Пример #1
0
MStatus TCC::compute(const MPlug& plug, MDataBlock& data)

{
    MStatus stat;

    if (plug == aOutputMesh) {
        /* Get time */
        int subdivRes = data.inputValue(aRes, &stat).asInt();
        int subdivRefRes = data.inputValue(aRefRes, &stat).asInt();
        float lineThickness = data.inputValue(aLineThickness, &stat).asFloat();

        MDataHandle inMeshHandle = data.inputValue( aInputMesh, &stat ); McheckErr(stat,"ERROR getting attribute");
        MObject inMeshObj = inMeshHandle.asMesh();
        MFnMesh inMeshFn(inMeshObj);
        
        MIntArray nFV, F;
        inMeshFn.getVertices(nFV, F);
        
        MIntArray nFVc = MFnIntArrayData( data.inputValue( anFVc ).data() ).array(&stat); McheckErr(stat,"ERROR getting attr");
        MIntArray Fc   = MFnIntArrayData( data.inputValue( aFc ).data() ).array(&stat); McheckErr(stat,"ERROR getting attr");
        
        MIntArray pole = MFnIntArrayData( data.inputValue( aPole ).data() ).array(&stat); McheckErr(stat,"ERROR getting attr");
        MIntArray corner = MFnIntArrayData( data.inputValue( aCorner ).data() ).array(&stat); McheckErr(stat,"ERROR getting attr");
        MIntArray T    = MFnIntArrayData( data.inputValue( aT ).data() ).array(&stat); McheckErr(stat,"ERROR getting attr");
        MIntArray eqc  = MFnIntArrayData( data.inputValue( aEqc ).data() ).array(&stat); McheckErr(stat,"ERROR getting attr");
        MDoubleArray itv  = MFnDoubleArrayData( data.inputValue( aItv ).data() ).array(&stat); McheckErr(stat,"ERROR getting attr");
        MIntArray err  = MFnIntArrayData( data.inputValue( aErr ).data() ).array(&stat); McheckErr(stat,"ERROR getting attr");

        TCCData tccData(nFV, F, nFVc, Fc, pole, corner, T, eqc, itv, err);

        /* Get output object */
        MDataHandle outMeshHandle = data.outputValue(aOutputMesh, &stat); McheckErr(stat, "ERROR getting attribute\n");

        if (validTopology(tccData))
        {
            stat = createSubdividedMesh(subdivRes, subdivRefRes, inMeshFn, tccData, outMeshHandle, lineThickness, stat);
        } 
        else 
        {
            outMeshHandle.setMObject(inMeshObj);
            
            MFnMesh outMeshFn(outMeshHandle.asMesh());
            
            stat = setErrorColors(outMeshFn, tccData);
        }
        
        data.setClean( plug );
    } else
        return MS::kUnknownParameter;

    return stat;
}
MStatus DDConvexHullUtils::generateMayaHull(MObject &output,
                                const MPointArray &vertices,
                                const DDConvexHullUtils::hullOpts &hullOptions)
{
    // Allocate and push the vert list into the new array Mem Cleanup req.
    uint numInputVerts = vertices.length();
    double *inputVerts = new double[numInputVerts*3];
    for (uint i=0; i < numInputVerts; i++)
    {
        uint offset = i*3;
        inputVerts[offset]   = vertices[i].x;
        inputVerts[offset+1] = vertices[i].y;
        inputVerts[offset+2] = vertices[i].z;
    }
    
    // Setup the flags
    uint hullFlags = QF_DEFAULT;
    if (hullOptions.forceTriangles)
    {
        hullFlags |= QF_TRIANGLES;
    }
    if (hullOptions.useSkinWidth)
    {
        hullFlags |= QF_SKIN_WIDTH;
    }
    if (hullOptions.reverseTriangleOrder)
    {
        hullFlags |= QF_REVERSE_ORDER;
    }
    
    // Create the description
    HullDesc hullDescription;
    hullDescription.mFlags = hullFlags;
    hullDescription.mMaxVertices = hullOptions.maxOutputVertices;
    hullDescription.mSkinWidth = hullOptions.skinWidth;
    hullDescription.mNormalEpsilon = hullOptions.normalEpsilon;
    hullDescription.mVertexStride = sizeof(double)*3;
    hullDescription.mVcount = numInputVerts;
    hullDescription.mVertices = inputVerts;
    
    // Create the hull
    HullLibrary hullComputer;
    HullResult hullResult;
    HullError err = hullComputer.CreateConvexHull(hullDescription, hullResult);
    MStatus hullStat = MStatus::kSuccess;
    if (err == QE_OK)
    {
        // Grab the verts
        MPointArray outPoints;
        for (uint i=0; i < hullResult.mNumOutputVertices; i++)
        {
            uint offset = i*3;
            MPoint curPoint(hullResult.mOutputVertices[offset],
                            hullResult.mOutputVertices[offset+1],
                            hullResult.mOutputVertices[offset+2]);
            outPoints.append(curPoint);
        }
        
        // Check if the results are in polygons, or triangles. Depending on
        // which for the result is in, the way the face indices are setup
        // is different.
        MIntArray polyCounts;
        MIntArray vertexConnects;
        
        if (hullResult.mPolygons)
        {
            const uint *idx = hullResult.mIndices;
            for (uint i=0; i < hullResult.mNumFaces; i++)
            {
                uint pCount = *idx++;
                polyCounts.append(pCount);
                
                for (uint j=0; j < pCount; j++)
                {
                    uint val = idx[0];
                    vertexConnects.append(val);
                    idx++;
                }
            }
        }
        else
        {
            polyCounts.setLength(hullResult.mNumFaces);
            for (uint i=0; i < hullResult.mNumFaces; i++)
            {
                
                polyCounts[i] = 3;
                uint *idx = &hullResult.mIndices[i*3];
                
                vertexConnects.append(idx[0]);
                vertexConnects.append(idx[1]);
                vertexConnects.append(idx[2]);
            }
        }
        // Setup the outmesh
        MFnMesh outMeshFn(output);
        outMeshFn.create(hullResult.mNumOutputVertices,
                         hullResult.mNumFaces,
                         outPoints,
                         polyCounts,
                         vertexConnects,
                         output,
                         &hullStat);
    }
    else
    {
        hullStat = MStatus::kFailure;
    }
    
    // Mem Cleanup
    hullComputer.ReleaseResult(hullResult);
    delete[] inputVerts;
    
    return hullStat;
}
Пример #3
0
MStatus TCC::createSubdividedMesh(int sdRes, int sdRefRes, MFnMesh &srcMesh, TCCData &tccData, MDataHandle outMeshHandle, float lineThickness, MStatus& stat)
{   
    HDS hds;
    bool shouldCreateUVs = true;
    
    size_t nV = srcMesh.numVertices();
    size_t nF = srcMesh.numPolygons();
    size_t nIHE = tccData.F.length();
    
    bool consistentSizes= (tccData.pole.length()==nV) && (tccData.T.length()==nIHE) && (tccData.itv.length()==nIHE) & (tccData.corner.length()==nV);
    
    if ((nV==0)||(nF==0)||(!consistentSizes)) return MS::kFailure;

    MFloatArray uArray, vArray, sc_uArray, sc_vArray;
    MIntArray uvIdx;
    if (shouldCreateUVs)
    {
        createUVset(tccData, sdRes, uArray, vArray, sc_uArray, sc_vArray, uvIdx, lineThickness);
    }
    
    
    MFloatPointArray points;
    srcMesh.getPoints(points);
    
    store_in_hds(hds, points, tccData.nFV, tccData.F);     // convert to HDS

    finalize_HDS(hds);
    size_t nHE = hds.nHE();

    hds.T.setDims(1, nHE);
    hds.itv.setDims(1, nHE);
    hds.corner.setDims(1, nV);
    
    // interior halfedge tags
    for (size_t k=0; k<nV; k++) 
    {
        hds.corner[k] = tccData.corner[k];
    }

    // interior halfedge tags
    for (size_t k=0; k<nIHE; k++) 
    {
        hds.T[k] = tccData.T[k];
        hds.itv[k] = tccData.itv[k];
    }
    
    // border halfedge tags
    for (size_t k=nIHE; k<nHE; k++) 
    {
        hds.T[k] = false;
        hds.itv[k] = hds.itv[hds.twin[k]];
    }
        
    TCC_MAX::subdivide(hds, sdRes);
    
    if (sdRefRes>0)
    {
        HDS hds2;
        copy_HDS(hds, hds2);
        TCC_MAX::subdivide(hds2, sdRefRes);
        memcpy(&hds.V[0], &hds2.V[0], hds.V.size() * sizeof(double));
    }
    

    
    MObject outMeshObj = outMeshHandle.asMesh();
    MFnMesh outMeshFn(outMeshObj);
    
    // if no topology change necessary, just update points!
    if ( (outMeshFn.numFaceVertices() == hds.nIHE()) && (outMeshFn.numPolygons() == hds.nF()) )
    {
        size_t nV   = hds.nV();
        points.setLength(nV);
        for (size_t k=0; k<nV; k++) 
        {
            points[k](0) = hds.V[3*k+0];
            points[k](1) = hds.V[3*k+1];
            points[k](2) = hds.V[3*k+2];
        }
        stat = outMeshFn.setPoints(points); McheckErr(stat, "ERROR creating outputData");
        
        if (shouldCreateUVs)
        {
            MString uvSet = "UnitPatchUVs";
            MString sc_uvSet = "ScaledPatchUVs";
            stat = outMeshFn.setUVs(uArray, vArray, &uvSet); McheckErr(stat, "ERROR setting UVs");
            stat = outMeshFn.setUVs(sc_uArray, sc_vArray, &sc_uvSet); McheckErr(stat, "ERROR setting UVs");
        }
        
        return MS::kSuccess;
    }

    
    // Have to update connectivity and geometry

    load_from_hds(hds, points, tccData.nFV, tccData.F);

    nV = points.length();
    nF = tccData.nFV.length();
    
    MFnMeshData dataCreator;
    MObject newOutputData = dataCreator.create(&stat); McheckErr(stat, "ERROR creating outputData");
    MFnMesh newOutMeshFn;
    
    MObject newMesh;
    
    newMesh = newOutMeshFn.create(nV, nF, points, tccData.nFV, tccData.F, newOutputData, &stat); McheckErr(stat, "ERROR in MFnMesh.create\n");

    if (shouldCreateUVs)
    {
        MString uvSet = "UnitPatchUVs";
        MString sc_uvSet = "ScaledPatchUVs";
        
        uvSet = newOutMeshFn.createUVSetDataMeshWithName(uvSet, &stat); McheckErr(stat, "ERROR creating UVset");
        stat = newOutMeshFn.clearUVs(&uvSet);
        stat = newOutMeshFn.setUVs(uArray, vArray, &uvSet); McheckErr(stat, "ERROR setting UVs");
        stat = newOutMeshFn.assignUVs(tccData.nFV, uvIdx, &uvSet); McheckErr(stat, "ERROR assigning UVs");
        
        sc_uvSet = newOutMeshFn.createUVSetDataMeshWithName(sc_uvSet, &stat); McheckErr(stat, "ERROR creating UVset");
        stat = newOutMeshFn.clearUVs(&sc_uvSet);
        stat = newOutMeshFn.setUVs(sc_uArray, sc_vArray, &sc_uvSet); McheckErr(stat, "ERROR setting UVs");
        stat = newOutMeshFn.assignUVs(tccData.nFV, uvIdx, &sc_uvSet); McheckErr(stat, "ERROR assigning UVs");
    }
    
    
    if (stat == MS::kSuccess)
    {
        outMeshHandle.set(newOutputData);
    }
    
    
    return MS::kSuccess;
}