void WebUser::setSocket(QWebSocket *socket) { socket_ = socket; connect(socket_, SIGNAL(connected()), SIGNAL(connected())); connect(socket_, SIGNAL(disconnected()), SIGNAL(disconnected())); connect(socket_, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(onSocketError(QAbstractSocket::SocketError))); connect(socket_, SIGNAL(textMessageReceived(QString)), SLOT(onSocketTextMessageReceived(QString))); }
void SettingsEditorForm::connectToHost(QString addr, int port) { if(_socket != nullptr) { _socket->close(); _socket->deleteLater(); } _socket = new QSslSocket(this); connect( _socket, SIGNAL(error(QAbstractSocket::SocketError)), this,SLOT(onSocketError(QAbstractSocket::SocketError))); connect( _socket, SIGNAL(peerVerifyError(QSslError)), this, SLOT(onPeerVerifyError(QSslError)) ); connect( _socket, SIGNAL(sslErrors(QList<QSslError>)), this, SLOT(onSslErrors(QList<QSslError>))); connect( _socket, SIGNAL(connected()),this,SLOT(onConnected())); connect( _socket, SIGNAL(readyRead()), this, SLOT(onReadyRead())); _socket->setLocalCertificate( "./certs/manager.crt" ); _socket->setPrivateKey( "./certs/manager.key"); _socket->setProtocol(QSsl::SecureProtocols); _socket->setCaCertificates(QSslCertificate::fromPath("./certs/trusted.pem")); _socket->connectToHostEncrypted( addr, port, "SettingsServer"); if(!_socket->waitForEncrypted(1000)) { LoggerDialog::get()->Error("SettingsEditorForm::connectToHost","Wait for encrypted failed!"); _socket->close(); ui->pushButton_connect->setText("Connect"); } }
/*! Initializes the client and connects to \a remoteService. */ void BluetoothClient::startClient(const QBluetoothServiceInfo &remoteService) { if (mSocket || mRetries) { qDebug() << "BluetoothClient::startClient(): Already running!"; return; } mService = remoteService; mRetries = NumberOfRetries; mLastErrorString = ""; Common::resetBuffer(); QBluetoothAddress address = mService.device().address(); qDebug() << "BluetoothClient::startClient(): Bluetooth address: " << address.toString(); mSocket = new QBluetoothSocket(QBluetoothSocket::RfcommSocket); connect(mSocket, SIGNAL(readyRead()), this, SLOT(onReadyRead())); connect(mSocket, SIGNAL(connected()), this, SLOT(onConnected())); connect(mSocket, SIGNAL(disconnected()), this, SLOT(onDisconnected())); connect(mSocket, SIGNAL(error(QBluetoothSocket::SocketError)), this, SLOT(onSocketError(QBluetoothSocket::SocketError))); // mSocket->connectToService() call may block the UI thread. Thus, use the // the timer to delay the call in case we want to show some note for the // user. QTimer::singleShot(RetryInterval, this, SLOT(connectToService())); }
void UDPSocket::onError(const scy::Error& error) { ErrorS(this) << "Error: " << error.message << endl; //emitError(error); onSocketError(error); close(); // close on error }
void AuthHandler::setSocket(QTcpSocket *socket) { _socket = socket; connect(socket, SIGNAL(stateChanged(QAbstractSocket::SocketState)), SIGNAL(socketStateChanged(QAbstractSocket::SocketState))); connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(onSocketError(QAbstractSocket::SocketError))); connect(socket, SIGNAL(disconnected()), SLOT(onSocketDisconnected())); }
void Server::onNewConnection() { QTcpSocket* client_socket = server->nextPendingConnection(); connect(client_socket, SIGNAL(readyRead()), this, SLOT(readData())); connect(client_socket, SIGNAL(disconnected()), this, SLOT(onSocketDisconnected())); connect(client_socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(onSocketError(QAbstractSocket::SocketError))); printReport(tr("%1: User connected").arg(client_socket->socketDescriptor())); }
Tcp::Tcp(QObject *parent) : QObject(parent) { stream.setVersion(QDataStream::Qt_4_8); socket=new QTcpSocket(this); if(!socket) qDebug()<<__FUNCTION__<<"error"; connect(socket,SIGNAL(error(QAbstractSocket::SocketError)),this,SLOT(onSocketError(QAbstractSocket::SocketError))); }
void Dialog::setupSignalsAndSlots() { connect(m_socket, SIGNAL(disconnected()), this, SLOT(onDisconnected())); connect(m_socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(onSocketError(QAbstractSocket::SocketError))); connect(m_socket, SIGNAL(readyRead()), this, SLOT(onReadyRead())); connect(m_ui->previewButton, SIGNAL(clicked()), this, SLOT(onPreviewButtonClicked())); connect(m_ui->buttonBox, SIGNAL(clicked(QAbstractButton*)), this, SLOT(onButtonBoxClicked(QAbstractButton*))); connect(m_ui->serverIpLineEdit, SIGNAL(editingFinished()), this, SLOT(onEditingFinished())); }
void DesktopUser::setSocket(QTcpSocket *socket) { socket_ = socket; connect(socket_, SIGNAL(connected()), SIGNAL(connected())); connect(socket_, SIGNAL(disconnected()), SIGNAL(disconnected())); connect(socket_, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(onSocketError(QAbstractSocket::SocketError))); connect(socket_, SIGNAL(readyRead()), SLOT(onSocketReadyRead())); }
void SlimApplication::processNewConnection() { m_clientSocket = m_server->nextPendingConnection(); connect(m_clientSocket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(onSocketError(QAbstractSocket::SocketError))); // Create TCpSlimService? SlimService *service = new SlimService(m_clientSocket, m_clientSocket, this); connect(m_clientSocket, &QTcpSocket::disconnected, service, &SlimService::stop); service->start(); }
Asterisk::Asterisk(QObject *parent, QString host, quint16 port) : QObject(parent), host(host), port(port) { connect(&socket, SIGNAL(disconnected()), SLOT(onSocketDisconnected())); connect(&socket, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(onSocketError(QAbstractSocket::SocketError))); connect(&socket, SIGNAL(readyRead()), SLOT(onSocketReadyRead())); qDebug("Asterisk Manager initialized"); }
/*! Constructs a coap access manager with the given \a parent and \a port. */ CoapNetworkAccessManager::CoapNetworkAccessManager(QObject *parent, const quint16 &port) : QObject(parent), m_port(port) { m_socket = new QUdpSocket(this); if (!m_socket->bind(QHostAddress::Any, m_port, QAbstractSocket::ShareAddress)) qCWarning(dcCoap) << "Could not bind to port" << m_port << m_socket->errorString(); connect(m_socket, SIGNAL(readyRead()), this, SLOT(onReadyRead())); connect(m_socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(onSocketError(QAbstractSocket::SocketError))); }
void FileTransfertUpload::receiveAcceptFile(NetworkClient *client, int port) { if (port == 0) { _errors++; emit clientError("Client reject file."); check_nbr(); } else { QTcpSocket *socket = new QTcpSocket(this); socket->connectToHost(client->getTcpSocket()->peerAddress(), port); connect(socket, SIGNAL(connected()), this, SLOT(onSocketConnected())); connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(onSocketError(QAbstractSocket::SocketError))); connect(socket, SIGNAL(bytesWritten(qint64)), this, SLOT(onSocketWritten())); } }
void Client::setSocket(QTcpSocket *socket) { this->socket = socket; this->socket->setParent(this); socketIn.setDevice(socket); socketOut.setDevice(socket); connect(socket, SIGNAL(disconnected()), SLOT(onSocketDisconnected())); connect(socket, SIGNAL(disconnected()), SIGNAL(socketDisconnected())); connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(onSocketError(QAbstractSocket::SocketError))); connect(socket, SIGNAL(readyRead()), SLOT(onSocketReadyRead())); initiateHandshake(); resetHeartbeatTimer(); }
// ----------------------------------------------------------------------------- bool NetworkDeviceController::open() { // set some reasonable default values QString address("192.168.1.100"); int portnum = 8090; // was an address specified? if (m_device.length()) { // if so, split it into ip address and port number QStringList ssplit = m_device.split(":", QString::SkipEmptyParts); if (ssplit.size() != 2) { Logger::err("NetworkDevice: invalid address format (addr:port)\n"); return false; } address = ssplit[0]; portnum = ssplit[1].toInt(); } Logger::info(tr("NetworkDevice: creating network device %1 port %2\n") .arg(address).arg(portnum)); // attempt to create and connect to the network socket m_sock = new QTcpSocket(); connect(m_sock, SIGNAL(readyRead()), this, SLOT(onSocketReadyRead())); connect(m_sock, SIGNAL(disconnected()), this, SLOT(onSocketDisconnected())); connect(m_sock, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(onSocketError(QAbstractSocket::SocketError))); // attempt to connect to the specified address:port m_sock->connectToHost(address, portnum); if (!m_sock->waitForConnected(3000)) { emit connectionStatusChanged(QString("Connection failed"), false); Logger::warn("NetworkDevice: connection timed out\n"); return false; } emit connectionStatusChanged(QString("Connected to ") + m_device, true); Logger::info(tr("NetworkDevice: connected to ") + m_device + "\n"); emit flightStateChanged(FCS_STATE_GROUNDED); startup(); return true; }
void MainWindow::on_LaunchClient_clicked() { this->clientSocket = new QLocalSocket(this); connect(this->clientSocket, SIGNAL(disconnected()), this->clientSocket, SLOT(deleteLater())); connect(this->clientSocket, SIGNAL(readyRead()), this, SLOT(onReadFromServer())); connect(this->clientSocket, SIGNAL(error(QLocalSocket::LocalSocketError)), this, SLOT(onSocketError(QLocalSocket::LocalSocketError))); this->clientSocket->connectToServer("testlocalsocket"); auto sendCount = qrand() % 20; for (int i = 0; i < sendCount; i++) { this->ui->Log->appendPlainText(QString("Writing '%1'").arg(i)); this->clientSocket->write((QString::number(i) + "\n").toUtf8()); } this->clientSocket->write("end\n"); this->clientSocket->flush(); }
void MainWindow::onConnected() { this->ui->Log->appendPlainText("Connected from Client\n"); this->serverSocket = this->server->nextPendingConnection(); connect(this->serverSocket, SIGNAL(disconnected()), this->serverSocket, SLOT(deleteLater())); connect(this->serverSocket, SIGNAL(readyRead()), this, SLOT(onReadFromClient())); connect(this->serverSocket, SIGNAL(error(QLocalSocket::LocalSocketError)), this, SLOT(onSocketError(QLocalSocket::LocalSocketError))); auto sendCount = qrand() % 20; for (int i = 0; i < sendCount; i++) { this->ui->Log->appendPlainText(QString("Writing '%1'").arg(i)); this->serverSocket->write((QString::number(i) + "\n").toUtf8()); } this->serverSocket->write("end\n"); this->serverSocket->flush(); }
DefaultConnection::DefaultConnection(IConnectionPlugin *APlugin, QObject *AParent) : QObject(AParent) { FPlugin = APlugin; FSrvQueryId = START_QUERY_ID; connect(&FDns, SIGNAL(resultsReady(int, const QJDns::Response &)),SLOT(onDnsResultsReady(int, const QJDns::Response &))); connect(&FDns, SIGNAL(error(int, QJDns::Error)),SLOT(onDnsError(int, QJDns::Error))); connect(&FDns, SIGNAL(shutdownFinished()),SLOT(onDnsShutdownFinished())); FSocket.setProtocol(QSsl::AnyProtocol); connect(&FSocket, SIGNAL(connected()), SLOT(onSocketConnected())); connect(&FSocket, SIGNAL(encrypted()), SLOT(onSocketEncrypted())); connect(&FSocket, SIGNAL(readyRead()), SLOT(onSocketReadyRead())); connect(&FSocket, SIGNAL(modeChanged(QSslSocket::SslMode)), SIGNAL(modeChanged(QSslSocket::SslMode))); connect(&FSocket, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(onSocketError(QAbstractSocket::SocketError))); connect(&FSocket, SIGNAL(sslErrors(const QList<QSslError> &)), SLOT(onSocketSSLErrors(const QList<QSslError> &))); connect(&FSocket, SIGNAL(disconnected()), SLOT(onSocketDisconnected())); FConnectTimer.setSingleShot(true); FConnectTimer.setInterval(CONNECT_TIMEOUT); connect(&FConnectTimer,SIGNAL(timeout()),SLOT(onConnectTimerTimeout())); }
void TCPSocket::onError(const scy::Error& error) { DebugLS(this) << "Error: " << error.message << endl; onSocketError(error); close(); // close on error }
void HMI_Client::connectToServer(QString hostName, int portNumber) { socket->connectToHost(hostName, portNumber); connect(this->socket, SIGNAL(connected()), this, SLOT(onConnected())); connect(this->socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(onSocketError(QAbstractSocket::SocketError))); }
MessageView::MessageView(ViewInfo::Type type, IrcConnection* connection, IrcChannelStackView* stackView) : QWidget(stackView) { d.setupUi(this); d.viewType = type; d.sentId = 1; #if QT_VERSION >= 0x040700 d.awayReply.invalidate(); #else d.awayReply = QTime(); #endif d.playback = false; d.parser = stackView->parser(); d.firstNames = true; d.messageTimer = new QTimer(this); connect(d.messageTimer, SIGNAL(timeout()), this, SLOT(sendMessageLine())); d.joined = 0; d.parted = 0; d.connected = 0; d.disconnected = 0; d.chatInput = new CWidgetChatInput(this, true); d.verticalLayoutInputWidget->addWidget(d.chatInput); d.widgetInput->setFixedHeight(130); d.chatInput->setFixedHeight(130); connect(d.splitter, SIGNAL(splitterMoved(int, int)), this, SLOT(onSplitterMoved())); setFocusProxy(d.chatInput->textEdit()); d.textBrowser->setBuddy(d.chatInput->textEdit()); d.textBrowser->viewport()->installEventFilter(this); connect(d.textBrowser, SIGNAL(anchorClicked(QUrl)), SLOT(onAnchorClicked(QUrl))); d.highlighter = new SyntaxHighlighter(d.textBrowser->document()); d.connection = connection; connect(d.connection, SIGNAL(statusChanged(IrcConnection::Status)), this, SLOT(onConnectionStatusChanged())); if (type == ViewInfo::Server) connect(d.connection, SIGNAL(socketError(QAbstractSocket::SocketError)), this, SLOT(onSocketError())); d.topicLabel->setVisible(type == ViewInfo::Channel); d.listView->setVisible(type == ViewInfo::Channel); if (type == ViewInfo::Channel) { d.listView->setConnection(connection); connect(d.listView, SIGNAL(queried(QString)), this, SIGNAL(queried(QString))); connect(d.listView, SIGNAL(doubleClicked(QString)), this, SIGNAL(queried(QString))); connect(d.listView, SIGNAL(commandRequested(IrcCommand*)), d.connection, SLOT(sendCommand(IrcCommand*))); connect(d.topicLabel, SIGNAL(edited(QString)), this, SLOT(onTopicEdited(QString))); } else if (type == ViewInfo::Server) {
void MainWindow::on_connectButton_clicked() { if(m_connectionState == ConnectionState::Disconnected) { QString host = ui->hostLineEdit->text(); quint16 port = ui->portSpinBox->value(); QString name = ui->nameLineEdit->text(); m_tcpClient.reset(new nc::TcpClient); m_gameState.reset(new GameState(host, port, name, *m_tcpClient.get())); connect(m_tcpClient.get(), SIGNAL(messageRead(QByteArray)), m_gameState.get(), SLOT(onInboundMessage(QByteArray))); connect(m_gameState.get(), SIGNAL(outboundMessage(QByteArray)), m_tcpClient.get(), SLOT(writeMessage(QByteArray))); connect(m_gameState.get(), SIGNAL(chatMessageReceived(QString)), this, SLOT(onChatMessageReceived(QString))); connect(m_gameState.get(), SIGNAL(disconnectedFromServer(QString)), this, SLOT(onDisconnected(QString))); connect(this, SIGNAL(chatMessageSent(QString)), m_gameState.get(), SLOT(onChatMessageSent(QString))); connect(m_tcpClient.get(), SIGNAL(connected()), this, SLOT(onConnected())); connect(m_tcpClient.get(), SIGNAL(disconnected()), this, SLOT(onDisconnected())); connect(m_tcpClient.get(), SIGNAL(socketError(QAbstractSocket::SocketError)), this, SLOT(onSocketError(QAbstractSocket::SocketError))); m_tcpClient->connectToHost(host, port); changeConnectionState(ConnectionState::Connecting); qDebug() << "Connecting."; appendHtml(QString("<b>Connecting to %1:%2.</b><br>").arg(host).arg(port)); } else { m_tcpClient->disconnectFromHost(); } }
void QTwitchChat::connect() { if( channelName_ == "" ) return; if( isShowSystemMessages() ) emit newMessage( new QChatMessage( TWITCH_SERVICE, TWITCH_USER, "Connecting to " + channelName_ + "...", "", this ) ); if( socket_) { if( socket_->state() == QAbstractSocket::ConnectedState ) return; /*else reconnect();*/ } socket_ = new QTcpSocket(); QObject::connect( socket_, SIGNAL( connected() ), this, SLOT( onConnected() ) ); QObject::connect( socket_, SIGNAL( readyRead() ), this, SLOT( parseMessage() ) ); QObject::connect( socket_, SIGNAL( error( QAbstractSocket::SocketError ) ), this, SLOT( onSocketError() ) ); //QObject::connect( socket_, SIGNAL( disconnected() ), this, SLOT( reconnect() ) ); socket_->connectToHost( DEFAULT_TWITCH_CHAT_HOST_NAME, DEFAULT_TWITCH_CHAT_PORT_NUMBER ); }
void Client::onConnectToServer(QHostAddress address, qint16 port, QString name) { ClientRoom* newClientRoom = new ClientRoom(name, address, port); connect(newClientRoom->getSocket(), SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(onSocketError(QAbstractSocket::SocketError))); connect(newClientRoom->getSocket(), SIGNAL(stateChanged(QAbstractSocket::SocketState)), newClientRoom, SLOT(onSocketStateChanged(QAbstractSocket::SocketState))); connect(newClientRoom, SIGNAL(socketStateChanged(QAbstractSocket::SocketState)), this, SLOT(onSocketStateChanged(QAbstractSocket::SocketState))); connect(newClientRoom, SIGNAL(sendTypedMessage(QString)), this, SLOT(onSendTypedMessage(QString))); newClientRoom->connect(); }
void ServerListener::hasNewConn() { while(MainServer->hasPendingConnections()) { for(int i=0;;i++) { if(i==MAXCONNECTION)//连接队列已满 { qDebug()<<"MAXCONNECTION"; MainServer->nextPendingConnection()->close(); break; } if(clients[i]==NULL)//添加连接 { clients[i]=MainServer->nextPendingConnection(); connect(clients[i],SIGNAL(readyRead()),this,SLOT(hasData())); connect(clients[i],SIGNAL(error(QAbstractSocket::SocketError)),this,SLOT(onSocketError(QAbstractSocket::SocketError))); qDebug()<<__FUNCTION__<<"succeed"; break; } } } }
void HostedCall::receiveNewTcpConnection() { int id; bool ok = false; QTcpSocket *sock = this->_tcpServer.nextPendingConnection(); if (sock != 0) { std::cout << "Receive new tcp connection" << std::endl; QString ip = sock->peerAddress().toString(); QList<Callee>::iterator it = this->_allowedUser.begin(); for (; it != this->_allowedUser.end(); ++it) { if (it->getIp() == ip) { ok = true; it->setSock(sock); connect(sock, SIGNAL(readyRead()), &this->_worker, SLOT(onReadSomething())); connect(sock, SIGNAL(disconnected()), &this->_worker, SLOT(onClientDisconnectedFromCall())); connect(sock, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(onSocketError(QAbstractSocket::SocketError))); id = this->_connectedUsers.count() + 1; this->_container.addProducer(id); this->sendWelcome(id, sock); this->sendParticipantStatusUpdate(true, id, it->getUsername()); this->sendUdpReady(sock); this->_connectedUsers[id] = Callee(it->getIp(), it->getUsername()); this->_connectedUsers[id].setSock(sock); this->_allowedUser.erase(it); break; } } if (!ok) sock->close(); } }