				vdelete(c);
				return;
			}
			ind = -1;
		} else if (c == EOF && wcursor == 0) {
			vdelete(c);
			return;
		} else
#ifdef LISPCODE
			/*
			 * We are just substituting text for whole lines,
			 * so determine the first autoindent.
			 */
			if (value(LISP) && value(AUTOINDENT))
				ind = lindent(dot);
			else
#endif
				ind = whitecnt(linebuf);
		i = vcline >= 0 ? LINE(vcline) : WTOP;

		/*
		 * Delete the lines from the buffer,
		 * and remember how the partial stuff came about in
		 * case we are told to put.
		 */
		addr = dot;
		vremote(cnt, delete, 0);
		setpk();
		notenam = "delete";
		if (c != EOF)
			notenam = "change";
		/*
		 * If DEL[0] were nonzero, put would put it back
		 * rather than the deleted lines.
		 */
		DEL[0] = 0;
		if (cnt > 1)
			killU();

		/*
		 * Now hack the screen image coordination.
		 */
		vreplace(vcline, cnt, 0);
		wdot = NOLINE;
		noteit(0);
		vcline--;
		if (addr <= dol)
			dot--;

		/*
		 * If this is a across line delete/change,
		 * cursor stays where it is; just splice together the pieces
		 * of the new line.  Otherwise generate a autoindent
		 * after a S command.
		 */
		if (ind >= 0) {
			*genindent(ind) = 0;
			vdoappend(genbuf);
		} else {
			vmcurs = cursor;
			strcLIN(genbuf);
			vdoappend(linebuf);
		}

		/*
		 * Indicate a change on hardcopies by
		 * erasing the current line.
		 */
		if (c != EOF && state != VISUAL && state != HARDOPEN) {
			int oldhold = hold;

			hold |= HOLDAT, vclrlin(i, dot), hold = oldhold;
		}

		/*
		 * Open the line (logically) on the screen, and 
		 * update the screen tail.  Unless we are really a delete
		 * go off and gather up inserted characters.
		 */
		vcline++;
		if (vcline < 0)
			vcline = 0;
		vopen(dot, i);
		vsyncCL();
		noteit(1);
		if (c != EOF) {
			if (ind >= 0) {
				cursor = linebuf;
				linebuf[0] = 0;
				vfixcurs();
			} else {
				ind = 0;
				vcursat(cursor);
			}
			vappend('x', 1, ind);
			return;
		}
		if (*cursor == 0 && cursor > linebuf)
			cursor += skipleft(linebuf, cursor);
		vrepaint(cursor);
		return;
	}

smallchange:
	/*
	 * The rest of this is just low level hacking on changes
	 * of small numbers of characters.
	 */
	if (wcursor < linebuf)
		wcursor = linebuf;
	if (cursor == wcursor) {
		beep();
		return;
	}
	i = vdcMID();
	cp = cursor;
	if (state != HARDOPEN)
		vfixcurs();

	/*
	 * Put out the \\'s indicating changed text in hardcopy,
	 * or mark the end of the change with $ if not hardcopy.
	 */
	if (state == HARDOPEN) 
		bleep(i, cp);
	else {
		int	c, d, n;
		vcursbef(wcursor);
		d = skipleft(linebuf, wcursor);
		nextc(c, &wcursor[d], n);
		if (colsc(c) > 1)
			putchar(' ');
		putchar('$');
		i = cindent();
	}

	/*
	 * Remember the deleted text for possible put,
	 * and then prepare and execute the input portion of the change.
	 */
	cursor = cp;
	setDEL();
	CP(cursor, wcursor);
	if (state != HARDOPEN) {
		vcursaft(cursor - 1);
		doomed = i - cindent();
	} else {
/*
		sethard();
		wcursor = cursor;
		cursor = linebuf;
		vgoto(outline, value(NUMBER) << 3);
		vmove();
*/
		doomed = 0;
	}
	prepapp();
	vappend('c', 1, 0);
}