Пример #1
0
static int initializePad(int port, int slot)
{

    int ret;
    int modes;
    int i;

    waitPadReady(port, slot);
    modes = padInfoMode(port, slot, PAD_MODETABLE, -1);
    if (modes > 0) {
        for (i = 0; i < modes; i++) {
        }

    }
    if (modes == 0) {
        return 1;
    }

    i = 0;
    do {
        if (padInfoMode(port, slot, PAD_MODETABLE, i) == PAD_TYPE_DUALSHOCK)
            break;
        i++;
    } while (i < modes);
    if (i >= modes) {
        return 1;
    }

    ret = padInfoMode(port, slot, PAD_MODECUREXID, 0);
    if (ret == 0) {
        return 1;
    }
    padSetMainMode(port, slot, PAD_MMODE_DUALSHOCK, PAD_MMODE_LOCK);

    waitPadReady(port, slot);
    padInfoPressMode(port, slot);

    waitPadReady(port, slot);
    padEnterPressMode(port, slot);

    waitPadReady(port, slot);
    actuators = padInfoAct(port, slot, -1, 0);

    if (actuators != 0) {
        actAlign[0] = 0;
        actAlign[1] = 1;
        actAlign[2] = 0xff;
        actAlign[3] = 0xff;
        actAlign[4] = 0xff;
        actAlign[5] = 0xff;

        waitPadReady(port, slot);

       padSetActAlign(port, slot, actAlign);
    }
    else {
        //printf("Did not find any actuators.\n");
    }
    return 1;
}
Пример #2
0
static int initializePad(struct pad_data_t* pad) {
	int tmp;
	int modes;
	int i;
	
	// is there any device connected to that port?
	if (waitPadReady(pad) == PAD_STATE_DISCONN) {
		return 1; // nope, don't waste your time here!
	}
	
	// How many different modes can this device operate in?
	// i.e. get # entrys in the modetable
	modes = padInfoMode(pad->port, pad->slot, PAD_MODETABLE, -1);
	LOG("PAD: The device has %d modes\n", modes);

	if (modes > 0) {
		LOG("( ");
		
		for (i = 0; i < modes; i++) {
			tmp = padInfoMode(pad->port, pad->slot, PAD_MODETABLE, i);
			LOG("%d ", tmp);
		}
	        
	        LOG(")");
	}

	tmp = padInfoMode(pad->port, pad->slot, PAD_MODECURID, 0);
	LOG("PAD: It is currently using mode %d\n", tmp);

	// If modes == 0, this is not a Dual shock controller 
	// (it has no actuator engines)
	if (modes == 0) {
		LOG("PAD: This is a digital controller?\n");
		return 1;
	}

	// Verify that the controller has a DUAL SHOCK mode
	i = 0;
	do {
		if (padInfoMode(pad->port, pad->slot, PAD_MODETABLE, i) == PAD_TYPE_DUALSHOCK)
			break;
		i++;
	} while (i < modes);
	
	if (i >= modes) {
		LOG("PAD: This is no Dual Shock controller\n");
		return 1;
	}

	// If ExId != 0x0 => This controller has actuator engines
	// This check should always pass if the Dual Shock test above passed
	tmp = padInfoMode(pad->port, pad->slot, PAD_MODECUREXID, 0);
	if (tmp == 0) {
	        LOG("PAD: This is no Dual Shock controller??\n");
	        return 1;
	}

	LOG("PAD: Enabling dual shock functions\n");

	// When using MMODE_LOCK, user cant change mode with Select button
	padSetMainMode(pad->port, pad->slot, PAD_MMODE_DUALSHOCK, PAD_MMODE_LOCK);

	waitPadReady(pad);
	tmp = padInfoPressMode(pad->port, pad->slot);
	LOG("PAD: infoPressMode: %d\n", tmp);

	waitPadReady(pad);        
	tmp = padEnterPressMode(pad->port, pad->slot);
	LOG("PAD: enterPressMode: %d\n", tmp);

	waitPadReady(pad);
	pad->actuators = padInfoAct(pad->port, pad->slot, -1, 0);
	LOG("PAD: # of actuators: %d\n", pad->actuators);

	if (pad->actuators != 0) {
		pad->actAlign[0] = 0;   // Enable small engine
		pad->actAlign[1] = 1;   // Enable big engine
		pad->actAlign[2] = 0xff;
		pad->actAlign[3] = 0xff;
		pad->actAlign[4] = 0xff;
		pad->actAlign[5] = 0xff;

		waitPadReady(pad);
		tmp = padSetActAlign(pad->port, pad->slot, pad->actAlign);
		LOG("PAD: padSetActAlign: %d\n", tmp);
	} else {
		LOG("PAD: Did not find any actuators.\n");
	}

	waitPadReady(pad);

	return 1;
}
Пример #3
0
Файл: padx.c Проект: jur/ps2sdk
int main(int argc, char **argv)
{
	u32 port;
	struct padButtonStatus buttons;
	int dualshock[2];
	int acts[2];

	SifInitRpc(0);
 
	printf("libpadx sample");
	
	if((argc == 2) && (strncmp(argv[1], "free", 4) == 0))
	{
		printf(" - Using PS2SDK freesio2.irx and freepad.irx modules.\n");
		loadmodules(1);	
	}
	else
	{
		printf(" - Using ROM XSIO2MAN and XPADMAN modules.\n");
		printf("Start this sample with 'free' as an argument to load freesio2.irx and freepad.irx\n");
		printf("Example: ps2client execee host:padx_sample.elf free\n");
		loadmodules(0);
	}


	

	padInit(0);
	
	padBuf[0] = memalign(64, 256);
	padBuf[1] = memalign(64, 256);

	old_pad[0] = 0;
	old_pad[1] = 0;	

	portConnected[0] = 0;
	portConnected[1] = 0;

	dualshock[0] = 0;
	dualshock[1] = 0;

	acts[0] = 0;
	acts[1] = 0;

	padPortOpen(0, 0, padBuf[0]);
	padPortOpen(1, 0, padBuf[1]);

	while(1)
	{	
		for(port=0; port < 2; port++)
		{
			s32 state = padGetState(port, 0);

			if((state == PAD_STATE_STABLE) && (portConnected[port] == 0)) 
			{
				u32 i;
				u8 mTable[8];
				u32 ModeCurId;
				u32 ModeCurOffs;
				u32 ModeCurExId;
				u32 ModeTableNum = padInfoMode(port, 0, PAD_MODETABLE, -1);
				
				printf("Controller (%i) connected\n", port);

				/* Check if dualshock and if so, activate analog mode */
				for(i = 0; i < ModeTableNum; i++)
					mTable[i] = padInfoMode(port, 0, PAD_MODETABLE, i);
				
				/* Works for dualshock2 */
				if((mTable[0] == 4) && (mTable[1] == 7) && (ModeTableNum == 2))
					dualshock[port] = 1;

				/* Active and lock analog mode */
				if(dualshock[port] == 1)
				{
					padSetMainMode(port, 0, PAD_MMODE_DUALSHOCK, PAD_MMODE_LOCK);
					padWait(port);
				}
				
				ModeCurId = padInfoMode(port, 0, PAD_MODECURID, 0);
				ModeCurOffs = padInfoMode(port, 0, PAD_MODECUROFFS, 0);
				ModeCurExId = padInfoMode(port, 0, PAD_MODECUREXID, 0);
				ModeTableNum = padInfoMode(port, 0, PAD_MODETABLE, -1);
				acts[port] = padInfoAct(port, 0, -1, 0);		

				printf("  ModeCurId      : %i (%s)\n", (int)ModeCurId, padTypeStr[ModeCurId]);
				printf("  ModeCurExId    : %i\n", (int)ModeCurExId);
				printf("  ModeTable      : ");
		
				for(i = 0; i < ModeTableNum; i++)
				{
					mTable[i] = padInfoMode(port, 0, PAD_MODETABLE, i);
					printf("%i ", (int)mTable[i]);
				}	

				printf("\n");
				printf("  ModeTableNum   : %i\n", (int)ModeTableNum);
				printf("  ModeCurOffs    : %i\n", (int)ModeCurOffs);
				printf("  NumOfAct       : %i\n", (int)acts[port]);
				printf("  PressMode      : %i\n", (int)padInfoPressMode(port, 0));

	
				if(acts[port] > 0)
				{
					u8 actAlign[6] = { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
					u32 i;

					/* Set offsets for motor parameters for SetActDirect. */
					for(i=0; i < acts[port]; i++)
						actAlign[i] = i;

					padSetActAlign(port, 0, actAlign);
					padWait(port);
				}

				printf("  EnterPressMode : %i\n", (int)padEnterPressMode(port, 0));
				padWait(port);

				printf("Ready\n");

				portConnected[port] = 1;
			}

			if((state == PAD_STATE_DISCONN) && (portConnected[port] == 1))
			{ 
				printf("Controller (%i) disconnected\n", port);
				portConnected[port] = 0;
			}

			if(portConnected[port] == 1)
			{
				s32 ret = padRead(port, 0, &buttons);

				if(ret != 0)
				{
					paddata[port] = 0xffff ^ buttons.btns;
	
					new_pad[port] = paddata[port] & ~old_pad[port];
					old_pad[port] = paddata[port];

					// Values 50 and 200 used because my controllers are worn out :-)
					if((buttons.ljoy_h <= 50) || (buttons.ljoy_h >= 200)) printf("Left Analog  X: %i\n", (int)buttons.ljoy_h);
					if((buttons.ljoy_v <= 50) || (buttons.ljoy_v >= 200)) printf("Left Analog  Y: %i\n", (int)buttons.ljoy_v);
					if((buttons.rjoy_h <= 50) || (buttons.rjoy_h >= 200)) printf("Right Analog X: %i\n", (int)buttons.rjoy_h);
					if((buttons.rjoy_v <= 50) || (buttons.rjoy_v >= 200)) printf("Right Analog Y: %i\n", (int)buttons.rjoy_v);

				
					if(new_pad[port]) printf("Controller (%i) button(s) pressed: ", (int)port);
	            	if(new_pad[port] & PAD_LEFT)		printf("LEFT ");
					if(new_pad[port] & PAD_RIGHT) 		printf("RIGHT ");
					if(new_pad[port] & PAD_UP) 			printf("UP ");		
					if(new_pad[port] & PAD_DOWN) 		printf("DOWN ");
					if(new_pad[port] & PAD_START) 		printf("START ");
					if(new_pad[port] & PAD_SELECT) 		printf("SELECT ");
					if(new_pad[port] & PAD_SQUARE) 		printf("SQUARE (Pressure: %i) ", (int)buttons.square_p);
					if(new_pad[port] & PAD_TRIANGLE)	printf("TRIANGLE (Pressure: %i) ", (int)buttons.triangle_p);
					if(new_pad[port] & PAD_CIRCLE)		printf("CIRCLE (Pressure: %i) ", (int)buttons.circle_p);
					if(new_pad[port] & PAD_CROSS)		printf("CROSS (Pressure: %i) ", (int)buttons.cross_p);
					if(new_pad[port] & PAD_L1)			
					{	
						printf("L1 (Start Little Motor) ");	
						padStartAct(port, 0, 1); 
					}
					if(new_pad[port] & PAD_L2)			
					{	
						printf("L2 (Stop Little Motor) ");	
						padStartAct(port, 0, 0); 
					}
					if(new_pad[port] & PAD_L3)			printf("L3 ");
					if(new_pad[port] & PAD_R1)
					{
						printf("R1 (Start Big Motor) ");
						padStartAct(port, 1, 255);
					}
					if(new_pad[port] & PAD_R2)			
					{
						printf("R2 (Stop Big Motor) ");
						padStopAct(port, 1);
					}
					if(new_pad[port] & PAD_R3)			printf("R3 ");

					if(new_pad[port]) printf("\n");
				}	
	
			}
		}
		wait_vsync();
	}

	return 0;
}