Пример #1
0
void blink_all_leds(void)
{
        all_led_on();
        _delay_ms(500);

        all_led_off();
        _delay_ms(100);

        caps_lock_led_on();
        _delay_ms(100);

	 num_lock_led_on();
        _delay_ms(100);

        scroll_lock_led_on();
        _delay_ms(100);

         keypad_led_on();
        _delay_ms(100);

        //back

        scroll_lock_led_on();
        _delay_ms(100);

        num_lock_led_on();
        _delay_ms(100);

        caps_lock_led_on();
        _delay_ms(100);

        all_led_off();
}
Пример #2
0
uint8_t matrix_scan(void)
{
	uint8_t layer = biton32(layer_state);

	switch (layer) {
	case 0:
		all_led_off();
		break;
	case 1:
		if (!(host_keyboard_leds() & (1 << USB_LED_CAPS_LOCK))) {
			all_led_off();
			caps_lock_led_on();
		}
		break;
	case 2:
		all_led_off();
		num_lock_led_on();
		break;
	default:
		break;
	}

    for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
        select(i);
        uint8_t row = read(i);
        if (matrix_debouncing[i] != row) {
            matrix_debouncing[i] = row;
            if (debouncing) {
                debug("bounce!: "); debug_hex(debouncing); debug("\n");
            }
            debouncing = DEBOUNCE;
        }
        unselect();
    }

    if (debouncing) {
        if (--debouncing) {
            _delay_ms(1);
        } else {
            for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
                matrix[i] = matrix_debouncing[i];
            }
        }
    }

    return 1;
}