int gladLoadWGL(HDC hdc) { if(open_gl()) { gladLoadWGLLoader((GLADloadproc)get_proc, hdc); close_gl(); return 1; } return 0; }
int gladLoadGL(void) { int status = 0; if(open_gl()) { status = gladLoadGLLoader(&get_proc); close_gl(); } return status; }
int gladLoadGLX(Display *dpy, int screen) { int status = 0; if(open_gl()) { status = gladLoadGLXLoader((GLADloadproc)get_proc, dpy, screen); close_gl(); } return status; }
int gladLoadWGL(HDC hdc) { int status = 0; if(open_gl()) { status = gladLoadWGLLoader((GLADloadproc)get_proc, hdc); close_gl(); } return status; }