Пример #1
0
int
pgwin32_send(SOCKET s, const void *buf, int len, int flags)
{
	WSABUF		wbuf;
	int			r;
	DWORD		b;

	if (pgwin32_poll_signals())
		return -1;

	wbuf.len = len;
	wbuf.buf = (char *) buf;

	/*
	 * Readiness of socket to send data to UDP socket may be not true: socket
	 * can become busy again! So loop until send or error occurs.
	 */
	for (;;)
	{
		r = WSASend(s, &wbuf, 1, &b, flags, NULL, NULL);
		if (r != SOCKET_ERROR && b > 0)
			/* Write succeeded right away */
			return b;

		if (r == SOCKET_ERROR &&
			WSAGetLastError() != WSAEWOULDBLOCK)
		{
			TranslateSocketError();
			return -1;
		}

		if (pgwin32_noblock)
		{
			/*
			 * No data sent, and we are in "emulated non-blocking mode", so
			 * return indicating that we'd block if we were to continue.
			 */
			errno = EWOULDBLOCK;
			return -1;
		}

		/* No error, zero bytes (win2000+) or error+WSAEWOULDBLOCK (<=nt4) */

		if (pgwin32_waitforsinglesocket(s, FD_WRITE | FD_CLOSE, INFINITE) == 0)
			return -1;
	}

	return -1;
}
Пример #2
0
SOCKET
pgwin32_accept(SOCKET s, struct sockaddr * addr, int *addrlen)
{
	SOCKET		rs;

	/*
	 * Poll for signals, but don't return with EINTR, since we don't handle
	 * that in pqcomm.c
	 */
	pgwin32_poll_signals();

	rs = WSAAccept(s, addr, addrlen, NULL, 0);
	if (rs == INVALID_SOCKET)
	{
		TranslateSocketError();
		return INVALID_SOCKET;
	}
	return rs;
}
Пример #3
0
int
pgwin32_recv(SOCKET s, char *buf, int len, int f)
{
	WSABUF		wbuf;
	int			r;
	DWORD		b;
	DWORD		flags = f;

	if (pgwin32_poll_signals())
		return -1;

	wbuf.len = len;
	wbuf.buf = buf;

	r = WSARecv(s, &wbuf, 1, &b, &flags, NULL, NULL);
	if (r != SOCKET_ERROR && b > 0)
		/* Read succeeded right away */
		return b;

	if (r == SOCKET_ERROR &&
		WSAGetLastError() != WSAEWOULDBLOCK)
	{
		TranslateSocketError();
		return -1;
	}

	/* No error, zero bytes (win2000+) or error+WSAEWOULDBLOCK (<=nt4) */

	if (pgwin32_waitforsinglesocket(s, FD_READ | FD_CLOSE | FD_ACCEPT,
									INFINITE) == 0)
		return -1;

	r = WSARecv(s, &wbuf, 1, &b, &flags, NULL, NULL);
	if (r == SOCKET_ERROR)
	{
		TranslateSocketError();
		return -1;
	}
	return b;
}
Пример #4
0
int
pgwin32_send(SOCKET s, char *buf, int len, int flags)
{
	WSABUF		wbuf;
	int			r;
	DWORD		b;

	if (pgwin32_poll_signals())
		return -1;

	wbuf.len = len;
	wbuf.buf = buf;

	/*
	 * Readiness of socket to send data to UDP socket may be not true: socket
	 * can become busy again! So loop until send or error occurs.
	 */
	for (;;)
	{
		r = WSASend(s, &wbuf, 1, &b, flags, NULL, NULL);
		if (r != SOCKET_ERROR && b > 0)
			/* Write succeeded right away */
			return b;

		if (r == SOCKET_ERROR &&
			WSAGetLastError() != WSAEWOULDBLOCK)
		{
			TranslateSocketError();
			return -1;
		}

		/* No error, zero bytes (win2000+) or error+WSAEWOULDBLOCK (<=nt4) */

		if (pgwin32_waitforsinglesocket(s, FD_WRITE | FD_CLOSE, INFINITE) == 0)
			return -1;
	}

	return -1;
}
Пример #5
0
int
pgwin32_send(SOCKET s, char *buf, int len, int flags)
{
	WSABUF		wbuf;
	int			r;
	DWORD		b;

	if (pgwin32_poll_signals())
		return -1;

	wbuf.len = len;
	wbuf.buf = buf;

	r = WSASend(s, &wbuf, 1, &b, flags, NULL, NULL);
	if (r != SOCKET_ERROR && b > 0)
		/* Write succeeded right away */
		return b;

	if (r == SOCKET_ERROR &&
		WSAGetLastError() != WSAEWOULDBLOCK)
	{
		TranslateSocketError();
		return -1;
	}

	/* No error, zero bytes (win2000+) or error+WSAEWOULDBLOCK (<=nt4) */

	if (pgwin32_waitforsinglesocket(s, FD_WRITE | FD_CLOSE) == 0)
		return -1;

	r = WSASend(s, &wbuf, 1, &b, flags, NULL, NULL);
	if (r == SOCKET_ERROR)
	{
		TranslateSocketError();
		return -1;
	}
	return b;
}
Пример #6
0
/*
 * Wait for activity on one or more sockets.
 * While waiting, allow signals to run
 *
 * NOTE! Currently does not implement exceptfds check,
 * since it is not used in postgresql!
 */
int
pgwin32_select(int nfds, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, const struct timeval * timeout)
{
	WSAEVENT	events[FD_SETSIZE * 2]; /* worst case is readfds totally
										 * different from writefds, so
										 * 2*FD_SETSIZE sockets */
	SOCKET		sockets[FD_SETSIZE * 2];
	int			numevents = 0;
	int			i;
	int			r;
	DWORD		timeoutval = WSA_INFINITE;
	FD_SET		outreadfds;
	FD_SET		outwritefds;
	int			nummatches = 0;

	Assert(exceptfds == NULL);

	if (pgwin32_poll_signals())
		return -1;

	FD_ZERO(&outreadfds);
	FD_ZERO(&outwritefds);

	/*
	 * Write FDs are different in the way that it is only flagged by
	 * WSASelectEvent() if we have tried to write to them first. So try an
	 * empty write
	 */
	if (writefds)
	{
		for (i = 0; i < writefds->fd_count; i++)
		{
			char		c;
			WSABUF		buf;
			DWORD		sent;

			buf.buf = &c;
			buf.len = 0;

			r = WSASend(writefds->fd_array[i], &buf, 1, &sent, 0, NULL, NULL);
			if (r == 0)			/* Completed - means things are fine! */
				FD_SET(writefds->fd_array[i], &outwritefds);

			else
			{					/* Not completed */
				if (WSAGetLastError() != WSAEWOULDBLOCK)

					/*
					 * Not completed, and not just "would block", so an error
					 * occurred
					 */
					FD_SET(writefds->fd_array[i], &outwritefds);
			}
		}
		if (outwritefds.fd_count > 0)
		{
			memcpy(writefds, &outwritefds, sizeof(fd_set));
			if (readfds)
				FD_ZERO(readfds);
			return outwritefds.fd_count;
		}
	}


	/* Now set up for an actual select */

	if (timeout != NULL)
	{
		/* timeoutval is in milliseconds */
		timeoutval = timeout->tv_sec * 1000 + timeout->tv_usec / 1000;
	}

	if (readfds != NULL)
	{
		for (i = 0; i < readfds->fd_count; i++)
		{
			events[numevents] = WSACreateEvent();
			sockets[numevents] = readfds->fd_array[i];
			numevents++;
		}
	}
	if (writefds != NULL)
	{
		for (i = 0; i < writefds->fd_count; i++)
		{
			if (!readfds ||
				!FD_ISSET(writefds->fd_array[i], readfds))
			{
				/* If the socket is not in the read list */
				events[numevents] = WSACreateEvent();
				sockets[numevents] = writefds->fd_array[i];
				numevents++;
			}
		}
	}

	for (i = 0; i < numevents; i++)
	{
		int			flags = 0;

		if (readfds && FD_ISSET(sockets[i], readfds))
			flags |= FD_READ | FD_ACCEPT | FD_CLOSE;

		if (writefds && FD_ISSET(sockets[i], writefds))
			flags |= FD_WRITE | FD_CLOSE;

		if (WSAEventSelect(sockets[i], events[i], flags) != 0)
		{
			TranslateSocketError();
			/* release already-assigned event objects */
			while (--i >= 0)
				WSAEventSelect(sockets[i], NULL, 0);
			for (i = 0; i < numevents; i++)
				WSACloseEvent(events[i]);
			return -1;
		}
	}

	events[numevents] = pgwin32_signal_event;
	r = WaitForMultipleObjectsEx(numevents + 1, events, FALSE, timeoutval, TRUE);
	if (r != WAIT_TIMEOUT && r != WAIT_IO_COMPLETION && r != (WAIT_OBJECT_0 + numevents))
	{
		/*
		 * We scan all events, even those not signalled, in case more than one
		 * event has been tagged but Wait.. can only return one.
		 */
		WSANETWORKEVENTS resEvents;

		for (i = 0; i < numevents; i++)
		{
			ZeroMemory(&resEvents, sizeof(resEvents));
			if (WSAEnumNetworkEvents(sockets[i], events[i], &resEvents) != 0)
				elog(ERROR, "failed to enumerate network events: error code %u",
					 WSAGetLastError());
			/* Read activity? */
			if (readfds && FD_ISSET(sockets[i], readfds))
			{
				if ((resEvents.lNetworkEvents & FD_READ) ||
					(resEvents.lNetworkEvents & FD_ACCEPT) ||
					(resEvents.lNetworkEvents & FD_CLOSE))
				{
					FD_SET(sockets[i], &outreadfds);

					nummatches++;
				}
			}
			/* Write activity? */
			if (writefds && FD_ISSET(sockets[i], writefds))
			{
				if ((resEvents.lNetworkEvents & FD_WRITE) ||
					(resEvents.lNetworkEvents & FD_CLOSE))
				{
					FD_SET(sockets[i], &outwritefds);

					nummatches++;
				}
			}
		}
	}

	/* Clean up all the event objects */
	for (i = 0; i < numevents; i++)
	{
		WSAEventSelect(sockets[i], NULL, 0);
		WSACloseEvent(events[i]);
	}

	if (r == WSA_WAIT_TIMEOUT)
	{
		if (readfds)
			FD_ZERO(readfds);
		if (writefds)
			FD_ZERO(writefds);
		return 0;
	}

	/* Signal-like events. */
	if (r == WAIT_OBJECT_0 + numevents || r == WAIT_IO_COMPLETION)
	{
		pgwin32_dispatch_queued_signals();
		errno = EINTR;
		if (readfds)
			FD_ZERO(readfds);
		if (writefds)
			FD_ZERO(writefds);
		return -1;
	}

	/* Overwrite socket sets with our resulting values */
	if (readfds)
		memcpy(readfds, &outreadfds, sizeof(fd_set));
	if (writefds)
		memcpy(writefds, &outwritefds, sizeof(fd_set));
	return nummatches;
}
Пример #7
0
int
pgwin32_recv(SOCKET s, char *buf, int len, int f)
{
	WSABUF		wbuf;
	int			r;
	DWORD		b;
	DWORD		flags = f;
	int			n;

	if (pgwin32_poll_signals())
		return -1;

	wbuf.len = len;
	wbuf.buf = buf;

	r = WSARecv(s, &wbuf, 1, &b, &flags, NULL, NULL);
	if (r != SOCKET_ERROR && b > 0)
		/* Read succeeded right away */
		return b;

	if (r == SOCKET_ERROR &&
		WSAGetLastError() != WSAEWOULDBLOCK)
	{
		TranslateSocketError();
		return -1;
	}

	if (pgwin32_noblock)
	{
		/*
		 * No data received, and we are in "emulated non-blocking mode", so
		 * return indicating that we'd block if we were to continue.
		 */
		errno = EWOULDBLOCK;
		return -1;
	}

	/* No error, zero bytes (win2000+) or error+WSAEWOULDBLOCK (<=nt4) */

	for (n = 0; n < 5; n++)
	{
		if (pgwin32_waitforsinglesocket(s, FD_READ | FD_CLOSE | FD_ACCEPT,
										INFINITE) == 0)
			return -1;			/* errno already set */

		r = WSARecv(s, &wbuf, 1, &b, &flags, NULL, NULL);
		if (r == SOCKET_ERROR)
		{
			if (WSAGetLastError() == WSAEWOULDBLOCK)
			{
				/*
				 * There seem to be cases on win2k (at least) where WSARecv
				 * can return WSAEWOULDBLOCK even when
				 * pgwin32_waitforsinglesocket claims the socket is readable.
				 * In this case, just sleep for a moment and try again. We try
				 * up to 5 times - if it fails more than that it's not likely
				 * to ever come back.
				 */
				pg_usleep(10000);
				continue;
			}
			TranslateSocketError();
			return -1;
		}
		return b;
	}
	ereport(NOTICE,
	  (errmsg_internal("could not read from ready socket (after retries)")));
	errno = EWOULDBLOCK;
	return -1;
}