void GLWidgetRenderer2::resizeEvent(QResizeEvent *e) { onResizeEvent(e->size().width(), e->size().height()); QGLWidget::resizeEvent(e); //will call resizeGL(). TODO:will call paintEvent()? }
void OpenGLWindowRenderer::resizeEvent(QResizeEvent *e) { onResizeEvent(e->size().width(), e->size().height()); QOpenGLWindow::resizeEvent(e); //will call resizeGL(). TODO:will call paintEvent()? }