void OBSBasic::on_tabAddSceneBtn_clicked() { QString format{ QTStr("Basic.Main.DefaultSceneName.Text") }; QString sceneName = format.arg(m_curNewSceneNameIndex++); { std::string name = QT_TO_UTF8(sceneName); obs_scene_t *scene = obs_scene_create(name.c_str()); obs_source_t *source = obs_scene_get_source(scene); AddScene(source); SetCurrentScene(source); obs_scene_release(scene); } }
void BiLiOBSMainWid::LoadScene() { obs_data_t* sceneData = BiliConfigFile::LoadSceneData(); if (sceneData) { BiliSceneConfig::Set(sceneData); obs_data_release(sceneData); } //如果加载进来的场景不够3个,就补到三个 std::string firstAddedScene; int sceneCount = 0; for (OBSSource& src : OBSEnumSources()) { if (strcmp(obs_source_get_id(src), "scene") == 0) { ++sceneCount; } } int nextSceneIndex = 1; for (; sceneCount < 3; ++sceneCount) { restartByNewName: std::string sceneName = tr("Scene %1").arg(nextSceneIndex).toUtf8().data(); obs_source_t* existedSource = obs_get_source_by_name(sceneName.c_str()); if (existedSource != 0) { obs_source_release(existedSource); ++nextSceneIndex; goto restartByNewName; } if (firstAddedScene.empty()) { firstAddedScene = sceneName; } obs_scene_t* scene = obs_scene_create(sceneName.c_str()); obs_source_t* sceneSource = obs_scene_get_source(scene); obs_add_source(sceneSource); obs_scene_release(scene); } obs_source_t* currentOutputSource = obs_get_output_source(0); if (!currentOutputSource) { if (!firstAddedScene.empty()) { currentOutputSource = obs_get_source_by_name(firstAddedScene.c_str()); if (currentOutputSource) { obs_set_output_source(0, currentOutputSource); obs_source_release(currentOutputSource); } } } else { obs_source_release(currentOutputSource); } //更新列表控件 sceneListWidgetOperator->NotifyCurrentSceneChanged(); }
int WINAPI WinMain(HINSTANCE instance, HINSTANCE prevInstance, LPSTR cmdLine, int numCmd) { HWND hwnd = NULL; base_set_log_handler(do_log); try { hwnd = CreateTestWindow(instance); if (!hwnd) throw "Couldn't create main window"; /* ------------------------------------------------------ */ /* create OBS */ CreateOBS(hwnd); /* ------------------------------------------------------ */ /* load module */ if (obs_load_module("test-input") != 0) throw "Couldn't load module"; /* ------------------------------------------------------ */ /* create source */ SourceContext source = obs_source_create(SOURCE_INPUT, "random", "some randon source", NULL); if (!source) throw "Couldn't create random test source"; /* ------------------------------------------------------ */ /* create filter */ SourceContext filter = obs_source_create(SOURCE_FILTER, "test", "a nice little green filter", NULL); if (!filter) throw "Couldn't create test filter"; obs_source_filter_add(source, filter); /* ------------------------------------------------------ */ /* create scene and add source to scene (twice) */ SceneContext scene = obs_scene_create("test scene"); if (!scene) throw "Couldn't create scene"; AddTestItems(scene, source); /* ------------------------------------------------------ */ /* set the scene as the primary draw source and go */ obs_set_output_source(0, source); MSG msg; while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } } catch (char *error) { MessageBoxA(NULL, error, NULL, 0); } obs_shutdown(); blog(LOG_INFO, "Number of memory leaks: %llu", bnum_allocs()); DestroyWindow(hwnd); return 0; }