void pge_deinit() { pge_finish(); for(int i = 0; i < 4; i++) { digit_destroy(s_digits[i]); } }
void pge_deinit() { // Finish the game race_result_destroy_assets(); race_result_destroy_title_fonts(); race_result_destroy_animations(); race_delete_cars(); destroy_kerb_bitmaps(); destroy_finish_line_bitmap(); app_timer_cancel(fpsTimer); light_off(NULL); main_menu_destroy(); destroy_splashscreen(); pge_finish(); }
void pge_deinit() { pge_finish(); text_layer_destroy(s_status_layer); // Deallocate for(int z = 0; z < GRID_DEPTH; z++) { for(int y = 0; y < GRID_HEIGHT; y++) { for(int x = 0; x < GRID_WIDTH; x++) { block_destroy(s_block_array[vec2i(Vec3(x, y, z))]); } } } for(int i = 0; i < MAX_CLOUDS; i++) { cloud_destroy(s_cloud_array[i]); } }
void pge_deinit() { // Finish the game pge_finish(); }